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18375573 · Jun 202019922001200920172026
48 results for music recommendations

ragamAI uses machine learning to create concert recitals for Carnatic music.

problem Creating a comprehensive listening experience for Carnatic music concerts.
method Playlist and session-based recommender models, leveraging mathematical structure in past concerts.
result ragamAI generates concert recitals that perform 25%-50% better than baseline models.

Improved music recommendations using hyperbolic embeddings and Bayesian estimation.

problem Generating personalized music recommendations.
method Hyperbolic Poincaré embeddings for hierarchies, empirical Bayes for link reliability.
result Significant performance improvement in A/B testing.

The paper tackles carousel personalization in music streaming apps using contextual bandits.

problem Selecting relevant items to display in carousels for personalized content recommendation.
method Modeling carousel personalization as a contextual multi-armed bandit problem with multiple plays, cascade-based updates and delayed batch feedback.
result Empirically shows the effectiveness of the framework in capturing characteristics of real-world carousels.

The paper examines the consistency of item embeddings in recommendation systems.

problem The relevance of averaging item embeddings for user or concept representation.
method Proposes an expected precision score to measure consistency and analyzes it theoretically and empirically.
result Real-world averages are less consistent for recommendation compared to theoretical assumptions.

New model for music streaming recommends songs based on past play history.

problem Nonstationary stochastic bandit model with delay-dependent rewards.
method Ranking policies approximating optimal policy with bounded regret.
result Algorithm with O~( ⁣kT)\widetilde{\mathcal{O}}\big(\!\sqrt{kT}\big) regret and O(klnlnT)\mathcal{O}\big(k\ln\ln T\big) switches.

Paper presents a reinforcement learning framework for personalized music playlist generation.

problem Misalignment between offline model objectives and online user satisfaction metrics in conventional playlist recommendation methods.
method Simulation-based reinforcement learning approach using a Deep Q-Network (DQN) modified to address large state and action spaces.
result The modified DQN (AH-DQN) policy leads to better user-satisfaction metrics compared to baseline methods during online A/B tests.

Survey on GANs for generating visual arts, music, and literature.

problem Tackles the challenge of generating art using GANs.
method Uses generative adversarial networks (GANs) to generate visual arts, music, and literary text.
result Performance comparison and description of various GAN architectures presented.

New method for evaluating sequential recommendations with lower variance.

problem Evaluating good sequences of music, video, news, and e-commerce recommendations.
method Proposes a new counterfactual estimator for sequential reward interactions with lower variance and asymptotic unbiasedness.
result Our method outperforms existing methods in bias and data efficiency for sequential track recommendations.

Develops a real-time exercise recommendation system using deep learning.

problem Improving accuracy in exercise recommendation systems without user feedback.
method Deep recurrent neural network with attention mechanisms, real-time expert feedback.
result Improved accuracy in exercise recommendation system after real-time active learning.

Cross-domain collaborative filtering (CF) aims to alleviate data sparsity in single-domain CF by leveraging knowledge transferred from related domains. Many traditional methods focus on enriching compared neighborhood relations in CF directly to address the sparsity problem. In this paper, we propose superhighway const…

2018-08-28abs ↗pdf ↗

Collaborative recommendation is an information-filtering technique that attempts to present information items (movies, music, books, news, images, Web pages, etc.) that are likely of interest to the Internet user. Traditionally, collaborative systems deal with situations with two types of variables, users and items. In…

2009-10-13abs ↗pdf ↗

To alleviate sparsity and cold start problem of collaborative filtering based recommender systems, researchers and engineers usually collect attributes of users and items, and design delicate algorithms to exploit these additional information. In general, the attributes are not isolated but connected with each other, w…

2019-03-18abs ↗pdf ↗

In recent years, content recommendation systems in large websites (or \emph{content providers}) capture an increased focus. While the type of content varies, e.g.\ movies, articles, music, advertisements, etc., the high level problem remains the same. Based on knowledge obtained so far on the user, recommend the most d…

2016-07-05abs ↗pdf ↗

MuLan links music audio to natural language tags.

problem Traditional music tagging systems use rigid attributes; MuLan aims to link audio directly to natural language.
method Joint audio-text embedding model trained on 44 million music recordings and text annotations.
result MuLan's embeddings enable zero-shot functionalities and transfer learning.

Music SketchNet generates missing measures in incomplete music pieces, guided by user input.

problem Generating missing measures in incomplete monophonic musical pieces.
method Introducing SketchVAE for factorized representation of rhythm and pitch, and two discriminative architectures for guided music completion.
result Our approach outperforms state-of-the-art models in both objective and subjective evaluations.

Many latent (factorized) models have been proposed for recommendation tasks like collaborative filtering and for ranking tasks like document or image retrieval and annotation. Common to all those methods is that during inference the items are scored independently by their similarity to the query in the latent embedding…

2012-10-16abs ↗pdf ↗

Music Inpainting is the task of filling in missing or lost information in a piece of music. We investigate this task from an interactive music creation perspective. To this end, a novel deep learning-based approach for musical score inpainting is proposed. The designed model takes both past and future musical context i…

2019-07-02abs ↗pdf ↗

Achieving advancements in automatic recognition of emotions that music can induce require considering multiplicity and simultaneity of emotions. Comparison of different machine learning algorithms performing multilabel and multiclass classification is the core of our work. The study analyzes the implementation of the G…

2019-05-29abs ↗pdf ↗

Recently, digital music libraries have been developed and can be plainly accessed. Latest research showed that current organization and retrieval of music tracks based on album information are inefficient. Moreover, they demonstrated that people use emotion tags for music tracks in order to search and retrieve them. In…

2017-09-17abs ↗pdf ↗

Poisson factorization is a probabilistic model of users and items for recommendation systems, where the so-called implicit consumer data is modeled by a factorized Poisson distribution. There are many variants of Poisson factorization methods who show state-of-the-art performance on real-world recommendation tasks. How…

2017-03-04abs ↗pdf ↗

As deep learning advances, algorithms of music composition increase in performance. However, most of the successful models are designed for specific musical structures. Here, we present BachProp, an algorithmic composer that can generate music scores in many styles given sufficient training data. To adapt BachProp to a…

2018-12-17abs ↗pdf ↗

Music generation research has grown in popularity over the past decade, thanks to the deep learning revolution that has redefined the landscape of artificial intelligence. In this paper, we propose a novel approach to music generation inspired by musical segment concatenation methods and hash learning algorithms. Given…

2018-05-30abs ↗pdf ↗

In recent years, there has been a surge of interest in developing deep learning methods for non-Euclidean structured data such as graphs. In this paper, we propose Dual-Primal Graph CNN, a graph convolutional architecture that alternates convolution-like operations on the graph and its dual. Our approach allows to lear…

2018-06-03abs ↗pdf ↗

Generating music medleys is about finding an optimal permutation of a given set of music clips. Toward this goal, we propose a self-supervised learning task, called the music puzzle game, to train neural network models to learn the sequential patterns in music. In essence, such a game requires machines to correctly sor…

2017-09-13abs ↗pdf ↗

This research improves neural synthesizers for music sounds from speech data.

problem Applying speech synthesis techniques to musical instrument sounds.
method Comparison of three neural synthesizers in three scenarios: training, zero-shot learning, and fine-tuning.
result Neural synthesizers trained on speech data and fine-tuned on music data perform better.