Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

Trend · papers per month

129258387516 · Jun 202019922001200920172026
48 results for comparative feedback

Algorithm provides online learning guarantees against general comparators in full and bandit feedback.

problem Adversarial online learning with data-dependent regret guarantees.
method Completely online algorithm with data-dependent regret guarantees for full and bandit feedback.
result Algorithm achieves expected performance against arbitrary comparator sequences in full and bandit feedback settings.

This thesis tackles learning reward functions from human comparative feedback.

problem Designing reward functions for complex tasks is challenging and humans often provide suboptimal demonstrations.
method Proposes learning reward functions from comparative feedback (pairwise comparisons, best-of-many choices, rankings, scaled comparisons) and active learning techniques.
result Demonstrates the effectiveness of learning reward functions from comparative feedback in various domains.

Unified framework for analyzing online convex optimization across various settings.

problem Analyzing online convex optimization in different settings and feedback types.
method Unified framework allowing systematic proposal and analysis of meta-algorithms.
result Comparable regret bounds for various feedback types and adversary types.

Study of reinforcement learning with additional feedback observations.

problem Episodic reinforcement learning in Markov decision processes with feedback observations.
method Formalization of feedback graph, model-based algorithms leveraging feedback, regret bound analysis.
result Regret bound depends only on the size of the maximum acyclic subgraph of the feedback graph.

FP uses random projections to train networks without feedback, achieving comparable performance to backpropagation.

problem Training neural networks without feedback from downstream layers.
method Forward Projection (FP) method that uses randomised nonlinear projections and closed-form regression.
result FP achieves comparable generalisation to backpropagation methods with a single forward pass, offering significant speedup.

New algorithm reduces dynamic regret in time-varying movement costs.

problem Dynamic regret in online convex optimization with time-varying movement costs.
method Introduced a novel algorithm for time-varying movement costs, achieving comparator-adaptive dynamic regret bound.
result Established first comparator-adaptive dynamic regret bound of O~((M2+MPT)(T+tλt))\widetilde{\mathcal{O}}(\sqrt{(M^2+MP_T)(T+\sum_t λ_t)}).

CAFL breaks feedback loops in recommender systems using causal inference.

problem Feedback loops in recommender systems compromise recommendation quality and homogenize user behavior.
method Causal Adjustment for Feedback Loops (CAFL) algorithm that breaks feedback loops using causal inference.
result CAFL improves recommendation quality compared to prior correction methods.

Paper studies CLO with partial feedback, improving decision-making in uncertain contexts.

problem Improving decision-making in contexts with uncertain cost coefficients using partial feedback.
method Unified class of offline learning algorithms for CLO with different types of feedback, using IERM framework.
result Fast-rate regret bound for IERM with partial feedback and misspecified model classes.

New algorithms handle online prediction with bandit and delayed feedback, improving regret bounds.

problem Achieving finite bounds on surrogate regret with limited feedback.
method Proposed algorithms for bandit and delayed feedback, including inverse-weighted gradient and pseudo-inverse matrix estimators.
result Achieved improved surrogate regret bounds of O(KT)O(\sqrt{KT}) and O(T2/3)O(T^{2/3}).

We present online boosting algorithms for multiclass classification with bandit feedback, where the learner only receives feedback about the correctness of its prediction. We propose an unbiased estimate of the loss using a randomized prediction, allowing the model to update its weak learners with limited information. …

2018-10-11abs ↗pdf ↗

New algorithm for active learning from feedback coding.

problem Efficiently selecting examples for labeling in active machine learning.
method Formalized structural similarities between active learning and feedback channel coding, developed an optimal transport-based algorithm called Approximate Posterior Matching (APM).
result Learning performance comparable to existing methods at reduced computational cost.

Stochastic structured prediction under bandit feedback follows a learning protocol where on each of a sequence of iterations, the learner receives an input, predicts an output structure, and receives partial feedback in form of a task loss evaluation of the predicted structure. We present applications of this learning …

2016-06-02abs ↗pdf ↗

Study the tradeoffs of bandit feedback in multiclass classification.

problem The price of using bandit feedback in multiclass classification.
method Mistake bound model, analysis of variants, and comparison of learners and adversaries.
result The optimal mistake bound under bandit feedback is at most O(k)O(k) times higher than in full information, with a tight bound of O(k)O(k).

We formulate and study a novel multi-armed bandit problem called the qualitative dueling bandit (QDB) problem, where an agent observes not numeric but qualitative feedback by pulling each arm. We employ the same regret as the dueling bandit (DB) problem where the duel is carried out by comparing the qualitative feedbac…

2018-09-14abs ↗pdf ↗

Unified LP framework for offline reward learning from human demonstrations and feedback.

problem Reward learning from human demonstrations and feedback with robustness and sample efficiency.
method A novel linear programming framework for offline reward learning.
result Unified LP framework achieves better performance compared to MLE.

Anomaly detectors are often used to produce a ranked list of statistical anomalies, which are examined by human analysts in order to extract the actual anomalies of interest. Unfortunately, in realworld applications, this process can be exceedingly difficult for the analyst since a large fraction of high-ranking anomal…

2017-08-30abs ↗pdf ↗

Robot motions in the presence of humans should not only be feasible and safe, but also conform to human preferences. This, however, requires user feedback on the robot's behavior. In this work, we propose a novel approach to leverage the user's brain signals as a feedback modality in order to decode the judgment of rob…

2019-09-03abs ↗pdf ↗

Proposes a new theoretical framework for PbRL that requires less human feedback.

problem Lack of theoretical work capturing practical PbRL frameworks.
method Introduces a reward-agnostic PbRL framework that acquires exploratory trajectories before human feedback.
result Demonstrates improved sample complexity for learning optimal policies in linear and low-rank MDPs.

The paper proposes a new method for learning reward models from ordinal feedback, improving upon binary feedback.

problem Learning reward models from human preferences using binary feedback discards useful samples and loses fine-grained information.
method The paper introduces a framework for learning reward models under ordinal feedback, generalizing the Bradley-Terry model.
result Ordinal feedback reduces the Rademacher complexity compared to binary feedback, leading to better reward learning.

A new one-point feedback scheme improves ZO algorithms for black-box optimization.

problem Optimizing black-box functions without gradient information.
method Proposes a one-point feedback scheme to estimate gradients using residuals.
result Matches query complexity of two-point schemes for deterministic Lipschitz functions.

This paper explores a new form of the linear bandit problem in which the algorithm receives the usual stochastic rewards as well as stochastic feedback about which features are relevant to the rewards, the latter feedback being the novel aspect. The focus of this paper is the development of new theory and algorithms fo…

2019-03-09abs ↗pdf ↗

Study online learning with off-policy feedback in adversarial bandit problems.

problem Learning with limited direct feedback in sequential decision making.
method Proposed algorithms that adapt pessimistic reward estimators to handle unknown behavior policy.
result Guaranteed regret bounds scaling with policy mismatch, improving performance against well-covered comparators.

RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for PO with mediator feedback.

problem Policy Optimization in continuous control tasks.
method RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for regret minimization in PO.
result Achieving constant regret under certain circumstances in PO with mediator feedback.

We consider the problem of learning to play a repeated multi-agent game with an unknown reward function. Single player online learning algorithms attain strong regret bounds when provided with full information feedback, which unfortunately is unavailable in many real-world scenarios. Bandit feedback alone, i.e., observ…

2019-09-18abs ↗pdf ↗

Sign-based algorithms (e.g. signSGD) have been proposed as a biased gradient compression technique to alleviate the communication bottleneck in training large neural networks across multiple workers. We show simple convex counter-examples where signSGD does not converge to the optimum. Further, even when it does conver…

2019-01-28abs ↗pdf ↗

This work compares human feedback methods for reward learning in bandits.

problem Understanding how human feedback affects the performance of reward learning methods.
method Theoretical comparison of human feedback approaches in offline contextual bandits.
result Human bias and uncertainty in feedback modeling impact the theoretical guarantees of reward learning methods.

SLHF uses sequential game theory to optimize preferences from human feedback.

problem Optimizing preferences from human feedback in sequential settings.
method SLHF frames the problem as a sequential-move game between Leader and Follower, decomposing the optimization into refinement and adversarial optimization.
result SLHF achieves strong alignment across diverse preference datasets and scales to large models.

The paper addresses learner privacy in convex optimization with feedback.

problem Privacy risks from eavesdropping adversaries observing learner's queries.
method Optimally obfuscating learner's queries to make their learned optimal value hard to estimate.
result Query complexity overhead is additive in LL in the minimax formulation, multiplicative in LL in the Bayesian formulation.

New Feedback Transformer architecture improves model performance by exposing past representations to future.

problem Limitations of Transformers in fully exploiting sequential input.
method Proposes Feedback Transformer exposing all past representations to future.
result Demonstrates improved performance with smaller, shallower models.

Improved regret bounds for bandits with expert advice.

problem Optimizing decision-making in environments with expert advice.
method Proved lower and upper bounds for regret in restricted and standard feedback models.
result Proved a new upper bound of order KTln(N/K)\sqrt{K T \ln(N/K)} for the worst-case regret, matching a previously known lower bound.

Method tackles uncertainty in reward models for LLMs from heterogeneous human feedback.

problem Uncertainty in reward models for LLMs from heterogeneous human feedback.
method Heterogeneous preference framework and alternating gradient descent algorithm.
result Established theoretical guarantees for estimator convergence and asymptotic distribution.

SetRank tackles collaborative ranking from implicit feedback using setwise Bayesian approach.

problem Challenges in pairwise and listwise approaches for implicit feedback.
method SetRank is a novel setwise Bayesian approach that accommodates implicit feedback characteristics.
result SetRank outperforms state-of-the-art baselines on real-world datasets.

Paper introduces a new framework for optimizing non-convex functions.

problem Optimizing non-convex functions, especially DR-submodular and concave functions.
method Developed a general meta-algorithm to convert linear/quadratic optimization to optimization of upper-linearizable/quadratizable functions.
result Unified approach to concave and DR-submodular optimization problems.