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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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7152229 · Dec 201919922001200920172026
48 results for Virtual Reality

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for data analysis, they are also challenging to understand and develop. To make deep le…

2019-06-13abs ↗pdf ↗

Study uses sentiment analysis to predict cryptocurrency token returns in virtual reality.

problem Predicting cryptocurrency token returns in virtual reality economies.
method Used BERT for sentiment analysis and developed LSTM models integrating multi-modal features.
result Multi-modal model significantly outperforms price-only baseline in prediction accuracy.

We describe a method of rendering real-time scenes in Nil geometry, and use this to give an expository account of some interesting geometric phenomena. You can play around with the simulation at www.3-dimensional.space/nil.html.

2020-02-02abs ↗pdf ↗

This research improves EEG-based MI-BCI systems to be more resilient to emotional arousal.

problem Lack of robustness in EEG-based MI-BCI systems due to emotional arousal.
method Subjects were exposed to VR environments to induce high and low arousal states. Machine learning models were trained on proxy subjects instead of arousal states. MI models were trained for each subject.
result MI-BCI systems are made more resilient to emotional perturbations.

Automated method creates compact chemical models from detailed ones, reducing complexity and improving accuracy.

problem Creating accurate low-dimensional chemical kinetic models from detailed ones is time-consuming and requires expert knowledge.
method Machine Learned Optimisation of Chemical Kinetics (MLOCK) algorithm systematically perturbs sub-models to find optimal compact models.
result Compact models (15 species) retain ~87% fidelity to detailed models, outperforming previous methods.

A new model for simulating cloth manipulation in robots, accurate to within 1cm.

problem Accurately simulating cloth manipulation in robots, especially in moderate stress environments.
method A continuous, isometric strain model for textiles, treating them as inextensible surfaces with only isometric motions. Aerodynamic effects are incorporated through virtual uncoupling of mass.
result Simulations are accurate to within 1cm compared to real-world manipulation, even with coarse meshes.

An analysis is made of reality conditions within the context of noncommutative geometry. We show that if a covariant derivative satisfies a given left Leibniz rule then a right Leibniz rule is equivalent to the reality condition. We show also that the matrix which determines the reality condition must satisfy the Yang-…

1998-06-12abs ↗pdf ↗

Generating an image from its description is a challenging task worth solving because of its numerous practical applications ranging from image editing to virtual reality. All existing methods use one single caption to generate a plausible image. A single caption by itself, can be limited, and may not be able to capture…

2018-09-20abs ↗pdf ↗

Hypernom is a virtual reality game. The cells of a regular 4D polytope are radially projected to S^3, the sphere in 4D space, then stereographically projected to 3D space where they are viewed in the headset. The orientation of the headset is given by an element of the group SO(3), which is also a space that is double …

2015-07-21abs ↗pdf ↗

LLM sandbox and persona dynamics create unethical reality gaps that shift risk to users.

problem Ethical issues arise from LLMs generating reality gaps that shift risk to uninformed users.
method Analyzes the ethical implications of LLM sandbox and persona dynamics, comparing them to financial regulation and compliance.
result Active generation of reality gaps is unethical as it shifts epistemic risk to users.

Survey examines challenges and solutions in sim-to-real transfer for robotics.

problem Challenges in transferring robotic systems from simulation to real-world environments.
method Leveraging techniques like domain randomization, real-to-sim transfer, state and action abstractions, and sim-real co-training.
result Promising results in closing the reality gap across various robotic domains.

We construct a local action of the group of rational maps from S2S^2 to GL(n,C)GL(n,C) on local solutions of flows of the ZS-AKNS sl(n,C)sl(n,C)-hierarchy. We show that the actions of simple elements (linear fractional transformations) give local Bäcklund transformations, and we derive a permutability formula from different fact…

1998-05-18abs ↗pdf ↗

We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend on the amount wagered on those outcomes. By varying the `reality map', which rel…

2009-02-01abs ↗pdf ↗

We propose a novel method to embed a functional magnetic resonance imaging (fMRI) dataset in a low-dimensional space. The embedding optimally preserves the local functional coupling between fMRI time series and provides a low-dimensional coordinate system for detecting activated voxels. To compute the embedding, we bui…

2007-09-19abs ↗pdf ↗

We find generators for the full rational loop group of GL(n,C) as well as for the subgroup consisting of loops that satisfy the reality condition with respect to the noncompact real form GL(n,R). We calculate the dressing action of some of those generators on the positive loop group, and apply this to the ZS-AKNS flows…

2009-10-09abs ↗pdf ↗

The chapter improves deep learning models by interpreting and improving their performance.

problem Deep learning models often lack interpretability, leading to poor understanding of their predictions.
method The approach involves attributing importance to features and feature groups, including interactions, to improve model performance.
result The proposed attributions provide insights across various domains and can be used to improve model generalization.

Multidimensional time series are sequences of real valued vectors. They occur in different areas, for example handwritten characters, GPS tracking, and gestures of modern virtual reality motion controllers. Within these areas, a common task is to search for similar time series. Dynamic Time Warping (DTW) is a common di…

2018-04-17abs ↗pdf ↗

Models necessarily capture only parts of a reality. Prediction models aim at capturing a future reality. In this paper we address the question of how the future is constructed (or: imagined) in an investment context where market participants form expectations on the returns of a risky investment. We observe that the pa…

2019-12-23abs ↗pdf ↗

We present a large scale data set, OpenEDS: Open Eye Dataset, of eye-images captured using a virtual-reality (VR) head mounted display mounted with two synchronized eyefacing cameras at a frame rate of 200 Hz under controlled illumination. This dataset is compiled from video capture of the eye-region collected from 152…

2019-04-30abs ↗pdf ↗

Refines virtual link equality criterion for diagrams with one virtual crossing.

problem Determining when a virtual link diagram represents a properly virtual link.
method Refines the Kauffman-Murasugi-Thislethwaite type inequality for virtual links.
result Criterion for virtual link diagrams with exactly one virtual crossing to represent a properly virtual link.

The virtual unknotting number of a virtual knot is the minimal number of crossing changes that makes the virtual knot to be the unknot, which is defined only for virtual knots virtually homotopic to the unknot. We focus on the virtual knot obtained from the standard (p,q)-torus knot diagram by replacing all crossings o…

2017-01-15abs ↗pdf ↗