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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,982 papers · 148 categories

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105210314419 · Jun 202019922001200920172026
48 results for Transductive Linear Bandits

The paper tackles sequential experimental design for transductive linear bandits.

problem Inferring the maximum of a target vector with limited noisy measurements.
method Introduces a new transductive linear bandit problem and provides instance-dependent lower bounds, an algorithm matching these bounds, and evaluation.
result First non-asymptotic algorithm for linear bandits nearly achieving information theoretic lower bound.

Optimizes pure exploration in linear bandits with a new algorithm.

problem Best-arm identification in linear stochastic bandits.
method Developed the first asymptotically optimal algorithm for fixed-confidence pure exploration in linear bandits.
result Avoids the pitfall of a simple but difficult instance and bypasses the need to solve an optimal design problem.

New algorithm identifies best arm in semiparametric bandits with near optimal efficiency.

problem Fixed-confidence Best Arm Identification in semiparametric bandits with unknown baseline shift.
method Phase-elimination algorithm based on orthogonalized regression design.
result Nearly optimal high-probability sample-complexity upper bound established.

IDS algorithm optimizes sequential decisions in various monitoring settings.

problem Optimizing sequential decisions in complex monitoring scenarios.
method Information-directed sampling (IDS) algorithm for linear partial monitoring.
result IDS achieves nearly worst-case rate optimality in finite-action games.

A new algorithm identifies one of several nearly optimal arms in linear bandits.

problem Identifying one arm that is close to the best arm in linear bandits.
method Developed a procedure to adapt best-arm identification algorithms for ε\varepsilon-best-answer identification in transductive linear stochastic bandits.
result Proposed an asymptotically optimal algorithm for ε\varepsilon-best-answer identification.

Proposes a transductive matrix completion method with calibration for multi-task learning.

problem Improving multi-task learning with multiple related data sources.
method Transductive matrix completion with calibration constraint.
result The proposed algorithm recovers incomplete feature and target matrices with improved results.

We develop a technique for deriving data-dependent error bounds for transductive learning algorithms based on transductive Rademacher complexity. Our technique is based on a novel general error bound for transduction in terms of transductive Rademacher complexity, together with a novel bounding technique for Rademacher…

2014-01-15abs ↗pdf ↗

The paper establishes bounds for transductive learning using information theory.

problem Transductive learning generalization gap control.
method Information theory, PAC-Bayes, mutual information, conditional mutual information, different information measures.
result Established transductive information-theoretic and PAC-Bayesian bounds.

Paper solves stochastic contextual linear bandits using linear bandit algorithms.

problem Stochastic contextual linear bandits with unknown context distribution.
method Establishes a reduction framework to convert to linear bandit problems.
result Achieves nearly optimal regret bound of O(dTlogT)O(d\sqrt{T\log T}).

The paper finds a fundamental trade-off between confidence and efficiency in transductive conformal prediction.

problem The challenge is to balance confidence and efficiency in predicting multiple data points.
method The authors derive a strict finite-sample bound and introduce a practical algorithm to approach this bound.
result Any non-trivial confidence level leads to exponential growth in prediction set size, with a linear scaling in the number of samples.

Transductive learning considers a training set of mm labeled samples and a test set of uu unlabeled samples, with the goal of best labeling that particular test set. Conversely, inductive learning considers a training set of mm labeled samples drawn iid from P(X,Y)P(X,Y), with the goal of best labeling any future sample…

2016-02-09abs ↗pdf ↗

Extractive compression is a challenging natural language processing problem. This work contributes by formulating neural extractive compression as a parse tree transduction problem, rather than a sequence transduction task. Motivated by this, we introduce a deep neural model for learning structure-to-substructure tree …

2018-09-24abs ↗pdf ↗

A game-theoretic approach for unsupervised domain adaptation.

problem Assigning labels to unlabeled instances in a target domain using labeled instances from a source domain.
method Graph transduction games (GTG) for iterative algorithm.
result Guaranteed termination to a Nash equilibrium, corresponding to consistent labeling.

Paper tackles LDP bandits learning with improved results and sub-linear regret.

problem Contextual bandits learning with LDP privacy constraints.
method Simple black-box reduction frameworks for context-free bandits, extended to GLB.
result First result for BCO with multi-point feedback under LDP, sub-linear regret for GLB.

First robust bandit algorithm for contextual bandits with sub-linear regret.

problem Vulnerability of linear contextual bandit algorithms to adversarial attacks.
method Proposes a robust bandit algorithm for stochastic linear contextual bandits under fully adaptive and omniscient attacks.
result Sub-linear regret under various attacks without requiring attack information.

Proposes a framework for compositional generalization in language models.

problem Lack of compositional generalization in neural networks compared to humans.
method Introduces Generalized Grammar Rules (GGRs) for transduction tasks, formalizing symmetry-based constraints.
result Framework enables models to generalize compositionally, similar to human learning.

Many machine learning tasks can be expressed as the transformation---or \emph{transduction}---of input sequences into output sequences: speech recognition, machine translation, protein secondary structure prediction and text-to-speech to name but a few. One of the key challenges in sequence transduction is learning to …

2012-11-14abs ↗pdf ↗

Study non-linear combinatorial bandits with polynomial rewards, finding significant differences from linear cases.

problem Adversarial combinatorial bandits with general non-linear reward functions.
method Extending existing work on adversarial linear combinatorial bandits, analyzing minimax optimal regret for polynomial and non-polynomial reward functions.
result Minimax optimal regret bounds for adversarial combinatorial bandits with general non-linear reward functions.

Unified approach for non-stationary linear bandits with dynamic regret.

problem Non-stationary linear bandits with round-specific feasible actions and drifting reward models.
method Unified misspecification-reduction viewpoint, restarting algorithms with misspecification-dependent regret guarantees.
result Optimal \(T^{2/3}P_T^{1/3}\) dynamic-regret dependence for both linear bandits and contextual linear bandits.

Bayesian bandit algorithms with approximate inference improve regret bounds in stochastic linear bandits.

problem Theoretical justification for Bayesian bandit algorithms with approximate inference in stochastic linear bandits.
method Proposed a theoretical framework to analyze approximate inference impact and conducted frequentist regret analysis on LinTS and LinBUCB.
result LinTS and LinBUCB preserve their original regret upper bounds with larger constant terms in approximate inference settings.

GCL-LRR improves node classification in noisy graphs.

problem Noise in real-world graph data impairs GNNs' effectiveness.
method Two-stage transductive learning with low-rank regularization and attention.
result Improved node classification performance in noisy graphs.

Study shows transductive learning is equivalent to PAC learning for most natural loss functions.

problem Understanding the relationship between transductive and PAC learning models.
method Extending existing results and developing new techniques to analyze the equivalence of the two models.
result Transductive learning is essentially equivalent to PAC learning for realizable learning with most natural loss functions.

A new algorithm improves stochastic linear bandit performance using residual bootstrap.

problem Improving performance in stochastic linear bandit problems.
method Residual bootstrap exploration to estimate mean reward and pull the arm with the highest estimate.
result Proposed algorithm exttt{LinReBoot} achieves high-probability sub-linear regret under mild conditions.

New approach reduces unconstrained linear bandits to simpler optimization problems.

problem Unconstrained linear bandits problem.
method Perturbation-based approach combined with comparator-adaptive OLO algorithms.
result First high-probability guarantees for both static and dynamic regret in unconstrained linear bandits.

This paper achieves optimal regret bounds for locally private linear contextual bandit.

problem Designing locally private linear contextual bandit algorithms with optimal regret bounds.
method New algorithmic and analytical ideas, including mean absolute deviation analysis and layered principal component regression.
result Achieves an ildeO(T) ilde O(\sqrt{T}) regret upper bound for locally private linear contextual bandit.

The paper surveys recent extensions of the Long-Short Term Memory networks to handle tree structures from the perspective of learning non-trivial forms of isomorph structured transductions. It provides a discussion of modern TreeLSTM models, showing the effect of the bias induced by the direction of tree processing. An…

2019-02-05abs ↗pdf ↗

New algorithm for identifying best drug arm in generalized linear bandits.

problem Identifying the best drug arm in drug design with minimal trials.
method Proposes an algorithm for best-arm identification in generalized linear bandits, providing theoretical guarantees and simulations.
result First algorithm for best-arm identification in generalized linear bandits with theoretical guarantees.

Randomized exploration in linear bandits achieves optimal regret bounds.

problem Optimizing exploration in high-dimensional linear bandit problems.
method Analysis of Thompson sampling without forced optimism.
result Randomized exploration algorithms achieve an O(dnlog(n))O(d\sqrt{n} \log(n)) regret bound in smooth, strongly convex action spaces.

OSOM solves multi-armed and linear contextual bandits efficiently.

problem Simultaneously optimal algorithm for multi-armed and linear contextual bandits.
method Design of a single computationally efficient algorithm that adapts to both regimes.
result Simultaneously optimal regret rates in both simple multi-armed and linear contextual bandits.

Algorithm balances online and offline data for linear bandits.

problem Online learning with an offline dataset in linear bandits.
method Proposes a linear bandit algorithm that uses offline data early and increasingly favors exploration as the horizon grows.
result Establishes regret bounds showing competitive performance with both purely online and offline solutions.

A new algorithm for conversational recommendation systems using dueling bandits in GLMs.

problem Limited user feedback in existing conversational bandit methods.
method Integrates dueling bandits with relative feedback in generalized linear models.
result Theoretical and empirical validation of ConDuel's efficacy.

Modified Meta-TS for linear contextual bandits reduces regret.

problem Optimizing decision-making in dynamic environments with context vectors.
method Meta-TSLB algorithm for linear contextual bandits, analyzing Bayes regret.
result Derives an O((m+log(m))nlog(n)) O((m+\log(m))\sqrt{n\log(n)}) bound on Bayes regret.