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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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68136203271 · Jun 202019922001200920172026
48 results for expectation-based objectives

Within many machine learning algorithms, a fundamental problem concerns efficient calculation of an unbiased gradient wrt parameters $\gammav$ for expectation-based objectives $\Ebb_{q_{\gammav} (\yv)} [f(\yv)]$. Most existing methods either (i) suffer from high variance, seeking help from (often) complicated variance-…

2019-01-17abs ↗pdf ↗

Federated learning is a communication-efficient training process that alternates between local training at the edge devices and averaging the updated local model at the central server. Nevertheless, it is impractical to achieve a perfect acquisition of the local models in wireless communication due to noise, which also…

2019-11-01abs ↗pdf ↗

Conditional Value at Risk (CVaR) is a prominent risk measure that is being used extensively in various domains. We develop a new formula for the gradient of the CVaR in the form of a conditional expectation. Based on this formula, we propose a novel sampling-based estimator for the CVaR gradient, in the spirit of the l…

2014-04-15abs ↗pdf ↗

This work analyzes CVaR under heavy-tailed data, providing generalization and robustness bounds.

problem Understanding CVaR's behavior under heavy-tailed data and rare high-impact losses.
method Learning-theoretic analysis of CVaR-based empirical risk minimization.
result Sharp, high-probability generalization and excess risk bounds under minimal moment assumptions.

Common event-triggered state estimation (ETSE) algorithms save communication in networked control systems by predicting agents' behavior, and transmitting updates only when the predictions deviate significantly. The effectiveness in reducing communication thus heavily depends on the quality of the dynamics models used …

2018-03-05abs ↗pdf ↗

New method extends fitted Q-evaluation for distributional off-policy reinforcement learning.

problem Estimating return distribution in reinforcement learning using offline data.
method Developed a set of guiding principles and new FDE methods with theoretical justification.
result FDE methods outperform existing approaches in simulations and real-world games.

New framework shifts bandit algorithms from expected reward to preference metrics, optimizing mixtures of arms.

problem Traditional bandit algorithms focus on expected rewards, ignoring variability and risk.
method Introduces preference metrics (PMs) and designs algorithms to optimize mixtures of arms.
result Optimal policy selects mixtures of arms based on specific weights, not a single best arm.

We give a global formulation of the coupling of four-dimensional scalar sigma models to Abelian gauge fields for the generalized situation when the "duality structure" of the Abelian gauge theory is described by a flat symplectic vector bundle (S,D,ω)(\mathcal{S},D,ω) defined over the scalar manifold M\mathcal{M}. The cons…

2016-09-19abs ↗pdf ↗

Study asset pricing with reference-dependent preferences, finding matching equity premia.

problem Understanding asset pricing under reference-dependent preferences.
method Discrete-time consumption-based capital asset pricing model with reference-dependent preferences.
result Models can generate equity premia matching empirical estimates, showing procyclical price-dividend ratio and countercyclical equity premium.

Opt-BBAI identifies the best arm with minimal batches and pulls, optimizing both sample and batch complexity.

problem Batched best arm identification (BBAI) problem, aiming to minimize policy switches and resource usage.
method Proposed Opt-BBAI algorithm, achieving near-optimal sample and batch complexity in non-asymptotic settings.
result First algorithm to achieve near-optimal sample and batch complexity in non-asymptotic settings.

Algorithm optimizes bandit decisions with changing action sets using Gaussian processes.

problem Optimizing decisions in a bandit problem with time-varying action sets.
method Proposes an algorithm called O'CLOK-UCB using Gaussian processes to handle changing action sets and contexts.
result Achieves regret bound of ildeO(λ(K)KTγKT(tTXt)) ilde{O}(\sqrt{λ^*(K)KTγ_{KT}(\cup_{t\leq T}\mathcal{X}_t)} ) with high probability.

We present a novel approach to weakly supervised object detection. Instead of annotated images, our method only requires two short videos to learn to detect a new object: 1) a video of a moving object and 2) one or more "negative" videos of the scene without the object. The key idea of our algorithm is to train the obj…

2019-09-17abs ↗pdf ↗

A new method for optimizing hierarchical multi-objective problems.

problem Symmetry and neglect of objective hierarchy in existing multi-objective methods.
method Priority-Constrained Descent (PCD) framework exploiting hierarchical objective structures.
result Pareto dominance and better per-objective performance with secondary progress guarantees.

LORL learns object-centric representations from vision and language.

problem Learning disentangled, object-centric scene representations from vision and language.
method LORL integrates unsupervised object discovery and segmentation with language input to learn object-centric concepts.
result LORL improves unsupervised object discovery methods and aids downstream tasks.

The paper introduces a new metric to quantify uncertainty's impact on multiple objectives.

problem Quantifying the impact of uncertainty on multiple objectives in complex systems.
method Proposes the mean multi-objective cost of uncertainty (multi-objective MOCU) to quantify uncertainty.
result Demonstrates the effectiveness of the multi-objective MOCU in real-world applications.

A new Adamize method improves multi-objective recommender systems.

problem Improving recommendation systems with multiple conflicting objectives.
method Developed a multi-objective model-agnostic Adamize method that corrects and stabilizes gradients.
result Significant improvements in recommendation systems, measured by hypervolume, coverage, and spacing.

The paper proposes a framework to reason about object dynamics for faster reinforcement learning.

problem Current reinforcement learning approaches lack prior knowledge about the environment, limiting efficiency.
method Integrates object dynamics and behavior into reinforcement learning to improve efficiency.
result Demonstrates the need for reasoning about object behavior and dynamics, leading to faster learning.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

Object-centric learning improves generalization and robustness in multi-object scenes.

problem Improving generalization and robustness in neural networks for scenes with multiple objects.
method Training state-of-the-art unsupervised models on multi-object datasets and evaluating segmentation metrics and downstream tasks.
result Object-centric representations are useful for downstream tasks and generally robust to most distribution shifts affecting objects, but less so for less structured shifts.

ADS explains object differences by quantifying and removing underlying properties.

problem Explaining differences between two object images.
method Align-Deform-Subtract (ADS) framework that uses semantic alignments and iterative quantification/removal of differences.
result ADS provides disentangled error measures explaining object differences in terms of underlying properties.

Proposes class-agnostic object detection to handle all objects without class labels.

problem Difficulty and cost in creating annotated datasets limit conventional object detection models to specific object types.
method Proposes class-agnostic object detection as a new problem and proposes training and evaluation protocols. Uses adversarial learning to exclude class-specific information.
result Adversarial learning improves class-agnostic detection efficacy.

Many objective Bayesian optimization tackles redundant objectives in expensive black-box functions.

problem Efficiently optimizing multiple expensive and noisy black-box functions with redundant objectives.
method Proposes a metric to identify redundant objectives and a Bayesian optimization algorithm to stop evaluating them.
result Reduces computational cost by stopping evaluation of redundant objectives, improving efficiency.

The paper introduces a new method to measure the shape relations between biological objects using r-parallel sets.

problem The influence of neighboring objects on the shape and function of biological objects.
method The authors develop a theory based on spatial point processes to measure the geometrical interaction between objects.
result The proposed measures provide detailed information about the shape of individual objects and their interactions.

We introduce a rich model for multi-objective clustering with lexicographic ordering over objectives and a slack. The slack denotes the allowed multiplicative deviation from the optimal objective value of the higher priority objective to facilitate improvement in lower-priority objectives. We then propose an algorithm …

2019-03-02abs ↗pdf ↗

A new method for faster multi-objective optimization by evaluating objectives separately.

problem Finding the Pareto front of trade-offs between multiple objectives efficiently.
method Knowledge Gradient with decoupled evaluations, accounting for different costs.
result The method significantly outperforms existing approaches in terms of evaluation cost.

Top 8 robotic vision systems tackled lifelong object recognition challenges.

problem Lifelong learning in robotic vision for varied, dynamic environments.
method Design of a dataset with diverse conditions and rules for evaluation.
result Robotic vision systems improved over time with dynamic object appearances.

Generative models create indistinguishable adversarial objects for object detection.

problem Creating unrestricted adversarial examples for object detection.
method Search over latent space of GAN for adversarial objects.
result Generated adversarial objects are indistinguishable from non-adversarial objects and transferable.

Bayesian methods improve tracking multiple objects through dynamic dependencies.

problem Tracking multiple objects with time-varying cardinality and unordered measurements.
method Employing Bayesian nonparametric models, specifically dependent Dirichlet and Pitman-Yor processes, for state estimation and Monte Carlo sampling for trajectory learning.
result The proposed methods outperform existing algorithms in estimating the time-varying number of objects and identifying object associations.

Scalability in terms of object density in a scene is a primary challenge in unsupervised sequential object-oriented representation learning. Most of the previous models have been shown to work only on scenes with a few objects. In this paper, we propose SCALOR, a probabilistic generative world model for learning SCALab…

2019-10-06abs ↗pdf ↗

Unified information-theoretic objectives for training deep neural networks.

problem Difficulty in computing information-theoretic quantities for large deep neural networks.
method Review and unify competing objectives, develop surrogate objectives.
result Surrogate objectives allow applying information bottleneck to modern neural network architectures.

BFPM improves machine learning accuracy by considering object types and memberships flexibly.

problem Inaccurate learning due to missing important parameters.
method BFPM relaxes fuzzy and possibilistic constraints, allowing arbitrary object memberships and movement analysis.
result BFPM enhances object movement analysis and provides flexible search space.

New method improves domain generalization by matching object representations.

problem Existing domain generalization methods fail to generalize to unseen domains.
method Proposes matching-based algorithms to match object representations across domains.
result MatchDG algorithm matches ground-truth object representations and improves out-of-domain accuracy.

Proposes a novel algorithm for multi-objective reinforcement learning.

problem Challenges in setting numerical preferences for objectives in different units and scales.
method Learn action distributions for each objective and use supervised learning to fit a parametric policy.
result Demonstrates effectiveness on robotics tasks, allowing tracing out the space of nondominated solutions.

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object relationships, modeling human-object relationships scales linearly in the number of objec…

2012-06-27abs ↗pdf ↗

This paper tackles multilingual speech processing by optimizing conflicting objectives hierarchically.

problem Training models for multilingual, multi-task speech processing is hampered by conflicting objectives.
method Investigates three multi-objective MSP formulations and introduces a lightweight layer-selection mechanism.
result A bi-level recipe outperforms standard flat optimization in state-of-the-art MSP models.

In this paper, we demonstrate a physical adversarial patch attack against object detectors, notably the YOLOv3 detector. Unlike previous work on physical object detection attacks, which required the patch to overlap with the objects being misclassified or avoiding detection, we show that a properly designed patch can s…

2019-06-20abs ↗pdf ↗

Simple greedy algorithms can excel in multi-objective bandits with multiple good arms.

problem Optimizing multiple objectives in bandits is traditionally harder.
method Introduced greedy algorithms that exploit multiple good arms for multiple objectives.
result Simple greedy algorithms achieve strong performance in multi-objective bandits.