Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,982 papers · 148 categories

Trend · papers per month

20395978 · May 202619922001200920172026
48 results for audio scene decomposition

Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been d…

2019-01-06abs ↗pdf ↗

CNNs improve generalization to unseen audio devices with increased width, not depth.

problem CNNs are sensitive to specific audio recording devices in acoustic scene classification.
method Investigated the relationship between over-parameterization and generalization in CNNs for audio classification.
result Increasing width improves generalization to unseen devices without increasing the number of parameters.

Study improves CNNs for audio scene classification by restricting receptive fields and adding frequency awareness.

problem Improving CNNs for robust acoustic scene classification.
method Investigated different receptive field configurations for various CNN architectures and introduced Frequency Aware CNNs.
result Several well-performing submissions to DCASE 2019 Challenge were achieved.

Enhances ASC using time- and frequency-liked CNNs and bilinear pooling.

problem Improving acoustic scene classification accuracy.
method Harmonic and percussive source separation, two-stream CNN architecture, bilinear pooling.
result Improved accuracy on DCASE 2019 sub task 1a dataset.

End-to-end DA method for domain-invariant CNNs using parallel audio recordings.

problem Distribution mismatches between training and application data in machine listening.
method Enforcing equal hidden layer representations for domain-parallel samples.
result Learn domain-invariant classifiers without requiring classification labels.

Paper presents an audiovisual model to recognize sounds from weakly labeled video data.

problem Sound recognition from weakly labeled video data.
method Audiovisual fusion model with attention mechanism.
result The model achieves a mean Average Precision (mAP) of 46.16 on AudioSet, outperforming state-of-the-art models.

System tackles indeterminacies in automated audio captioning.

problem Word selection and sentence length indeterminacies in automated audio captioning.
method Solves caption generation and sub-indeterminacy problems through multi-task learning to estimate keywords and sentence length.
result Model achieved 20.7 SPIDEr score, significantly outperforming baseline.

The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particu…

2019-01-22abs ↗pdf ↗

A new neural network learns from acoustic scenes by suppressing irrelevant patterns.

problem Acoustic scenes are rich and redundant, making classification challenging.
method Spatio-temporal attention pooling layer coupled with a convolutional recurrent neural network.
result The method outperforms a strong convolutional neural network baseline and sets new state-of-the-art performance.

The group affect or emotion in an image of people can be inferred by extracting features about both the people in the picture and the overall makeup of the scene. The state-of-the-art on this problem investigates a combination of facial features, scene extraction and even audio tonality. This paper combines three addit…

2018-03-13abs ↗pdf ↗

A multi-head attention network improves ASC by recognizing overlapping sound patterns.

problem Challenging ASC due to overlapping sound patterns and complex event mixtures.
method Proposes a multi-head attention network to model complex temporal input structures.
result Achieved competitive performance on DCASE 2018 Task 5 dataset.

In this paper we study the problem of acoustic scene classification, i.e., categorization of audio sequences into mutually exclusive classes based on their spectral content. We describe the methods and results discovered during a competition organized in the context of a graduate machine learning course; both by the st…

2018-08-02abs ↗pdf ↗

GENESIS generates and samples 3D scenes by capturing object interactions.

problem Lack of models that explicitly capture object interactions in scene generation.
method Object-centric latent variables, spatial GMM, amortized inference, autoregressive prior.
result First object-centric generative model of 3D visual scenes.

RICH models scenes as hierarchical tree to learn and generate complex compositions.

problem Learning compositional structures between parts and objects in natural scenes.
method RICH uses a latent scene graph to organize entities into a tree structure and employs a top-down inference approach.
result RICH learns and generates complex scene hierarchies from unlabeled data.

We propose the product-of-filters (PoF) model, a generative model that decomposes audio spectra as sparse linear combinations of "filters" in the log-spectral domain. PoF makes similar assumptions to those used in the classic homomorphic filtering approach to signal processing, but replaces hand-designed decompositions…

2013-12-20abs ↗pdf ↗

SPACE models complex scenes by decomposing objects and backgrounds.

problem Scalability and unsupervised object-oriented scene representation learning.
method Generative latent variable model combining spatial-attention and scene-mixture approaches.
result SPACE achieves factorized object representations and decomposes complex scenes.

In this work, we derive a generic overcomplete frame thresholding scheme based on risk minimization. Overcomplete frames being favored for analysis tasks such as classification, regression or anomaly detection, we provide a way to leverage those optimal representations in real-world applications through the use of thre…

2017-12-25abs ↗pdf ↗

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

A new method for estimating joint value functions in multi-scene reinforcement learning.

problem High variance in samples for policy gradient computations in multi-scene environments.
method Sparse attention mechanism over multiple value function hypotheses to approximate the true joint value function.
result Significant improvements in reward scores and enhanced navigation efficiency across OpenAI ProcGen environments.

This work proposes a method to compose visual relations more faithfully.

problem Composing relations between objects in images is challenging due to their entanglement.
method Represent each relation as an unnormalized density (energy-based model) to compose relations factorizedly.
result The proposed method generates and edits scenes with multiple sets of relations more faithfully.

New approach uses dynamic programming to efficiently discover failures in autonomous vehicle simulations.

problem Efficiently discovering rare failure events in autonomous vehicle simulations.
method Approximate dynamic programming and scene decomposition to estimate failure distribution.
result Increased number of failures discovered compared to baseline approaches.

Generative Adversarial Networks (GANs) can produce images of remarkable complexity and realism but are generally structured to sample from a single latent source ignoring the explicit spatial interaction between multiple entities that could be present in a scene. Capturing such complex interactions between different ob…

2018-07-19abs ↗pdf ↗

A neural scene representation framework enforcing 3D transformations.

problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.

Efficient model for foggy scene understanding in vehicles.

problem Challenging scene understanding and segmentation under foggy conditions.
method Domain adaptation and illumination-invariant image transformation.
result Outperforms state-of-the-art models in foggy scene understanding.

Proposes a self-supervised method for generating spatial audio from monaural audio and video.

problem Generating spatial audio from monaural audio and video recordings is challenging and expensive.
method Uses a self-supervised network with an auxiliary classifier to classify video channels and generate spatial audio.
result The proposed method effectively generates spatial audio from monaural audio and video.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.