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arXiv research

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48 results for User engagement

FATE predicts user engagement on social apps with explainable explanations.

problem Accurate user engagement prediction for social apps with explainability.
method FATE, a flexible neural framework incorporating friendships, actions, and temporal dynamics.
result FATE outperforms state-of-the-art approaches by 10% error and 20% runtime reduction.

The paper proposes a survival model to optimize mobile notification delivery times.

problem Inappropriate notification timing and interruptions lead to user complaints.
method Developed a state transition framework and a survival model with log-linear and Weibull structures.
result The survival model outperforms logistic regression in prediction accuracy.

Estimates users' preference for a site over others using engagement data.

problem Lack of data on users' interactions with other sites makes it hard to estimate preferences for a focal site.
method Uses Hierarchical Bayes Method with two estimation techniques: Markov Chain Monte Carlo and Stochastic Gradient with Langevin Dynamics.
result Good support found for the approach to computing personalized share of engagement.

New approach to disentangle utility from impulse in recommendation systems.

problem Difficulty in inferring user utility from engagement signals.
method Generative model based on self-exciting Hawkes process to infer utility from return probability.
result It is possible to disentangle System-1 and System-2 decision processes to optimize content based on user utility.

Recommendations are broadly used in marketplaces to match users with items relevant to their interests and needs. To understand user intent and tailor recommendations to their needs, we use deep learning to explore various heterogeneous data available in marketplaces. This paper focuses on the challenge of measuring re…

2018-09-06abs ↗pdf ↗

The possibility of using player engagement predictions to profile high spending video game users is explored. In particular, individual-player survival curves in terms of days after first login, game level reached and accumulated playtime are used to classify players into different groups. Lifetime value predictions fo…

2019-07-09abs ↗pdf ↗

Optimizes long-term social welfare in recommender systems by matching users to providers.

problem Realistic recommender systems dynamics affect all agents, not just users.
method Formulated as an optimal constrained matching problem, solved using dynamical system equilibrium selection.
result Ensures maximal social welfare with diverse viable providers, improving over myopic matching.

New method improves mHealth user engagement using Thompson sampling for count data.

problem Optimizing mHealth interventions for distal outcomes through proximal context.
method Combines count data models with Thompson sampling for contextual bandits.
result Improves user engagement in mHealth trials compared to existing methods.

A dataset for evaluating engagement with scientific video lectures.

problem Challenges in managing learning resources due to rapid creation of video lectures.
method Introduction of VLEngagement dataset with content-based and video-specific features, and metrics related to user engagement.
result The largest and most diverse publicly available dataset for understanding context-agnostic engagement in video lectures.

The collaborative ranking problem has been an important open research question as most recommendation problems can be naturally formulated as ranking problems. While much of collaborative ranking methodology assumes static ranking data, the importance of temporal information to improving ranking performance is increasi…

2019-08-15abs ↗pdf ↗

Educational game on crypto investment helps students grasp macroeconomics.

problem Weak connections between microeconomic decision-making and macroeconomic concepts in classroom games.
method Design and study of an educational game on cryptocurrency investment.
result Engages students in understanding macroeconomics through incentivized individual investment decisions.

The Web has enabled one of the most visible recent developments in education---the deployment of massive open online courses. With their global reach and often staggering enrollments, MOOCs have the potential to become a major new mechanism for learning. Despite this early promise, however, MOOCs are still relatively u…

2014-03-12abs ↗pdf ↗

We investigate an efficient context-dependent clustering technique for recommender systems based on exploration-exploitation strategies through multi-armed bandits over multiple users. Our algorithm dynamically groups users based on their observed behavioral similarity during a sequence of logged activities. In doing s…

2016-05-02abs ↗pdf ↗

Framework detects fake news using weak social signals from multiple sources.

problem Lack of annotated data for early fake news detection.
method Jointly uses weak social signals and clean data to train deep neural networks in a meta-learning framework.
result Framework outperforms state-of-the-art baselines for early fake news detection.

Classifier learns to ignore unreliable feedback from end users.

problem Improving classifier performance by filtering unreliable feedback.
method Modeling end users as autonomous agents, periodically retraining classifier with filtered feedback.
result Classifier can identify and filter out unreliable feedback, improving performance.

Online audio advertising is a particular form of advertising used abundantly in online music streaming services. In these platforms, which tend to host tens of thousands of unique audio advertisements (ads), providing high quality ads ensures a better user experience and results in longer user engagement. Therefore, th…

2018-02-09abs ↗pdf ↗

Search queries are appropriate when users have explicit intent, but they perform poorly when the intent is difficult to express or if the user is simply looking to be inspired. Visual browsing systems allow e-commerce platforms to address these scenarios while offering the user an engaging shopping experience. Here we …

2018-10-02abs ↗pdf ↗

Deep Bayesian Bandits improve personalized ads by balancing exploration and exploitation.

problem Recommender systems favor items already engaged by users, causing new campaigns to remain unexplored.
method Formulated as a contextual bandit, implemented exploration techniques using posterior distribution and bootstrapped models.
result Demonstrated a positive gain in exploration model in offline simulation and online AB setting.

Organic updates (from a member's network) and sponsored updates (or ads, from advertisers) together form the newsfeed on LinkedIn. The newsfeed, the default homepage for members, attracts them to engage, brings them value and helps LinkedIn grow. Engagement and Revenue on feed are two critical, yet often conflicting ob…

2019-01-29abs ↗pdf ↗

In both mobile and web applications, speeding up user interface response times can often lead to significant improvements in user engagement. A common technique to improve responsiveness is to precompute data ahead of time for specific activities. However, simply precomputing data for all user and activity combinations…

2019-12-14abs ↗pdf ↗

Bayesian nonparametric model predicts user activity and intervention success.

problem Predicting user activity and intervention success in online experiments.
method Bayesian nonparametric approach to model user heterogeneity and derive user activity predictions.
result The proposed method outperforms existing approaches in predicting user activity and intervention success.

A new AMM design reduces impermanent loss and retains more liquidity.

problem Inefficiencies in conventional AMM designs lead to liquidity loss and user engagement issues in DEXs.
method Proposes a dual-mechanism framework: a power-law invariant BMM and dynamic rebate system.
result Reduces impermanent loss by 36% and retains 3.98x more liquidity during price volatility.

Recommender System research suffers currently from a disconnect between the size of academic data sets and the scale of industrial production systems. In order to bridge that gap we propose to generate more massive user/item interaction data sets by expanding pre-existing public data sets. User/item incidence matrices …

2019-01-23abs ↗pdf ↗

The study predicts how discussions in mental disorder Reddit communities affect users' emotional states.

problem Improving mental health conditions through social support analysis.
method Text embedding techniques and RNNs for predicting emotional tone shifts.
result Users' emotional states can improve due to social support, as evidenced by positive comments following negative posts.

Data poisoning attacks can manipulate recommender systems to recommend target items.

problem Attacks on recommender systems to influence top-N item recommendations.
method Formulated as an optimization problem, solved using influence function to select influential users.
result Effective data poisoning attacks that outperform existing methods.

For a social networking service to acquire and retain users, it must find ways to keep them engaged. By accurately gauging their preferences, it is able to serve them with the subset of available content that maximises revenue for the site. Without the constraints of an appropriate regulatory framework, we argue that a…

2017-01-17abs ↗pdf ↗

User engagement in online social networking depends critically on the level of social activity in the corresponding platform--the number of online actions, such as posts, shares or replies, taken by their users. Can we design data-driven algorithms to increase social activity? At a user level, such algorithms may incre…

2018-02-19abs ↗pdf ↗