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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,738 papers · 148 categories

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58116173231 · Jun 202019922001200920172026
48 results for learning-guided exploration

BUSTLE synthesizes programs by learning from intermediate values.

problem Challenges in synthesizing complex programs due to large search space.
method Bottom-up search guided by a neural network trained on input-output examples.
result Bottom-up search with execution of intermediate programs provides valuable semantic information.

The paper proposes a method to reliably select design algorithms for machine learning-guided design tasks.

problem Choosing the right design algorithm for machine learning-guided design tasks.
method Combining designs' predicted property values with held-out labeled data to reliably forecast characteristics of the label distributions produced by different design algorithms.
result The method is guaranteed to return design algorithms that yield successful label distributions.

A machine learning method predicts rock permeability from 3D images.

problem Efficiently predict permeability of heterogeneous rocks for planetary and robotic applications.
method Machine learning guided 3D properties recognition of rock morphology from 3D micro CT and MRI images.
result The morphology decoder method accurately predicts permeability from 3D images.

Proof of convergence for multi-objective optimization using inverse reinforcement learning.

problem Proving convergence in multi-objective optimization problems.
method Wasserstein inverse reinforcement learning with projective subgradient method and gradient descent.
result Convergence of inverse reinforcement learning for multi-objective optimization.

BoGA combines evolutionary search with Bayesian optimization for efficient protein design.

problem Designing novel proteins with specific characteristics is challenging due to sequence space complexity.
method BoGA integrates a genetic algorithm with Bayesian optimization to efficiently explore sequence space.
result BoGA accelerates discovery of high-confidence binders for diverse protein design objectives.

In this paper, we reformulate the forest representation learning approach as an additive model which boosts the augmented feature instead of the prediction. We substantially improve the upper bound of generalization gap from O(lnmm)\mathcal{O}(\sqrt\frac{\ln m}{m}) to O(lnmm)\mathcal{O}(\frac{\ln m}{m}), while λλ - the margin r…

2019-05-07abs ↗pdf ↗

GBS uses machine learning to design products based on consumer preferences.

problem Designing products to meet consumer preferences.
method GBS is a discrete choice experiment that uses machine learning to adaptively construct paired comparison questions.
result GBS outperforms existing methods in accuracy and sample efficiency.

Polynomial inequalities lie at the heart of many mathematical disciplines. In this paper, we consider the fundamental computational task of automatically searching for proofs of polynomial inequalities. We adopt the framework of semi-algebraic proof systems that manipulate polynomial inequalities via elementary inferen…

2019-06-04abs ↗pdf ↗

A method for selecting pseudo-labeled data in semi-supervised learning using generalized Bayes and soft revision.

problem Selecting pseudo-labeled data for semi-supervised learning with robustness to uncertainty.
method Using credal sets and the Gamma-Maximin method with soft revision to update priors and select pseudo-labeled data.
result The Gamma-Maximin method with soft revision can achieve promising results, especially in scenarios with low labeled data proportions.

GALA adapts learning rates online by aligning gradients, improving deep learning model performance.

problem Fine-tuning learning rates for deep learning models requires extensive grid search.
method GALA dynamically adjusts learning rates by tracking gradient alignment and local curvature.
result GALA produces a flexible, adaptive learning rate schedule that increases when gradients align.

New quasi-Newton method guarantees global superlinear convergence.

problem Global convergence and superlinear convergence of quasi-Newton methods.
method Hybrid proximal extragradient method with online learning for Hessian approximation.
result First globally convergent quasi-Newton method with explicit superlinear convergence rate.

Bayesian network framework assesses urban risks across multiple domains.

problem Complex interdependencies in urban systems.
method Bayesian Belief Networks (BBNs) with DAGs, Hill-Climbing search, BIC, K2 scoring, synthetic data, SMOTE.
result Identifies key risk factors and quantifies likelihood of cascading failures.

Adaptive financial dataflow system improves model robustness in dynamic markets.

problem Static historical data leads to poor performance in dynamic financial markets.
method Drift-aware dataflow system with adaptive control and optimization.
result Enhanced model robustness and improved risk-adjusted returns.

The paper tackles fairness and accuracy in ML models under domain shifts.

problem Designing fair and accurate ML models that perform well in unseen domains.
method Theoretical bounds and sufficient conditions for fairness and accuracy transfer under domain generalization.
result A learning algorithm that ensures fair and accurate models even when deployment environments change.

Researchers created an accurate kinetic energy functional for materials modeling.

problem Lack of accurate analytic kinetic energy functionals for large-scale ab initio materials modeling.
method Interpretative machine learning of crystal cell-averaged kinetic energy densities guided by a hybrid Gaussian process regression - neural network (GPR-NN) method.
result Constructed an analytic kinetic energy functional that reproduces Kohn-Sham DFT energy-volume curves with sufficient accuracy.

Machine learning guides clinicians in predictive modeling using big data.

problem Insufficient understanding of machine learning among clinicians hinders its adoption.
method Provides a series of guides on machine learning principles, resampling, model evaluation, and coding.
result Clinicians need methodological rigor and clarity to use machine learning effectively.

This work improves molecular design by efficiently selecting diverse candidate molecules.

problem Designing molecules that satisfy multiple conflicting objectives.
method A modular 'generate-then-optimize' framework using generative models and a novel acquisition function.
result Significant improvements in sample efficiency across synthetic and application-driven tasks.

Paper proposes a quasi-Newton method for nonlinear equations with global convergence guarantees.

problem Solving smooth and monotone nonlinear equations efficiently and globally.
method Hybrid proximal extragradient framework combined with online learning for Jacobian approximation.
result First global convergence results showing quasi-Newton method's advantage over extragradient method.

Novel parallel GNN predicts protein-ligand interactions with high accuracy.

problem Accurate prediction of protein-ligand interactions for drug design.
method Parallel Graph Neural Networks (GNN) integrating 3D structural data.
result GNN achieves high accuracy in predicting binary interactions and activity.

A new multi-objective RL framework improves intrinsic exploration performance.

problem Sub-optimal exploration performance due to ad-hoc handling of intrinsic exploration.
method A multi-objective RL framework where both exploration and exploitation are optimized as separate objectives.
result EMU-Q method outperforms classic and other intrinsic RL methods on benchmarks.

R3L uses planning algorithms to efficiently explore sparse reward environments.

problem Balancing exploration and exploitation in sparse reward reinforcement learning.
method Formulate exploration as a search problem using RRT, leverage demonstrations from initial solutions to refine RL policy.
result R3L outperforms classic and intrinsic exploration techniques, requiring fewer samples and achieving better asymptotic performance.

Effective and intelligent exploration has been an unresolved problem for reinforcement learning. Most contemporary reinforcement learning relies on simple heuristic strategies such as εε-greedy exploration or adding Gaussian noise to actions. These heuristics, however, are unable to intelligently distinguish the well …

2019-06-17abs ↗pdf ↗

New exploration bonuses improve reinforcement learning efficiency.

problem Efficient exploration in unknown environments with limited feedback.
method Improved exploration bonuses scaling with 1/n and improved stopping time analysis.
result Faster learning rates and improved sample complexity in pure-exploration settings.

New findings on when to use action space exploration in reinforcement learning.

problem Understanding when to use action space exploration over traditional methods.
method Theoretical analysis and empirical testing of simple exploration methods.
result Exploration in action space is preferred when parametric complexity exceeds action space dimensionality and horizon length.

Proposes a method to avoid excessive exploration in reinforcement learning.

problem Avoiding excessive exploration in reinforcement learning to deploy it in practice.
method Designs a novel algorithm using UCB reinforcement learning policy with adaptive exploration constraints.
result Proves that the approach remains conservative while minimizing regret in tabular settings and validates on real-world tasks.

A grand challenge in reinforcement learning is intelligent exploration, especially when rewards are sparse or deceptive. Two Atari games serve as benchmarks for such hard-exploration domains: Montezuma's Revenge and Pitfall. On both games, current RL algorithms perform poorly, even those with intrinsic motivation, whic…

2019-01-30abs ↗pdf ↗

New algorithm reduces regret by allowing free exploration in multi-armed bandits.

problem Designing an adaptive policy to minimize regret with a free exploration budget.
method Introduced (α,β)(α,β)-probably saving policies and a two-phase algorithm UFE-KLUCB-H.
result UFE-KLUCB-H accumulates strictly less regret than non-free exploration policies.

The paper tackles pure exploration in multi-armed bandits with low rank structure using oblivious sampling.

problem Pure exploration in multi-armed bandits with low rank reward sequences.
method The approach involves separating the exploration strategy from feedback, using oblivious sampling, and incorporating kernel information of reward vectors.
result Efficient algorithms with regret bound O(d(lnN)/n)O(d\sqrt{(\ln N)/n}) for both time-varying and fixed cases, with a lower bound gap of O(lnN)O(\sqrt{\ln N}).

Regularization-induced exploration improves contextual bandit performance.

problem Complex reward models in real-world contextual bandits are hard to explore effectively.
method Regularization-induced exploration using stochasticity in cross-validation.
result Regularization-induced exploration leads to reliable exploration in large-scale business environments.

The Exploration-Exploitation tradeoff arises in Reinforcement Learning when one cannot tell if a policy is optimal. Then, there is a constant need to explore new actions instead of exploiting past experience. In practice, it is common to resolve the tradeoff by using a fixed exploration mechanism, such as εε-greedy ex…

2018-12-13abs ↗pdf ↗

We introduce the community exploration problem that has many real-world applications such as online advertising. In the problem, an explorer allocates limited budget to explore communities so as to maximize the number of members he could meet. We provide a systematic study of the community exploration problem, from off…

2018-11-13abs ↗pdf ↗

MADE improves exploration in RL by maximizing deviation from explored regions.

problem Efficient exploration in high-dimensional RL tasks with sparse rewards.
method Proposes a new exploration approach via maximizing the deviation of the occupancy of the next policy from explored regions, adding it as an adaptive regularizer to the RL objective.
result Significantly improves sample efficiency in navigation and locomotion tasks.

Maximizes Rényi entropy for efficient exploration in reward-free RL.

problem Challenges of exploration in reward-free reinforcement learning.
method Maximizes Rényi entropy over state-action space in exploration phase; uses batch RL for planning phase.
result Effective and sample-efficient exploration leading to superior policies.

Exploration is an extremely challenging problem in reinforcement learning, especially in high dimensional state and action spaces and when only sparse rewards are available. Effective representations can indicate which components of the state are task relevant and thus reduce the dimensionality of the space to explore.…

2019-05-27abs ↗pdf ↗

In this article we explore an alternative approach to address deep exploration and we introduce the ISL algorithm, which is efficient at performing deep exploration. Similarly to maximum entropy RL, we derive the algorithm by augmenting the traditional RL objective with a novel regularization term. A distinctive featur…

2019-09-13abs ↗pdf ↗