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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,932 papers · 148 categories

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69138207276 · Jun 202019922001200920172026
48 results for latent aggregative games

New games model strategic interactions in incomplete information settings.

problem Modeling strategic interactions in incomplete information settings.
method Introduced new games that map input to private player types, aggregate strategies, and converge to near-Nash equilibria.
result Games can recover meaningful strategic interactions from real data.

Study optimal policy regret in partially observable Markov games with adaptive opponents.

problem Optimal sequential decision-making in partially observable environments against strategic, adaptive opponents.
method An epoch-based optimistic maximum-likelihood algorithm that selects one policy per epoch using confidence sets built cumulatively from past data.
result Achieves ildeO(T) ilde{O}(\sqrt{T}) policy regret for fixed problem parameters, with explicit dependence on horizon, adversary memory, confidence radius, and aggregate Eluder dimension.

We study minority games in efficient regime. By incorporating the utility function and aggregating agents with similar strategies we develop an effective mesoscale notion of state of the game. Using this approach, the game can be represented as a Markov process with substantially reduced number of states with explicitl…

2011-11-29abs ↗pdf ↗

Paper tackles learning win-win solutions in aggregation systems.

problem Learning approximate equilibrium solutions in aggregation systems to keep suppliers.
method Multi-Agent Reinforcement Learning (MARL) with variance reduction mechanism.
result Approach reduces value variance and moves joint solution closer to Nash Equilibrium.

pFedGame uses game theory for decentralized federated learning in dynamic networks.

problem Performance bottlenecks, data bias, model convergence issues, and model poisoning attacks in federated learning.
method pFedGame employs game theory to decentralize federated learning, avoiding a central aggregation server and addressing dynamic network challenges.
result pFedGame achieves higher accuracy (over 70%) in heterogeneous data compared to existing methods.

Game theory models how agents trade in a risky asset considering price impact and a common signal.

problem Modeling how financial agents liquidate assets in a risky market with price impact and a common signal.
method Formulated and solved a multi-player stochastic differential game and mean field game.
result Equilibrium strategies reveal how agents adjust the predictive trading signal to price impact.

Paper presents a novel approach for global feature aggregation in Graph Neural Networks.

problem Graphs lack a straightforward way to perform non-local feature aggregation like images and texts.
method Utilizes Latent Fixed Data Structure (LFDS) to aggregate feature vectors from local extraction.
result Proposed methods achieve competitive or better results with linear computational complexity.

Aggregates models from different datasets using shared latent structures.

problem Aggregating models from heterogeneous datasets with shared latent structures.
method Bayesian nonparametrics for identifying correspondences among local model parameterizations.
result Framework successfully aggregates various model types across different applications.

GAME improves matrix completion by considering subgroup-specific latent structures.

problem Heterogeneous data with overlapping categories, smoothing away subgroup-specific variation.
method Group-Aware Matrix Estimation (GAME) with overlapping nuclear-norm penalties.
result GAME outperforms global low-rank estimators in structured missingness regimes.

A Nash game theory approach allocates capital requirements among financial institutions.

problem Allocating systemic risk measures among financial institutions.
method Proposes a Nash allocation rule inspired by game theory.
result Provides sufficient conditions for the existence and uniqueness of Nash allocation rules.

OpenAlpha validates decentralized capital strategies using game theory and market aggregation.

problem Decentralized capital management's lack of trust-minimised, adaptive deployment.
method Game-theoretic validation, adversarial auditing, market-based belief aggregation.
result Confidence scores from validation phases inform capital allocation rules.

Federated learning linked to mean-field games for large-scale learning.

problem Large-scale distributed and privacy-preserving learning algorithms.
method Established a connection between federated learning and mean-field games, presenting federated learning as a differential game.
result Properties of the equilibrium of the federated learning game were discussed.

We develop a worst-case analysis of aggregation of classifier ensembles for binary classification. The task of predicting to minimize error is formulated as a game played over a given set of unlabeled data (a transductive setting), where prior label information is encoded as constraints on the game. The minimax solutio…

2015-03-05abs ↗pdf ↗

Temporal aggregation reveals latent default correlation from monthly data.

problem Understanding effective default correlation from monthly default data.
method Temporal coarse-graining of latent default-probability paths.
result Temporal coarse-graining improves identifiability and reduces over-allocation of long-horizon fluctuations.

The paper tackles targeted attacks on rank aggregation methods, proving the fixed point of adversarial game.

problem The security issue of rank aggregation methods, especially the vulnerability to targeted attacks.
method Formulated as a game-theoretic framework, the attack behavior is a fixed point of the composition of the adversary and the victim.
result The victims will produce the target ranking list once the adversary has complete information.

Research explores how interconnected systems synchronize and how to control their behavior.

problem Understanding and controlling the behavior of interconnected dynamical systems.
method Mean field games approach applied to controlled coupled oscillators.
result Developed methods to predict and influence emergent phenomena in interconnected systems.

Financial markets are often driven by latent factors which traders cannot observe. Here, we address an algorithmic trading problem with collections of heterogeneous agents who aim to perform optimal execution or statistical arbitrage, where all agents filter the latent states of the world, and their trading actions hav…

2018-03-12abs ↗pdf ↗

SCHA-VAE generates novel data from limited examples using hierarchical context aggregation.

problem Generating data from a novel distribution with limited examples.
method Hierarchical context aggregation with attention-based point to set-level aggregation.
result Hierarchical approach better captures intrinsic variability in small data.

New research shows no-regret learning is impossible in Markov games under certain assumptions.

problem Achieving no-regret learning in decentralized Markov games.
method Novel application of aggregation techniques from online learning to prove lower bounds.
result No polynomial-time algorithm exists for independent no-regret learning in general-sum Markov games.

We present a comprehensive study of utility function of the minority game in its efficient regime. We develop an effective description of state of the game. For the payoff function $g(x)=\sgn (x)$ we explicitly represent the game as the Markov process and prove the finitness of number of states. We also demonstrate bou…

2009-07-18abs ↗pdf ↗

Temporal coarse-graining of latent default paths explains effective correlation in corporate defaults.

problem Understanding effective default correlation in corporate defaults.
method Temporal coarse-graining of latent default-probability paths, applied to corporate default-count data.
result Temporal coarse-graining provides a scale-consistent baseline that improves identifiability and reduces over-allocation of long-horizon fluctuations.

This work improves multi-modal generative models by using permutation-invariant neural networks.

problem Improving multi-modal generative models with tighter variational objectives.
method Developed more flexible aggregation schemes based on permutation-invariant neural networks.
result Our variational objective and flexible aggregation models can better approximate the true joint distribution.

The article is devoted to investigating the application of aggregating algorithms to the problem of the long-term forecasting. We examine the classic aggregating algorithms based on the exponential reweighing. For the general Vovk's aggregating algorithm we provide its generalization for the long-term forecasting. For …

2018-03-18abs ↗pdf ↗

Method evaluates disentanglement in DLVMs, including those not aligned with latent axes.

problem Evaluate disentanglement in DLVMs, especially those not aligned with latent axes.
method Proposes a statistical method to discover generative factors of a dataset.
result Empirically demonstrates the advantage of the method on two datasets.

A game-theoretic approach to multi-criteria ranking from ordinal data.

problem Ranking objects from ordinal data with multiple criteria.
method Generalizing von Neumann winner to multi-criteria setting using Blackwell's approachability.
result The Blackwell winner can be computed as a convex optimization problem and achieves near-optimal sample complexity.

New game design method for better trait inference.

problem Inferring latent psychological traits from human behavior.
method Formulated as a mutual information maximization problem, solved using variational lower bound optimization.
result Designed games successfully distinguish among players with different traits, outperforming traditional methods.

Analyzes gaming in federated learning systems and provides design principles.

problem Gaming and cooperation in federated learning systems under partial observability.
method Developed an analytical framework to separate welfare-improving behavior from metric gaming.
result Derived threshold conditions for deterring harmful gaming and preserving cooperation.

A method to train multi-agent reinforcement learning models without intrinsic rewards.

problem Training multi-agent reinforcement learning models with sparse rewards is challenging.
method A learning-based exploration strategy using variational graph autoencoder to generate initial states.
result The method improves the training and performance of multi-agent reinforcement learning models.

Mixability of a loss is known to characterise when constant regret bounds are achievable in games of prediction with expert advice through the use of Vovk's aggregating algorithm. We provide a new interpretation of mixability via convex analysis that highlights the role of the Kullback-Leibler divergence in its definit…

2014-03-10abs ↗pdf ↗

Maximizing product use is a central goal of many businesses, which makes retention and monetization two central analytics metrics in games. Player retention may refer to various duration variables quantifying product use: total playtime or session playtime are popular research targets, and active playtime is well-suite…

2017-01-04abs ↗pdf ↗

Paper explores alternative cooperative game theory methods for machine learning feature attribution.

problem Debate over Shapley values' relevance in feature attribution.
method Introduces Weber and Harsanyi sets as alternative allocation schemes.
result Provides a coherent framework for designing robust feature attributions.

LPF provides formal guarantees for aggregating multi-evidence in probabilistic tasks.

problem Lack of formal guarantees for multi-evidence reasoning in AI.
method LPF uses variational autoencoders and Sum-Product Networks to aggregate evidence items.
result Proves multiple formal guarantees including calibration preservation and error decay.

Paper develops a new estimator for high-dimensional panel data with common shocks.

problem Cross-sectionally dependent errors driven by common shocks in high-dimensional panel data.
method Factor-augmented sparse-group LASSO estimator combining MIDAS aggregation with latent factors.
result The estimator outperforms standard LASSO for prediction and estimation in settings with cross-sectional dependence.

We present the Infinite Latent Events Model, a nonparametric hierarchical Bayesian distribution over infinite dimensional Dynamic Bayesian Networks with binary state representations and noisy-OR-like transitions. The distribution can be used to learn structure in discrete timeseries data by simultaneously inferring a s…

2012-05-09abs ↗pdf ↗

New method improves LLM judge accuracy by accounting for dependencies in aggregated binary labels.

problem Classical label aggregation methods fail to account for dependencies among LLM judges, leading to miscalibrated predictions.
method Dependence-aware models based on Ising graphical models and latent factors.
result The proposed method outperforms classical methods on real-world datasets, reducing excess risk.

A new method combines Gaussian graphical models for better distributed Gaussian process predictions.

problem Poor results from traditional DGP due to violated conditional independence assumption.
method Proposes using Gaussian graphical models to aggregate local predictions from subsets of data.
result Our method outperforms other state-of-the-art DGP approaches on both synthetic and real datasets.