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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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58115173230 · Jun 202019922001200920172026
48 results for iterative feedback

Theoretical model for iterative user discovery in recommender systems.

problem Iterative feedback loops in recommender systems and their biases.
method Theoretical framework to model system evolution and convergence properties.
result Theoretical bounds and convergence properties on user discovery and blind spots.

Efficient algorithm converges to Nash equilibrium in bilinear problems with bandit feedback.

problem Learning dynamics in bilinear saddle-point problems with bandit feedback.
method Uncoupled learning algorithm combining experimental design and FTRL with a tailored regularizer.
result Last-iterate convergence rate of ildeO(T1/4) ilde{O}(T^{-1/4}) in high probability.

This paper improves image retrieval accuracy through novel relevance feedback methods.

problem Improving image retrieval accuracy in Content-Based Image Retrieval (CBIR).
method Novel addition to feature re-weighting and classification techniques, focusing on 0-th iteration improvement.
result Significantly improved retrieval accuracy from relevance feedback.

We provide an online RLHF workflow for large language models.

problem Lack of online RLHF workflow for large language models.
method Construct preference models using open-source datasets, approximate human feedback, and implement online iterative RLHF.
result Our LLM achieves state-of-the-art performance on various benchmarks.

New algorithms converge faster to Nash equilibrium in zero-sum games with bandit feedback.

problem Learning in zero-sum games with bandit feedback without communication.
method Developed two uncoupled algorithms achieving optimal rate of Ω(T1/4)Ω(T^{-1/4}).
result Achieved optimal rate of Ω(T1/4)Ω(T^{-1/4}) for convergence of policy profiles to Nash equilibrium.

Classifier learns to ignore unreliable feedback from end users.

problem Improving classifier performance by filtering unreliable feedback.
method Modeling end users as autonomous agents, periodically retraining classifier with filtered feedback.
result Classifier can identify and filter out unreliable feedback, improving performance.

A new one-point feedback scheme improves ZO algorithms for black-box optimization.

problem Optimizing black-box functions without gradient information.
method Proposes a one-point feedback scheme to estimate gradients using residuals.
result Matches query complexity of two-point schemes for deterministic Lipschitz functions.

This paper deals with bandit online learning problems involving feedback of unknown delay that can emerge in multi-armed bandit (MAB) and bandit convex optimization (BCO) settings. MAB and BCO require only values of the objective function involved that become available through feedback, and are used to estimate the gra…

2018-07-09abs ↗pdf ↗

New method prevents RLHF alignment collapse by accounting for policy's influence on reward model updates.

problem Iterative RLHF leads to alignment collapse where policies exploit RM's blind spots.
method Foresighted policy optimization (FPO) restores missing steering term via regularization.
result FPO prevents alignment collapse on LLM alignment pipelines using Llama-3.2-1B.

Improved text-to-image alignment using iterative VQA feedback.

problem Misalignment between text prompts and generated images, especially for complex inputs.
method Decompose complex prompts into assertions, evaluate each using VQA, combine scores iteratively.
result Significantly higher correlation with human ratings compared to CLIP, BLIP scores.

Stochastic structured prediction under bandit feedback follows a learning protocol where on each of a sequence of iterations, the learner receives an input, predicts an output structure, and receives partial feedback in form of a task loss evaluation of the predicted structure. We present applications of this learning …

2016-06-02abs ↗pdf ↗

PILAF optimizes reward models from human feedback for better policy alignment.

problem Creating accurate reward models from human feedback for policy optimization.
method Policy-Interpolated Learning for Aligned Feedback (PILAF) that explicitly aligns preference learning with maximizing underlying oracle reward.
result PILAF is optimal from both optimization and statistical perspectives, demonstrating strong performance in RLHF settings.

The current leading computer vision models are typically feed forward neural models, in which the output of one computational block is passed to the next one sequentially. This is in sharp contrast to the organization of the primate visual cortex, in which feedback and lateral connections are abundant. In this work, we…

2019-10-16abs ↗pdf ↗

New algorithm for active learning from feedback coding.

problem Efficiently selecting examples for labeling in active machine learning.
method Formalized structural similarities between active learning and feedback channel coding, developed an optimal transport-based algorithm called Approximate Posterior Matching (APM).
result Learning performance comparable to existing methods at reduced computational cost.

SAIL improves online alignment of large language models with minimal feedback.

problem Offline RLHF methods often lead to sub-optimal performance due to fixed preference datasets.
method SAIL uses bilevel optimization and a single-level first-order method to iteratively refine model alignment.
result SAIL significantly improves alignment performance on open-sourced datasets with minimal computational overhead.

Algorithm minimizes regret in predictive models influenced by their own predictions.

problem Finding near-optimal models under performativity with unknown shifts.
method Developed an algorithm that uses performative feedback to achieve low regret, scaling only with distribution shift complexity.
result Achieved regret bounds scaling with distribution shift complexity, not reward function complexity.

Proposes RPG-RT for red-teaming T2I models without internal access.

problem Evaluating T2I models' security through red-teaming is challenging due to their closed-source nature and unknown defense mechanisms.
method Integrates LLM and rule-based preference modeling to dynamically adapt to unknown defense mechanisms.
result Demonstrates superior and practical approach for red-teaming T2I models.

MAXMINLCB optimizes unknown target functions with preference feedback using a Stackelberg game approach.

problem Optimizing unknown target functions with pairwise comparisons and human feedback.
method MAXMINLCB, a zero-sum Stackelberg game, balances exploration and exploitation.
result MAXMINLCB consistently outperforms existing algorithms with a rate-optimal regret guarantee.

Paper develops methods to optimize policies directly from human feedback without reward inference.

problem Challenges in RLHF, including reward model overfitting and distribution shift.
method Develops two algorithms for RLHF without reward inference, using zeroth-order gradient approximators.
result Establishes polynomial convergence rates and outperforms existing methods in numerical experiments.

FP uses random projections to train networks without feedback, achieving comparable performance to backpropagation.

problem Training neural networks without feedback from downstream layers.
method Forward Projection (FP) method that uses randomised nonlinear projections and closed-form regression.
result FP achieves comparable generalisation to backpropagation methods with a single forward pass, offering significant speedup.

SLHF uses sequential game theory to optimize preferences from human feedback.

problem Optimizing preferences from human feedback in sequential settings.
method SLHF frames the problem as a sequential-move game between Leader and Follower, decomposing the optimization into refinement and adversarial optimization.
result SLHF achieves strong alignment across diverse preference datasets and scales to large models.

Paper addresses RLHF alignment challenges with novel algorithms.

problem Challenges in RLHF alignment, especially in strategic exploration.
method Develops a reverse-KL regularized contextual bandit formulation and proposes efficient algorithms with theoretical guarantees.
result Proposed methods significantly outperform existing RLHF algorithms in real-world experiments.

One way to solve lasso problems when the dictionary does not fit into available memory is to first screen the dictionary to remove unneeded features. Prior research has shown that sequential screening methods offer the greatest promise in this endeavor. Most existing work on sequential screening targets the context of …

2016-08-21abs ↗pdf ↗

Interactive weak supervision learns useful heuristics from user feedback.

problem Creating useful heuristics for large labeled datasets is tedious and subjective.
method Develops an interactive framework for learning heuristics from user feedback.
result Only a few feedback iterations are needed to train models without ground truth labels.

The paper addresses learner privacy in convex optimization with feedback.

problem Privacy risks from eavesdropping adversaries observing learner's queries.
method Optimally obfuscating learner's queries to make their learned optimal value hard to estimate.
result Query complexity overhead is additive in LL in the minimax formulation, multiplicative in LL in the Bayesian formulation.

Infrastructure monitors AI/ML radiology models across multiple sites.

problem Monitoring and improving AI/ML radiology models across multiple sites.
method Interactive radiology reporting, centralized cloud system, post-marketing surveillance.
result Efficient monitoring and iterative development of AI/ML models without radiologist burden.

The paper tackles learning from imperfect human feedback, especially in dueling bandit problems.

problem Learning from human feedback that can be irrational or imperfect.
method Developed a Robustified Stochastic Mirror Descent for Imperfect Dueling (RoSMID) algorithm.
result Achieved nearly optimal regret for dueling bandit problems under imperfect human feedback.

New method for RLHF reduces costs by integrating new data in one pass.

problem Continuous integration and re-optimization of models in RLHF leads to high computational and storage costs.
method Proposes a one-pass reward modeling method using online mirror descent with a tailored local norm.
result Achieves constant-time updates per iteration, enhancing both statistical and computational efficiency.

ESM-CNN uses error feedback to build a random CNN for time series forecasting.

problem Improving time series forecasting accuracy with CNNs.
method Incrementally adding random filters and neurons to adaptively construct a CNN.
result ESM-CNN outperforms state-of-the-art models in prediction accuracy and efficiency.

New RLHF framework handles general preference oracles without reward functions.

problem Handling general preference oracles without assuming a reward function.
method Developed a minimax game between two LLMs for RLHF under a general preference oracle, focusing on KL-regularized preference.
result Proposed algorithms for efficient offline and online RLHF learning.

Meta-algorithm for efficient reinforcement learning from human preferences.

problem Learning from human preference comparisons in Markov decision processes.
method Randomized exploration and experimental design for batch comparison queries.
result Meta-algorithm achieves both regret and last-iterate guarantees with minimal preference queries.

BCCP uses bandit feedback to provide reliable predictions with limited labeled data.

problem Limited labeled data and bandit feedback challenge online set-valued classification.
method BCCP uses stochastic gradient descent to train model and make set-valued inferences with unbiased estimation of true label.
result BCCP offers coverage guarantees on a class-specific granularity.

AGFN improves causal discovery by integrating expert feedback and handling latent confounding.

problem Inaccurate causal discovery due to unreliable expert knowledge and latent confounding.
method Ancestral GFlowNet (AGFN) is a reinforcement learning algorithm that iteratively refines a policy based on noisy expert feedback to infer ancestral graphs.
result AGFN converges to the true ancestral graph given accurate expert responses and outperforms baselines in structural Hamming distance and Bayesian Information Criterion.

LLMs optimize quantum circuits by iteratively improving proposals with feedback and memory traces.

problem Optimizing quantum circuits using large language models (LLMs) under black-box evaluation.
method Closed-loop, test-time optimization with LLMs, score-difference feedback, and restart-from-the-best sampling.
result The approach improves circuit synthesis performance and success rate, especially for larger qubit settings.

Policy gradient method proves convergence in imperfect-information games.

problem Policy gradient methods in imperfect-information games (EFGs).
method Policy gradient approach with best-iterate convergence.
result Policy gradient leads to provable best-iterate convergence in self-play EFGs.