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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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93186278371 · Jun 202019922001200920172026
48 results for action inference

AQL uses amortized inference to handle high-dimensional action spaces in Q-learning.

problem Difficulty in maximizing over large action spaces in Q-learning.
method Replace expensive maximization over all actions with a maximization over a small subset sampled from a learned proposal distribution.
result AQL outperforms existing methods on continuous control tasks with up to 21 dimensional actions.

SDM Policy accelerates inference for robotic tasks while maintaining high action quality.

problem Prolonged inference times in diffusion-based policies for high-frequency control tasks.
method Two-stage optimization: score matching and distribution matching; dual-teacher mechanism.
result 6x inference speedup with state-of-the-art action quality.

New methods use vector search and nearest-neighbor matching for policy learning in causal inference.

problem Learning optimal policies in causal inference with limited data.
method RAG-based policy learning with vector search and nearest-neighbor matching.
result The methods bound the within-candidate choice regret and evaluate the one-step method directly as a policy.

Existing imitation learning approaches often require that the complete demonstration data, including sequences of actions and states, are available. In this paper, we consider a more realistic and difficult scenario where a reinforcement learning agent only has access to the state sequences of an expert, while the expe…

2019-03-11abs ↗pdf ↗

TRAiL is a linear bandit algorithm that ensures optimal regret and guarantees inference quality.

problem Optimal regret and inference quality in linear bandits with convex action sets.
method TRAiL estimates the parameter through regularized least squares and perturbs the action set along the tangent plane.
result TRAiL achieves an Ω(T)Ω(\sqrt{T}) upper bound on cumulative regret with high probability.

AR CI framework handles complex confounders and sequential actions.

problem Low-dimensional confounders and singleton actions in causal inference.
method Sequencification to transform data into sequences, enabling CI with complex confounders and sequential actions.
result AR model can estimate multiple causal quantities using a single model, simplifying inference and improving outcome prediction.

Unified reinforcement learning and stochastic processes with action-driven processes.

problem Combining reinforcement learning and stochastic processes for efficient control.
method Action-driven processes, leveraging control-as-inference, and minimizing Kullback-Leibler divergence.
result Action-driven processes unify reinforcement learning and stochastic processes, equivalent to maximum entropy reinforcement learning.

This paper improves causal inference using deep neural networks for low-dimensional covariates.

problem Improving causal inference with deep learning for high-dimensional covariates.
method Doubly robust off-policy learning with deep neural networks on low-dimensional manifolds.
result Nonasymptotic regret bounds for finite- and continuous-action scenarios, converging at a fast rate depending on intrinsic manifold dimension.

Agent uses message passing to optimize robot navigation, balancing exploration and exploitation.

problem Optimizing robot navigation in continuous-valued spaces with uncertainty.
method Autoregressive active inference agent using message passing on a factor graph.
result Agent modulates action based on predictive uncertainty, leading to better model of dynamics.

New method minimizes decision errors in large treatment spaces.

problem Improving decision-making in large treatment spaces with biased observational data.
method Loss minimizes classification error of actions in large action space.
result Proves improved decision-making performance in large combinatorial action spaces.

Active inference selects actions to maximize information gain, aiding structure learning.

problem Learning the structure of underlying world models.
method Active inference selects actions based on expected free energy, which includes information gain and value.
result Actions that maximize information gain help disambiguate among alternative models.

Bayesian framework for learning optimal action-value function in MDPs.

problem Uncertainty quantification in MDPs for optimal decision-making strategies.
method Full Bayesian framework including modelling, inference, and decision-making.
result Demonstrates exploration benefits of posterior sampling in MDPs.

New method learns robot actions from videos without explicit labels.

problem Training robots to perform tasks from few demonstrations.
method Uses images and text for task-agnostic and general representation, synthesizes hallucinated actions, and applies dense correspondences.
result Trains robot policies solely from RGB videos, achieving diverse tasks across different robots and environments.

Enhances PlaNet for better planning in uncertain environments.

problem Improving deep planning networks for partially observable environments.
method Incorporates Bayesian inference to handle uncertainty in latent models and action candidates.
result Consistently improves asymptotic performance on continuous control tasks.

Most model-free reinforcement learning methods leverage state representations (embeddings) for generalization, but either ignore structure in the space of actions or assume the structure is provided a priori. We show how a policy can be decomposed into a component that acts in a low-dimensional space of action represen…

2019-02-01abs ↗pdf ↗

Bayesian inference over admissible histories leads to irreversible kinetics.

problem Modeling irreversible processes in systems with uncertain histories.
method A Gibbs-type measure weighted by energy-dissipation action and observation constraints, interpreted as a Bayesian posterior.
result The measure concentrates on maximum-a-posteriori (MAP) histories, recovering classical deterministic evolution.

PSI-LinUCB improves scalability for large recommender systems.

problem Efficiently training and inferring for large action spaces in recommender systems.
method Represent inverse design matrix as diagonal + low-rank correction, derive stable rank-1 and batched updates, use projector-splitting integrator.
result Demonstrated effectiveness on recommender system datasets, achieving scalable training and inference.

SLHF uses sequential game theory to optimize preferences from human feedback.

problem Optimizing preferences from human feedback in sequential settings.
method SLHF frames the problem as a sequential-move game between Leader and Follower, decomposing the optimization into refinement and adversarial optimization.
result SLHF achieves strong alignment across diverse preference datasets and scales to large models.

Robots learn actions and language through curiosity-driven self-exploration.

problem Efficient development of actions and language in infants and robots.
method Curiosity-driven self-exploration using Q-learning to amortize active inference.
result Curiosity-driven exploration enables faster learning and compositional generalization.

Paper proposes a new HMM approach for better action recognition.

problem Capturing complex temporal dependency patterns in skeleton-based actions.
method Introduces a hierarchical HMM with a latent variable layer for dynamic inference.
result Proposed approach effectively models complex sequential data and handles missing values.

In many real-world sequential decision making problems, the number of available actions (decisions) can vary over time. While problems like catastrophic forgetting, changing transition dynamics, changing rewards functions, etc. have been well-studied in the lifelong learning literature, the setting where the action set…

2019-06-05abs ↗pdf ↗

This work frames active inference through control as inference, offering robust control algorithms.

problem Active inference framework lacks practical sensorimotor control algorithms.
method Frame active inference through control as inference, presenting trajectory optimization as inference.
result AI may be framed as partially-observed CaI when the cost function is defined in observation states.

New method identifies how platforms can influence consumer behavior.

problem Estimating the causal effect of digital platforms on consumption.
method General causal inference problem, focusing on observational designs, and explicitly modeling consumption dynamics.
result Exogenous variation in consumption and responsive algorithmic control actions are sufficient for identifying steerability of consumption.

We tackle the Multi-task Batch Reinforcement Learning problem. Given multiple datasets collected from different tasks, we train a multi-task policy to perform well in unseen tasks sampled from the same distribution. The task identities of the unseen tasks are not provided. To perform well, the policy must infer the tas…

2019-09-25abs ↗pdf ↗

Model-based planning holds great promise for improving both sample efficiency and generalization in reinforcement learning (RL). We show that energy-based models (EBMs) are a promising class of models to use for model-based planning. EBMs naturally support inference of intermediate states given start and goal state dis…

2019-09-15abs ↗pdf ↗

In this paper, we describe a novel approach to imitation learning that infers latent policies directly from state observations. We introduce a method that characterizes the causal effects of latent actions on observations while simultaneously predicting their likelihood. We then outline an action alignment procedure th…

2018-05-21abs ↗pdf ↗

Deep active inference agents learn complex environments using Monte-Carlo methods.

problem Understanding and modeling biological intelligence in complex, continuous state-spaces.
method Neural architecture for deep active inference agents using multiple forms of Monte-Carlo sampling.
result Deep active inference agents can learn environmental dynamics and plan future actions.

This work presents a game-theoretic method for AVs that handles imperfect communication and individual rewards.

problem Real-time, imperfect communication and individual rewards in multi-agent interactions.
method Game-theoretic approach that allows for imperfect communication and individual rewards.
result More realistic assumptions lead to better reward inference and prediction of future actions.

We propose a Variational Time Series Feature Extractor (VTSFE), inspired by the VAE-DMP model of Chen et al., to be used for action recognition and prediction. Our method is based on variational autoencoders. It improves VAE-DMP in that it has a better noise inference model, a simpler transition model constraining the …

2018-07-06abs ↗pdf ↗

Paper shows how to infer hidden states in neural networks analytically.

problem Intractability of Bayesian inference for neural networks.
method Leverage tractable approximate Gaussian inference (TAGI) for hidden states inference.
result Demonstrates inference of hidden states through constraints for various applications.

Inverse reinforcement learning (IRL) aims to explain observed strategic behavior by fitting reinforcement learning models to behavioral data. However, traditional IRL methods are only applicable when the observations are in the form of state-action paths. This assumption may not hold in many real-world modeling setting…

2017-03-28abs ↗pdf ↗

This paper solves the normalizability crisis in sequential inference by introducing bounded information geometry.

problem Structural failure in standard sequential inference architectures when dealing with extreme outliers.
method Non-parametric field actions and bounded information geometry to truncate infinite tails of spatial distributions.
result Empirical benchmarks across three domains show robust estimation without infinite-tailed distributional assumptions.