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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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48 results for momentum descent ascent

Paper proposes an algorithm to solve complex minimax problems efficiently.

problem Stochastic nonconvex-concave minimax problems in various fields.
method Accelerated first-order regularized momentum descent ascent algorithm (FORMDA).
result Achieves best-known complexity bound of ildeO(ε6.5) ilde{\mathcal{O}}(\varepsilon ^{-6.5}) for single-loop algorithms.

The paper optimizes regret using covariance between costs and decisions.

problem Optimizing expected regret in decision-making problems.
method Developed derivative theory of covariance regret functional, derived Gâteaux derivative, and extended to constrained optimization.
result Gradient of covariance regret is the cost covariance matrix, with implications for portfolio optimization.

SoftAD improves classification accuracy with less fine-tuning and fewer computational costs.

problem Improving classification accuracy with less fine-tuning and fewer computational costs.
method SoftAD is a softened, pointwise mechanism that downweights borderline points and limits the effects of outliers.
result SoftAD achieves classification accuracy competitive with flooding and SAM, with a smaller loss generalization gap and model norm.

Gradient descent-ascent converges to strict local minmax equilibria with a finite timescale separation.

problem Analyzing the convergence of gradient descent-ascent in non-convex, non-concave games with a finite timescale separation.
method Investigates the role of a finite timescale separation parameter τ on gradient descent-ascent in two-player zero-sum games, providing convergence rates and non-convergence results.
result Gradient descent-ascent converges to strict local minmax equilibria for a finite timescale separation parameter τ*.

Two single-timescale algorithms improve TD learning with nonlinear approximations.

problem Optimizing TD learning with nonlinear smooth function approximation.
method Proposes two single-timescale single-loop algorithms with momentum and variance reduction.
result Achieves O(ε4)O(\varepsilon^{-4}) sample complexity for the first algorithm and O(ε3)O(\varepsilon^{-3}) for the second.

Improves posterior approximation speed for Dirichlet process mixture models.

problem Inefficiency of stochastic variational inference in large datasets.
method Uses stochastic gradient ascent with adaptive stepsize optimization.
result Adaptive stepsize improves speed and performance of posterior approximation.

Gradient-descent-ascent dynamics can exhibit various behaviors in non-convex non-concave games.

problem Gradient-descent-ascent dynamics in non-convex non-concave games can lead to recurrent behavior and spurious equilibria.
method Combines optimization theory, game theory, and dynamical systems.
result Gradient-descent-ascent dynamics can exhibit Poincaré recurrence and converge to spurious equilibria.

Optimizes binary regression models with gradient ascent-descent methods.

problem Regression problems with binary weights in quantized learning and digital communication.
method Maximin optimization using gradient ascent-descent methods.
result The approach is optimal in linear regression with low noise and robust regression with few outliers.

Error estimates found between SGD with momentum and Langevin diffusion.

problem Quantifying the difference between SGD with momentum and Langevin diffusion.
method Established error estimates using 1-Wasserstein and total variation distances.
result Quantitative error estimates between SGD with momentum and underdamped Langevin diffusion.

New ODE models show saddle-point optimization methods converge differently, with last-iterate convergence for OGDA.

problem Analyzing convergence properties of saddle-point optimization methods.
method High-Resolution Differential Equations (HRDEs) to design differential equation models for saddle-point optimization methods.
result HRDEs reveal last-iterate convergence for Optimistic Gradient Descent Ascent (OGDA) in bilinear games.

This study uses continuous-time analysis to understand how momentum affects the optimisation of diagonal linear networks.

problem The effect of momentum on the optimisation trajectory of gradient descent.
method Leveraging a continuous-time approach to analyze momentum gradient descent with step size γ and momentum parameter β.
result Small values of λ help recover sparse solutions in overparametrised regression settings.

Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.

problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.

Momentum improves deep learning generalization by stabilizing noise and learning features.

problem Improving generalization in deep learning models.
method Empirical and theoretical analysis of gradient descent with momentum (GD+M) vs. gradient descent (GD) in binary classification tasks.
result GD+M outperforms GD in generalization, especially in datasets with shared features and varying margins.

Method identifies mixed Nash equilibria in high dimensions for training mixtures of GANs.

problem Finding Nash equilibria in two-player zero-sum continuous games, especially in high dimensions.
method Parametrizing mixed strategies as mixtures of particles, updating their positions and weights using gradient descent-ascent.
result Global convergence to an approximate equilibrium for the related Langevin gradient-ascent dynamic.

Algorithm converges to Nash equilibria in competitive games.

problem Finding Nash equilibria in decentralized, competitive Markov games.
method Decentralized Optimistic Gradient Descent/Ascent with a critic.
result Converges to the set of Nash equilibria under self-play.

Gradient Descent Ascent converges to von-Neumann solution in hidden zero-sum games.

problem Understanding dynamics of zero-sum games with hidden structure.
method Gradient Descent Ascent applied to hidden zero-sum games with specific convex-concave structure.
result Gradient Descent Ascent converges to von-Neumann solution in strictly convex-concave hidden games.

Study local convergence of GDA for training GANs with kernel-based discriminators.

problem Analyzing the local dynamics of GDA for GANs with kernel-based discriminators.
method Linearization of a non-linear dynamical system, under an isolated points model assumption.
result Showed phase transitions indicating convergence, oscillation, or divergence of GDA.

This work studies the implicit bias of mini-batch SGD in classification.

problem Understanding the implicit bias of mini-batch SGD in multi-class classification.
method Characterizes how batch size, momentum, and variance reduction affect convergence and max-margin behavior under different norms.
result Momentum enables small-batch convergence to an approximate max-margin solution, while variance reduction recovers the exact full-batch bias.

Gradient descent-based optimization methods underpin the parameter training of neural networks, and hence comprise a significant component in the impressive test results found in a number of applications. Introducing stochasticity is key to their success in practical problems, and there is some understanding of the rol…

2019-06-10abs ↗pdf ↗

Stochastic dual coordinate ascent (SDCA) is an effective technique for solving regularized loss minimization problems in machine learning. This paper considers an extension of SDCA under the mini-batch setting that is often used in practice. Our main contribution is to introduce an accelerated mini-batch version of SDC…

2013-05-12abs ↗pdf ↗

Study shows momentum-based optimizers like Muon and MomentumGD bias towards KKT points in smooth homogeneous models.

problem Understanding the implicit bias of momentum-based optimizers on smooth homogeneous models.
method Analysis of Muon, MomentumGD, Signum, and Adam optimizers under decaying learning rate schedules.
result Momentum-based optimizers approximate steepest descent trajectories and bias towards KKT points of margin maximization problems.

MGD with early stopping tends to ridge regularization in least squares regression.

problem Characterizing the implicit regularization of MGD with early stopping.
method Continuous-time view of MGD (momentum gradient flow) and comparison with explicit ridge regularization.
result Under optimal tuning, the risk of MGF is no more than 1.54 times that of ridge.

This work reveals how label noise can cause a final ascent in neural network performance curves.

problem The impact of label noise on the performance of neural networks.
method Theoretical analysis and extensive experiments on various neural network architectures.
result Label noise can lead to a final ascent in the test loss curve, improving generalization at intermediate model widths.

Alt-GDA outperforms Sim-GDA in minimax games with near-optimal local convergence.

problem Minimax optimization convergence rate comparison
method Alternating Gradient Descent-Ascent (Alt-GDA) vs. Simultaneous Gradient Descent-Ascent (Sim-GDA)
result Alt-GDA achieves near-optimal local convergence rate for strongly convex-strongly concave problems, while Sim-GDA converges slower.

New framework improves variational inference with Markov chain methods.

problem Challenges of minimizing KL divergence with stochastic gradient descent.
method Markov chain score ascent (MCSA) methods, including parallel MCSA (pMCSA).
result Improved theoretical and empirical performance of MCSA methods.

Paper improves risk bounds for nonconvex-strongly-concave minimax problems.

problem Achieving sharper risk bounds for nonconvex-strongly-concave minimax problems.
method Using uniform localized convergence to derive high probability generalization error bounds.
result Derives n times faster excess primal risk bounds for popular algorithms.

New insights into training machine learning models with momentum.

problem Lack of theoretical understanding on the generalization error of momentum-based methods.
method Analyzed modified momentum-based update rule (SGDEM) for smooth Lipschitz loss functions.
result SGDEM admits an upper-bound on the generalization error for smooth Lipschitz loss functions.

New convergence guarantees for SGDA and SCO under expected co-coercivity.

problem Solving smooth games with stochastic gradient descent-ascent and consensus optimization.
method Introducing expected co-coercivity and proving convergence guarantees for SGDA and SCO.
result Linear convergence of SGDA and SCO to a neighborhood of the solution with constant step-size, and convergence to the exact solution with stepsize-switching rules.

Super-acceleration of gradient descent with momentum improves loss function minimization.

problem Minimizing loss functions in machine learning.
method Extending Nesterov acceleration by using gradients at multiple steps ahead.
result Super-acceleration of the momentum algorithm is beneficial for various loss landscapes and tasks.

Gradient ascent method successfully removes specific data points from neural networks without retraining.

problem Addressing privacy and ethical concerns by removing specific data points from trained models.
method Gradient ascent approach to unlearning, leveraging the implicit bias of gradient descent towards margin maximization conditions.
result Gradient ascent method can successfully unlearn specific data points from two-layer ReLU neural networks without retraining.

The paper analyzes convergence in SGD with momentum and proposes a diagnostic test.

problem Detecting convergence in stochastic gradient descent with momentum.
method Analyzes the transient and stationary phases of SGD with momentum, constructs a statistical diagnostic test.
result The proposed diagnostic test effectively detects convergence in the stationary phase of SGD with momentum.

The paper analyzes how hyperparameters affect SGD with momentum's convergence rate.

problem The role of hyperparameters in SGD with momentum's convergence rate.
method Theoretical analysis using a hyperparameters-dependent stochastic differential equation (hp-dependent SDE).
result The optimal linear rate of convergence depends on both the learning rate and the momentum coefficient.

SREDA optimizes complex machine learning problems with fewer evaluations.

problem Finding an optimal point in nonconvex-strongly-concave minimax problems.
method Stochastic Recursive Gradient Descent Ascent (SREDA) with variance reduction.
result Achieves optimal stochastic gradient complexity of O(κ^3ε^-3).

Momentum SGD fails to track nonstationary optima due to drift amplification.

problem Tracking nonstationary optima in stochastic optimization.
method Theoretical analysis of SGD and momentum variants under strong convexity and smoothness.
result Momentum incurs a drift-amplification penalty that diverges as the momentum parameter approaches 1, leading to systematic lag.

Polyak's momentum accelerates training of neural networks.

problem Understanding and explaining the acceleration effect of Polyak's momentum in neural network training.
method Modular analysis of Polyak's momentum for training wide ReLU networks and deep linear networks.
result Polyak's momentum achieves an accelerated linear rate of (1Θ(1κ))t(1-Θ(\frac{1}{\sqrt{κ'}}))^t for training wide ReLU networks and deep linear networks.