A central challenge in neuroscience is to understand neural computations and circuit mechanisms that underlie the encoding of ethologically relevant, natural stimuli. In multilayered neural circuits, nonlinear processes such as synaptic transmission and spiking dynamics present a significant obstacle to the creation of…
A novel method for visual question answering using scene graphs and reinforcement learning.
problem Answering free-form questions about images with deep linguistic and visual understanding.
method Context-driven, sequential reasoning based on scene graphs and reinforcement learning.
result Our method almost reaches human performance on the GQA dataset.
Neural networks trained on natural scenes exhibit Gestalt closure.
problem Understanding how visual perception groups elements in natural scenes.
method Used deep-learning methods to investigate natural scene statistics and their relation to Gestalt laws.
result A neural network trained on natural images exhibits closure on synthetic edge fragment displays.
GENESIS generates and samples 3D scenes by capturing object interactions.
problem Lack of models that explicitly capture object interactions in scene generation.
method Object-centric latent variables, spatial GMM, amortized inference, autoregressive prior.
result First object-centric generative model of 3D visual scenes.
Scene text magnifier enhances readability for visually impaired.
problem Helps visually impaired read natural scene text.
method Four CNN-based networks: character erasing, extraction, magnify, synthesis.
result Effective text magnification without background alteration.
New model separates objects in scenes, enabling novel arrangements and depth.
problem Lack of modular, compositional scene modeling in generative models.
method Ensemble of generative models (experts) compete for explaining different parts of a scene.
result Model generates scenes with novel object arrangement and depth ordering.
Machine understanding of complex images is a key goal of artificial intelligence. One challenge underlying this task is that visual scenes contain multiple inter-related objects, and that global context plays an important role in interpreting the scene. A natural modeling framework for capturing such effects is structu…
RICH models scenes as hierarchical tree to learn and generate complex compositions.
problem Learning compositional structures between parts and objects in natural scenes.
method RICH uses a latent scene graph to organize entities into a tree structure and employs a top-down inference approach.
result RICH learns and generates complex scene hierarchies from unlabeled data.
Generative models learn from unlabeled videos via object segmentation and scene modeling.
problem Learning generative models from unlabelled videos.
method Decomposed into three subtasks: motion segmentation, background and foreground modeling, and scene sampling.
result Approach allows learning models that generalize beyond occlusions and represent scenes in a modular fashion.
Deep neural networks decode natural visual scenes from neural spikes.
problem Decoding visual scenes from neural spikes for brain-machine interfaces.
method Developed a novel spike-image decoder (SID) using deep neural networks.
result SID reconstructs natural visual scenes from neural spikes with high accuracy.
Generates coherent 3D scenes from monocular videos without supervision.
problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.
P3I learns holistic scene representations from a single image.
problem Inferring camera poses, object locations, and global scene structures from a single image.
method Combines search-based and gradient-based algorithms.
result P3I outperforms baselines on various image manipulation tasks.
SCALOR learns scalable object representations for crowded scenes.
problem Scalability in scenes with many objects.
method Spatially-parallel attention and proposal-rejection mechanisms.
result SCALOR can handle up to a hundred objects in crowded scenes.
In this work, we introduce a two-step framework for generative modeling of temporal data. Specifically, the generative adversarial networks (GANs) setting is employed to generate synthetic scenes of moving objects. To do so, we propose a two-step training scheme within which: a generator of static frames is trained fir…
Generative model improves scene graph prediction for rare compositions.
problem Challenges in inferring unseen or rare scene graph compositions.
method Synthesizing rare scene graphs by perturbing real ones, using conditional GANs.
result Marginal but consistent improvements in zero- and few-shot metrics.
Visual relationship detection can bridge the gap between computer vision and natural language for scene understanding of images. Different from pure object recognition tasks, the relation triplets of subject-predicate-object lie on an extreme diversity space, such as \textit{person-behind-person} and \textit{car-behind…
Object-centric learning improves generalization and robustness in multi-object scenes.
problem Improving generalization and robustness in neural networks for scenes with multiple objects.
method Training state-of-the-art unsupervised models on multi-object datasets and evaluating segmentation metrics and downstream tasks.
result Object-centric representations are useful for downstream tasks and generally robust to most distribution shifts affecting objects, but less so for less structured shifts.
This work trains a model to predict human driving directions from road scenes.
problem Defining implicit rules of human behavior for autonomous vehicles.
method Self-supervised learning of probabilistic network model.
result Model successfully generalizes to new road scenes.
CNNs improve generalization to unseen audio devices with increased width, not depth.
problem CNNs are sensitive to specific audio recording devices in acoustic scene classification.
method Investigated the relationship between over-parameterization and generalization in CNNs for audio classification.
result Increasing width improves generalization to unseen devices without increasing the number of parameters.
A neural scene representation framework enforcing 3D transformations.
problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.
Efficient model for foggy scene understanding in vehicles.
problem Challenging scene understanding and segmentation under foggy conditions.
method Domain adaptation and illumination-invariant image transformation.
result Outperforms state-of-the-art models in foggy scene understanding.
Energy-based models can generate complex images by combining simpler concepts.
problem Generating natural images that satisfy complex logical combinations of concepts.
method Energy-based models combine probability distributions of simpler concepts to generate compositions.
result Energy-based models can generate images that satisfy conjunctions, disjunctions, and negations of concepts.
ROOTS learns to represent and render 3D scenes with object-centric models.
problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.
Despite enormous progress in object detection and classification, the problem of incorporating expected contextual relationships among object instances into modern recognition systems remains a key challenge. In this work we propose Information Pursuit, a Bayesian framework for scene parsing that combines prior models …
SPACE models complex scenes by decomposing objects and backgrounds.
problem Scalability and unsupervised object-oriented scene representation learning.
method Generative latent variable model combining spatial-attention and scene-mixture approaches.
result SPACE achieves factorized object representations and decomposes complex scenes.
NeRF-VAE generates 3D scenes with geometric structure from few images.
problem Generating 3D scenes from few images with geometric consistency.
method Combines NeRF and VAE, incorporating shared geometric structure.
result NeRF-VAE can infer and render geometrically-consistent scenes from unseen environments.
Improved acoustic scene classification with factorized CNN.
problem Acoustic scene classification in varying environments.
method Large-margin factorized CNN with triplet loss.
result Improved performance and better generalization on unseen data.
A new method for estimating joint value functions in multi-scene reinforcement learning.
problem High variance in samples for policy gradient computations in multi-scene environments.
method Sparse attention mechanism over multiple value function hypotheses to approximate the true joint value function.
result Significant improvements in reward scores and enhanced navigation efficiency across OpenAI ProcGen environments.
Generative Multisensory Network learns 3D scene representations from multiple modalities.
problem Learning robust 3D scene representations from multiple sensory modalities.
method Amortized Product-of-Experts for efficient inference and cross-modal generation.
result The model can infer modality-invariant 3D scene representations efficiently from various sensory modalities.
Pix2Shape learns 3D scene representations from single images without supervision.
problem Learning 3D scene information from a single image without supervision.
method Pix2Shape uses an encoder, decoder, and critic network to generate 2.5D surfel-based reconstructions.
result Pix2Shape can generate complex 3D scenes from a single image, scaling with on-screen resolution.
Paper improves reinforcement learning in multi-scene tasks.
problem Reducing sample variance in multi-scene reinforcement learning.
method Sparse dynamic value estimation using Gaussian mixture models.
result Significant improvements in reward scores and navigation efficiency.
Proposes local coordinate frames for improving model performance in complex dynamical systems.
problem Improving model performance in complex, non-linear, and time-dependent dynamical systems.
method Introduces roto-translation invariant local coordinate frames for geometric graphs.
result The approach outperforms state-of-the-art models in various complex scenarios.
Improves reinforcement learning agent's scene-specific value function.
problem High variance in samples for policy gradient computations in multi-scene environments.
method Proposes dynamic value estimation (DVE) for multiple MDPs, clustering value functions across scenes.
result Lower sample variance and more accurate scene-specific value function estimates.
A new method to decompose audio scenes using deep learning.
problem Understanding audio scenes with random microphone arrangements.
method Formulated a neural network for nonnegative tensor factorization.
result Learned sources' individual spectral dictionaries and activation patterns.
We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of training, benchmarking, and diagnosing learning-based computer vision and robotics algor…
Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been d…
Generative model creates realistic scenes from pixel-wise labels.
problem Creating photo-realistic scenes from pixel-wise labels.
method Semantic bottleneck GAN model combining conditional and unconditional generation networks.
result Model outperforms state-of-the-art models in unsupervised image synthesis.
We consider the problem of naming objects in complex, natural scenes containing widely varying object appearance and subtly different names. Informed by cognitive research, we propose an approach based on sharing context based object hypotheses between visual and lexical spaces. To this end, we present the Visual Seman…
New dataset tests mental rotation from single images, improving model understanding of 3D scenes.
problem Understanding how a scene looks from a different viewpoint using a single image.
method Created CLEVR-MRT dataset, explored neural architectures for volumetric scene representations.
result Demonstrated the effectiveness of volumetric representations in answering mental rotation questions.
Proposes Deep Scenes for interaction-aware scene understanding in reinforcement learning for autonomous driving.
problem Leveraging deep reinforcement learning for high-level decision making in autonomous driving requires handling variable-length sequences of different object types and interactions.
method Introduces Deep Scenes architecture, an extension of Deep Sets or Graph Convolutional Networks, to learn complex interaction-aware scene representations.
result Graph-Q and DeepScene-Q algorithms outperform state-of-the-art methods in evaluations with SUMO.
Deep network predicts action sequences for complex tasks from a scene image.
problem Scalable task and motion planning from initial scene images.
method Deep convolutional recurrent neural network that predicts action sequences.
result Predicts promising action sequences, reducing motion planning problems.
Slot Attention extracts object-centric representations from images.
problem Learning distributed representations that don't capture natural scene composition.
method Slot Attention module interfaces with CNN outputs to produce task-dependent abstract slots.
result Slot Attention enables generalization to unseen compositions.
The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particu…
Scene understanding remains a significant challenge in the computer vision community. The visual psychophysics literature has demonstrated the importance of interdependence among parts of the scene. Yet, the majority of methods in computer vision remain local. Pictorial structures have arisen as a fundamental parts-bas…
Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional latent scenes, due to challenges in both modeling and inference. Accounting for th…
ObSuRF converts a single image into a 3D model with NeRFs.
problem Creating a 3D model from a single image with object segmentation.
method Unsupervised volume segmentation using Neural Radiance Fields (NeRFs).
result ObSuRF can segment a 3D scene into objects from a single image.
A multi-head attention network improves ASC by recognizing overlapping sound patterns.
problem Challenging ASC due to overlapping sound patterns and complex event mixtures.
method Proposes a multi-head attention network to model complex temporal input structures.
result Achieved competitive performance on DCASE 2018 Task 5 dataset.
We present a signal representation framework called the sparse manifold transform that combines key ideas from sparse coding, manifold learning, and slow feature analysis. It turns non-linear transformations in the primary sensory signal space into linear interpolations in a representational embedding space while maint…