A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
Game theory models incentivizes honesty in collaborative learning among competitors.
problem Incentivizing honest updates among competitors in collaborative learning schemes.
method Formulated a game to model interactions, studied two learning tasks, proposed mechanisms to incentivize honest communication.
result Rational clients are incentivized to manipulate their updates, preventing learning; proposed mechanisms ensure comparable learning quality to full cooperation.
When the planning horizon is long, and the safe asset grows indefinitely, isoelastic portfolios are nearly optimal for investors who are close to isoelastic for high wealth, and not too risk averse for low wealth. We prove this result in a general arbitrage-free, frictionless, semimartingale model. As a consequence, op…
We consider the terminal wealth utility maximization problem from the point of view of a portfolio manager who is paid by an incentive scheme, which is given as a convex function g of the terminal wealth. The manager's own utility function U is assumed to be smooth and strictly concave, however the resulting utilit…
Banks in the interbank network can not assess the true risks associated with lending to other banks in the network, unless they have full information on the riskiness of all the other banks. These risks can be estimated by using network metrics (for example DebtRank) of the interbank liability network which is availabl…
As financial instruments grow in complexity more and more information is neglected by risk optimization practices. This brings down a curtain of opacity on the origination of risk, that has been one of the main culprits in the 2007-2008 global financial crisis. We discuss how the loss of transparency may be quantified …
FedCoin uses blockchain to fairly distribute incentives in federated learning.
problem Fairly incentivizing data owners in federated learning with privacy concerns.
method FedCoin uses a blockchain-based peer-to-peer payment system with a proof of Shapley (PoSap) protocol to calculate and distribute Shapley Values.
result FedCoin accurately computes Shapley Values and promotes high-quality data contributions.
We study how information perturbations can destabilize two-sided matching markets. In our model, agents arrive on the market over two periods, while agents in the first period do not know the types of those arriving later. Agents already present in the market may match early or wait for the small group of new entrants.…
Study assesses how much security restaking protocols need to pay for.
problem Determining the optimal security level for restaking protocols using token incentives.
method Expanding a model by Durvasula and Roughgarden to include strategic attackers and node operators, constructing an approximation algorithm for token-based incentives.
result Restaking protocols can be secure with proper incentive management, even against strategic adversaries.
No-regret learning with strategic experts, incentivized.
problem Online learning with strategic experts who misreport beliefs.
method Building on wagering mechanisms, we provide algorithms for no-regret and incentive compatibility in both full and partial information settings.
result Our algorithms achieve no regret and incentive compatibility for myopic experts, with comparable regret to classic no-regret algorithms and diminishing regret for forward-looking agents.
In this paper we establish a constructive method in order to show global existence and regularity for a class of degenerate parabolic Cauchy problems which satisfy a weak Hoermander condition on a subset of the domain where the data are measurable and which have regular data on the complementary set of the domain. This…
This paper addresses reward estimation and incentive design for agents with hidden rewards.
problem Estimating and incentivizing agents with unknown rewards in a learning setting.
method Repeated adverse selection game with a self-interested learning agent and a learning principal. Introduces an estimator for consistent reward estimation and a data-driven incentive policy.
result Finite-sample consistency of the estimator and a rigorous regret bound for the principal.
How can we design safe reinforcement learning agents that avoid unnecessary disruptions to their environment? We show that current approaches to penalizing side effects can introduce bad incentives, e.g. to prevent any irreversible changes in the environment, including the actions of other agents. To isolate the source…
The AIBC is an Artificial Intelligence and blockchain technology based large-scale decentralized ecosystem that allows system-wide low-cost sharing of computing and storage resources. The AIBC consists of four layers: a fundamental layer, a resource layer, an application layer, and an ecosystem layer. The AIBC implemen…
We study the problem of training an accurate linear regression model by procuring labels from multiple noisy crowd annotators, under a budget constraint. We propose a Bayesian model for linear regression in crowdsourcing and use variational inference for parameter estimation. To minimize the number of labels crowdsourc…