Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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48 results for audio to motion

Improved speech recognition with audio-visual fusion.

problem Enhance speech recognition accuracy in noisy conditions.
method Proposes an attention-based audio-visual fusion strategy to align and learn from acoustic and lip motion data.
result Significant improvements in recognition accuracy (7-30%) on TCD-TIMIT dataset.

Deep neural networks generate dance steps from music with minimal labeled data.

problem Generating dance steps from music with little labeled data and maintaining timing accuracy.
method Weakly supervised deep recurrent neural network with convolutional and LSTM layers.
result Model generates dance steps with low cross entropy and maintains timing accuracy.

Wearables like smartwatches which are embedded with sensors and powerful processors, provide a strong platform for development of analytics solutions in sports domain. To analyze players' games, while motion sensor based shot detection has been extensively studied in sports like Tennis, Golf, Baseball; Table Tennis and…

2018-05-14abs ↗pdf ↗

Proposes a self-supervised method for generating spatial audio from monaural audio and video.

problem Generating spatial audio from monaural audio and video recordings is challenging and expensive.
method Uses a self-supervised network with an auxiliary classifier to classify video channels and generate spatial audio.
result The proposed method effectively generates spatial audio from monaural audio and video.

Study improves radio show segmentation using audio embeddings.

problem Automated segmentation of radio shows.
method Created audio embeddings from multi-class classification tasks on different datasets, evaluated performance against text-only baseline.
result Audio embeddings from non-speech sound event classification significantly outperformed text-only baseline by 32.3% in F1-measure.

Online audio advertising is a particular form of advertising used abundantly in online music streaming services. In these platforms, which tend to host tens of thousands of unique audio advertisements (ads), providing high quality ads ensures a better user experience and results in longer user engagement. Therefore, th…

2018-02-09abs ↗pdf ↗

Adversarial attacks on spectrograms can fool audio classifiers trained on waveforms.

problem Susceptibility of audio classifiers to adversarial attacks on spectrograms.
method Applying adversarial attacks to spectrograms and reconstructing audio waveforms.
result Perturbed spectrograms can fool 2D CNNs and 1D CNNs trained on audio waveforms.

factVAE models multi-aspect data robustly, handling missing data and disentangling latent dimensions.

problem Handling missing data and disentangling latent dimensions in multi-aspect data.
method Developed factVAE, a deep generative model for multi-aspect data robust to missing observations and encouraging disentanglement.
result factVAE effectively models diverse real-world datasets, including motion capture and face images.

Combines symbolic and raw audio models for structured, realistic-sound music generation.

problem Lack of long-range dependencies in raw audio models and unstructured music.
method Uses a Long Short Term Memory network for melodic structure and WaveNet for raw audio generation with symbolic conditioning.
result Creates structured, realistic-sounding compositions using both symbolic and raw audio models.

Proposes COALA method for learning audio representations aligned with tags.

problem Lack of annotated data for high-performance audio representation learning.
method Aligns latent representations of audio and tags using a contrastive loss.
result Audio embedding model captures both acoustic and semantic characteristics.

Paper proposes a robust audio classification method against adversarial attacks.

problem Adversarial attacks can fool machine learning models into making incorrect predictions.
method Proposes a novel SVM-based approach using DWT and SURF features.
result The proposed method provides a good balance between accuracy and resilience against adversarial attacks.

Self-supervised attention model improves weakly labeled audio event classification.

problem Efficiently classify audio events with minimal labeled data.
method Develops a self-supervised attention model for weakly labeled audio clips.
result Self-supervised attention model performs comparably to strongly supervised model trained with strong labels.

Deep Fusion improves audio-video emotion recognition accuracy.

problem Challenges in automatic emotion recognition due to abstract concept and multiple expressions of emotion.
method Introduces factorized bilinear pooling (FBP) with embedded attention mechanism to integrate audio and video features.
result Achieves an accuracy of 62.48% on AFEW database, outperforming state-of-the-art results.

This research tackles backdoor attacks on audio data using a stochastic investment approach.

problem The threat of backdoor attacks on audio data, especially in voice-activated systems.
method A Stochastic investment-based backdoor attack (MarketBack) approach.
result MarketBack can achieve an average attack success rate close to 100% with less than 1% of poisoned data.

GACELA fills long gaps in musical audio with a GAN and context conditioning.

problem Restoring long gaps in musical audio with varying complexity and duration.
method Generative adversarial network (GAN) with five parallel discriminators and context conditioning.
result Reduced artifacts in inpaintings from unacceptable to mildly disturbing.

System tackles indeterminacies in automated audio captioning.

problem Word selection and sentence length indeterminacies in automated audio captioning.
method Solves caption generation and sub-indeterminacy problems through multi-task learning to estimate keywords and sentence length.
result Model achieved 20.7 SPIDEr score, significantly outperforming baseline.

Proposes GAAE for high-fidelity audio generation and representation learning.

problem Lack of usable representations and high-fidelity audio generation from unsupervised learning.
method Guided Adversarial Autoencoder (GAAE) leveraging a small percentage of labelled data.
result Generates high-fidelity audio with superior quality and learns powerful representations.