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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,738 papers · 148 categories

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3977116154 · Jun 202019922001200920172026
48 results for nonlinear bandits

Unified framework for ensemble sampling in nonlinear contextual bandits with provable regret bounds.

problem Efficient exploration in nonlinear contextual bandits with unknown feature dimensions.
method Developed GLM-ES and Neural-ES for generalized linear and neural contextual bandits, respectively, using maximum likelihood estimation on randomly perturbed data.
result Unified high-probability frequentist regret bounds for GLM-ES and Neural-ES, matching state-of-the-art results.

LNUCB-TA improves MAB performance by dynamically adjusting exploration rates and recognizing spatiotemporal patterns.

problem Suboptimal performance in environments with rapidly changing reward structures and static exploration rates.
method Hybrid model combining linear and nonlinear estimation, with adaptive k-NN for temporal attention.
result Significantly outperforms state-of-the-art algorithms in cumulative and mean reward, convergence, and robustness.

Proposes a method to learn from historical data for personalized decision-making.

problem Sample hunger in sequential decision-making algorithms for personalized medicine.
method Identifiable latent bandit framework using nonlinear independent component analysis.
result Optimal decision-making with shorter exploration time than classical bandits.

We extend Bayesian multi-armed bandit (MAB) algorithms beyond their original setting by making use of sequential Monte Carlo (SMC) methods. A MAB is a sequential decision making problem where the goal is to learn a policy that maximizes long term payoff, where only the reward of the executed action is observed. In the …

2018-08-08abs ↗pdf ↗

New algorithms solve complex function optimization problems.

problem Optimizing unknown functions in competitive learning models.
method Proposed F-LCB algorithm based on UCB-type methods for nonlinear optimization.
result Regret upper bounds for the F-LCB algorithm derived from base algorithms' convergence rates.

Ensemble++ uses shared-factor ensembles to scale Thompson Sampling for linear and nonlinear bandits.

problem Computational challenges in Thompson Sampling for large-scale or non-conjugate settings.
method Ensemble++ with shared-factor architecture and random linear combinations.
result Ensemble++ achieves comparable regret to exact Thompson Sampling with significantly smaller ensemble sizes.

DFPV improves PCL for confounded bandit policy evaluation.

problem Estimating causal effects in confounded settings with high-dimensional data.
method Deep feature proxy variable method (DFPV) for high-dimensional, nonlinear relationships.
result DFPV outperforms state-of-the-art methods on synthetic benchmarks and confounded bandit problems.

RoME optimizes mobile health interventions by modeling user and time-specific effects.

problem Challenges in optimizing mobile health interventions due to participant heterogeneity, nonstationarity, and nonlinear relationships.
method RoME uses a Robust Mixed-Effects contextual bandit algorithm with random effects, network cohesion penalties, and debiased machine learning.
result RoME achieves robust regret bounds even with complex baseline rewards, demonstrating superior performance in simulations and studies.

The paper tackles combinatorial pure exploration with various feedback structures and proposes efficient algorithms.

problem Identifying the optimal action in a combinatorial space with limited feedback and nonlinear rewards.
method Designs polynomial-time adaptive algorithms for CPE-BL and CPE-PL, providing sample complexity analyses.
result The proposed algorithms achieve sample complexity close to lower bounds and outperform existing methods.

We study dynamic allocation problems for discrete time multi-armed bandits under uncertainty, based on the the theory of nonlinear expectations. We show that, under strong independence of the bandits and with some relaxation in the definition of optimality, a Gittins allocation index gives optimal choices. This involve…

2019-07-12abs ↗pdf ↗

New algorithms achieve uniform-PAC guarantees for RL with bounded eluder dimension.

problem Achieving strong performance guarantees in reinforcement learning.
method Proposes algorithms for nonlinear bandits and model-based episodic RL with a bounded eluder dimension.
result Achieves uniform-PAC sample complexity that matches state-of-the-art regret bounds or sample complexity guarantees.

This paper refines the weighted strategy for non-stationary parametric bandits, improving regret bounds.

problem Non-stationary environments with gradual drifting patterns.
method Refined analysis framework for the weighted strategy in linear and generalized linear bandits.
result A simpler weight-based algorithm with improved regret bounds compared to previous studies.

New algorithms reduce dueling bandits' regret with neural networks and efficient exploration.

problem Optimizing dueling bandits with neural networks for better performance.
method Combines shallow exploration strategies with neural networks for utility approximation, using iterative self-improvement and spectral analysis to reduce network width.
result Achieves sublinear regret of O~(dt=1Tσt2+dT)\widetilde{\mathcal{O}}(d\sqrt{\sum_{t=1}^{T} σ_t^2} + \sqrt{dT}).

This paper refines the weighted strategy for non-stationary parametric bandits and MDPs, improving regret bounds.

problem Non-stationary environments with gradual drifting patterns.
method Refined analysis framework for the weighted strategy, leading to simpler and more efficient algorithms.
result Improved regret bounds for linear bandits, generalized linear bandits, and self-concordant bandits.

Study pure exploration in high-dimensional feature spaces using adaptive embeddings.

problem Overcoming the curse of dimensionality in pure exploration bandits.
method Adaptive embedding of feature representations into lower-dimensional spaces, carefully dealing with model misspecification.
result Sample complexity guarantees that depend on the effective dimension of feature spaces in kernel or neural representations.

Optimal design for multinomial logit models improves assortment selection efficiency.

problem Optimal experimental design for multinomial logit models with feedback.
method Two complementary approaches: MILP reformulation and lifted design.
result Achieves statistical efficiency and scalability for MNL bandits.

A new online learning problem, CAB, tackles matching platforms to maximize user satisfaction.

problem Maximizing matches in a matching platform can lead to dissatisfaction and churn.
method Developed CAB, an online learning problem that maximizes arm satisfaction, and analyzed algorithms like UCB and Thompson sampling.
result CAB-UCB achieves higher cumulative satisfaction than baselines in experiments.

In this paper, we study the stochastic combinatorial multi-armed bandit (CMAB) framework that allows a general nonlinear reward function, whose expected value may not depend only on the means of the input random variables but possibly on the entire distributions of these variables. Our framework enables a much larger c…

2016-10-20abs ↗pdf ↗

PFN-TS uses Thompson sampling with PFNs to improve contextual bandit performance.

problem Improving contextual bandit performance using Thompson sampling with prior-data fitted networks.
method PFN-TS converts PFN posterior predictives into mean-reward samples using a subsampled predictive central limit theorem.
result PFN-TS achieves the best average rank across nonlinear synthetic and OpenML classification-to-bandit benchmarks.

Develops new optimization techniques for decision-making under uncertainty.

problem Decision-making under uncertainty with complex cost functions and nested expectations.
method Introduces Multistage Conditional Compositional Optimization (MCCO) and develops multilevel Monte Carlo techniques.
result New optimization techniques reduce scenario complexity from exponential to polynomial growth.

New algorithm reduces regret in RL with adversarial corruption.

problem Adversarial corruption in reinforcement learning.
method Uncertainty-weighted least-squares regression and weighted uncertainty estimator.
result Achieves regret of ildeO(T+ζ) ilde{O}(\sqrt{T} + ζ) for contextual bandits.

SGD shows distinct phases in learning single-index models, achieving optimal sample complexity and regret.

problem Learning single-index models with SGD in adaptive data settings.
method Stochastic gradient descent (SGD) with an optimal learning rate schedule.
result SGD achieves near-optimal sample complexity and regret guarantees across both burn-in and learning phases.

MAXMINLCB optimizes unknown target functions with preference feedback using a Stackelberg game approach.

problem Optimizing unknown target functions with pairwise comparisons and human feedback.
method MAXMINLCB, a zero-sum Stackelberg game, balances exploration and exploitation.
result MAXMINLCB consistently outperforms existing algorithms with a rate-optimal regret guarantee.

GL-LowPopArt improves minimax-optimal estimation for trace regression.

problem Minimizing estimation error in generalized low-rank trace regression.
method Two-stage approach: nuclear norm regularization followed by matrix Catoni estimation.
result Achieves instance-wise optimal error bounds up to condition number.

We consider stochastic multi-armed bandit problems with complex actions over a set of basic arms, where the decision maker plays a complex action rather than a basic arm in each round. The reward of the complex action is some function of the basic arms' rewards, and the feedback observed may not necessarily be the rewa…

2013-11-03abs ↗pdf ↗

New algorithm tackles resource allocation in multi-armed bandits to balance speed and throughput.

problem Balancing speed and throughput in stochastic multi-armed bandits with limited resources.
method Proposes an algorithm that trades off between information accumulation and throughput.
result Upper bounds the time taken to find the best arm with a given target success probability.

Improved online learning for hidden-convex losses achieves optimal regret.

problem Adversarial online learning with nonconvex losses that become convex after reparameterization.
method Algorithmic equivalence between OGD and OMD on convex losses, with Hessian compatibility condition.
result OGD achieves O(T)\mathcal{O}(\sqrt{T}) regret for hidden-convex losses, matching optimal rate.

Paper closes the gap in MP-MAB problems with novel adaptive communication and exploration.

problem Closing the gap between decentralized MP-MAB and natural centralized lower bound.
method BEACON: Batched Exploration with Adaptive COmmunicatioN, incorporating ADC and batched exploration.
result Proves logarithmic regret for a generalized MP-MAB problem.

Develops adaptive algorithms for sustainable fertilizer use in agriculture.

problem Sustaining high yields while reducing environmental impacts of fertilizer use.
method Nonlinear model-based bandit algorithms linking biological processes to decision-making.
result Faster learning and higher profits with interpretable recommendations.

New MAB model incentivizes user arm-pulling with self-reinforcing preferences.

problem Balancing exploration and exploitation in recommender systems with incentivized user preferences.
method Proposes a new MAB model with random arm selection and two policies: At-Least-nn Explore-Then-Commit and UCB-List.
result Achieves O(logT)O(log T) expected regret and O(logT)O(log T) expected payment over a time horizon TT.

Paper tackles LDP bandits learning with improved results and sub-linear regret.

problem Contextual bandits learning with LDP privacy constraints.
method Simple black-box reduction frameworks for context-free bandits, extended to GLB.
result First result for BCO with multi-point feedback under LDP, sub-linear regret for GLB.

Paper solves stochastic contextual linear bandits using linear bandit algorithms.

problem Stochastic contextual linear bandits with unknown context distribution.
method Establishes a reduction framework to convert to linear bandit problems.
result Achieves nearly optimal regret bound of O(dTlogT)O(d\sqrt{T\log T}).

Graph-Triggered Bandits unify rested and restless bandits with graph-defined arm interactions.

problem Modeling sequential decision-making problems with evolving arm rewards.
method Graph-Triggered Bandits (GTBs) framework that generalizes rested and restless bandits using a graph.
result Rested and restless bandits are special cases of GTBs for suitable graphs.

New definition resolves ambiguity in non-stationary bandit classification.

problem Ambiguity in classifying non-stationary bandits using existing definitions.
method Introducing a formal definition that resolves ambiguity and provides a unified approach.
result Unified approach applicable to both Bayesian and frequentist formulations, resolves classification issues.

A framework for auto-tuning hyper-parameters in contextual bandit algorithms.

problem Auto-tuning hyper-parameters in real-time for contextual bandit algorithms.
method Proposes a Syndicated Bandits framework to learn multiple hyper-parameters dynamically.
result Achieves optimal regret bounds under certain scenarios and handles multiple contextual bandit algorithms.

Stochastic multi-armed bandits form a class of online learning problems that have important applications in online recommendation systems, adaptive medical treatment, and many others. Even though potential attacks against these learning algorithms may hijack their behavior, causing catastrophic loss in real-world appli…

2019-05-16abs ↗pdf ↗