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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for action items

CLIP dataset helps extract action items from hospital discharge notes.

problem Lost action items in long discharge notes hinder information sharing.
method Created CLIP dataset of annotated discharge notes, used multi-aspect extractive summarization, trained models on pre-trained language models and context.
result Best models improved by incorporating context and pre-trained language models.

In many online applications interactions between a user and a web-service are organized in a sequential way, e.g., user browsing an e-commerce website. In this setting, recommendation system acts throughout user navigation by showing items. Previous works have addressed this recommendation setup through the task of pre…

2018-09-07abs ↗pdf ↗

Unified approach for conversational recommendation by integrating attributes and items.

problem Cold-start users' real-time personalization in online recommendation.
method Seamlessly unifies attributes and items in Thompson Sampling framework for interactive decision-making.
result Conversational Thompson Sampling (ConTS) outperforms existing methods in success rate and conversation turns.

A deep reinforcement learning approach for slate re-ranking in e-commerce.

problem Improving user satisfaction in e-commerce by optimizing the ranking of items in a slate.
method Generator and Critic approach, using reinforcement learning and a Full Slate Critic model.
result The Generator and Critic approach significantly outperforms existing methods in slate evaluation and efficiency.

BLOB combines organic and bandit signals for better user interest estimation.

problem Combining organic and bandit signals for improved user interest estimation.
method Bayesian Latent Organic Bandit (BLOB) model using variational auto-encoders and local re-parametrization.
result BLOB outperforms organic and bandit-based methods in both organic and bandit-rich environments.

The problem of session-based recommendation aims to predict user actions based on anonymous sessions. Previous methods model a session as a sequence and estimate user representations besides item representations to make recommendations. Though achieved promising results, they are insufficient to obtain accurate user ve…

2018-11-01abs ↗pdf ↗

Solves online 3D bin packing with deep reinforcement learning under constraints.

problem Challenges of packing items immediately without information and constraints.
method Constrained deep reinforcement learning (DRL) with feasibility predictor.
result Significantly outperforms state-of-the-art methods in online 3D bin packing.

Develops a two-level monotonic multistage recommender system for better user-specific prediction.

problem Leveraging user-item-stage dependencies in a monotonic chain of events for enhanced prediction accuracy.
method A multistage recommender system with a two-level monotonic property, using a large-margin classifier based on a nonnegative additive latent factor model.
result The proposed method outperforms existing methods in simulations and an article sharing dataset.

Paper tackles combinatorial reinforcement learning with preference feedback.

problem Modeling long-term user engagement in scenarios like recommender systems and online advertising.
method Assumes a contextual MNL preference model with linear mean utilities and approximates item values. Proposes MNL-VQL algorithm.
result Achieves nearly minimax-optimal regret for linear MDPs with preference feedback.

Video-game players generate huge amounts of data, as everything they do within a game is recorded. In particular, among all the stored actions and behaviors, there is information on the in-game purchases of virtual products. Such information is of critical importance in modern free-to-play titles, where gamers can sele…

2018-06-13abs ↗pdf ↗

The main results of the paper are: \begin{Prop}\label{GenSvarc-Milnor} A group GG acting coarsely on a coarse space $(X,\CC)$ induces a coarse equivalence ggx0g\to g\cdot x_0 from GG to XX for any x0Xx_0\in X. \end{Prop} Theorem: \label{GenGromovThm} Two coarse structures $\CC_1$ and $\CC_2$ on the same set XX are equ…

2006-07-22abs ↗pdf ↗

Framework for optimizing search engine rankings using observational data.

problem Optimizing ranking policies for search engines using limited observational data.
method Formulated expected reward optimization problem, estimated context value distribution, trained ranking policy via Bayesian inference.
result Demonstrated trade-offs in ranking policies trained on empirical reward estimates.

In recent years, content recommendation systems in large websites (or \emph{content providers}) capture an increased focus. While the type of content varies, e.g.\ movies, articles, music, advertisements, etc., the high level problem remains the same. Based on knowledge obtained so far on the user, recommend the most d…

2016-07-05abs ↗pdf ↗

Industrial recommender systems deal with extremely large action spaces -- many millions of items to recommend. Moreover, they need to serve billions of users, who are unique at any point in time, making a complex user state space. Luckily, huge quantities of logged implicit feedback (e.g., user clicks, dwell time) are …

2018-12-06abs ↗pdf ↗

CASP selects reliable policies for two-stage recommender systems by considering both value and support.

problem The selection of a generator in two-stage recommender systems affects both the policy value and the data support used to estimate it.
method CASP combines doubly robust value estimation with a support-burden penalty.
result CASP selects lower-burden policies when estimated value and support credibility are in tension.

Bayesian method improves adaptive testing item selection, ensuring full item exposure.

problem Adaptive testing selects items to estimate ability, but must also ensure diverse item exposure.
method Formulated as Bayesian model averaging, deriving optimal item sampling probabilities.
result Stochastic method achieves full item bank exposure without sacrificing accuracy.

The item cold-start problem seriously limits the recommendation performance of Collaborative Filtering (CF) methods when new items have either none or very little interactions. To solve this issue, many modern Internet applications propose to predict a new item's interaction from the possessing contents. However, it is…

2019-09-10abs ↗pdf ↗

In recommender systems, the user-item interaction data is usually sparse and not sufficient for learning comprehensive user/item representations for recommendation. To address this problem, we propose a novel dual-bridging recommendation model (DBRec). DBRec performs latent user/item group discovery simultaneously with…

2019-09-27abs ↗pdf ↗

The Chain-of-Decision approach improves forecasting of financial professionals' trading decisions.

problem Challenges in forecasting professionals' behaviors, especially in trading decisions.
method Integrates an opinion-generator-in-the-loop to provide subjective analysis based on news items.
result Promising improvements in the proposed tasks' performance.

Active learning improves ordering of items with contextual attributes.

problem Learning accurate item orderings from pairwise comparisons, especially when exhaustive comparisons are impractical.
method Proposes an active learning strategy that samples items to minimize expected ordering error, accounting for uncertainty in comparisons.
result Superior sample efficiency and generalization compared to non-contextual ranking approaches and active preference learning baselines.

We propose a novel learning framework to answer questions such as "if a user is purchasing a shirt, what other items will (s)he need with the shirt?" Our framework learns distributed representations for items from available textual data, with the learned representations representing items in a latent space expressing f…

2019-08-26abs ↗pdf ↗

This paper optimizes the number of comparisons needed to find the best k items from pairwise comparisons.

problem Finding the best k items from pairwise comparisons with limited comparisons.
method Developed algorithms for finding probably approximately correct and exact best k items under stochastic conditions.
result Upper and lower bounds on the number of comparisons for finding the best k items, with matching upper bounds for PAC best k items.

Two methods improve 10-K item segmentation using large language models.

problem Challenges in extracting specific items from 10-K reports due to variations in document formats and item presentation.
method Two advanced item segmentation methods: GPT4ItemSeg and BERT4ItemSeg.
result BERT4ItemSeg achieves a macro-F1 of 0.9825, surpassing other methods.

I describe an optimal control view of adversarial machine learning, where the dynamical system is the machine learner, the input are adversarial actions, and the control costs are defined by the adversary's goals to do harm and be hard to detect. This view encompasses many types of adversarial machine learning, includi…

2018-11-11abs ↗pdf ↗

Proposes a new framework for resource-limited recommendation.

problem Resource constraints affect user choices in recommendation tasks.
method Interest-behavior multiplicative network with MRRNNs and resource-limited branch.
result Framework effectively predicts user interactions considering resource limitations.

Much of the data being created on the web contains interactions between users and items. Stochastic blockmodels, and other methods for community detection and clustering of bipartite graphs, can infer latent user communities and latent item clusters from this interaction data. These methods, however, typically ignore t…

2015-05-25abs ↗pdf ↗

New model improves recommendation systems by analyzing user-item interactions.

problem Improving recommendation systems for better user-item interactions.
method Sliced Anti-symmetric Decomposition (SAD) model using tensor decomposition.
result SAD produces the most consistent personalized preferences compared to SOTA models.

In this paper we consider an online recommendation setting, where a platform recommends a sequence of items to its users at every time period. The users respond by selecting one of the items recommended or abandon the platform due to fatigue from seeing less useful items. Assuming a parametric stochastic model of user …

2019-01-23abs ↗pdf ↗

Algorithm identifies best item from subsets with random utility model feedback.

problem PAC learning the best item from subsets with random utility model feedback.
method Pairwise relative counts and hierarchical elimination for learning algorithm.
result Near-optimal PAC sample complexity guarantee for identifying ε-optimal item.