New method labels GAN-generated faces without stereotyping.
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Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model training employs gradient descent approaches to update all connection weights, …
Fictitious play is a simple and widely studied adaptive heuristic for playing repeated games. It is well known that fictitious play fails to be Hannan consistent. Several variants of fictitious play including regret matching, generalized regret matching and smooth fictitious play, are known to be Hannan consistent. In …
It is now well known that decentralised optimisation can be formulated as a potential game, and game-theoretical learning algorithms can be used to find an optimum. One of the most common learning techniques in game theory is fictitious play. However fictitious play is founded on an implicit assumption that opponents' …
In this paper, we apply the idea of fictitious play to design deep neural networks (DNNs), and develop deep learning theory and algorithms for computing the Nash equilibrium of asymmetric -player non-zero-sum stochastic differential games, for which we refer as \emph{deep fictitious play}, a multi-stage learning pro…
Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks. Here, we leverage this game theoretic view to study the convergence behavior of the…
Deep fictitious play converges to Nash equilibrium in stochastic differential games.
Decentralised optimisation tasks are important components of multi-agent systems. These tasks can be interpreted as n-player potential games: therefore game-theoretic learning algorithms can be used to solve decentralised optimisation tasks. Fictitious play is the canonical example of these algorithms. Nevertheless fic…
The paper simplifies complex jump-diffusion markets to complete models.
The paper proposes a new approach to model risk measurement based on the Wasserstein distance between two probability measures. It formulates the theoretical motivation resulting from the interpretation of fictitious adversary of robust risk management. The proposed approach accounts for equivalent and non-equivalent p…
New algorithm reduces MFGs with common noise complexity.
We consider a family of learning strategies for online optimization problems that evolve in continuous time and we show that they lead to no regret. From a more traditional, discrete-time viewpoint, this continuous-time approach allows us to derive the no-regret properties of a large class of discrete-time algorithms i…
We propose a deep neural network-based algorithm to identify the Markovian Nash equilibrium of general large -player stochastic differential games. Following the idea of fictitious play, we recast the -player game into decoupled decision problems (one for each player) and solve them iteratively. The individua…
Novel analysis of EFP for finite-sum problems in neural networks.
Despite the notable successes in video games such as Atari 2600, current AI is yet to defeat human champions in the domain of real-time strategy (RTS) games. One of the reasons is that an RTS game is a multi-agent game, in which single-agent reinforcement learning methods cannot simply be applied because the environmen…
Deep RL improves Diplomacy performance, outperforming previous methods.
New method identifies cause-effect relations in multivariate time series data.
Two new RL methods enable deep learning of MFG equilibria.
The game-theoretic risk management framework put forth in the precursor work "Towards a Theory of Games with Payoffs that are Probability-Distributions" (arXiv:1506.07368 [q-fin.EC]) is herein extended by algorithmic details on how to compute equilibria in games where the payoffs are probability distributions. Our appr…
Learning by experience in Multi-Agent Systems (MAS) is a difficult and exciting task, due to the lack of stationarity of the environment, whose dynamics evolves as the population learns. In order to design scalable algorithms for systems with a large population of interacting agents (e.g. swarms), this paper focuses on…
New causal approach resolves fairness and accuracy trade-offs.
This article proposes a generalisation of the delete- jackknife to solve hyperparameter selection problems for time series. I call it artificial delete- jackknife to stress that this approach substitutes the classic removal step with a fictitious deletion, wherein observed datapoints are replaced with artificial …
Ghost points affect stability in finite difference schemes for diffusion equations.
A large set of daily FOREX time series is analyzed. The corresponding correlation matrices (CM) are constructed for USD, EUR and PLZ used as the base currencies. The triangle rule is interpreted as constraints reducing the number of independent returns. The CM spectrum is computed and compared with the cases of shuffle…
In this article we propose a model for stochastic delay differential equation with jumps (SDDEJ) in a differentiable manifold endowed with a connection . In our model, the continuous part is driven by vector fields with a fixed delay and the jumps are assumed to come from a distinct source of (càdlàg) noise…
Optimizes master faces for 2D and 3D face verification using evolutionary algorithms and neural networks.
BOFiP optimizes high-dimensional functions by distributing them into sub-spaces and using game theory.
Face recognition systems are vulnerable to composite face reconstruction attacks.
To improve efficiency and reduce failures in autonomous vehicles, research has focused on developing robust and safe learning methods that take into account disturbances in the environment. Existing literature in robust reinforcement learning poses the learning problem as a two player game between the autonomous system…
Quantum annealing is a generic solver of the optimization problem that uses fictitious quantum fluctuation. Its simulation in classical computing is often performed using the quantum Monte Carlo simulation via the Suzuki--Trotter decomposition. However, the negative sign problem sometimes emerges in the simulation of q…
In this paper, we consider the sigmoid Gaussian Hawkes process model: the baseline intensity and triggering kernel of Hawkes process are both modeled as the sigmoid transformation of random trajectories drawn from Gaussian processes (GP). By introducing auxiliary latent random variables (branching structure, Pólya-Gamm…
In frictionless markets, utility maximization problems are typically solved either by stochastic control or by martingale methods. Beginning with the seminal paper of Davis and Norman [Math. Oper. Res. 15 (1990) 676--713], stochastic control theory has also been used to solve various problems of this type in the presen…
Humans are able to imagine a person's voice from the person's appearance and imagine the person's appearance from his/her voice. In this paper, we make the first attempt to develop a method that can convert speech into a voice that matches an input face image and generate a face image that matches the voice of the inpu…
We consider universal adversarial patches for faces -- small visual elements whose addition to a face image reliably destroys the performance of face detectors. Unlike previous work that mostly focused on the algorithmic design of adversarial examples in terms of improving the success rate as an attacker, in this work …
Despite the remarkable progress in face recognition related technologies, reliably recognizing faces across ages still remains a big challenge. The appearance of a human face changes substantially over time, resulting in significant intra-class variations. As opposed to current techniques for age-invariant face recogni…
An algorithm is presented for momentum gradient descent optimization based on the first-order differential equation of the Newtonian dynamics. The fictitious mass is introduced to the dynamics of momentum for regularizing the adaptive stepsize of each individual parameter. The dynamic relaxation is adapted for stochast…
We reformulate the Cont-Bouchaud model of financial markets in terms of classical "super-spins" where the spin value is a measure of the number of individual traders represented by a portfolio manager of an investment agency. We then extend this simplified model by switching on interactions among the super-spins to mod…
Faces of quasi-arithmetic Coxeter polytopes are also quasi-arithmetic.
In this paper, we study face vectors of simplicial posets that are the face posets of cell decompositions of topological manifolds without boundary. We characterize all possible face vectors of simplicial posets whose geometric realizations are homeomorphic to the product of spheres. As a corollary, we obtain the chara…
Develops a new theory for neural systems stability and width effects.
We study the problem of learning classifiers robust to universal adversarial perturbations. While prior work approaches this problem via robust optimization, adversarial training, or input transformation, we instead phrase it as a two-player zero-sum game. In this new formulation, both players simultaneously play the s…
We are interested in attribute-guided face generation: given a low-res face input image, an attribute vector that can be extracted from a high-res image (attribute image), our new method generates a high-res face image for the low-res input that satisfies the given attributes. To address this problem, we condition the …
Study on critical faces convergence in a Poisson point process.
Bayesian optimization generates personalized face stimuli for cognitive neuroscience.
Motivated principally by the low-rank matrix completion problem, we present an extension of the Frank-Wolfe method that is designed to induce near-optimal solutions on low-dimensional faces of the feasible region. This is accomplished by a new approach to generating ``in-face" directions at each iteration, as well as t…
The paper is motivated by the study of graded representations of Takiff algebras, cominuscule parabolics, and their generalizations. We study certain special subsets of the set of weights (and of their convex hull) of the generalized Verma modules (or GVM's) of a semisimple Lie algebra $\lie g$. In particular, we exten…
Formula for manifold Euler characteristic using even faces.
We study the mean escape time in a market model with stochastic volatility. The process followed by the volatility is the Cox Ingersoll and Ross process which is widely used to model stock price fluctuations. The market model can be considered as a generalization of the Heston model, where the geometric Brownian motion…