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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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48 results for navigation problems

The paper solves navigation problems on conic Kropina manifolds and establishes curvature relationships.

problem Navigation problems on conic Kropina manifolds.
method Analyzes the solution of navigation problems and establishes curvature relationships.
result The solution to navigation problems on conic Kropina manifolds must be either a Randers metric or a Kropina metric.

Challenge to separate Earth's magnetic field from vehicle's magnetic field for accurate navigation.

problem Separate Earth's magnetic field from vehicle's magnetic field for accurate magnetic navigation.
method Use machine learning (ML) and integrate physics of magnetic navigation (SciML) to remove aircraft magnetic field from total magnetic field.
result A model can be constructed to effectively remove aircraft magnetic field from the dataset.

Deep learning agent improves pedestrian navigation in urban environments.

problem Autonomous driving among pedestrians in urban areas.
method Multi-objective deep reinforcement learning using a deep Q-learning variant.
result The multi-objective DQN agent outperforms single-objective DQN in various environments.

The problem of pursuing a moving target is always one of the main topics in navigation. In the literatures, there are two well-known algorithms called Pure Pursuit and Pure Rendezvous navigation in the 3-dimensional space R3\mathbb{R}^3. In this paper, these two methods are combined to introduce a novel family of pursu…

2012-05-20abs ↗pdf ↗

Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.

problem Challenges in data efficiency, obstacle avoidance, and generalization in 3D visual navigation.
method Incorporates attention on 3D spatial relationships and a target skill extension module into DRL framework.
result Significantly improves navigation performance and generalization across targets and scenes.

Solves time-minimizing navigation on a mountain slope using Riemann-Finsler geometry.

problem Time-minimizing navigation on a mountain slope under gravity.
method Riemann-Finsler geometry, Zermelo navigation problem, anisotropic deformation of the background Riemannian metric, rescaled gravitational wind.
result A new Finsler metric for optimal navigation on slippery mountain slopes.

In this paper, we study Zermelo navigation on Riemannian manifolds and use that to solve a long standing problem in Finsler geometry. Namely, the complete classification of strongly convex Randers metrics of constant flag curvature.

2003-11-14abs ↗pdf ↗

UAV uses RL to navigate, map, and detect targets in unknown environments.

problem Optimizing UAV trajectory for accurate mapping and target detection in unknown environments.
method Formulated as an MDP, UAV uses RL to infer navigation policy.
result UAV autonomously explores high target detection areas while reconstructing the environment.

VALAN is a lightweight and scalable software framework for deep reinforcement learning based on the SEED RL architecture. The framework facilitates the development and evaluation of embodied agents for solving grounded language understanding tasks, such as Vision-and-Language Navigation and Vision-and-Dialog Navigation…

2019-12-06abs ↗pdf ↗

The quantum navigation problem of finding the time-optimal control Hamiltonian that transports a given initial state to a target state through quantum wind, that is, under the influence of external fields or potentials, is analysed. By lifting the problem from the state space to the space of unitary gates realising the…

2014-10-24abs ↗pdf ↗

Solves time-optimal navigation on slippery slopes with cross gravitational wind.

problem Time-optimal navigation on a slippery cross slope under gravitational wind.
method New Finsler metric derived for the problem, considering both lateral and longitudinal gravitational effects.
result Conditions for strong convexity and purely geometric solution provided.

We generalize the Zermelo navigation problem and its solution on Riemannian manifolds (M,h)(M, h) admitting a space dependence of a ship's own speed u(x)h1|u(x)|_h\leq1 in the presence of a perturbation WW determined by a mild velocity vector field W(x)h<u(x)h|W(x)|_h<|u(x)|_h, with application of Finsler metric of Randers type.

2016-04-21abs ↗pdf ↗

This study examines abnormal geodesics in 2D-Zermelo navigation problems, revealing their role in separating time minimal and maximal curves.

problem The role of abnormal geodesics in planar Zermelo navigation problems with strong current.
method Geometric time optimal control approach, focusing on the heading angle of the ship.
result Abnormal geodesics separate time minimal and maximal curves, and are both small-time minimizing and maximizing.

The present paper studies globally defined Kropina metrics as solutions of the Zermelo's navigation problem. Moreover, we characterize the Kropina metrics of constant flag curvature showing that up to local isometry, there are only two model spaces of them: the Euclidean space and the odd-dimensional spheres.

2012-09-03abs ↗pdf ↗

We generalize the Zermelo navigation problem and its solution on Riemannian manifolds (M,h)(M, h) admitting a space dependence of a ship's speed 0<u(x)h10<|u(x)|_h\leq1 in the presence of a perturbation W~\tilde{W} determined by a strong velocity vector field satisfying W~(x)h=u(x)h|\tilde{W}(x)|_h=|u(x)|_h, with application of Finsler m…

2016-06-03abs ↗pdf ↗

Introduces a natural parallel translation for navigation data.

problem Navigation data geometric representation and parallelism.
method Introduces a natural parallel translation using Riemannian parallelism.
result The natural parallel translation preserves the Randers norm and has a finite-dimensional holonomy group.

Study examines how wind affects shortest paths on Finsler manifolds.

problem Investigating shortest paths in Finsler manifolds with wind effects.
method Coordinate-free approach to compare isoparametric functions and mean curvatures.
result Mean curvatures differ in presence and absence of wind on Finsler manifolds.

Navigation in Lorentz Finsler geometry induces isoparametric hypersurfaces.

problem Defining and analyzing isoparametric hypersurfaces in Lorentz Finsler geometry.
method Using a navigation process with a Finsler metric and a tangent vector field, isoparametric functions and hypersurfaces are defined and analyzed.
result Local correspondences between isoparametric functions and hypersurfaces are established.

Improved robot navigation using multi-head attention for natural language instructions.

problem Improving robot navigation in unfamiliar environments.
method Proposes a multi-head attention mechanism blending layer in a neural network model.
result Significant performance gains in translating instructions for unseen environments.

SLAM-net learns to navigate visually in challenging indoor environments.

problem Challenges in SLAM for visual robot navigation, especially in noisy conditions.
method Differentiable SLAM Network (SLAM-net) that encodes a particle filter SLAM algorithm in a differentiable graph and learns components through backpropagation.
result Significantly outperforms ORB-SLAM in noisy conditions and improves the Habitat Challenge 2020 PointNav task.

Bayesian model for energy consumption helps electric vehicles navigate efficiently.

problem Limited battery capacity in electric vehicles makes energy efficient navigation challenging.
method Developed an online learning framework using Bayesian models and exploration strategies like Thompson Sampling.
result Established rigorous regret bounds for Thompson Sampling in both single-agent and multi-agent settings.

Navigated 2D multi-slice dynamic Magnetic Resonance (MR) imaging enables high contrast 4D MR imaging during free breathing and provides in-vivo observations for treatment planning and guidance. Navigator slices are vital for retrospective stacking of 2D data slices in this method. However, they also prolong the acquisi…

2018-04-12abs ↗pdf ↗

The ability to use a 2D map to navigate a complex 3D environment is quite remarkable, and even difficult for many humans. Localization and navigation is also an important problem in domains such as robotics, and has recently become a focus of the deep reinforcement learning community. In this paper we teach a reinforce…

2017-11-20abs ↗pdf ↗

Paper tackles efficient navigation in constrained environments using supervised and reinforcement learning.

problem Building learning agents that efficiently navigate in obstacle-cluttered environments.
method Synergistic use of supervised learning for path prediction and reinforcement learning for path following.
result Proposed method achieves good generalization and faster learning compared to existing work.

Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning architecture capable of navigating an agent, e.g. a mobile robot, to a target giv…

2019-08-08abs ↗pdf ↗

Develops a combinatorial semi-bandit method for electric vehicle charging station selection.

problem Long-distance navigation for BEVs with unknown charging station availability and performance.
method Combinatorial semi-bandit framework, pre-processing road network, Bayesian modeling, Thompson Sampling, BayesUCB, Epsilon-greedy.
result Demonstrates improved navigation performance on long-distance BEV charging station selection.

A framework for navigating environments with spatially correlated obstacles and uncertain blockage status.

problem Navigation in environments with spatially correlated obstacles of uncertain blockage status.
method Modeling spatial correlation with Gaussian Random Field, developing Bayesian belief updates, proposing a two-stage learning framework with offline and online phases.
result Consistent performance gains over baselines in environments with adversarial interruptions or clustered natural hazards.

Faster algorithms for solving multichain MDPs under average-reward criterion.

problem Navigating towards the best connected component in multichain MDPs.
method Developed algorithms to better solve the navigational subproblem, achieving faster convergence rates.
result Improved rates of convergence and sharper complexity measures for multichain MDPs.

We consider a setting in which the objective is to learn to navigate in a controlled Markov process (CMP) where transition probabilities may abruptly change. For this setting, we propose a performance measure called exploration steps which counts the time steps at which the learner lacks sufficient knowledge to navigat…

2019-10-18abs ↗pdf ↗