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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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3857711,1561,541 · Jun 202019922001200920172026
48 results for animate learning

NeuroPaint infers missing brain area dynamics from multi-animal datasets.

problem Leveraging multi-animal datasets to understand interactions between brain areas.
method Masked autoencoding approach trained across animals with partial observations.
result Models can successfully reconstruct dynamics of unrecorded brain areas.

Learning the activities of animals is important for the purpose of monitoring their welfare vis a vis their behaviour with respect to their environment and conspecifics. While previous works have largely focused on activity recognition in a single animal, little or no work has been done in learning the collective behav…

2018-11-22abs ↗pdf ↗

New framework learns interaction rules from animal trajectories.

problem Challenges in extracting interaction rules from animal movement data.
method Augmented behavioral models with neural networks and theory-guided regularization.
result Improved performance over baselines and novel biological insights.

This paper introduces a novel deep learning framework for image animation. Given an input image with a target object and a driving video sequence depicting a moving object, our framework generates a video in which the target object is animated according to the driving sequence. This is achieved through a deep architect…

2018-12-20abs ↗pdf ↗

Shape analysis methods have in the past few years become very popular, both for theoretical exploration as well as from an application point of view. Originally developed for planar curves, these methods have been expanded to higher dimensional curves, surfaces, activities, character motions and many other objects. In …

2015-06-02abs ↗pdf ↗

In this article, we will formulate a mathematical framework that allows us to treat character animations as points on infinite dimensional Hilbert manifolds. Constructing geodesic paths between animations on those manifolds allows us to derive a distance function to measure similarities of different motions. This appro…

2014-05-16abs ↗pdf ↗

Emergenet predicts animal influenza strain emergence, outperforming current methods.

problem Limited ability to quantitatively assess animal influenza strain emergence.
method Infer digital twin of sequence evolution using 220,151 HA sequences.
result Emergenet predictions outperform WHO seasonal vaccine recommendations and CDC IRAT scores.

Bayesian method infers local rules for collective animal movement.

problem Learn local rules governing long-term group behaviors.
method Bayesian Inverse Reinforcement Learning with Linearly-Solvable Markov Decision Process.
result Recover true costs and find value of collective movement.

In this paper we present ensembles of classifiers for automated animal audio classification, exploiting different data augmentation techniques for training Convolutional Neural Networks (CNNs). The specific animal audio classification problems are i) birds and ii) cat sounds, whose datasets are freely available. We tra…

2019-12-16abs ↗pdf ↗

This paper develops a method for estimating animal motion submanifolds using distribution-free learning.

problem Estimating submanifold models of animal motion supported on a configuration manifold.
method Formulates a novel method based on distribution-free learning over the manifold of measurements.
result Derives approximations of the unknown mapping that converge with rates dependent on sample size and dimensionality.

The paper learns pose variations within shape populations using constrained mixtures of factor analyzers.

problem Learning pose variations within a shape population with articulated parts and relative rotations.
method Formulated as mixtures of factor analyzers, segmentation by component posterior probabilities, and constraints on factor loading matrices for rotation matrices.
result Automatic learning of pose variations from shape populations, resulting in smooth and realistic animations.

Item cold-start is a classical issue in recommender systems that affects anime and manga recommendations as well. This problem can be framed as follows: how to predict whether a user will like a manga that received few ratings from the community? Content-based techniques can alleviate this issue but require extra infor…

2017-09-03abs ↗pdf ↗

CARL controls a quadruped to move naturally in complex environments.

problem Motion synthesis in dynamic environments with complex constraints.
method CARL uses GANs to adapt high-level controls to action distributions and deep reinforcement learning for dynamic recovery.
result CARL can be controlled with high-level directives and react naturally to dynamic environments.

This paper uses ML to identify prey handling in seals.

problem Automatically classify prey handling activity in seals for monitoring.
method Developed and compared three ML algorithms: Input Delay Neural Networks, Support Vector Machines, and Echo State Networks.
result Echo State Networks outperformed other algorithms in terms of accuracy and F1score.

New method identifies flawed internal models of the world in animals.

problem How animals make decisions with partial sensory information.
method Generalizes Inverse Rational Control to continuous nonlinear dynamics and noise.
result Identifies the best internal model explaining an agent's actions.

Classical topological concepts are applied to understand high performance computing simulations of molecules writhing in three dimensional space. These simulations produce peta-bytes of floating point data, to describe 3 dimensional changes in molecular structure. A zero-th order analysis is achieved by viewing a compu…

2013-04-20abs ↗pdf ↗

Quantifying behavior is crucial for many applications in neuroscience. Videography provides easy methods for the observation and recording of animal behavior in diverse settings, yet extracting particular aspects of a behavior for further analysis can be highly time consuming. In motor control studies, humans or other …

2018-04-09abs ↗pdf ↗

Speech-driven facial animation involves using a speech signal to generate realistic videos of talking faces. Recent deep learning approaches to facial synthesis rely on extracting low-dimensional representations and concatenating them, followed by a decoding step of the concatenated vector. This accounts for only first…

2019-12-12abs ↗pdf ↗

Curious Replay improves model-based reinforcement learning agents' adaptability.

problem Existing model-based reinforcement learning agents struggle to adapt quickly to changing environments.
method Curious Replay uses a curiosity-based priority signal for prioritized experience replay tailored to model-based agents.
result Agents using Curious Replay achieve improved performance in exploration and on benchmarks.

Generative AI reduces herd behavior in trading, but can also lead to optimal herding.

problem Impact of generative AI on financial stability and herd behavior.
method Laboratory experiments with large language models replicating human trading behavior.
result AI agents make more rational decisions than humans, reducing herd behavior but also potentially leading to optimal herding.

Paper introduces method to estimate animal motion on unknown submanifolds using Koopman operator.

problem Estimating animal motion on unknown submanifolds in high-dimensional space.
method Data-dependent approximation of Koopman operator in RKHS over ambient space.
result Strong rates of convergence derived for estimates in terms of fill distance.

Manually authoring transition animations for a complete locomotion system can be a tedious and time-consuming task, especially for large games that allow complex and constrained locomotion movements, where the number of transitions grows exponentially with the number of states. In this paper, we present a novel approac…

2018-10-04abs ↗pdf ↗

With the aim of creating virtual cloth deformations more similar to real world clothing, we propose a new computational framework that recasts three dimensional cloth deformation as an RGB image in a two dimensional pattern space. Then a three dimensional animation of cloth is equivalent to a sequence of two dimensiona…

2018-12-03abs ↗pdf ↗

This research explores inductive biases for deep learning to improve AI's higher-level cognition.

problem Current AI struggles with flexible out-of-distribution and systematic generalization.
method Examines and proposes new inductive biases for deep learning.
result Identifies specific inductive biases for higher-level sequential processing.

Behaviors of several laboratory animals can be modeled as sequences of stereotyped behaviors, or behavioral motifs. However, identifying such motifs is a challenging problem. Behaviors have a multi-scale structure: the animal can be simultaneously performing a small-scale motif and a large-scale one (e.g. \textit{chewi…

2017-07-11abs ↗pdf ↗

Most animals possess the ability to actuate a vast diversity of movements, ostensibly constrained only by morphology and physics. In practice, however, a frequent assumption in behavioral science is that most of an animal's activities can be described in terms of a small set of stereotyped motifs. Here we introduce a m…

2013-10-16abs ↗pdf ↗

Collective motion of animal groups often undergoes changes due to perturbations. In a topological sense, we describe these changes as switching between low-dimensional embedding manifolds underlying a group of evolving agents. To characterize such manifolds, first we introduce a simple mapping of agents between time-st…

2015-08-12abs ↗pdf ↗