ReSkill reconciles RL skill creation with policy optimization.
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Human players in professional team sports achieve high level coordination by dynamically choosing complementary skills and executing primitive actions to perform these skills. As a step toward creating intelligent agents with this capability for fully cooperative multi-agent settings, we propose a two-level hierarchica…
Investigates the use of Information Coefficient as a stock selection model performance measure.
The paper presents a method for personalized exercise recommendations that improves learner skill gain.
Triple-GAIL learns from multiple sources to improve imitation learning for complex behaviors.
Job recommendation has traditionally been treated as a filter-based match or as a recommendation based on the features of jobs and candidates as discrete entities. In this paper, we introduce a methodology where we leverage the progression of job selection by candidates using machine learning. Additionally, our recomme…
Background: Virtual reality simulators and machine learning have the potential to augment understanding, assessment and training of psychomotor performance in neurosurgery residents. Objective: This study outlines the first application of machine learning to distinguish "skilled" and "novice" psychomotor performance du…
Framework for lifelong learning using eigentasks to avoid forgetting and transfer knowledge.
AutoFS combines trainers to improve feature selection efficiency and effectiveness.
Three methods detect informed trading on prediction markets, each focusing on different aspects.
Employers actively look for talents having not only specific hard skills but also various soft skills. To analyze the soft skill demands on the job market, it is important to be able to detect soft skill phrases from job advertisements automatically. However, a naive matching of soft skill phrases can lead to false pos…
Bayesian nonparametrics enables dynamic skill discovery from expert data.
Paper learns skill distributions from game outcomes, proving minimax optimality.
We present a novel solution to the problem of simulation-to-real transfer, which builds on recent advances in robot skill decomposition. Rather than focusing on minimizing the simulation-reality gap, we learn a set of diverse policies that are parameterized in a way that makes them easily reusable. This diversity and p…
We introduce the Adaptive Skills, Adaptive Partitions (ASAP) framework that (1) learns skills (i.e., temporally extended actions or options) as well as (2) where to apply them. We believe that both (1) and (2) are necessary for a truly general skill learning framework, which is a key building block needed to scale up t…
Deep reinforcement learning has demonstrated increasing capabilities for continuous control problems, including agents that can move with skill and agility through their environment. An open problem in this setting is that of developing good strategies for integrating or merging policies for multiple skills, where each…
The paper explains how language models acquire complex skills through scaling laws and statistical analysis.
Researchers study how skills are learned in neural networks using physics principles.
The paper examines skill estimation and variance under model misspecification in IRT.
Acquiring new robot motor skills is cumbersome, as learning a skill from scratch and without prior knowledge requires the exploration of a large space of motor configurations. Accordingly, for learning a new task, time could be saved by restricting the parameter search space by initializing it with the solution of a si…
Humans are able to perform a myriad of sophisticated tasks by drawing upon skills acquired through prior experience. For autonomous agents to have this capability, they must be able to extract reusable skills from past experience that can be recombined in new ways for subsequent tasks. Furthermore, when controlling com…
ABC method improves subseasonal weather forecasting by 60-90%.
Simulation-to-real transfer is an important strategy for making reinforcement learning practical with real robots. Successful sim-to-real transfer systems have difficulty producing policies which generalize across tasks, despite training for thousands of hours equivalent real robot time. To address this shortcoming, we…
A planning approach learns skills from interactions, balancing exploration and exploitation.
Random feature maps improve forecasting with cheaper computation.
Spaced repetition is among the most studied learning strategies in the cognitive science literature. It consists in temporally distributing exposure to an information so as to improve long-term memorization. Providing students with an adaptive and personalized distributed practice schedule would benefit more than just …
Integrates skills and world models for efficient task solving and transfer.
New algorithm trains neural nets on simple skills to learn complex tasks faster.
A cognitive model of human learning provides information about skills a learner must acquire to perform accurately in a task domain. Cognitive models of learning are not only of scientific interest, but are also valuable in adaptive online tutoring systems. A more accurate model yields more effective tutoring through b…
Purpose: Manual feedback from senior surgeons observing less experienced trainees is a laborious task that is very expensive, time-consuming and prone to subjectivity. With the number of surgical procedures increasing annually, there is an unprecedented need to provide an accurate, objective and automatic evaluation of…
Sloth predicts LLM performance using latent skills across families.
The automatic and efficient discovery of skills, without supervision, for long-living autonomous agents, remains a challenge of Artificial Intelligence. Intrinsically Motivated Goal Exploration Processes give learning agents a human-inspired mechanism to sequentially select goals to achieve. This approach gives a new p…
Feature selection, which searches for the most representative features in observed data, is critical for health data analysis. Unlike feature extraction, such as PCA and autoencoder based methods, feature selection preserves interpretability, meaning that the selected features provide direct information about certain h…
New methods for skill rating in sports using state-space models.
We introduce a method for constructing skills capable of solving tasks drawn from a distribution of parameterized reinforcement learning problems. The method draws example tasks from a distribution of interest and uses the corresponding learned policies to estimate the topology of the lower-dimensional piecewise-smooth…
Hierarchical reinforcement learning is a promising approach to tackle long-horizon decision-making problems with sparse rewards. Unfortunately, most methods still decouple the lower-level skill acquisition process and the training of a higher level that controls the skills in a new task. Leaving the skills fixed can le…
For robots to coexist with humans in a social world like ours, it is crucial that they possess human-like social interaction skills. Programming a robot to possess such skills is a challenging task. In this paper, we propose a Multimodal Deep Q-Network (MDQN) to enable a robot to learn human-like interaction skills thr…
New method boosts skill learning by encouraging optimistic exploration.
This paper combines and improves probabilistic forecasts of wind speeds using advanced statistical methods.
We consider worker skill estimation for the single-coin Dawid-Skene crowdsourcing model. In practice, skill-estimation is challenging because worker assignments are sparse and irregular due to the arbitrary and uncontrolled availability of workers. We formulate skill estimation as a rank-one correlation-matrix completi…
Conventionally, model-based reinforcement learning (MBRL) aims to learn a global model for the dynamics of the environment. A good model can potentially enable planning algorithms to generate a large variety of behaviors and solve diverse tasks. However, learning an accurate model for complex dynamical systems is diffi…
Multiplayer Online Battle Arena (MOBA) games are among the most played digital games in the world. In these games, teams of players fight against each other in arena environments, and the gameplay is focused on tactical combat. Mastering MOBAs requires extensive practice, as is exemplified in the popular MOBA Defence o…
New method automates asymmetric choice for better skill transfer in reinforcement learning.
The composition of elementary behaviors to solve challenging transfer learning problems is one of the key elements in building intelligent machines. To date, there has been plenty of work on learning task-specific policies or skills but almost no focus on composing necessary, task-agnostic skills to find a solution to …
Acquiring abilities in the absence of a task-oriented reward function is at the frontier of reinforcement learning research. This problem has been studied through the lens of empowerment, which draws a connection between option discovery and information theory. Information-theoretic skill discovery methods have garnere…
Mobile robot navigation in complex and dynamic environments is a challenging but important problem. Reinforcement learning approaches fail to solve these tasks efficiently due to reward sparsities, temporal complexities and high-dimensionality of sensorimotor spaces which are inherent in such problems. We present a nov…
Robots can rapidly acquire new skills from demonstrations. However, during generalisation of skills or transitioning across fundamentally different skills, it is unclear whether the robot has the necessary knowledge to perform the task. Failing to detect missing information often leads to abrupt movements or to collisi…
E-learning systems are capable of providing more adaptive and efficient learning experiences for students than the traditional classroom setting. A key component of such systems is the learning strategy, the algorithm that designs the learning paths for students based on information such as the students' current progre…