Approximate dynamic programming algorithms, such as approximate value iteration, have been successfully applied to many complex reinforcement learning tasks, and a better approximate dynamic programming algorithm is expected to further extend the applicability of reinforcement learning to various tasks. In this paper w…
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Policy gradient methods with aggregated states can achieve better performance than approximate policy iteration.
Novel algorithm for Markov decision processes using rank-one approximation.
New algorithms accelerate value function convergence in MDPs.
In this paper, we consider the stochastic iterative counterpart of the value iteration scheme wherein only noisy and possibly biased approximations of the Bellman operator are available. We call this counterpart as the approximate value iteration (AVI) scheme. Neural networks are often used as function approximators, i…
Sublinear LSVI via LSH reduces runtime to sublinear in actions.
Pessimistic Minimax Value Iteration finds efficient NE policies from offline data.
Improved RL algorithm reduces regret in large state spaces.
Papers learn from data to make decisions without interacting, improving on previous methods.
FVI method calculates bicausal OT with neural networks, outperforming other methods.
This study is aimed at answering the famous question of how the approximation errors at each iteration of Approximate Dynamic Programming (ADP) affect the quality of the final results considering the fact that errors at each iteration affect the next iteration. To this goal, convergence of Value Iteration scheme of ADP…
Polynomial-time RL algorithm for constant actions under linear Bellman completeness.
This paper presents a way of solving Markov Decision Processes that combines state abstraction and temporal abstraction. Specifically, we combine state aggregation with the options framework and demonstrate that they work well together and indeed it is only after one combines the two that the full benefit of each is re…
Adaptive optimal control using value iteration initiated from a stabilizing control policy is theoretically analyzed in terms of stability of the system during the learning stage without ignoring the effects of approximation errors. This analysis includes the system operated using any single/constant resulting control …
MaxEnt Model Correction improves reinforcement learning model accuracy.
New method for optimistic planning in MDPs using regularization.
SIM-Shapley improves SV approximation efficiency and stability.
We introduce the value iteration network (VIN): a fully differentiable neural network with a `planning module' embedded within. VINs can learn to plan, and are suitable for predicting outcomes that involve planning-based reasoning, such as policies for reinforcement learning. Key to our approach is a novel differentiab…
Asynchronous stochastic approximations (SAs) are an important class of model-free algorithms, tools and techniques that are popular in multi-agent and distributed control scenarios. To counter Bellman's curse of dimensionality, such algorithms are coupled with function approximations. Although the learning/ control pro…
We study reinforcement learning under model misspecification, where we do not have access to the true environment but only to a reasonably close approximation to it. We address this problem by extending the framework of robust MDPs to the model-free Reinforcement Learning setting, where we do not have access to the mod…
AAPI improves regret bound for undiscounted continuing learning in uniformly ergodic MDPs.
Paper analyzes convergence of entropy-regularized reinforcement learning methods.
New algorithm reduces reinforcement learning regret to sqrt(T) without strong dynamics assumptions.
In this work, we study value function approximation in reinforcement learning (RL) problems with high dimensional state or action spaces via a generalized version of representation policy iteration (RPI). We consider the limitations of proto-value functions (PVFs) at accurately approximating the value function in low d…
Adaptive optimal control using value iteration (VI) initiated from a stabilizing policy is theoretically analyzed in various aspects including the continuity of the result, the stability of the system operated using any single/constant resulting control policy, the stability of the system operated using the evolving/ti…
Tackling large approximate dynamic programming or reinforcement learning problems requires methods that can exploit regularities, or intrinsic structure, of the problem in hand. Most current methods are geared towards exploiting the regularities of either the value function or the policy. We introduce a general classif…
Efficiently compress pretrained models using RSI for improved predictive accuracy.
In a discounted reward Markov Decision Process (MDP), the objective is to find the optimal value function, i.e., the value function corresponding to an optimal policy. This problem reduces to solving a functional equation known as the Bellman equation and a fixed point iteration scheme known as the value iteration is u…
In this paper, we propose a new threshold-kernel jump-detection method for jump-diffusion processes, which iteratively applies thresholding and kernel methods in an approximately optimal way to achieve improved finite-sample performance. We use the expected number of jump misclassifications as the objective function to…
VA-OPE improves OPE by incorporating variance information, achieving tighter error bounds.
In this paper, we propose a novel policy iteration method, called dynamic policy programming (DPP), to estimate the optimal policy in the infinite-horizon Markov decision processes. We prove the finite-iteration and asymptotic l\infty-norm performance-loss bounds for DPP in the presence of approximation/estimation erro…
This work provides safety guarantees for iterative GP predictions.
Improved API to achieve optimal error bound and query complexity in local planning.
The paper explores how duality applies to reinforcement learning.
A new method calibrates value predictions in offline RL to improve reliability.
Improved Politex algorithm reduces regret bound to O(√T) with experience replay.
We study randomized sketching methods for approximately solving least-squares problem with a general convex constraint. The quality of a least-squares approximation can be assessed in different ways: either in terms of the value of the quadratic objective function (cost approximation), or in terms of some distance meas…
Method solves complex optimization problems with high probability bounds.
Reinforcement learning algorithms can solve dynamic decision-making and optimal control problems. With continuous-valued state and input variables, reinforcement learning algorithms must rely on function approximators to represent the value function and policy mappings. Commonly used numerical approximators, such as ne…
We consider deterministic Markov decision processes (MDPs) and apply max-plus algebra tools to approximate the value iteration algorithm by a smaller-dimensional iteration based on a representation on dictionaries of value functions. The setup naturally leads to novel theoretical results which are simply formulated due…
Recursive stochastic algorithms have gained significant attention in the recent past due to data driven applications. Examples include stochastic gradient descent for solving large-scale optimization problems and empirical dynamic programming algorithms for solving Markov decision problems. These recursive stochastic a…
We consider the networked multi-agent reinforcement learning (MARL) problem in a fully decentralized setting, where agents learn to coordinate to achieve the joint success. This problem is widely encountered in many areas including traffic control, distributed control, and smart grids. We assume that the reward functio…
Develops fast approximations for conditional Shapley values in linear and polynomial models.
Policy gradient method proves convergence in imperfect-information games.
New algorithm learns value and advantage functions for continuous-time Markov processes without structural assumptions.
Unified framework for AMP iterations using graph indexing.
Paper studies offline RL with linear approx, focusing on inherent Bellman error.
New algorithm learns optimal policies without explicit rewards.