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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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5101520 · May 202619922001200920172026
48 results for human-machine interface

Dual-stage sEMG classification improves gesture recognition accuracy.

problem Improving accuracy in hand gesture recognition from sEMG signals.
method Dual-stage classification approach: first stage groups similar activities, second stage classifies within groups.
result Dual-stage classification yields significantly higher accuracy than single-stage approach.

Study human-machine interaction with private info using offline RL.

problem Confounding bias and distributional mismatch in offline RL for human-guided interaction.
method Developed a novel identification result and OPE method to address confounding bias, and used pessimism to tackle distributional mismatch.
result Policy pair converges to optimal one at satisfactory rate under mild assumptions.

MCAL reduces labeling costs by 6x for auto-labeling data sets.

problem Expensive human annotation for ground-truth data sets.
method Iterative approach that trains a classifier to auto-label part of the data set, determining which samples to label using humans and which to label using the classifier at each step.
result 6x lower overall cost compared to human labeling the entire data set, always cheaper than competing strategies.

Study on predictable forward processes in trading without frequent evaluations.

problem Trading performance evaluation times not matching trading times.
method Solving a linear functional equation to construct predictable forward processes.
result Predictable forward processes are inherently myopic and optimal strategies do not use future information.

A model for human-machine decision-making with private info and opacity.

problem Optimizing decisions in a human-machine system with private info and opacity.
method Formulated as a two-player learning problem, proved lower and upper bounds on optimality.
result Simple coordination strategy is nearly minimax optimal, efficient learning possible under certain assumptions.

Artificial intelligence (AI) is intrinsically data-driven. It calls for the application of statistical concepts through human-machine collaboration during generation of data, development of algorithms, and evaluation of results. This paper discusses how such human-machine collaboration can be approached through the sta…

2017-12-08abs ↗pdf ↗

Master thesis applies deep learning to sEMG hand gesture recognition, improving accuracy.

problem Reliability issues in sEMG-based hand gesture recognition due to motion artefacts and variability.
method Used deep learning on Unibo-INAIL dataset, collecting data over 8 sessions of 7 subjects.
result Deep learning architecture yields 81.2% inter-posture test accuracy and 75.9% inter-day test accuracy.

Speech emotion recognition is a challenging task and an important step towards more natural human-machine interaction. We show that pre-trained language models can be fine-tuned for text emotion recognition, achieving an accuracy of 69.5% on Task 4A of SemEval 2017, improving upon the previous state of the art by over …

2019-11-29abs ↗pdf ↗

ShapleyBO explains BO's decisions, enhancing human-AI collaboration in robotics.

problem Lack of explainability in BO's black box nature, especially in human-in-the-loop applications.
method Uses game-theoretic Shapley values to quantify and interpret BO's parameter contributions.
result ShapleyBO identifies exploration and exploitation contributions, disentangling aleatoric and epistemic uncertainty.

We study the problem of designing AI agents that can robustly cooperate with people in human-machine partnerships. Our work is inspired by real-life scenarios in which an AI agent, e.g., a virtual assistant, has to cooperate with new users after its deployment. We model this problem via a parametric MDP framework where…

2019-10-05abs ↗pdf ↗

An assistant learns to mediate decisions between humans and experts, balancing risk and learning.

problem Learning to mediate decisions between imperfect humans and expert knowledge.
method Formalizes online decision mediation, proposes a policy to balance immediate loss and future generalization.
result Consistent gains over benchmarks in decision-making performance.

New interface explains contextual bandits to non-experts.

problem Interpreting and managing contextual bandits for non-expert operators.
method Developed a metric 'value gain' for off-policy evaluation and designed an interface to explain bandit behavior.
result Empowered non-experts to manage complex machine learning systems through accessible presentation.

We consider the regularity of an interface between two incompressible and inviscid fluids flows in the presence of surface tension. We obtain local in time estimates on the interface in H32k+1H^{\frac32k +1} and the velocity fields in H32kH^{\frac32k}. These estimates are obtained using geometric considerations which show th…

2006-09-20abs ↗pdf ↗

Study boundary behavior of limit interfaces in Riemannian manifolds without convexity assumptions.

problem Boundary behavior of limit interfaces in Riemannian manifolds.
method Proves limit-interface is a free boundary varifold, integer rectifiable up to boundary.
result No convexity assumption required; valid even when limit-interface clusters near boundary.

Analytic patch trees reveal new geometric structures and dimension fields.

problem Understanding the geometric and analytical properties of surface patch trees.
method Developed analytic surface patch trees and introduced interface curves to transmit state.
result Surface patch trees have natural foliations with one-dimensional curve trees and dimension fields.

Common models for two-phase lipid bilayer membranes are based on an energy that consists of an elastic term for each lipid phase and a line energy at interfaces. Although such an energy controls only the length of interfaces, the membrane surface is usually assumed to be at least C1C^1 across phase boundaries. We consi…

2016-03-01abs ↗pdf ↗

This paper uses bandit algorithms to reduce the cost of user interface experimentation in online retail.

problem Reducing the cost of user interface experimentation in online retail.
method Modeling user interface experimentation as an opportunistic bandit problem, reducing the cost of exploration.
result Significant regret reduction and improved contextual information for testing.

We present sktime -- a new scikit-learn compatible Python library with a unified interface for machine learning with time series. Time series data gives rise to various distinct but closely related learning tasks, such as forecasting and time series classification, many of which can be solved by reducing them to relate…

2019-09-17abs ↗pdf ↗

Study on evolving interfaces with complex curvature and density effects.

problem Understanding the dynamics of evolving heterogeneous elastic interfaces.
method Modeling an evolving curve with a density function, analyzing the associated gradient flow evolution.
result Analysis of the preservation and asymptotic behavior of geometric properties in the evolving system.

Study on liquid-vapor interfaces in stable equilibrium without assuming prior regularity.

problem Understanding the conditions for a liquid-vapor interface to be in stable equilibrium without assuming prior regularity.
method Proposes a weakest set of mathematical assumptions using varifold regularity theory and identifies a suitable stability condition.
result The liquid-vapor interface is a smoothly embedded analytic surface in stable equilibrium.

In this paper, we consider multi-valued graphs with a prescribed real analytic interface that minimize the Dirichlet energy. Such objects arise as a linearized model of area minimizing currents with real analytic boundaries and our main result is that their singular set is discrete in 2 dimensions. This confirms (and p…

2019-06-24abs ↗pdf ↗

Cooperation is often implicitly assumed when learning from other agents. Cooperation implies that the agent selecting the data, and the agent learning from the data, have the same goal, that the learner infer the intended hypothesis. Recent models in human and machine learning have demonstrated the possibility of coope…

2020-02-13abs ↗pdf ↗

We propose that a simple, Lagrangian 2d N=(0,2)\mathcal{N}=(0, 2) duality interface between the 3d N=2\mathcal{N}=2 XYZ model and 3d N=2\mathcal{N}=2 SQED can be associated to the simplest triangulated 4-manifold: the 4-simplex. We then begin to flesh out a dictionary between more general triangulated 4-manifolds with boundar…

2019-05-13abs ↗pdf ↗

Brain-Machine Interfaces (BMIs) have recently emerged as a clinically viable option to restore voluntary movements after paralysis. These devices are based on the ability to extract information about movement intent from neural signals recorded using multi-electrode arrays chronically implanted in the motor cortices of…

2018-09-28abs ↗pdf ↗

Study stability and bifurcation of liquid interfaces in cylindrical supports.

problem Stability and bifurcation of liquid interfaces in cylindrical support surfaces.
method Analysis of eigenvalues of the Jacobi operator, Plateau-Rayleigh instability, bifurcation theory.
result Conditions for the emergence of new morphologies and bifurcations from circular cylinders.