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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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16334965 · Feb 202019922001200920172026
48 results for discounted games

Study on mean field games with singular controls and their applications.

problem Optimal productivity expansion in dynamic oligopolies.
method Existence and uniqueness of mean field equilibria through nonlinear equations, Abelian limit for discounted and ergodic games.
result Valid connection between discounted and ergodic games, approximation of Nash equilibria.

Study on investment strategy for agents with periodic preferences and discounting.

problem Investment decisions by agents with periodic S-shaped preferences and present bias.
method Infinite-horizon, continuous-time portfolio selection problem with quasi-hyperbolic discounting.
result Time-consistent planning strategy can be formulated as an equilibrium to a static mean field game.

The paper analyzes a game where players must balance short-term and long-term interests, leading to cooperative or competitive outcomes.

problem Analyzing time inconsistency in inter-personal decision-making under non-exponential discounting.
method Iterative procedures and Zorn's lemma to find Nash equilibria between players' intra-personal equilibria.
result Inter-personal equilibria exist and depend on the impatience levels of the players.

The existence of stationary Markov perfect equilibria in stochastic games is shown under a general condition called "(decomposable) coarser transition kernels". This result covers various earlier existence results on correlated equilibria, noisy stochastic games, stochastic games with finite actions and state-independe…

2013-11-07abs ↗pdf ↗

Study time-inconsistent portfolio optimization for competitive agents with relative performance criteria.

problem Time-inconsistent mean field and n-agent games under relative performance criteria.
method Construct open-loop equilibrium strategies for n-agent games and mean field games.
result Explicit solutions for n-agent games and mean field games, unique in a special class of equilibria.

Study optimal portfolio strategies with time-varying discount rates.

problem Optimizing portfolio decisions with a non-constant discount rate.
method Introduced subgame perfect strategies to handle time inconsistency, using fixed point iteration to find the utility-weighted discount rate.
result Subgame perfect strategies are equivalent to optimal strategies under certain utility function assumptions.

Paper analyzes robust strategies in a pension plan game with ambiguous financial markets.

problem Analyzing robust strategies in a defined benefit pension plan game with ambiguous financial markets.
method Formulated and solved two robust non-zero-sum games using stochastic dynamic programming.
result Explicit forms and optimality of the solutions are shown for the firm and union.

Investment decisions shift earlier as patience decreases, with implications for pasting conditions.

problem Investment timing under decreasing impatience.
method Game-theoretic framework with continuous-time capacity expansion problem.
result Decreasing impatience leads to earlier investment decisions, but can violate smooth pasting conditions.

We develop an option pricing model based on a tug-of-war game. This two-player zero-sum stochastic differential game is formulated in the context of a multi-dimensional financial market. The issuer and the holder try to manipulate asset price processes in order to minimize and maximize the expected discounted reward. W…

2014-10-07abs ↗pdf ↗

We propose a simple model of the banking system incorporating a game feature where the evolution of monetary reserve is modeled as a system of coupled Feller diffusions. The Markov Nash equilibrium generated through minimizing the linear quadratic cost subject to Cox-Ingersoll-Ross type processes creates liquidity and …

2016-11-21abs ↗pdf ↗

We propose an analytically tractable variation of the minority game in which rational agents use probabilistic strategies. In our model, NN agents choose between two alternatives repeatedly, and those who are in the minority get a pay-off 1, others zero. The agents optimize the expectation value of their discounted fu…

2012-12-29abs ↗pdf ↗

The paper analyzes Q-learning in 2-player Markov games and provides gap-dependent logarithmic regret bounds.

problem Analyzing the cumulative regret of Nash Q-learning in 2-player turn-based stochastic Markov games.
method Proposed gap-dependent logarithmic upper bounds for cumulative regret in episodic tabular setting and discounted game setting.
result The proposed bounds match theoretical lower bounds up to a logarithmic term.

We determine the optimal strategy for investing in a Black-Scholes market in order to maximize the probability that wealth at death meets a bequest goal bb, a type of goal-seeking problem, as pioneered by Dubins and Savage (1965, 1976). The individual consumes at a constant rate cc, so the level of wealth required fo…

2015-03-03abs ↗pdf ↗

We study the problem of super-replication for game options under proportional transaction costs. We consider a multidimensional continuous time model, in which the discounted stock price process satisfies the conditional full support property. We show that the super-replication price is the cheapest cost of a trivial s…

2011-03-06abs ↗pdf ↗

Algorithm converges to Nash equilibria in competitive games.

problem Finding Nash equilibria in decentralized, competitive Markov games.
method Decentralized Optimistic Gradient Descent/Ascent with a critic.
result Converges to the set of Nash equilibria under self-play.

Consider a two-player zero-sum stochastic game where the transition function can be embedded in a given feature space. We propose a two-player Q-learning algorithm for approximating the Nash equilibrium strategy via sampling. The algorithm is shown to find an εε-optimal strategy using sample size linear to the number …

2019-06-02abs ↗pdf ↗

Pessimistic model-based algorithm finds Nash equilibria in zero-sum Markov games from offline data.

problem Learning Nash equilibria in two-player zero-sum Markov games from limited data.
method Pessimistic model-based algorithm with Bernstein-style lower confidence bounds (VI-LCB-Game).
result Proves sample complexity no larger than CclippedS(A+B)(1γ)3ε2\frac{C_{\mathsf{clipped}}^\star S(A+B)}{(1-γ)^3 \varepsilon^2}, achieving minimax optimality.

Investor and firm optimize sustainable investment and emission reduction through a dynamic game.

problem Optimal sustainable investment and emission reduction in a dynamic game setting.
method Formulated as a nonzero-sum dynamic game, solved via variational inequalities and verified in a diffusive setup.
result Nash equilibria show moving boundaries increasing with emission abatement, triggered by both investor and firm actions.

Despite significant advances in the field of deep Reinforcement Learning (RL), today's algorithms still fail to learn human-level policies consistently over a set of diverse tasks such as Atari 2600 games. We identify three key challenges that any algorithm needs to master in order to perform well on all games: process…

2018-05-29abs ↗pdf ↗

This paper optimizes model-based RL for two-player zero-sum games with near-optimal sample complexity.

problem Optimizing model-based reinforcement learning for two-player zero-sum games with minimal samples.
method Model-based reinforcement learning approach for two-player discounted zero-sum Markov games with a generative model.
result Achieves a sample complexity of ildeO(SAB(1γ)3ε2) ilde O(|S||A||B|(1-γ)^{-3}ε^{-2}) for finding the Nash equilibrium and ε-NE policies.

Paper proposes a mean-field gradient descent for zero-sum games, proving convergence to Nash equilibrium.

problem Finding mixed Nash equilibria in zero-sum games with multiple players.
method Mean-field gradient descent dynamics with time-averaging, incorporating exponentially discounted gradients.
result Exponential convergence rate to mixed Nash equilibrium with respect to total variation metric.

Study on reinsurance decisions using mean-variance criterion with irreversible contracts.

problem Optimizing reinsurance premiums and contracts in a Stackelberg game with irreversible contracts.
method Unified singular control framework applied to both discrete and continuous time reinsurance contracts.
result A single once-for-all reinsurance contract is preferred over multiple contracts, and the signing time is crucial.

We examine two different techniques for parameter averaging in GAN training. Moving Average (MA) computes the time-average of parameters, whereas Exponential Moving Average (EMA) computes an exponentially discounted sum. Whilst MA is known to lead to convergence in bilinear settings, we provide the -- to our knowledge …

2018-06-12abs ↗pdf ↗

Study optimal investment-reinsurance strategies in equity-linked insurance products using Stackelberg game theory.

problem Optimizing investment and reinsurance strategies in equity-linked insurance products with capital guarantees.
method Modelled as a Stackelberg game where reinsurer acts as leader and insurer as follower, with general utility functions and power utility functions analyzed.
result Derive Stackelberg equilibrium for general utility functions and calculate it explicitly for power utility functions, finding reinsurer optimizes premium to incentivize maximal reinsurance purchase.

Study solves HJB equations for time-inconsistent control problems.

problem Time-inconsistent deterministic linear quadratic control problems.
method Characterized solutions using Riccati equations with integral terms, proving uniqueness.
result Uniqueness of solutions to equilibrium HJB equations proved.

New approach to optimal dividend control with mean-variance criterion.

problem Balancing expected dividends and variability in a singular control framework.
method Game-theoretic approach to find time-consistent equilibrium strategies.
result Verification theorem for MV singular dividend control problem.

Paper develops a discounted algorithm for online convex optimization that adapts to unknown discount factors.

problem Developing an algorithm that can adapt to an unknown discount factor in online convex optimization.
method Smoothed Online Gradient Descent (SOGD) with Discounted-Normal-Predictor (DNP).
result Achieves a uniform O(logT/1λ)O(\sqrt{\log T/1-λ}) discounted regret across a continuous interval of discount factors.

Paper introduces non-linear discounting models for default compensation and climate valuation.

problem Valuation of non-replicable value and damage under default risk.
method Develops two models: one for risk-neutralising discounting and another for survival probability dependent discounting.
result Non-decaying discount factors (negative discount rates) are possible under certain scenarios.

Study dynamic asset allocation in incomplete markets using game theory and nonlocal BSDEs.

problem Dynamic mean-variance asset allocation in general incomplete markets with non-exponential discounting.
method Game-theoretic approach, decomposition into myopic and hedging strategies, nonlocal BSDEs, fixed-point theorem.
result Well-posedness of solutions to BSDEs, existence of equilibrium control policy.

Study analyzes how discounts affect train ticket purchases and rescheduling in Switzerland.

problem Understanding how discounts influence train ticket buying and rescheduling behavior.
method Machine learning techniques, including causal machine learning, to analyze survey data.
result Increasing a discount rate by 1% increases the rescheduled trip share by 0.16% among always buyers.

Reinforcement learning (RL) typically defines a discount factor as part of the Markov Decision Process. The discount factor values future rewards by an exponential scheme that leads to theoretical convergence guarantees of the Bellman equation. However, evidence from psychology, economics and neuroscience suggests that…

2019-02-19abs ↗pdf ↗

There is an observed basis between repo discounting, implied from market repo rates, and bond discounting, stripped from the market prices of the underlying bonds. Here, this basis is explained as a convexity effect arising from the decorrelation between the discount rates for derivatives and bonds. Using a Hull-White …

2019-05-08abs ↗pdf ↗

New method handles large reward variations in reinforcement learning.

problem Optimal policy not achievable with existing methods for non-deterministic processes.
method Introduces conjugated distributional operator for handling real returns.
result Guaranteed theoretical convergence for a wide class of transformations.