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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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1122 · Oct 201919922001200920172026
31 results for object-centric

LORL learns object-centric representations from vision and language.

problem Learning disentangled, object-centric scene representations from vision and language.
method LORL integrates unsupervised object discovery and segmentation with language input to learn object-centric concepts.
result LORL improves unsupervised object discovery methods and aids downstream tasks.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

Graph neural networks detect anomalies in object-centric business processes.

problem Detecting anomalies in graph-like business processes.
method Graph convolutional autoencoder architecture for anomaly detection.
result Promising performance in detecting anomalies at the activity type and attributes level.

Object-centric learning improves generalization and robustness in multi-object scenes.

problem Improving generalization and robustness in neural networks for scenes with multiple objects.
method Training state-of-the-art unsupervised models on multi-object datasets and evaluating segmentation metrics and downstream tasks.
result Object-centric representations are useful for downstream tasks and generally robust to most distribution shifts affecting objects, but less so for less structured shifts.

KINet learns object interactions without supervision for robotic pushing.

problem Lack of supervised data for object-centric forward prediction.
method End-to-end unsupervised framework using keypoint representation and contrastive estimation.
result Automatically generalizes to unseen scenarios and accurately predicts future states.

Improved object segmentation and tracking in video using optical flow and initial state conditioning.

problem Challenges in fully unsupervised object-centric learning from video data.
method Weakly-supervised approach using optical flow and initial state conditioning.
result Conditioning the model on simple object location cues significantly improves instance segmentation in realistic synthetic data.

Study explores reinforcement learning in a complex game environment, analyzing rule inference and policy learning.

problem Learning optimal policies in environments with hidden rules.
method Investigated using the Game Of Hidden Rules (GOHR) environment, employing Feature-Centric and Object-Centric state representations with a Transformer-based A2C algorithm.
result Transformer-based A2C models outperform traditional methods in GOHR, demonstrating the effectiveness of representation strategies.

GENESIS-V2 infers unordered object representations without iterative refinement.

problem Unsupervised learning of unordered object representations for complex images.
method Stochastic stick-breaking process for clustering pixel embeddings.
result GENESIS-V2 outperforms recent baselines in unsupervised image segmentation and scene generation.

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

Finding an embedding space for a linear approximation of a nonlinear dynamical system enables efficient system identification and control synthesis. The Koopman operator theory lays the foundation for identifying the nonlinear-to-linear coordinate transformations with data-driven methods. Recently, researchers have pro…

2019-10-18abs ↗pdf ↗

Generative models learn from unlabeled videos via object segmentation and scene modeling.

problem Learning generative models from unlabelled videos.
method Decomposed into three subtasks: motion segmentation, background and foreground modeling, and scene sampling.
result Approach allows learning models that generalize beyond occlusions and represent scenes in a modular fashion.

Cosmos models scenes using neural encodings and symbolic attributes for compositional generalization.

problem Modeling scenes with high performance on unseen input scenes composed of known visual elements.
method Neurosymbolic grounding with neurosymbolic scene encodings and attention mechanisms.
result Establishes a new state-of-the-art for compositional generalization in world modeling.

Additive decoders tackle latent variables and image generation.

problem Latent variables identification and out-of-support image generation in representation learning.
method Additive decoders that can identify latent variables up to permutation and block-wise invertible transformations, and generate novel images by recombining observed factors.
result Additive decoders provide a new setting for nonlinear independent component analysis and can generate novel images by recombining observed factors.

We investigate whether a robot arm can learn to pick and throw arbitrary objects into selected boxes quickly and accurately. Throwing has the potential to increase the physical reachability and picking speed of a robot arm. However, precisely throwing arbitrary objects in unstructured settings presents many challenges:…

2019-03-27abs ↗pdf ↗

This paper tests the hypothesis that modeling a scene in terms of entities and their local interactions, as opposed to modeling the scene globally, provides a significant benefit in generalizing to physical tasks in a combinatorial space the learner has not encountered before. We present object-centric perception, pred…

2019-10-28abs ↗pdf ↗

SPARTAN learns sparse interaction graphs between objects in scenes.

problem Capturing structured interactions between entities in complex settings remains challenging.
method SPARTAN is a Transformer-based world model that learns sparse, context-dependent interaction graphs through sparsity regularization on attention patterns.
result SPARTAN achieves significantly improved few-shot adaptation to dynamics changes and robustness against distractors.