Inspired by recent work on neural network image generation which rely on backpropagation towards the network inputs, we present a proof-of-concept system for speech texture synthesis and voice conversion based on two mechanisms: approximate inversion of the representation learned by a speech recognition neural network,…
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Pruning of redundant or irrelevant instances of data is a key to every successful solution for pattern recognition. In this paper, we present a novel ranking-selection framework for low-length but highly correlated instances. Instead of working in the low-dimensional instance space, we learn a supervised projection to …
A scattering transform defines a signal representation which is invariant to translations and Lipschitz continuous relatively to deformations. It is implemented with a non-linear convolution network that iterates over wavelet and modulus operators. Lipschitz continuity locally linearizes deformations. Complex classes o…
We present a method for synthesizing a frontal, neutral-expression image of a person's face given an input face photograph. This is achieved by learning to generate facial landmarks and textures from features extracted from a facial-recognition network. Unlike previous approaches, our encoding feature vector is largely…
We investigate the use of Deep Neural Networks for the classification of image datasets where texture features are important for generating class-conditional discriminative representations. To this end, we first derive the size of the feature space for some standard textural features extracted from the input dataset an…
Paper introduces a new distance measure for Gaussian Mixture Models.
Acoustic scene classification is the task of identifying the scene from which the audio signal is recorded. Convolutional neural network (CNN) models are widely adopted with proven successes in acoustic scene classification. However, there is little insight on how an audio scene is perceived in CNN, as what have been d…
Paper proposes TBSD for efficient anomaly detection in textured images.
A new histogram layer improves texture analysis performance.
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN learning. By extending the input noise distribution space from a single vector …
This paper addresses image classification through learning a compact and discriminative dictionary efficiently. Given a structured dictionary with each atom (columns in the dictionary matrix) related to some label, we propose cross-label suppression constraint to enlarge the difference among representations for differe…
Sparsity-based representations have recently led to notable results in various visual recognition tasks. In a separate line of research, Riemannian manifolds have been shown useful for dealing with features and models that do not lie in Euclidean spaces. With the aim of building a bridge between the two realms, we addr…
New VAE models reveal hierarchical visual cortex computations.
We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model. This property follows from using an encoder part which learns a latent representa…
Highly expressive models such as deep neural networks (DNNs) have been widely applied to various applications. However, recent studies show that DNNs are vulnerable to adversarial examples, which are carefully crafted inputs aiming to mislead the predictions. Currently, the majority of these studies have focused on per…
This paper presents a novel framework for generating texture mosaics with convolutional neural networks. Our method is called GANosaic and performs optimization in the latent noise space of a generative texture model, which allows the transformation of a content image into a mosaic exhibiting the visual properties of t…
This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of dimensions. We call this technique Periodic Spatial GAN (PSGAN). The PSGAN has sev…
We investigate the robustness properties of ResNeXt class image recognition models trained with billion scale weakly supervised data (ResNeXt WSL models). These models, recently made public by Facebook AI, were trained with ~1B images from Instagram and fine-tuned on ImageNet. We show that these models display an unpre…
In this paper, we consider the problem of fast and efficient indexing techniques for sequences evolving in non-Euclidean spaces. This problem has several applications in the areas of human activity analysis, where there is a need to perform fast search, and recognition in very high dimensional spaces. The problem is ma…
We attempt to interpret how adversarially trained convolutional neural networks (AT-CNNs) recognize objects. We design systematic approaches to interpret AT-CNNs in both qualitative and quantitative ways and compare them with normally trained models. Surprisingly, we find that adversarial training alleviates the textur…
GOTEX synthesizes textures by optimizing feature distributions using optimal transport.
Improves CNN robustness by reducing texture bias.
We apply the spike-and-slab Restricted Boltzmann Machine (ssRBM) to texture modeling. The ssRBM with tiled-convolution weight sharing (TssRBM) achieves or surpasses the state-of-the-art on texture synthesis and inpainting by parametric models. We also develop a novel RBM model with a spike-and-slab visible layer and bi…
Improved texture synthesis using wavelet-based statistics with rectifier non-linearity.
Currently, Markov-Gibbs random field (MGRF) image models which include high-order interactions are almost always built by modelling responses of a stack of local linear filters. Actual interaction structure is specified implicitly by the filter coefficients. In contrast, we learn an explicit high-order MGRF structure b…
Model for directed synthesis of audio textures using multi-scale RNNs.
Topological data analysis offers a rich source of valuable information to study vision problems. Yet, so far we lack a theoretically sound connection to popular kernel-based learning techniques, such as kernel SVMs or kernel PCA. In this work, we establish such a connection by designing a multi-scale kernel for persist…
Convolutional Neural Networks (CNNs) are commonly thought to recognise objects by learning increasingly complex representations of object shapes. Some recent studies suggest a more important role of image textures. We here put these conflicting hypotheses to a quantitative test by evaluating CNNs and human observers on…
Advanced video classification systems decode video frames to derive the necessary texture and motion representations for ingestion and analysis by spatio-temporal deep convolutional neural networks (CNNs). However, when considering visual Internet-of-Things applications, surveillance systems and semantic crawlers of la…
Accurate image classification given small amounts of labelled data (few-shot classification) remains an open problem in computer vision. In this work we examine how the known texture bias of Convolutional Neural Networks (CNNs) affects few-shot classification performance. Although texture bias can help in standard imag…
Study identifies COVID-19 pneumonia from chest X-rays.
The Hopf fibration has inspired any number of geometric structures in physical systems, in particular in chiral liquid crystalline materials. Because the Hopf fibration lives on the three sphere, , some method of projection or distortion must be employed to realize textures in flat space. Here, we explore…
Enhanced rotation prediction improves SSL models by capturing both shape and texture information.
Imaging techniques are essential tools for inquiring a number of properties from different materials. Liquid crystals are often investigated via optical and image processing methods. In spite of that, considerably less attention has been paid to the problem of extracting physical properties of liquid crystals directly …
In this article we consider macrocanonical models for texture synthesis. In these models samples are generated given an input texture image and a set of features which should be matched in expectation. It is known that if the images are quantized, macrocanonical models are given by Gibbs measures, using the maximum ent…
Single image super-resolution is the task of inferring a high-resolution image from a single low-resolution input. Traditionally, the performance of algorithms for this task is measured using pixel-wise reconstruction measures such as peak signal-to-noise ratio (PSNR) which have been shown to correlate poorly with the …
Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new generative model, Visual Object Networks (VON), synthesizing natural images of o…
This work improves texture segmentation by automatically tuning hyperparameters for Total-Variation.
Early diagnosis of interstitial lung diseases is crucial for their treatment, but even experienced physicians find it difficult, as their clinical manifestations are similar. In order to assist with the diagnosis, computer-aided diagnosis (CAD) systems have been developed. These commonly rely on a fixed scale classifie…
The distribution is able to characterize different regions in monopolarized SAR imagery. It is indexed by three parameters: the number of looks (which can be estimated in the whole image), a scale parameter and a texture parameter. This paper presents a new proposal for feature extraction and region d…
Convolutional networks outperform shallow classifiers on certain tasks due to hierarchical structure.
Topological data analysis (TDA) has emerged as one of the most promising techniques to reconstruct the unknown shapes of high-dimensional spaces from observed data samples. TDA, thus, yields key shape descriptors in the form of persistent topological features that can be used for any supervised or unsupervised learning…
Recent advances suggest that a wide range of computer vision problems can be addressed more appropriately by considering non-Euclidean geometry. This paper tackles the problem of sparse coding and dictionary learning in the space of symmetric positive definite matrices, which form a Riemannian manifold. With the aid of…
Theory of packing diabolic domains in liquid crystals.
Soil texture is important for many environmental processes. In this paper, we study the classification of soil texture based on hyperspectral data. We develop and implement three 1-dimensional (1D) convolutional neural networks (CNN): the LucasCNN, the LucasResNet which contains an identity block as residual network, a…
Quantitative CT predicts ILD patterns and prognosis.
We first, introduce a deep learning based framework named as DeepIrisNet2 for visible spectrum and NIR Iris representation. The framework can work without classical iris normalization step or very accurate iris segmentation; allowing to work under non-ideal situation. The framework contains spatial transformer layers t…
Deep learning extracts terrain texture covariates for geostatistical modeling.