Model for directed synthesis of audio textures using multi-scale RNNs.
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Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been d…
Deep convolutional neural networks are known to specialize in distilling compact and robust prior from a large amount of data. We are interested in applying deep networks in the absence of training dataset. In this paper, we introduce deep audio prior (DAP) which leverages the structure of a network and the temporal in…
Paper proposes TBSD for efficient anomaly detection in textured images.
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN learning. By extending the input noise distribution space from a single vector …
We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model. This property follows from using an encoder part which learns a latent representa…
This paper presents a novel framework for generating texture mosaics with convolutional neural networks. Our method is called GANosaic and performs optimization in the latent noise space of a generative texture model, which allows the transformation of a content image into a mosaic exhibiting the visual properties of t…
An essential aspect of texture analysis is the extraction of features that describe the distribution of values in local, spatial regions. We present a localized histogram layer for artificial neural networks. Instead of computing global histograms as done previously, the proposed histogram layer directly computes the l…
This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of dimensions. We call this technique Periodic Spatial GAN (PSGAN). The PSGAN has sev…
GOTEX synthesizes textures by optimizing feature distributions using optimal transport.
Improves CNN robustness by reducing texture bias.
We apply the spike-and-slab Restricted Boltzmann Machine (ssRBM) to texture modeling. The ssRBM with tiled-convolution weight sharing (TssRBM) achieves or surpasses the state-of-the-art on texture synthesis and inpainting by parametric models. We also develop a novel RBM model with a spike-and-slab visible layer and bi…
We study approximations of non-Gaussian stationary processes having long range correlations with microcanonical models. These models are conditioned by the empirical value of an energy vector, evaluated on a single realization. Asymptotic properties of maximum entropy microcanonical and macrocanonical processes and the…
Improved texture synthesis using wavelet-based statistics with rectifier non-linearity.
Currently, Markov-Gibbs random field (MGRF) image models which include high-order interactions are almost always built by modelling responses of a stack of local linear filters. Actual interaction structure is specified implicitly by the filter coefficients. In contrast, we learn an explicit high-order MGRF structure b…
Convolutional Neural Networks (CNNs) are commonly thought to recognise objects by learning increasingly complex representations of object shapes. Some recent studies suggest a more important role of image textures. We here put these conflicting hypotheses to a quantitative test by evaluating CNNs and human observers on…
Accurate image classification given small amounts of labelled data (few-shot classification) remains an open problem in computer vision. In this work we examine how the known texture bias of Convolutional Neural Networks (CNNs) affects few-shot classification performance. Although texture bias can help in standard imag…
The Hopf fibration has inspired any number of geometric structures in physical systems, in particular in chiral liquid crystalline materials. Because the Hopf fibration lives on the three sphere, , some method of projection or distortion must be employed to realize textures in flat space. Here, we explore…
This paper proposes a zero-shot learning approach for audio classification based on the textual information about class labels without any audio samples from target classes. We propose an audio classification system built on the bilinear model, which takes audio feature embeddings and semantic class label embeddings as…
Recently, there has been great interest in the field of audio style transfer, where a stylized audio is generated by imposing the style of a reference audio on the content of a target audio. We improve on the current approaches which use neural networks to extract the content and the style of the audio signal and propo…
Imaging techniques are essential tools for inquiring a number of properties from different materials. Liquid crystals are often investigated via optical and image processing methods. In spite of that, considerably less attention has been paid to the problem of extracting physical properties of liquid crystals directly …
In this article we consider macrocanonical models for texture synthesis. In these models samples are generated given an input texture image and a set of features which should be matched in expectation. It is known that if the images are quantized, macrocanonical models are given by Gibbs measures, using the maximum ent…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio spatialization network that can generate spatial audio given the corresponding vide…
Single image super-resolution is the task of inferring a high-resolution image from a single low-resolution input. Traditionally, the performance of algorithms for this task is measured using pixel-wise reconstruction measures such as peak signal-to-noise ratio (PSNR) which have been shown to correlate poorly with the …
Method learns audio embeddings with contextualized tags.
Online audio advertising is a particular form of advertising used abundantly in online music streaming services. In these platforms, which tend to host tens of thousands of unique audio advertisements (ads), providing high quality ads ensures a better user experience and results in longer user engagement. Therefore, th…
Audio features have been proven useful for increasing the performance of automated topic segmentation systems. This study explores the novel task of using audio embeddings for automated, topically coherent segmentation of radio shows. We created three different audio embedding generators using multi-class classificatio…
Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new generative model, Visual Object Networks (VON), synthesizing natural images of o…
We present a method for synthesizing a frontal, neutral-expression image of a person's face given an input face photograph. This is achieved by learning to generate facial landmarks and textures from features extracted from a facial-recognition network. Unlike previous approaches, our encoding feature vector is largely…
We investigate the use of Deep Neural Networks for the classification of image datasets where texture features are important for generating class-conditional discriminative representations. To this end, we first derive the size of the feature space for some standard textural features extracted from the input dataset an…
MicAugment transfers audio style from few seconds of input to match target conditions.
Speech enhancement (SE) aims to reduce noise in speech signals. Most SE techniques focus only on addressing audio information. In this work, inspired by multimodal learning, which utilizes data from different modalities, and the recent success of convolutional neural networks (CNNs) in SE, we propose an audio-visual de…
Speech enhancement (SE) aims to reduce noise in speech signals. Most SE techniques focus only on addressing audio information. In this work, inspired by multimodal learning, which utilizes data from different modalities, and the recent success of convolutional neural networks (CNNs) in SE, we propose an audio-visual de…
This work improves texture segmentation by automatically tuning hyperparameters for Total-Variation.
Unified model for audio control and style transfer.
Audio fingerprinting, also named as audio hashing, has been well-known as a powerful technique to perform audio identification and synchronization. It basically involves two major steps: fingerprint (voice pattern) design and matching search. While the first step concerns the derivation of a robust and compact audio si…
Transformer model estimates keywords for better audio captioning.
This paper describes Task 2 of the DCASE 2018 Challenge, titled "General-purpose audio tagging of Freesound content with AudioSet labels". This task was hosted on the Kaggle platform as "Freesound General-Purpose Audio Tagging Challenge". The goal of the task is to build an audio tagging system that can recognize the c…
AV-CPL uses continuous pseudo-labels for AVSR combining labeled and unlabeled data.
Time-frequency (TF) representations provide powerful and intuitive features for the analysis of time series such as audio. But still, generative modeling of audio in the TF domain is a subtle matter. Consequently, neural audio synthesis widely relies on directly modeling the waveform and previous attempts at unconditio…
Inspired by recent work on neural network image generation which rely on backpropagation towards the network inputs, we present a proof-of-concept system for speech texture synthesis and voice conversion based on two mechanisms: approximate inversion of the representation learned by a speech recognition neural network,…
HEAR benchmark evaluates audio representations for diverse tasks.
Proposes COALA method for learning audio representations aligned with tags.
This paper shows the susceptibility of spectrogram-based audio classifiers to adversarial attacks and the transferability of such attacks to audio waveforms. Some commonly used adversarial attacks to images have been applied to Mel-frequency and short-time Fourier transform spectrograms, and such perturbed spectrograms…
Early diagnosis of interstitial lung diseases is crucial for their treatment, but even experienced physicians find it difficult, as their clinical manifestations are similar. In order to assist with the diagnosis, computer-aided diagnosis (CAD) systems have been developed. These commonly rely on a fixed scale classifie…
The distribution is able to characterize different regions in monopolarized SAR imagery. It is indexed by three parameters: the number of looks (which can be estimated in the whole image), a scale parameter and a texture parameter. This paper presents a new proposal for feature extraction and region d…
In this paper we present ensembles of classifiers for automated animal audio classification, exploiting different data augmentation techniques for training Convolutional Neural Networks (CNNs). The specific animal audio classification problems are i) birds and ii) cat sounds, whose datasets are freely available. We tra…
Mic2Mic reduces microphone variability for speech systems.