We present an approach for building an active agent that learns to segment its visual observations into individual objects by interacting with its environment in a completely self-supervised manner. The agent uses its current segmentation model to infer pixels that constitute objects and refines the segmentation model …
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Modeling interacting objects with latent Gaussian process ODEs.
R-SQAIR adds relational bias to sequential object attention models for better object interactions.
STOVE predicts convincing physical behavior in videos.
Object-based factorizations provide a useful level of abstraction for interacting with the world. Building explicit object representations, however, often requires supervisory signals that are difficult to obtain in practice. We present a paradigm for learning object-centric representations for physical scene understan…
SPARTAN learns sparse interaction graphs between objects in scenes.
The majority of contemporary object-tracking approaches do not model interactions between objects. This contrasts with the fact that objects' paths are not independent: a cyclist might abruptly deviate from a previously planned trajectory in order to avoid colliding with a car. Building upon HART, a neural class-agnost…
KINet learns object interactions without supervision for robotic pushing.
The paper introduces a new method to measure the shape relations between biological objects using r-parallel sets.
Generative Adversarial Networks (GANs) can produce images of remarkable complexity and realism but are generally structured to sample from a single latent source ignoring the explicit spatial interaction between multiple entities that could be present in a scene. Capturing such complex interactions between different ob…
AXIOM learns games quickly with simple object models.
Interactive art piece shows braid groups and plane motions.
Simplified interactive image segmentation using kNN graphs.
A new method learns object hierarchies from images to reason about physical interactions.
This work discovers latent field effects governing interacting dynamical systems.
We use deep learning to model interactions across two or more sets of objects, such as user-movie ratings, protein-drug bindings, or ternary user-item-tag interactions. The canonical representation of such interactions is a matrix (or a higher-dimensional tensor) with an exchangeability property: the encoding's meaning…
In important applications involving multi-task networks with multiple objectives, agents in the network need to decide between these multiple objectives and reach an agreement about which single objective to follow for the network. In this work we propose a distributed decision-making algorithm. The agents are assumed …
CAZSL learns to generalize physical interactions from context.
A novel clustering method uses torque balance to group objects.
The paper introduces metrics for robust unsupervised learning of vehicle interactions.
A game-theoretic framework identifies influential hyperparameters for neural networks.
Introduces R-SSM for modeling multi-object dynamics with GNNs and normalizing flows.
Dreamer 4 learns Minecraft tasks from videos alone.
In this paper we study a new reinforcement learning setting where the environment is non-rewarding, contains several possibly related objects of various controllability, and where an apt agent Bob acts independently, with non-observable intentions. We argue that this setting defines a realistic scenario and we present …
Proposes Deep Scenes for interaction-aware scene understanding in reinforcement learning for autonomous driving.
New method provides fine-grained feedback on interactive student programs.
Complex environments and tasks pose a difficult problem for holistic end-to-end learning approaches. Decomposition of an environment into interacting controllable and non-controllable objects allows supervised learning for non-controllable objects and universal value function approximator learning for controllable obje…
OP3 models entities for better task generalization in reinforcement learning.
Self-Predictive Representations improves data-efficient reinforcement learning from limited interaction.
Learning robot objective functions from human input has become increasingly important, but state-of-the-art techniques assume that the human's desired objective lies within the robot's hypothesis space. When this is not true, even methods that keep track of uncertainty over the objective fail because they reason about …
Develops scalable differentiable physics for complex object interactions.
Reinforcement Learning AI commonly uses reward/penalty signals that are objective and explicit in an environment -- e.g. game score, completion time, etc. -- in order to learn the optimal strategy for task performance. However, Human-AI interaction for such AI agents should include additional reinforcement that is impl…
Bayesian method helps decision-makers find preferred solutions in multi-objective optimization.
When encountering novel objects, humans are able to infer a wide range of physical properties such as mass, friction and deformability by interacting with them in a goal driven way. This process of active interaction is in the same spirit as a scientist performing experiments to discover hidden facts. Recent advances i…
Observations consisting of measurements on relationships for pairs of objects arise in many settings, such as protein interaction and gene regulatory networks, collections of author-recipient email, and social networks. Analyzing such data with probabilisic models can be delicate because the simple exchangeability assu…
Bayesian optimization with preference learning identifies preferred solutions in multi-objective problems.
Proposes local coordinate frames for improving model performance in complex dynamical systems.
Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to replicate some of these abilities with a neural network that implements curiosity-driven intrinsic motivation. Using a simple but ecologically …
We present a novel approach to weakly supervised object detection. Instead of annotated images, our method only requires two short videos to learn to detect a new object: 1) a video of a moving object and 2) one or more "negative" videos of the scene without the object. The key idea of our algorithm is to train the obj…
Paper studies competitive networks where teams aim to minimize their own objectives, adapting to each other's strategies.
This essay discusses the advantages of a probabilistic agent-based approach to questions in theoretical economics, from the nature of economic agents, to the nature of the equilibria supported by their interactions. One idea we propose is that "agents" are meta-individual, hierarchically structured objects, that includ…
A Human-in-the-Loop Bayesian Optimization framework for constraint-aware bioprocess development.
Deep Sets improve reinforcement learning agent's object-centered navigation and generalization.
Loss Data Analytics is an interactive, online, freely available text. The idea behind the name Loss Data Analytics is to integrate classical loss data models from applied probability with modern analytic tools. In particular, we seek to recognize that big data (including social media and usage based insurance) are here…
Ranking items to be recommended to users is one of the main problems in large scale social media applications. This problem can be set up as a multi-objective optimization problem to allow for trading off multiple, potentially conflicting objectives (that are driven by those items) against each other. Most previous app…
Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to mathematically formalize these abilities using a neural network that implements curiosity-driven intrinsic motivation. Using a simple but ecolo…
Material recognition enables robots to incorporate knowledge of material properties into their interactions with everyday objects. For example, material recognition opens up opportunities for clearer communication with a robot, such as "bring me the metal coffee mug", and recognizing plastic versus metal is crucial whe…
Neural production systems learn visual dynamics by applying rule templates to entities.