Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

Trend · papers per month

295786114 · Jun 202019922001200920172026
48 results for low-rank bandits

Novel method for efficient low-rank matrix estimation and bandit algorithms.

problem Low-rank matrix estimation and bandit problems.
method LowPopArt method for low-rank matrix estimation and novel experimental design criterion.
result Improved recovery guarantees and regret bounds for low-rank bandit algorithms.

An algorithm tackles low-rank linear bandit problems with improved regret bounds.

problem Low-rank linear bandit problems where rewards are inner products with an unknown low-rank matrix.
method Combines online-to-confidence-set conversion and exponentially weighted average forecaster with a covering of low-rank matrices.
result Achieves O~((d1+d2)3/2rT)\widetilde{O}((d_1+d_2)^{3/2}\sqrt{rT}) regret, improving over standard bounds when rmin{d1,d2}r \ll \min\{d_1,d_2\}.

Paper introduces G-LowTESTR for efficient tensor bandits.

problem Efficient decision-making in multi-dimensional data with non-linear reward functions.
method Generalized low-rank tensor contextual bandits model and G-LowTESTR algorithm.
result G-LowTESTR achieves superior regret bound compared to vectorization and matricization methods.

The paper tackles pure exploration in multi-armed bandits with low rank structure using oblivious sampling.

problem Pure exploration in multi-armed bandits with low rank reward sequences.
method The approach involves separating the exploration strategy from feedback, using oblivious sampling, and incorporating kernel information of reward vectors.
result Efficient algorithms with regret bound O(d(lnN)/n)O(d\sqrt{(\ln N)/n}) for both time-varying and fixed cases, with a lower bound gap of O(lnN)O(\sqrt{\ln N}).

Develops TOFU for tensor bandits with low-rank structure.

problem Linear bandit models fail to capture high-dimensional, low-rank tensor structures.
method Develops TOFU, a tensor bandit algorithm that estimates low-dimensional subspaces and uses norm constraints.
result Improves regret bound by a multiplicative factor that grows exponentially in system order.

Unified approach tackles high-dimensional tensor bandits with convex optimization and weakly decomposable regularizers.

problem Challenges in high-dimensional generalized tensor bandits where existing algorithms fail.
method Proposes a generalized linear tensor bandits algorithm with a unified analytical framework using convex optimization and weakly decomposable regularizers.
result Unified analytical framework provides better bounds and broader applicability compared to existing methods.

Introduces tensor bandits for multi-dimensional online decision making.

problem Optimal decision making in multi-dimensional online scenarios.
method Stochastic low-rank tensor bandits, tensor elimination, tensor epoch-greedy, tensor ensemble sampling.
result Tensor elimination and tensor epoch-greedy algorithms outperform existing methods.

Paper presents a reduction-based framework for conservative bandits and RL with improved lower and upper bounds.

problem Conservative bandits and reinforcement learning problems.
method Reduction technique to calculate necessary and sufficient budget from baseline policy.
result Improved lower and upper bounds for various conservative settings.

New algorithm tackles dynamic query routing to multiple embedding models.

problem Dynamic query routing to multiple embedding models under adversarial conditions.
method Formalized as adversarial contextual linear bandit with low-rank experts, proposed HPG algorithm.
result HPG algorithm achieves linearized policy regret of ildeO(sMT) ilde{\mathcal O}(s\sqrt{M T}).

We introduce the bilinear bandit problem with low-rank structure in which an action takes the form of a pair of arms from two different entity types, and the reward is a bilinear function of the known feature vectors of the arms. The unknown in the problem is a d1d_1 by d2d_2 matrix Θ\mathbfΘ^* that defines the reward…

2019-01-08abs ↗pdf ↗

New algorithms minimize regret in multi-task and lifelong linear bandits with shared representation.

problem Minimizing regret in multi-task and lifelong linear bandits with shared representation.
method Novel algorithms using efficient estimator for low-rank linear feature extractor and novel analysis.
result Achieved regret bounds matching minimax lower bound up to logarithmic factors.

Study multi-task learning with low-rank representation in stochastic linear bandits.

problem Transfer learning across multiple linear bandit tasks with shared low-dimensional representation.
method Proposes a greedy policy with trace norm regularization to implicitly learn a low-rank representation without knowing the rank.
result Upper bound on multi-task regret of NdT(T+d)r\sqrt{NdT(T+d)r}, showing benefit over independent task solving.

High-dimensional representations often have a lower dimensional underlying structure. This is particularly the case in many decision making settings. For example, when the representation of actions is generated from a deep neural network, it is reasonable to expect a low-rank structure whereas conventional structures l…

2019-01-28abs ↗pdf ↗

We consider dynamic pricing with many products under an evolving but low-dimensional demand model. Assuming the temporal variation in cross-elasticities exhibits low-rank structure based on fixed (latent) features of the products, we show that the revenue maximization problem reduces to an online bandit convex optimiza…

2018-01-30abs ↗pdf ↗

Unified framework for high-dimensional bandit problems with low-dimensional structures.

problem Stochastic high-dimensional bandit problems with low-dimensional structures.
method Proposed a simple unified algorithm and a general analysis framework for the regret upper bound.
result Unified algorithm achieves comparable regret bounds in various high-dimensional bandit problems.

New algorithm improves learning efficiency in multi-task contextual bandits.

problem Improving learning efficiency in multi-task contextual bandits.
method Alternating projected gradient descent (GD) and minimization estimator for low-rank feature matrix recovery.
result Proved regret bound for multi-task learning algorithm.

A new framework for structured bandits using influence diagrams and variational Thompson sampling.

problem Complex statistical dependencies in structured bandit problems.
method Influence diagram framework, variational Thompson sampling, tracking structured posterior distribution.
result Empirically evaluated algorithms perform as well as or better than existing baselines.

Jointly tackles assortment and pricing in retail, using bandit models.

problem Maximizing revenue or profit in retail through optimal assortment and pricing.
method Contextual bandits with a flexible, interpretable model for high-dimensional contexts and actions.
result Proves lower regret compared to state-of-the-art methods in various bandit and pricing models.

GL-LowPopArt improves minimax-optimal estimation for trace regression.

problem Minimizing estimation error in generalized low-rank trace regression.
method Two-stage approach: nuclear norm regularization followed by matrix Catoni estimation.
result Achieves instance-wise optimal error bounds up to condition number.

Improved regret bounds for structured linear contextual bandits with Gaussian noise.

problem Optimizing bandit learning algorithms for structured contexts with Gaussian perturbations.
method Proposed simple greedy algorithms for structured linear contextual bandits with Gaussian noise.
result Unified regret analysis for structured parameters with geometric quantities as bounds.

A new algorithm reduces the time and space complexity for multinomial logistic bandits.

problem High-dimensional feedback in multinomial logistic bandits makes existing algorithms inefficient.
method Integrates frequent directions matrix sketching into OFUL-MLogB to reduce time and space complexity.
result Achieves a regret bound of ildeO(ΔT(KdlnΔT+m)T) ilde{\mathcal{O}}(Δ_T(Kd\lnΔ_T+m)\sqrt{T}).

Many problems in computer vision and recommender systems involve low-rank matrices. In this work, we study the problem of finding the maximum entry of a stochastic low-rank matrix from sequential observations. At each step, a learning agent chooses pairs of row and column arms, and receives the noisy product of their l…

2017-12-13abs ↗pdf ↗

New algorithms use offline data to improve online decision-making with latent states.

problem Accelerating online sequential decision-making with latent states in offline data.
method Design end-to-end latent bandit algorithms for linear latent contextual bandits, learning latent subspace offline and using it online.
result Proves minimax optimal regret guarantees for online algorithms and practical efficiency.

We consider a stochastic continuum armed bandit problem where the arms are indexed by the 2\ell_2 ball Bd(1+ν)B_{d}(1+ν) of radius 1+ν1+ν in Rd\mathbb{R}^d. The reward functions r:Bd(1+ν)Rr :B_{d}(1+ν) \rightarrow \mathbb{R} are considered to intrinsically depend on kdk \ll d unknown linear parameters so that $r(\mathbf{x}) = g(\ma…

2013-12-01abs ↗pdf ↗

The stochastic linear bandit problem proceeds in rounds where at each round the algorithm selects a vector from a decision set after which it receives a noisy linear loss parameterized by an unknown vector. The goal in such a problem is to minimize the (pseudo) regret which is the difference between the total expected …

2016-06-17abs ↗pdf ↗

This paper explains why distributional reinforcement learning is better than vanilla RL using small-loss bounds.

problem Understanding when and why distributional reinforcement learning (DistRL) is superior to vanilla reinforcement learning (RL).
method The paper uses small-loss bounds to explain the benefits of DistRL, proposing algorithms and proving bounds for different RL settings.
result Distributional reinforcement learning (DistRL) outperforms vanilla RL when optimal costs are small, as shown by small-loss bounds.

Low-rank modeling generally refers to a class of methods that solve problems by representing variables of interest as low-rank matrices. It has achieved great success in various fields including computer vision, data mining, signal processing and bioinformatics. Recently, much progress has been made in theories, algori…

2014-01-15abs ↗pdf ↗

SGD with mini-batches can solve convex low-rank matrix problems efficiently.

problem Solving large-scale convex low-rank matrix problems efficiently.
method Stochastic Gradient Descent with mini-batches and low-rank projections.
result SGD with mini-batches produces low-rank iterates with high probability.

In this paper, we consider the problem of low-rank phase retrieval whose objective is to estimate a complex low-rank matrix from magnitude-only measurements. We propose a hierarchical prior model for low-rank phase retrieval, in which a Gaussian-Wishart hierarchical prior is placed on the underlying low-rank matrix to …

2018-11-05abs ↗pdf ↗

Low-rank approximation is an effective model compression technique to not only reduce parameter storage requirements, but to also reduce computations. For convolutional neural networks (CNNs), however, well-known low-rank approximation methods, such as Tucker or CP decomposition, result in degraded model accuracy becau…

2019-05-24abs ↗pdf ↗

The paper proposes using low rank assumption to improve causal structure learning in DAGs.

problem Challenges in learning causal structures in high-dimensional, non-sparse DAGs.
method Exploits low rank assumption of DAG adjacency matrix to adapt causal structure learning methods.
result Maximum rank is highly related to hubs, suggesting low rank for scale-free networks.

Research reveals deep networks often learn low-rank structures, leading to more efficient training and fine-tuning.

problem Efficient training and deployment of large-scale deep learning models.
method Complementary theoretical perspectives on low-rank structures during training and convergence, and practical applications of LoRA and masked training.
result Understanding and exploiting low-rank structures can improve efficiency and effectiveness of training and fine-tuning.

New algorithm improves deep learning models' robustness without sacrificing accuracy.

problem Low-rank methods compromise model robustness against adversarial perturbations.
method Robust low-rank training via approximate orthonormal constraints.
result Ensures well-conditioning and better adversarial robustness without sacrificing model accuracy.