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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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491317 · Apr 202019922001200920172026
48 results for layer-wise pursuit

Proposes QEP to mitigate quantization error propagation in layer-wise post-training quantization.

problem Growth of quantization errors across layers degrades performance, especially in low-bit regimes.
method Quantization Error Propagation (QEP) framework that explicitly propagates and compensates for quantization errors.
result QEP-enhanced layer-wise PTQ achieves substantially higher accuracy, especially in low-bit regimes.

Layer-wise preconditioning methods improve neural network optimization and feature learning.

problem Suboptimal feature learning in standard optimization algorithms.
method Layer-wise preconditioning methods that introduce preconditioners per axis of each layer's weight tensors.
result Layer-wise preconditioning is necessary for provable feature learning in linear and single-index models.

Layer-wise networks have a closed-form solution and a stopping criterion.

problem Training networks one layer at a time without backpropagation.
method Proved the closed-form solution using the kernel Mean Embedding and Neural Indicator Kernel.
result Layer-wise networks have a closed-form solution and a stopping criterion.

We study a form of cyclic pursuit on Riemannian manifolds with positive injectivity radius. We conjecture that on a compact manifold, the piecewise geodesic loop formed by connecting consecutive pursuit agents either collapses in finite time or converges to a closed geodesic. The main result is that this conjecture is …

2016-02-10abs ↗pdf ↗

Study of pursuit-evasion game on sphere and its relation to planar Apollonius circle.

problem Analyzing pursuit-evasion game on a sphere and its properties.
method Extending classical planar pursuit-evasion game to spherical geometry, studying equilibrium intercept points and their relation to Apollonius domain.
result Condition for intercept point to belong to Apollonius domain on sphere, analogous to planar game.

This paper closes the gap on matching pursuit's convergence rate.

problem Improving the understanding of matching pursuit's convergence rate.
method Constructing a worst case dictionary to analyze matching pursuit's performance.
result Sharp characterization of matching pursuit's convergence rate as nαn^{-α}, with α0.182α \approx 0.182.

In this paper, we tackle the problem of explanations in a deep-learning based model for recommendations by leveraging the technique of layer-wise relevance propagation. We use a Deep Convolutional Neural Network to extract relevant features from the input images before identifying similarity between the images in featu…

2018-07-17abs ↗pdf ↗

LEWIS merges LLMs without training, improving performance on specific tasks.

problem Limited performance improvement of merged models on specific benchmarks.
method Guided model merging using layer-wise sparsity and task-vector pruning.
result Improved model performance by up to 11.3% on math-solving tasks.

Random layer-wise pruning profiles are as effective as metric-based ones for various datasets.

problem Reduction of model size and computational resources in neural networks.
method Conducted baseline experiments, developed RL-based search algorithm for finding transferable layer-wise pruning profiles.
result RL-based layer-wise pruning profiles are as good or better than best profiles found on the original dataset via exhaustive search.

Pursuit-evasion is a multi-agent sequential decision problem wherein a group of agents known as pursuers coordinate their traversal of a spatial domain to locate an agent trying to evade them. Pursuit evasion problems arise in a number of import application domains including defense and route planning. Learning to opti…

2018-11-11abs ↗pdf ↗

Two popular examples of first-order optimization methods over linear spaces are coordinate descent and matching pursuit algorithms, with their randomized variants. While the former targets the optimization by moving along coordinates, the latter considers a generalized notion of directions. Exploiting the connection be…

2018-03-26abs ↗pdf ↗

Generative ML learns optimal pursuit trajectories in pursuit-evasion games.

problem Optimizing Blue's pursuit trajectory to intercept Red in a game of pursuit-evasion.
method Applying generative machine learning to learn optimal action policies for Blue.
result Generative ML models can learn relevant representations for pursuit-evasion dynamics.

Matching pursuit algorithms are an important class of algorithms in signal processing and machine learning. We present a blended matching pursuit algorithm, combining coordinate descent-like steps with stronger gradient descent steps, for minimizing a smooth convex function over a linear space spanned by a set of atoms…

2019-04-28abs ↗pdf ↗

The paper finds non-Gaussian directions in high-dimensional data using Wasserstein distance.

problem Locating interesting non-Gaussian features in high-dimensional data.
method Projection pursuit using 2-Wasserstein distance to maximize the difference from Gaussian.
result Statistical guarantees for accurately approximating an unknown low-dimensional non-Gaussian subspace.

In this correspondence, we obtain exact recovery conditions for regularized modified basis pursuit (reg-mod-BP) and discuss when the obtained conditions are weaker than those for modified-CS or for basis pursuit (BP). The discussion is also supported by simulation comparisons. Reg-mod-BP provides a solution to the spar…

2011-08-16abs ↗pdf ↗

We propose a new optimization method for training feed-forward neural networks. By rewriting the activation function as an equivalent proximal operator, we approximate a feed-forward neural network by adding the proximal operators to the objective function as penalties, hence we call the lifted proximal operator machin…

2018-11-05abs ↗pdf ↗

Automatically learns flexible symmetry constraints in neural networks using gradients.

problem Fixed hard constraints on neural network functions that cannot be adapted.
method Improves parameterisations of soft equivariance and optimizes marginal likelihood using differentiable Laplace approximations.
result Achieves equivalent or improved performance on image classification tasks compared to baselines with hard-coded symmetry.

Enhances projection pursuit tree classifier with visual diagnostics for better multi-class classification.

problem Rigidity of original algorithm limits performance in complex high-dimensional classification problems.
method Allowing more splits and flexible class groupings in projection pursuit computation, and developing visual diagnostics.
result Demonstrates enhanced classifier performs as intended through interactive visual diagnostics.

Pre-training is crucial for learning deep neural networks. Most of existing pre-training methods train simple models (e.g., restricted Boltzmann machines) and then stack them layer by layer to form the deep structure. This layer-wise pre-training has found strong theoretical foundation and broad empirical support. Howe…

2015-06-07abs ↗pdf ↗

Product models of low dimensional experts are a powerful way to avoid the curse of dimensionality. We present the ``under-complete product of experts' (UPoE), where each expert models a one dimensional projection of the data. The UPoE is fully tractable and may be interpreted as a parametric probabilistic model for pro…

2012-10-19abs ↗pdf ↗

Sparse Subspace Clustering (SSC) is a state-of-the-art method for clustering high-dimensional data points lying in a union of low-dimensional subspaces. However, while 1\ell_1 optimization-based SSC algorithms suffer from high computational complexity, other variants of SSC, such as Orthogonal Matching Pursuit-based S…

2017-08-16abs ↗pdf ↗

Orthogonal Matching Pursuit (OMP) has long been considered a powerful heuristic for attacking compressive sensing problems; however, its theoretical development is, unfortunately, somewhat lacking. This paper presents an improved Restricted Isometry Property (RIP) based performance guarantee for T-sparse signal reconst…

2011-02-21abs ↗pdf ↗

Sharp results link DLN gradient flow to basis pursuit optimization and GHA phase transitions.

problem Understanding implicit regularization in Diagonal Linear Networks.
method Sharp convergence bounds and characterization of 1\ell_1 minimizers.
result Gradient flow of DLNs with tiny initialization approximates minimizers of basis pursuit optimization problem.

Paper proposes a novel approach to density ratio estimation using projection pursuit.

problem Density ratio estimation challenges in high dimensions and model misspecification.
method The approach uses projection pursuit to approximate density ratios, addressing high dimensionality and model flexibility issues.
result The proposed estimator is consistent and converges at a certain rate, outperforming existing methods in experiments.

Study on shortcuts in deep networks, revealing their layer-wise distribution and impact.

problem Understudied impact of shortcuts on feature representations in deep networks.
method Layer-wise localization through counterfactual training on clean and skewed datasets.
result Shortcuts are distributed throughout the network, not localized in specific layers.

The problem of pursuing a moving target is always one of the main topics in navigation. In the literatures, there are two well-known algorithms called Pure Pursuit and Pure Rendezvous navigation in the 3-dimensional space R3\mathbb{R}^3. In this paper, these two methods are combined to introduce a novel family of pursu…

2012-05-20abs ↗pdf ↗

A geometric approach to differential game theory is illustrated. The parallel pursuit is considered as a two-player zero-sum differential game. The optimal strategies of each player is designed based on Riemann-Finsler geometry. Our approach incorporates a closed loop optimal control and the presentation is familiar wi…

2011-01-10abs ↗pdf ↗

Optimal Control Theory optimizes neural networks, improving robustness and efficiency.

problem Optimizing deep neural networks (DNNs) for better performance and efficiency.
method Integrating Optimal Control Theory with Backpropagation to develop a new optimizer.
result Optimal Control Theoretic Neural Optimizer (OCNOpt) improves upon existing methods in robustness and efficiency.

Projection pursuit model improves Gaussian process regression for high-dimensional data.

problem Scalability issues with traditional Gaussian process models in high dimensions.
method Additive Gaussian process regression with dimension expansion and gradient descent.
result The proposed method approximates more complex functions and outperforms traditional models.

In this paper, we explore the limitations of PCA as a dimension reduction technique and study its extension, projection pursuit (PP), which is a broad class of linear dimension reduction methods. We first discuss the relevant concepts and theorems and then apply PCA and PP (with negative standardized Shannon's entropy …

2019-12-16abs ↗pdf ↗

This work analyzes how different layers in deep neural networks contribute to generalization error.

problem Understanding the role of each layer in deep neural networks for generalization.
method Spectral analysis, Neural Tangent Kernel, Hermite polynomials, Spherical Harmonics.
result Initial layers in deep neural networks have a larger bias towards high-frequency functions.

Paper proposes PPMM for fast estimation of large-scale OTM.

problem Estimation of large-scale optimal transport maps (OTM) is challenging due to the curse of dimensionality.
method Combines projection pursuit regression and sufficient dimension reduction to adaptively select projection directions.
result PPMM consistently estimates the most informative projection direction and weakly converges to the target OTM.

This paper presents a new ensemble learning method for classification problems called projection pursuit random forest (PPF). PPF uses the PPtree algorithm introduced in Lee et al. (2013). In PPF, trees are constructed by splitting on linear combinations of randomly chosen variables. Projection pursuit is used to choos…

2018-07-19abs ↗pdf ↗

We introduce a new convex formulation for stable principal component pursuit (SPCP) to decompose noisy signals into low-rank and sparse representations. For numerical solutions of our SPCP formulation, we first develop a convex variational framework and then accelerate it with quasi-Newton methods. We show, via synthet…

2014-06-04abs ↗pdf ↗