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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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14284155 · Feb 202019922001200920172026
48 results for Text-Based Games

We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like state tracking and reward assignment. It comes with a curated list of games whose …

2018-06-29abs ↗pdf ↗

To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter, i.e., learning to act optimally when valid actions are known in advance. In thi…

2018-12-03abs ↗pdf ↗

Q*BERT learns to navigate text-based games by building a knowledge graph.

problem Text-based games have bottlenecks that standard RL agents struggle to overcome.
method Q*BERT learns a knowledge graph and uses intrinsic motivation to detect and overcome bottlenecks.
result Q*BERT outperforms state-of-the-art agents in text games, including Zork.

Study shows text-based news veracity models don't generalize across U.S. and U.K.

problem Generalizability of text-based news veracity detection models across countries.
method Testing news veracity models on U.S. and U.K. news data.
result Text-based classifiers perform poorly when trained on one country's news data and tested on another.

RecoBERT uses a language model to recommend items from catalogs.

problem Harnessing language models for text-based item recommendations.
method RecoBERT is a BERT-based approach that learns specialized language models for item recommendations without requiring labeled data.
result RecoBERT outperforms other techniques in inferring item similarities from textual catalogs.

This thesis evaluates text-based vs audio-based classification of mental health interviews.

problem Classifying psychiatric illness using text-based methods.
method Design and evaluate a text classification network on mental health interviews, using belabBERT.
result Text-based classification is a strong alternative to audio-based methods.

New text as data techniques offer a great promise: the ability to inductively discover measures that are useful for testing social science theories of interest from large collections of text. We introduce a conceptual framework for making causal inferences with discovered measures as a treatment or outcome. Our framewo…

2018-02-06abs ↗pdf ↗

Paper tackles treatment leakage in text-based causal inference, proposing methods to mitigate bias.

problem Treatment leakage in text-as-confounder applications introduces bias in causal estimates.
method Formal definitions, four text distillation methods (passage removal, classification, salient feature removal, nullspace projection).
result Moderate distillation optimally balances bias reduction against confounder retention.

MoleculeSTM learns from molecule structures and texts for better drug design.

problem Lack of integration between chemical structures and textual knowledge in AI drug discovery.
method Jointly learns chemical structures and texts via contrastive learning, using a large dataset.
result MoleculeSTM achieves state-of-the-art performance in zero-shot tasks like structure-text retrieval and molecule editing.

Study improves cryptocurrency price prediction using unlabeled text data.

problem Predicting cryptocurrency returns from unlabelled text data.
method Introduced weak learning approach to finetune BERT on unlabeled text data.
result Finetuning pretrained NLP models with weak labels enhances forecast accuracy.

Simplified image clustering achieves competitive results without text-based embeddings.

problem Complexity and resource requirements of state-of-the-art clustering methods.
method SCP: trains a small cluster head using pre-trained vision model features and positive data pairs.
result SCP achieves highly competitive performance on various benchmark datasets.

We have applied the Zipf method to extract the ζζ' exponent for seven financial indices (DAX, FTSE; DJIA, NASDAQ, S&P500; Hang-Seng and Nikkei 225), after having translated the signals into a text based on two letters. We follow considerations based on the signal Hurst exponent and the notion of a time dependent Zipf …

2002-10-22abs ↗pdf ↗

SWIFT learns intrinsic rewards from LLM hidden states for efficient best-of-N sampling.

problem Efficiency and scalability of reward models for LLMs.
method SWIFT (Simple Weighted Intrinsic Feedback Technique) learns a reward function directly from LLM hidden states.
result SWIFT outperforms existing baselines by 12.7% on MATH dataset while using less than 0.005% of their parameters.

NegToMe uses images to guide text-based models away from unwanted visual elements.

problem Insufficient text-based adversarial guidance for complex visual concepts.
method Negative token merging (NegToMe) using visual features from reference images.
result Significantly enhances output diversity and reduces visual similarity to copyrighted content.

App classification is useful in a number of applications such as adding apps to an app store or building a user model based on the installed apps. Presently there are a number of existing methods to classify apps based on a given taxonomy on the basis of their text metadata. However, text based methods for app classifi…

2019-12-16abs ↗pdf ↗

Paper presents content-based models for game recommendation in cold start scenarios.

problem Cold start problem in game recommendation where new games and players have no historical data.
method Uses survey data to develop content-based interaction models that generalize to new games, players, and both.
result Content models outperform collaborative filtering in predicting new interactions.

The group affect or emotion in an image of people can be inferred by extracting features about both the people in the picture and the overall makeup of the scene. The state-of-the-art on this problem investigates a combination of facial features, scene extraction and even audio tonality. This paper combines three addit…

2018-03-13abs ↗pdf ↗

Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical…

2015-05-06abs ↗pdf ↗

IGGP learns game rules from varying quality game play, finding no overall trend.

problem Learn game rules from varying quality game play.
method Used Sancho's intelligent game traces and ILP systems (Metagol, Aleph, ILASP) to induce game rules from traces of varying quality and volume.
result No overall trend in accuracy of learned game rules from varying quality and volume of training data.

Pruning is one of the most effective model reduction techniques. Deep networks require massive computation and such models need to be compressed to bring them on edge devices. Most existing pruning techniques are focused on vision-based models like convolutional networks, while text-based models are still evolving. The…

2019-09-10abs ↗pdf ↗

We introduce a topological combinatorial game called the Region Smoothing Swap Game. The game is played on a game board derived from the connected shadow of a link diagram on a (possibly non-orientable) surface by smoothing at crossings. Moves in the game are performed on regions of the diagram and can switch the direc…

2019-09-26abs ↗pdf ↗

The existence of stationary Markov perfect equilibria in stochastic games is shown under a general condition called "(decomposable) coarser transition kernels". This result covers various earlier existence results on correlated equilibria, noisy stochastic games, stochastic games with finite actions and state-independe…

2013-11-07abs ↗pdf ↗

Combinatorial two-player games have recently been applied to knot theory. Examples of this include the Knotting-Unknotting Game and the Region Unknotting Game, both of which are played on knot shadows. These are turn-based games played by two players, where each player has a separate goal to achieve in order to win the…

2018-07-29abs ↗pdf ↗

We start briefly surveying research on optimal stopping games since their introduction by E.B.Dynkin more than 40 years ago. Recent renewed interest to dynkin's games is due, in particular, to the study of Israeli (game) options introduced in 2000. We discuss the work on these options and related derivative securities …

2012-09-09abs ↗pdf ↗

Educational game on crypto investment helps students grasp macroeconomics.

problem Weak connections between microeconomic decision-making and macroeconomic concepts in classroom games.
method Design and study of an educational game on cryptocurrency investment.
result Engages students in understanding macroeconomics through incentivized individual investment decisions.

Study earnings calls to predict stock price movements, finding them more predictive than traditional data.

problem Improving investment decisions by analyzing earnings calls for stock price predictions.
method Graph Neural Network based approach to process and analyze earnings call transcripts.
result Earnings call transcripts are more predictive of stock price movements than traditional hard data.