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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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22446587 · Jun 202019922001200920172026
48 results for gap-dependent regret

Fine-grained gap-dependent regret bounds for reinforcement learning.

problem Achieving optimal regret bounds for reinforcement learning with suboptimality gaps.
method Developed novel analytical frameworks and refined algorithms for UCB-based and non-UCB-based reinforcement learning.
result Established the first fine-grained gap-dependent regret bounds for both UCB-based and non-UCB-based algorithms.

This paper improves Q-learning bounds using reference-advantage decomposition.

problem Improving Q-learning bounds in MDPs with positive suboptimality gaps.
method Develops a novel error decomposition framework to prove gap-dependent regret bounds.
result Establishes logarithmic gap-dependent regret bounds for Q-learning.

This paper establishes that optimistic algorithms attain gap-dependent and non-asymptotic logarithmic regret for episodic MDPs. In contrast to prior work, our bounds do not suffer a dependence on diameter-like quantities or ergodicity, and smoothly interpolate between the gap dependent logarithmic-regret, and the $\wid…

2019-05-09abs ↗pdf ↗

Improved gap-dependent bounds for reinforcement learning with linear approximations.

problem Achieving nearly minimax-optimal performance with linear function approximation.
method Developed and analyzed the LSVI-UCB++ algorithm and its concurrent variant.
result First gap-dependent regret bound for nearly minimax-optimal algorithm LSVI-UCB++.

The paper analyzes Q-learning in 2-player Markov games and provides gap-dependent logarithmic regret bounds.

problem Analyzing the cumulative regret of Nash Q-learning in 2-player turn-based stochastic Markov games.
method Proposed gap-dependent logarithmic upper bounds for cumulative regret in episodic tabular setting and discounted game setting.
result The proposed bounds match theoretical lower bounds up to a logarithmic term.

Unified framework for corruption-robust linear bandits with optimal gap-dependent misspecification bounds.

problem Effective learning in linear bandits with corrupted rewards across different corruption models.
method Unified framework for analyzing strong and weak corruption, connection to gap-dependent misspecification, and specialized algorithm.
result Optimal bounds for gap-dependent misspecification in linear bandits.

New algorithm reduces regret in private online learning with optimal gap-dependent rate.

problem Optimal gap-dependent regret rate for private stochastic decision-theoretic online learning.
method Horizon-free pure-DP algorithm with exponential block partitioning and softmax selection.
result Explicit regret bound of 1000(logKΔmin+logKε)1000 \cdot (\frac{\log K}{Δ_{\min}}+\frac{\log K}{\varepsilon}).

New algorithms minimize regret in streaming MAB with memory constraints.

problem Minimizing regret in single-pass streaming MAB with limited memory.
method Developed two algorithms with tight regret bounds for different memory sizes.
result Established tight gap-dependent regret bounds for streaming MAB.

Algorithm reduces regret in misspecified linear contextual bandits.

problem Misspecified linear contextual bandits with bounded misspecification.
method Data selection scheme for online regression, leveraging uncertainty.
result Regret bound of O~(d2/Δ)\tilde O(d^2/Δ) when ζO~(Δ/d)ζ \leq \tilde O(Δ/\sqrt{d}).

Improves policy optimization with polylog(T) regret bounds for stochastic losses.

problem Improves theoretical guarantees for policy optimization in stochastic settings.
method Leverages Tsallis and Shannon entropy regularizers for polylog(T) regret, and log-barrier regularizer for adversarial settings.
result Achieves a first-order polylog(T) regret bound for policy optimization in stochastic settings.

RAVEN-UCB addresses non-stationary MAB problems with tighter regret bounds.

problem Non-stationary environments in multi-armed bandits.
method Combines variance-aware adaptation with three innovations: confidence bounds, adaptive control, and recursive updates.
result Achieves tighter regret bounds than UCB1 and UCB-V.

Unified framework for distributional regret in bandits and reinforcement learning.

problem Characterizing the distribution of regret in multi-armed bandits and reinforcement learning.
method Unified framework with a UCBVI-style algorithm and distributional regret bounds.
result Distributional regret bounds with optimal trade-offs between expected and distributional regret.

KL-MS improves regret bounds for multi-armed bandits with bounded rewards.

problem Designing efficient exploration algorithms for multi-armed bandits with bounded rewards.
method Kullback-Leibler Maillard Sampling (KL-MS) for multi-armed bandits with bounded rewards.
result KL-MS achieves a worst-case regret bound of O(μ(1μ)KTlnK+KlnT)O(\sqrt{μ^*(1-μ^*) K T \ln K} + K \ln T).

A matroid is a notion of independence in combinatorial optimization which is closely related to computational efficiency. In particular, it is well known that the maximum of a constrained modular function can be found greedily if and only if the constraints are associated with a matroid. In this paper, we bring togethe…

2014-03-20abs ↗pdf ↗

We propose an online algorithm for cumulative regret minimization in a stochastic multi-armed bandit. The algorithm adds O(t)O(t) i.i.d. pseudo-rewards to its history in round tt and then pulls the arm with the highest average reward in its perturbed history. Therefore, we call it perturbed-history exploration (PHE). Th…

2019-02-26abs ↗pdf ↗

Logarithmic regret achieved in RL with linear function approximation.

problem Achieving logarithmic regret in reinforcement learning with linear function approximation.
method LSVI-UCB for linear MDP assumption, UCRL-VTR for linear mixture MDP assumption.
result Logarithmic regret bounds established for RL with linear function approximation.

Paper develops robust estimators and strategies for stochastic MABs with heavy-tailed rewards.

problem Stochastic multi-armed bandits with heavy-tailed rewards.
method Proposes a novel robust estimator and perturbation-based exploration strategy.
result Develops upper and lower regret bounds for various perturbations.

New algorithms achieve no-regret learning even with adversarial transitions and losses.

problem No-regret learning impossible with adversarial transitions and losses.
method Developed algorithms for adversarial Markov Decision Processes with smooth regret increase.
result Achieved O~(T+CextsfP)\widetilde{O}(\sqrt{T} + C^{ extsf{P}}) regret, with CextsfPC^{ extsf{P}} measuring adversarial transition function.

Improved reinforcement learning for episodes with varying action sets.

problem Reinforcement learning with context-dependent action sets.
method Extends MVP algorithm to handle adversarial and stochastic contexts.
result Established minimax regret bounds of O(SAH3KlogL)O(\sqrt{SAH^3K\log L}) for adversarial contexts.

A search engine usually outputs a list of KK web pages. The user examines this list, from the first web page to the last, and chooses the first attractive page. This model of user behavior is known as the cascade model. In this paper, we propose cascading bandits, a learning variant of the cascade model where the obje…

2015-02-10abs ↗pdf ↗

New algorithm achieves data-dependent regret bounds in MDPs with unknown transitions.

problem Achieving best-of-both-worlds guarantees with data-dependent regret bounds in MDPs with unknown transitions.
method Optimistic follow-the-regularized-leader algorithm with new optimistic Q-function estimators and transition bonus.
result First-order, second-order, and path-length bounds with polylog(T) regret in the stochastic regime.

New algorithms reduce regret in online MDPs by adapting to data and variance.

problem Adapting to both adversarial and stochastic environments in online MDPs.
method Develops algorithms based on global optimization and policy optimization, using optimistic follow-the-regularized-leader with log-barrier regularization.
result Achieves refined data-dependent and variance-dependent regret bounds.

This work improves regret minimization for logistic bandits by reducing dependence on a large constant.

problem Minimizing regret in logistic bandits with reduced dependence on a large constant.
method Experimental design procedure and warmup sampling algorithm.
result Achieves a minimax regret of \(O(\sqrt{d \dotμT\log(|\mathcal{X}|)})\) in the fixed arm setting.

The paper tackles fair sequential decision making with biased linear bandit feedback.

problem Fair sequential decision making with biased linear bandit feedback.
method Phased elimination algorithm to correct unfair evaluations, establishing upper bounds on regret.
result The worst-case regret is smaller than O(κ1/3log(T)1/3T2/3)\mathcal{O}(κ_*^{1/3}\log(T)^{1/3}T^{2/3}).

A stochastic combinatorial semi-bandit is an online learning problem where at each step a learning agent chooses a subset of ground items subject to constraints, and then observes stochastic weights of these items and receives their sum as a payoff. In this paper, we close the problem of computationally and sample effi…

2014-10-03abs ↗pdf ↗

Study online learning in MDPs with aggregate bandit feedback, achieving low regret in both stochastic and adversarial settings.

problem Online learning in finite-horizon episodic MDPs with aggregate bandit feedback.
method Best-of-both-worlds (BOBW) algorithms using FTRL over occupancy measures, self-bounding techniques, and new loss estimators.
result First BOBW algorithms for episodic tabular MDPs with aggregate bandit feedback achieving O(logT)O(\log T) regret in stochastic and O(T){O}(\sqrt{T}) regret in adversarial settings.

New algorithms improve contextual bandit performance by adapting to problem difficulty.

problem Improving contextual bandit performance on problems with varying difficulty.
method Introducing complexity measures and oracle-efficient algorithms.
result Achieves optimal instance-dependent regret bounds for rich policy classes.

A new reinforcement learning framework separates users into risk-tolerant and risk-averse groups for better performance.

problem Improving performance for risk-averse users in reinforcement learning.
method Introducing a tiered reinforcement learning approach with two policies: πextOπ^{ ext{O}} and πextEπ^{ ext{E}}.
result Achieving constant regret for risk-averse users, independent of the number of episodes.

New algorithm optimizes multi-armed bandit performance in stochastic and adversarial settings.

problem Optimizing multi-armed bandit performance in both stochastic and adversarial environments.
method Follow-the-regularized-leader method with adaptive learning rates.
result First BOBW algorithm with gap-variance-dependent regret bounds in adversarial settings.

Algorithm optimizes multi-player learning with noisy rewards without direct communication.

problem Cooperative multi-player learning with noisy rewards and no communication.
method Upper and lower confidence bounds algorithm for optimal action selection.
result Achieves logarithmic O(logTΔa)O(\frac{\log T}{Δ_{\bm{a}}}) and O(TlogT)O(\sqrt{T\log T}) regret.

A search engine recommends to the user a list of web pages. The user examines this list, from the first page to the last, and clicks on all attractive pages until the user is satisfied. This behavior of the user can be described by the dependent click model (DCM). We propose DCM bandits, an online learning variant of t…

2016-02-09abs ↗pdf ↗

Many important optimization problems, such as the minimum spanning tree and minimum-cost flow, can be solved optimally by a greedy method. In this work, we study a learning variant of these problems, where the model of the problem is unknown and has to be learned by interacting repeatedly with the environment in the ba…

2014-05-30abs ↗pdf ↗

The paper tackles resource allocation for arms with unknown and random rewards, achieving optimal regret bounds.

problem Allocating resources on arms with unknown and random rewards.
method Developed two algorithms with optimal regret bounds for b[0,1]b \in [0,1], demonstrating a phase transition at b=1/2b=1/2.
result Achieved optimal gap-dependent and gap-independent regret bounds for b[0,1]b \in [0,1].

New algorithm optimizes dueling bandits for both stochastic and adversarial preferences.

problem Optimizing decision-making in environments where only relative preferences are observed.
method Proposed a reduction from dueling bandits to multi-armed bandits, achieving optimal regret bounds.
result First best-of-both-world result for dueling bandits, optimal regret bound for Condorcet-winner benchmark.

New algorithm resists corruption in linear contextual bandits.

problem Adversarial corruption in linear contextual bandits.
method Variance-aware algorithm with multi-level partition and adaptive confidence sets.
result Regret bound of ildeO(C2dt=1Tσt2+C2RdT) ilde{O}(C^2d\sqrt{\sum_{t = 1}^T σ_t^2} + C^2R\sqrt{dT}).

Online learning to rank is a core problem in information retrieval and machine learning. Many provably efficient algorithms have been recently proposed for this problem in specific click models. The click model is a model of how the user interacts with a list of documents. Though these results are significant, their im…

2017-03-07abs ↗pdf ↗

Motivated by applications in computational advertising and systems biology, we consider the problem of identifying the best out of several possible soft interventions at a source node VV in an acyclic causal directed graph, to maximize the expected value of a target node YY (located downstream of VV). Our setting im…

2017-01-10abs ↗pdf ↗