Foundation models struggle with multi-turn exploration but can learn through regular summaries.
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Enhances math problem-solving models with multi-turn preference learning.
This study compares hierarchical and non-hierarchical models for open-domain multi-turn dialog generation.
Unified pipeline detects multi-turn deception using geometric signals.
ReOPD uses pre-collected teacher trajectories to distill knowledge from multi-turn interactions.
In this paper, we extend the persona-based sequence-to-sequence (Seq2Seq) neural network conversation model to a multi-turn dialogue scenario by modifying the state-of-the-art hredGAN architecture to simultaneously capture utterance attributes such as speaker identity, dialogue topic, speaker sentiments and so on. The …
We present Meena, a multi-turn open-domain chatbot trained end-to-end on data mined and filtered from public domain social media conversations. This 2.6B parameter neural network is simply trained to minimize perplexity of the next token. We also propose a human evaluation metric called Sensibleness and Specificity Ave…
In this paper, we extend the persona-based sequence-to-sequence (Seq2Seq) neural network conversation model to multi-turn dialogue by modifying the state-of-the-art hredGAN architecture. To achieve this, we introduce an additional input modality into the encoder and decoder of hredGAN to capture other attributes such a…
We propose an adversarial learning approach for generating multi-turn dialogue responses. Our proposed framework, hredGAN, is based on conditional generative adversarial networks (GANs). The GAN's generator is a modified hierarchical recurrent encoder-decoder network (HRED) and the discriminator is a word-level bidirec…
Most existing text-to-image synthesis tasks are static single-turn generation, based on pre-defined textual descriptions of images. To explore more practical and interactive real-life applications, we introduce a new task - Interactive Image Editing, where users can guide an agent to edit images via multi-turn textual …
Efficient algorithm for learning from indirect feedback in complex decision-making scenarios.
Neural dialogue models, despite their successes, still suffer from lack of relevance, diversity, and in many cases coherence in their generated responses. These issues can attributed to reasons including (1) short-range model architectures that capture limited temporal dependencies, (2) limitations of the maximum likel…
Prior work in visual dialog has focused on training deep neural models on VisDial in isolation. Instead, we present an approach to leverage pretraining on related vision-language datasets before transferring to visual dialog. We adapt the recently proposed ViLBERT (Lu et al., 2019) model for multi-turn visually-grounde…
StableLM 2 1.6B is a new language model series with detailed evaluations and performance metrics.
An automated metric to evaluate dialogue quality is vital for optimizing data driven dialogue management. The common approach of relying on explicit user feedback during a conversation is intrusive and sparse. Current models to estimate user satisfaction use limited feature sets and employ annotation schemes with limit…
An automated metric to evaluate dialogue quality is vital for optimizing data driven dialogue management. The common approach of relying on explicit user feedback during a conversation is intrusive and sparse. Current models to estimate user satisfaction use limited feature sets and rely on annotation schemes with low …
BED-LLM uses Bayesian experimental design to improve LLMs' information gathering.
HabitatAgent offers a multi-agent system for transparent housing consultation.
Task-oriented dialog presents a difficult challenge encompassing multiple problems including multi-turn language understanding and generation, knowledge retrieval and reasoning, and action prediction. Modern dialog systems typically begin by converting conversation history to a symbolic object referred to as belief sta…
BYOL-Explore learns to explore visually-rich environments by predicting world dynamics.
A new multi-objective RL framework improves intrinsic exploration performance.
Study incentivizes exploration in non-stationary MAB with compensation.
Effective and intelligent exploration has been an unresolved problem for reinforcement learning. Most contemporary reinforcement learning relies on simple heuristic strategies such as -greedy exploration or adding Gaussian noise to actions. These heuristics, however, are unable to intelligently distinguish the well …
New findings on when to use action space exploration in reinforcement learning.
New exploration bonuses improve reinforcement learning efficiency.
Proposes a method to avoid excessive exploration in reinforcement learning.
Balancing exploration and exploitation remains a key challenge in reinforcement learning (RL). State-of-the-art RL algorithms suffer from high sample complexity, particularly in the sparse reward case, where they can do no better than to explore in all directions until the first positive rewards are found. To mitigate …
A grand challenge in reinforcement learning is intelligent exploration, especially when rewards are sparse or deceptive. Two Atari games serve as benchmarks for such hard-exploration domains: Montezuma's Revenge and Pitfall. On both games, current RL algorithms perform poorly, even those with intrinsic motivation, whic…
New algorithm reduces regret by allowing free exploration in multi-armed bandits.
New meta-RL method avoids exploration-exploitation trade-off.
The paper tackles pure exploration in multi-armed bandits with low rank structure using oblivious sampling.
Regularization-induced exploration improves contextual bandit performance.
The Exploration-Exploitation tradeoff arises in Reinforcement Learning when one cannot tell if a policy is optimal. Then, there is a constant need to explore new actions instead of exploiting past experience. In practice, it is common to resolve the tradeoff by using a fixed exploration mechanism, such as -greedy ex…
We introduce the community exploration problem that has many real-world applications such as online advertising. In the problem, an explorer allocates limited budget to explore communities so as to maximize the number of members he could meet. We provide a systematic study of the community exploration problem, from off…
MADE improves exploration in RL by maximizing deviation from explored regions.
Efficient exploration is one of the key challenges for reinforcement learning (RL) algorithms. Most traditional sample efficiency bounds require strategic exploration. Recently many deep RL algorithms with simple heuristic exploration strategies that have few formal guarantees, achieve surprising success in many domain…
Maximizes Rényi entropy for efficient exploration in reward-free RL.
An agent explores indefinitely in an environment with unlimited rewards.
Proposes EVE for efficient exploration in reinforcement learning.
Exploration is an extremely challenging problem in reinforcement learning, especially in high dimensional state and action spaces and when only sparse rewards are available. Effective representations can indicate which components of the state are task relevant and thus reduce the dimensionality of the space to explore.…
This paper provides an empirical evaluation of recently developed exploration algorithms within the Arcade Learning Environment (ALE). We study the use of different reward bonuses that incentives exploration in reinforcement learning. We do so by fixing the learning algorithm used and focusing only on the impact of the…
In this article we explore an alternative approach to address deep exploration and we introduce the ISL algorithm, which is efficient at performing deep exploration. Similarly to maximum entropy RL, we derive the algorithm by augmenting the traditional RL objective with a novel regularization term. A distinctive featur…
ASE safely explores unknown MDPs with unknown dynamics, improving sample efficiency.
Achieving efficient and scalable exploration in complex domains poses a major challenge in reinforcement learning. While Bayesian and PAC-MDP approaches to the exploration problem offer strong formal guarantees, they are often impractical in higher dimensions due to their reliance on enumerating the state-action space.…
Black-box optimizers that explore in parameter space have often been shown to outperform more sophisticated action space exploration methods developed specifically for the reinforcement learning problem. We examine these black-box methods closely to identify situations in which they are worse than action space explorat…
Proposes a method to enhance exploration in RL using temporal difference uncertainties.
Task-agnostic RL tackles exploration in MDPs with multiple tasks.
Proposes EE-Net for neural exploration in contextual bandits.