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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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3.4%6.8%10.2%13.6% · May 201619922001200920172026
48 results for Stochastic games

The existence of stationary Markov perfect equilibria in stochastic games is shown under a general condition called "(decomposable) coarser transition kernels". This result covers various earlier existence results on correlated equilibria, noisy stochastic games, stochastic games with finite actions and state-independe…

2013-11-07abs ↗pdf ↗

Novel approach to Nash equilibrium in mean-field stochastic games with operator resolvents.

problem Finding Nash equilibrium in mean-field stochastic games with mean-field interaction.
method Proposed a novel approach to derive Nash equilibrium semi-explicitly using operator resolvents and stochastic Fredholm equations.
result Equilibrium of the NN-player game converges to mean-field equilibrium, and ε\varepsilon-Nash equilibrium derived as a by-product.

Deep Q-Learning method for Nash equilibria in stochastic games.

problem Model-free learning for multi-agent stochastic games, especially for general-sum games.
method Data-efficient Deep-Q-learning using local linear-quadratic expansion parametrized by deep neural networks.
result The algorithm learns optimal actions for stochastic games without experiencing all state-action pairs.

The paper solves investment problems with uncertain factors using game theory.

problem Optimal forward investment in an incomplete market with model uncertainty.
method Combining stochastic differential games and ergodic BSDE approach.
result Representation of robust forward performance processes in factor form.

Deep fictitious play converges to Nash equilibrium in stochastic differential games.

problem Finding Nash equilibrium in large stochastic differential games.
method Decouples the game into sub-optimization problems and solves each player's optimal strategy with deep BSDE method.
result Deep fictitious play converges to the true Nash equilibrium.

In this paper we propose and analyze a class of NN-player stochastic games that include finite fuel stochastic games as a special case. We first derive sufficient conditions for the Nash equilibrium (NE) in the form of a verification theorem. The associated Quasi-Variational-Inequalities include an essential game comp…

2018-09-10abs ↗pdf ↗

Algorithm learns Nash equilibria in stochastic games using entropy-regularized policies.

problem Learning Nash equilibria in zero-sum stochastic games is computationally expensive.
method Entropy-regularized soft policies for Q-function updates.
result Algorithm converges to Nash equilibrium under certain conditions.

Paper proves existence and uniqueness of solutions to nonlocal systems, generalizing stochastic game theory.

problem Time inconsistency in stochastic differential games.
method Proves existence and uniqueness of solutions to nonlocal fully-nonlinear parabolic systems.
result Generalizes stochastic game theory to include time-inconsistent preferences.

Graphon game model simplifies stochastic interactions among agents.

problem Complex interactions among heterogeneous agents in stochastic games.
method Introduced a discrete-time graphon game formulation with a representative player.
result Existence and uniqueness of graphon equilibrium proven with mild assumptions.

This paper studies insurers' robust strategies in a stochastic game with model uncertainty and volatility risk.

problem Model uncertainty and volatility risk in insurers' surplus processes.
method Formulates robust mean-field games with insurers competing based on mean-variance criterion under worst-case scenario.
result Derives semi-closed forms of equilibrium strategies for insurers and mean-field equilibrium, ensuring existence and uniqueness.

Paper studies competitive networks where teams aim to minimize their own objectives, adapting to each other's strategies.

problem Competitive networks where teams have conflicting objectives.
method Proposes diffusion learning algorithms for two classes of network games: zero-sum and non-zero-sum.
result Stability performance of proposed algorithms analyzed and demonstrated through experiments.

Solves a game between brokers and informed traders using stochastic differential equations.

problem Optimizing wealth in a game between brokers and informed traders with private signals.
method Closed-form solutions to a mean-field game using forward-backward SDEs.
result Optimal trading strategies for both brokers and informed traders are found.

The paper solves TIC LQ control problems using stochastic differential games.

problem Time-inconsistent linear-quadratic stochastic control problems.
method Stochastic differential games, spike variation approach.
result Achieves Nash equilibrium for TIC problems, demonstrating impact of ambiguity aversion.

A game theory study examines gradual concessions in variable contribution games under uncertainty.

problem Gradualism in contribution games due to free rider effect.
method Stochastic game analysis of variable contribution games, extending Nerlove-Arrow model.
result Equilibrium characterized by regular control strategies leading to gradual concession.

A Q-learning algorithm finds Nash equilibrium in two-player stochastic games efficiently.

problem Finding Nash equilibrium in two-player stochastic games with limited samples.
method Feature-based Q-learning algorithm with accelerated techniques for improved sample efficiency.
result The algorithm finds an ε-optimal strategy with sample size linear to the number of features and time/space complexity independent of game dimensions.

Paper solves discounted stochastic games with near-optimal time and sample complexity.

problem Solving discounted stochastic two-player games with optimal complexity.
method Generalizes Q-learning to two-player strategy computation, overcoming limitations of existing methods.
result Near-optimal εε-strategy computation with polylogarithmic factors in 1γ1 - γ and ε2ε^{-2}.

Deep learning theory for Nash equilibrium in stochastic games.

problem Computing Nash equilibrium in non-zero-sum stochastic differential games.
method Fictitious play applied to deep neural networks for solving NN-player optimization problems.
result Deep learning algorithm converges to open-loop Nash equilibrium under appropriate assumptions.

Two-layer model studies reinsurance contracts and competition between insurer and reinsurers.

problem Modeling and analyzing reinsurance contracts and competition between insurer and reinsurers.
method Two-layer stochastic game model with insurer negotiating with reinsurers, and reinsurers competing for business.
result Existence and uniqueness of equilibrium strategies for the insurer and reinsurers, characterized in semiclosed form.

A new algorithm calculates optimal strategies for two-player zero-sum games.

problem Computing the optimal strategies for two-player zero-sum games.
method Extending successive relaxation to two-player zero-sum games and developing a generalized minimax Q-learning algorithm.
result The proposed algorithm converges and effectively computes optimal strategies.

The paper extends macroscopic market making to stochastic games, revealing properties and solving equations.

problem Price competition among market makers in a stochastic game setting.
method Extension of macroscopic market making framework to stochastic games, introducing multidimensional characteristic equations.
result New well-posedness results for forward-backward stochastic differential equations.

Market impact game analyzed with stochastic parameters using FBSDEs.

problem Analyzing Nash equilibrium in a market impact game with stochastic parameters.
method Characterizes Nash equilibrium using fully coupled FBSDEs and provides conditions for their unique solution.
result Unique Nash equilibrium found and characterized in terms of FBSDEs.

Proves minimax sample complexity for turn-based stochastic games.

problem Proving theoretical guarantees for reinforcement learning in turn-based stochastic games.
method Developing absorbing TBSG and reward perturbation techniques to handle statistical dependence.
result Empirical Nash equilibrium strategy approximates true Nash equilibrium in turn-based stochastic games.

Financial markets are often driven by latent factors which traders cannot observe. Here, we address an algorithmic trading problem with collections of heterogeneous agents who aim to perform optimal execution or statistical arbitrage, where all agents filter the latent states of the world, and their trading actions hav…

2018-03-12abs ↗pdf ↗

Study improves LL^{\infty} estimates and extreme value behavior in stochastic differential games.

problem Analyzing the mean-field limit of diffusive games through master equation.
method Using the Master Equation to approximate state processes and establishing LL^{\infty} estimates for the total error.
result Established NoN o \infty asymptotic behavior of upper order statistics of Nash states, initiating Extreme Value Theory for stochastic differential games.

Game theory models how agents trade in a risky asset considering price impact and a common signal.

problem Modeling how financial agents liquidate assets in a risky market with price impact and a common signal.
method Formulated and solved a multi-player stochastic differential game and mean field game.
result Equilibrium strategies reveal how agents adjust the predictive trading signal to price impact.

Even when confronted with the same data, agents often disagree on a model of the real-world. Here, we address the question of how interacting heterogenous agents, who disagree on what model the real-world follows, optimize their trading actions. The market has latent factors that drive prices, and agents account for th…

2018-10-14abs ↗pdf ↗

Study on games with degenerate diffusion matrices, proving value existence and convergence.

problem Zero-sum games between singular controller and stopper with degenerate diffusion.
method Probabilistic approach using parameterized approximations, convergence analysis.
result Existence of value and optimal stopping times for the game with degenerate dynamics.

We extend the stochastic Perron method to analyze the framework of stochastic target games, in which one player tries to find a strategy such that the state process almost surely reaches a given target no matter which action is chosen by the other player. Within this framework, our method produces a viscosity sub-solut…

2014-08-28abs ↗pdf ↗

In this article we consider a game theoretic approach to the Risk-Sensitive Benchmarked Asset Management problem (RSBAM) of Davis and Lleo \cite{DL}. In particular, we consider a stochastic differential game between two players, namely, the investor who has a power utility while the second player represents the market …

2015-03-05abs ↗pdf ↗

Study of LQ MFGs in infinite-dimensional Hilbert spaces.

problem Mean field games in infinite-dimensional settings with stochastic dynamics.
method Analysis of coupled semilinear infinite-dimensional stochastic evolution equations, development of Nash equilibrium.
result Characterization of unique Nash equilibrium in the limit of many agents.

The paper analyzes trade execution strategies for large traders in a stochastic market environment.

problem Analyzing trade execution strategies in a stochastic market with price impact.
method Formulated a Markov game model and used backward induction method of dynamic programming.
result Explicit closed-form execution strategy at Markov perfect equilibrium.

New convergence guarantees for SGDA and SCO under expected co-coercivity.

problem Solving smooth games with stochastic gradient descent-ascent and consensus optimization.
method Introducing expected co-coercivity and proving convergence guarantees for SGDA and SCO.
result Linear convergence of SGDA and SCO to a neighborhood of the solution with constant step-size, and convergence to the exact solution with stepsize-switching rules.