Proposes a machine learning method to evaluate creative artifacts.
problem Need for objective and automatic evaluation of creative artifacts.
method Regression-based learning framework considering novelty, influence, value, and unexpectedness.
result Promising results in predicting movie ratings and identifying creative movies.
Paper proposes a new ML framework to enhance creativity in music generation.
problem Current generative models struggle to produce music outside their training dataset.
method Develops a new ML objective to address creativity limitations.
result Proposed framework could improve generative models' creativity.
Paper explores how generative models can be made more creative.
problem Limitation of generative models in diverging from original data distribution.
method Proposes a novel training objective called Bounded Adversarial Divergence (BAD) to enable creative divergence.
result Preliminary results suggest BAD can enable creative divergence in generative models.
Top-H decoding improves text generation by balancing creativity and coherence.
problem Balancing creativity and coherence in text generation.
method Entropy-constrained minimum divergence problem, NP-hard ECMM problem, top-H decoding.
result Top-H decoding outperforms min-p sampling by up to 25.63% on creative writing benchmarks.
Adaptive algorithm for online evaluation of targeted audiences in advertising.
problem Determining the right match between advertising creatives and target audiences.
method Contextual bandit approach to address audience overlap and learn optimal display policies.
result The proposed method is more efficient than traditional split-testing methods.
Algorithm generates original fashion designs for design inspiration.
problem Creating original and compelling fashion designs using AI.
method Investigated different GAN architectures and loss functions for creativity in fashion generation.
result Generated designs are considered original and creative by human subjects.
Paper proposes using creative ML for game design.
problem Lack of creative ML in game design.
method Leverage existing creative ML systems for game content creation.
result Illustrates how creative ML can inform new game design systems.
Synthesizes AI and human creativity for more compelling art.
problem Making AI-generated art more human-like.
method Combining Deep Learning and Cognitive Psychology theories.
result Demonstrates how AI can incorporate human creativity theories.
New approach combines neural networks for creative problem-solving.
problem Neural networks struggle with new, unseen data.
method Conceptual expansion: reusing existing models without backpropagation.
result Outperforms standard transfer learning on few-shot tasks.
System identifies shifts in sketches for creative drawing.
problem Helping users create more creative sketches.
method Recognizes conceptual shifts between visual categories.
result Produces ambiguous sketches blending features from different categories.
Deep learning model for AI co-creativity boosts design creativity.
problem Design creativity enhancement through AI collaboration.
method Novelty metric applied to deep learning-generated vector representations for conceptual shifts in a co-creative design system.
result Increasing novelty in AI contributions correlates with higher creative outcomes in design.
Study proposes an ad creative selection algorithm considering user fatigue.
problem Ad creative effectiveness varies with user exposure.
method Proposes an algorithm that considers user fatigue in ad selection.
result The proposed algorithm outperforms baseline algorithms in real-world testing.
Theory explains creativity in diffusion models generating novel images.
problem Diffusion models generate highly original images far from training data.
method Identified locality and equivariance as inductive biases to prevent optimal score-matching.
result Analytic models predict diffusion model outputs with high accuracy.
Robots learn to handle complex tasks creatively using DRL.
problem Robotic manipulation challenges and intelligence.
method Designing challenging manipulation tasks, applying DRL for robot training.
result Robots exhibit creative and non-intuitive problem-solving.
A new method for generating realistic and creative 3D shapes from point clouds.
problem Generating realistic and creative 3D shapes from point clouds.
method Learning to interpolate point clouds by encoding prior knowledge about real-world objects.
result Generated 3D shapes are both realistic and creative, unlike any existing forms.
AI generates sculptural objects through machine learning.
problem Generating creative and printable 3D sculptures.
method Developed two algorithms: Amalgamated DeepDream (ADD) and Partitioned DeepDream (PDD).
result Generated creative and printable 3D point clouds.
We show that world trade network datasets contain empirical evidence that the dynamics of innovation in the world economy follows indeed the concept of creative destruction, as proposed by J.A. Schumpeter more than half a century ago. National economies can be viewed as complex, evolving systems, driven by a stream of …
Machine learning models predict which ideas will be innovated based on subjective perspectives.
problem Predicting high-impact innovation based on subjective perspectives and interpersonal innovation opportunities.
method Quantifying subjective perspectives and their interaction based on innovator positions within a geometric space of concepts.
result Subjective perspectives predict which ideas individuals and groups will creatively attend to and successfully combine in the future.
Study copyright's impact on creative industries using AI-generated fonts.
problem Estimating supply and demand in creative industries with AI-generated content.
method Neural network embeddings, spatial regression, event-study analyses, structural model of supply and demand.
result Copyright can raise consumer welfare by encouraging product relocation.
EC^2-VAE generates music analogies by disentangling pitch and rhythm representations.
problem Disentangling music representations for generating creative analogies.
method Explicitly-constrained variational autoencoder (EC^2-VAE) for disentangling pitch and rhythm representations.
result EC^2-VAE enables the generation of music analogies by borrowing representations from different pieces.
Diffusion models improve creativity by smoothing the score function, leading to interpolated data.
problem Improving creativity in diffusion models.
method Analyzing the effect of score smoothing on diffusion model dynamics.
result Score smoothing causes diffusion models to generate data that interpolate the training set.
A deep learning approach generates math word problems in multiple languages.
problem Template-based mechanisms for generating mathematical word problems lack customizability and creativity.
method Character Level Long Short Term Memory Network (LSTM) and POS tags are used to generate and resolve constraints in generated problems.
result The approach generates accurate math word problems in English and Sinhala with over 90% accuracy.
AI enhances financial services but humans are irreplaceable for empathy, presence, and ethics.
problem AI's limitations in financial services, especially with small datasets and human judgment.
method EPOCH framework highlighting five irreplaceable human capabilities: Empathy, Presence, Opinion, Creativity, and Hope.
result Humans are essential for trust, innovation, and consumer experience in financial services.
Mathematical framework using Riemannian geometry for intelligence and consciousness.
problem Lack of a unified mathematical framework for intelligence and consciousness.
method Conceptualizes intelligence as tokens in a high-dimensional space, using Riemannian geometry to describe structure and dynamics.
result Integrates geometric concepts to offer a unified framework for intelligence and consciousness.
Diffusion models can memorize training data, limiting their creativity and privacy.
problem Memorization in diffusion models that reproduces training data instead of generating novel outputs.
method Dual-separation approach via statistical estimation and network approximation.
result Pruning-based method reduces memorization while maintaining generation quality.
Anticipation-RNN generates music with user-defined constraints.
problem Interactive music generation with user-defined constraints.
method Introduces Anticipation-RNN, a novel architecture that allows user-defined positional constraints.
result Demonstrates efficient generation of melodies satisfying user-defined constraints.
Boost-and-Skip generates minority samples without guidance, faster and more effectively.
problem Generating minority samples in low-density regions of a data manifold.
method Boost-and-Skip approach with variance-boosted initialization and timestep skipping.
result Boost-and-Skip effectively promotes the emergence of underrepresented minority features.
New method reduces memorization in diffusion models without sacrificing image quality.
problem Diffusion models often memorize training data, especially with small datasets.
method Train models using noisy data at large noise scales to reduce memorization.
result Significant reduction in memorization without compromising image quality.
The purpose of the paper is two-fold: to introduce a multivariable creative telescoping method, and to apply it in a problem of Quantum Topology: namely the computation of the non-commutative A-polynomial of twist knots. Our multivariable creative telescoping method allows us to compute linear recursions for sums of …
Dropout improves GAN outputs by preserving input constraints.
problem Generating multiple outputs from one input.
method Using Dropout in GANs to maintain input constraints.
result Enhanced generation of diverse outputs from a single input.
New MCMC method for generating composition ratios.
problem Combining and selecting knowledge to create new compositions.
method Proposes a new MCMC algorithm with specific constraints.
result Shows the effectiveness of combining MCMC with supervised learning.
This paper explores deep learning in music generation, from history to current techniques.
problem Creating music automatically using deep learning.
method Analysis of historical and recent deep learning music generation systems.
result Deep learning can learn musical styles and generate music samples.
Generative Adversarial Networks generate diverse logos from web data.
problem Designing logos is a tedious process; machine learning can automate it.
method Used synthetic labels from clustering to stabilize GAN training on multi-modal data.
result Generated high-diversity plausible logos and demonstrated interactive exploration.
Simple ML models generate art completions.
problem Creating art through machine learning.
method Single-output classification and regression models trained on various image datasets.
result Generated images complete missing parts of input images.
The paper improves generative models to avoid replicating observed examples.
problem Improving generative models to avoid replicating observed examples.
method Theoretical insights into the Wasserstein GAN, constrained to left-invertible push-forward maps, generating distributions that avoid replication and significantly deviate from the empirical distribution.
result Left-invertibility achieves this without compromising statistical optimality.
Python scripts analyze MRAM-based neuromorphic devices' process variation impacts on machine learning accuracy.
problem Impact of process variation on MRAM-based neuromorphic devices' performance in machine learning applications.
method Developed transportable Python scripts to analyze output variation under changes in device dimensions.
result Revealed impacts and limits for processing variation of device fabrication on energy vs. accuracy tradeoffs.
ICLR 2021 challenge in computational geometry and topology attracted 16 teams.
problem Designing and evaluating computational methods in differential geometry and topology.
method Designing and hosting an open-source competition with repositories Geomstats and Giotto-TDA.
result 16 teams participated in the challenge, showcasing innovative contributions to computational geometry and topology.
Forward inference techniques such as sequential Monte Carlo and particle Markov chain Monte Carlo for probabilistic programming can be implemented in any programming language by creative use of standardized operating system functionality including processes, forking, mutexes, and shared memory. Exploiting this we have …
Paper proves impossible for large language models to control hallucinations without sacrificing other properties.
problem Achieving truthful knowledge representation, semantic information conservation, and knowledge-constrained optimality simultaneously in large language models.
method Modeling inference as an auction of ideas, using mechanism design, proper scoring rules, and transformer architecture analysis.
result No LLM can simultaneously achieve all four essential properties without violating at least one.
This research uses machine learning and graphic statics to explore new structural forms.
problem Limiting structural design space and promoting creativity in design.
method Combining CEM, SOM, UMAP algorithms to generate and interpret equilibrium spatial networks.
result Understanding the manifold of a solution space with minimal data and increasing diversity of solutions.
A computational model for the distribution of wealth among the members of an ideal society is presented. It is determined that a realistic distribution of wealth depends upon two mechanisms: an asymmetric flux of wealth in trading transactions that advantages the poorer of the two traders and a non-stationary creation …
A new method controls synthesizers with normalizing flows for easier exploration and creation.
problem Complexity and parameters in modern synthesizers make them hard to master.
method Formalizing synthesizer control as latent audio space mapping with VAE and NF, disentangling flows.
result Superior performance in parameter inference and audio reconstruction, disentangling major audio variations.
BlockEcho method improves imputation of block-wise missing data.
problem Block-wise missing data reduces interpolation capability and predictive power.
method Integrates Matrix Factorization (MF) within Generative Adversarial Networks (GAN) to retain long-distance inter-element relationships.
result Superior performance on public datasets across three domains, especially at higher missing rates.
EvolveGCN adapts GCN for dynamic graphs without node embeddings.
problem Learning graph dynamics with frequent node set changes.
method Adapts GCN using RNN to evolve parameters without node embeddings.
result Generally higher performance on link prediction, edge classification, and node classification tasks.
Boltzmann machines are physics informed generative models with wide applications in machine learning. They can learn the probability distribution from an input dataset and generate new samples accordingly. Applying them back to physics, the Boltzmann machines are ideal recommender systems to accelerate Monte Carlo simu…
Proposes a deep learning model to predict user attrition.
problem Attrition prediction in user activity logs.
method End-to-end learning scheme integrating logs and profiles.
result Offers superior performance compared to existing methods.
UR-FUNNY dataset aids in understanding multimodal humor.
problem Understanding humor in a multimodal context is understudied.
method Developed a multimodal dataset (UR-FUNNY) for humor detection.
result UR-FUNNY opens the door to multimodal humor detection research.
New method allows real-time audio synthesis using non-causal convolutions.
problem Real-time audio synthesis limitations due to offline model constraints.
method Post-training reconfiguration of non-causal models for real-time buffer-based processing.
result Non-causal streaming models can be transformed from offline-trained models without quality loss.