Convolutional neural networks (CNNs) are deep learning frameworks which are well-known for their notable performance in classification tasks. Hence, many skeleton-based action recognition and segmentation (SBARS) algorithms benefit from them in their designs. However, a shortcoming of such applications is the general l…
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Paper proposes a new HMM approach for better action recognition.
Proposes a neural network for recognizing 3D skeleton-based interactions.
New graph convolution captures local features on non-Euclidean grids.
DMGNN predicts 3D human motions using adaptive multiscale graphs.
A method to generate long-range human actions by leveraging graph convolutional networks and self-attention.
Paper proposes Roweisposes for 3D action recognition using generalized eigenvalue problem.
Improved action recognition in live videos with hybrid FR-DL method.
SVM with local features improves human action recognition.
Action recognition has attracted increasing attention from RGB input in computer vision partially due to potential applications on somatic simulation and statistics of sport such as virtual tennis game and tennis techniques and tactics analysis by video. Recently, deep learning based methods have achieved promising per…
Representation of human actions as a sequence of human body movements or action attributes enables the development of models for human activity recognition and summarization. We present an extension of the low-rank representation (LRR) model, termed the clustering-aware structure-constrained low-rank representation (CS…
Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group of agents performing the actions or having some interaction. Human activity recog…
Current UAV-recorded datasets are mostly limited to action recognition and object tracking, whereas the gesture signals datasets were mostly recorded in indoor spaces. Currently, there is no outdoor recorded public video dataset for UAV commanding signals. Gesture signals can be effectively used with UAVs by leveraging…
Inspired by the observation that humans are able to process videos efficiently by only paying attention where and when it is needed, we propose an interpretable and easy plug-in spatial-temporal attention mechanism for video action recognition. For spatial attention, we learn a saliency mask to allow the model to focus…
We build CSI-Net, a unified Deep Neural Network~(DNN), to learn the representation of WiFi signals. Using CSI-Net, we jointly solved two body characterization problems: biometrics estimation (including body fat, muscle, water, and bone rates) and person recognition. We also demonstrated the application of CSI-Net on tw…
Path signatures adapted for Lie groups improve action recognition in computer vision.
We introduce an approach based on moving frames for polygon recognition and symmetry detection. We present detailed algorithms for recognition of polygons modulo the special Euclidean, Euclidean, equi-affine, skewed-affine and similarity Lie groups, and explain the procedure for a generic Lie group. The time complexity…
ESE-FN improves elderly activity recognition accuracy.
With the rapid development of social media sharing, people often need to manage the growing volume of multimedia data such as large scale video classification and annotation, especially to organize those videos containing human activities. Recently, manifold regularized semi-supervised learning (SSL), which explores th…
In this paper, we examined the zero-shot activity recognition task with the usage of videos. We introduce an auto-encoder based model to construct a multimodal joint embedding space between the visual and textual manifolds. On the visual side, we used activity videos and a state-of-the-art 3D convolutional action recog…
Image understanding using deep convolutional network has reached human-level performance, yet a closely related problem of video understanding especially, action recognition has not reached the requisite level of maturity. We combine multi-kernels based support-vector-machines (SVM) with a multi-stream deep convolution…
In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position data. However, how to extract the motion features for representing the dynamics of a…
Recurrent Neural Networks (RNNs) are powerful sequence modeling tools. However, when dealing with high dimensional inputs, the training of RNNs becomes computational expensive due to the large number of model parameters. This hinders RNNs from solving many important computer vision tasks, such as Action Recognition in …
In this project, we created a database with two types of annotations used in the emotion recognition domain : Action Units and Valence Arousal to try to achieve better results than with only one model. The originality of the approach is also based on the type of architecture used to perform the prediction of the emotio…
Limited annotated data available for the recognition of facial expression and action units embarrasses the training of deep networks, which can learn disentangled invariant features. However, a linear model with just several parameters normally is not demanding in terms of training data. In this paper, we propose an el…
We compute the quotient of the self-duality equation for conformal metrics by the action of the diffeomorphism group. We also determine Hilbert polynomial, counting the number of independent scalar differential invariants depending on the jet-order, and the corresponding Poincaré function. We describe the field of rati…
Designs neural networks on matrix manifolds for improved performance in tasks like human action recognition.
Complex activity recognition is challenging due to the inherent uncertainty and diversity of performing a complex activity. Normally, each instance of a complex activity has its own configuration of atomic actions and their temporal dependencies. We propose in this paper an atomic action-based Bayesian model that const…
The paper analyzes sports commentary to automatically recognize events and extract insights.
We address the problem of bootstrapping language acquisition for an artificial system similarly to what is observed in experiments with human infants. Our method works by associating meanings to words in manipulation tasks, as a robot interacts with objects and listens to verbal descriptions of the interactions. The mo…
New feature representation improves HAR model accuracy.
A textbook on machine learning explaining patterns, predictions, and actions.
We compute the Hilbert polynomial and the Poincare function counting the number of fixed jet-order differential invariants of conformal metric structures modulo local diffeomorphisms, and we describe the field of rational differential invariants separating generic orbits of the diffeomorphism pseudogroup action. This r…
In this paper, we present an approach for identification of actions within depth action videos. First, we process the video to get motion history images (MHIs) and static history images (SHIs) corresponding to an action video based on the use of 3D Motion Trail Model (3DMTM). We then characterize the action video by ex…
Over the past decade, multivariate time series classification has received great attention. We propose transforming the existing univariate time series classification models, the Long Short Term Memory Fully Convolutional Network (LSTM-FCN) and Attention LSTM-FCN (ALSTM-FCN), into a multivariate time series classificat…
Sparsity-based representations have recently led to notable results in various visual recognition tasks. In a separate line of research, Riemannian manifolds have been shown useful for dealing with features and models that do not lie in Euclidean spaces. With the aim of building a bridge between the two realms, we addr…
We propose a framework that learns a representation transferable across different domains and tasks in a label efficient manner. Our approach battles domain shift with a domain adversarial loss, and generalizes the embedding to novel task using a metric learning-based approach. Our model is simultaneously optimized on …
Action detection and recognition tasks have been the target of much focus in the computer vision community due to their many applications, namely, security, robotics and recommendation systems. Recently, datasets like AVA, provide multi-person, multi-label, spatiotemporal action detection and recognition challenges. Be…
In the few-shot scenario, a learner must effectively generalize to unseen classes given a small support set of labeled examples. While a relatively large amount of research has gone into few-shot learning for image classification, little work has been done on few-shot video classification. In this work, we address the …
This paper addresses image classification through learning a compact and discriminative dictionary efficiently. Given a structured dictionary with each atom (columns in the dictionary matrix) related to some label, we propose cross-label suppression constraint to enlarge the difference among representations for differe…
In this paper, we propose an active perception method for recognizing object categories based on the multimodal hierarchical Dirichlet process (MHDP). The MHDP enables a robot to form object categories using multimodal information, e.g., visual, auditory, and haptic information, which can be observed by performing acti…
Convolutional neural networks have been extremely successful in the image recognition domain because they ensure equivariance to translations. There have been many recent attempts to generalize this framework to other domains, including graphs and data lying on manifolds. In this paper we give a rigorous, theoretical t…
Multimodal fusion frameworks for Human Action Recognition (HAR) using depth and inertial sensor data have been proposed over the years. In most of the existing works, fusion is performed at a single level (feature level or decision level), missing the opportunity to fuse rich mid-level features necessary for better cla…
Dictionary learning algorithms have been successfully used for both reconstructive and discriminative tasks, where an input signal is represented with a sparse linear combination of dictionary atoms. While these methods are mostly developed for single-modality scenarios, recent studies have demonstrated the advantages …
Recognising human activities from streaming videos poses unique challenges to learning algorithms: predictive models need to be scalable, incrementally trainable, and must remain bounded in size even when the data stream is arbitrarily long. Furthermore, as parameter tuning is problematic in a streaming setting, suitab…
Avaya Conversational Intelligence(ACI) is an end-to-end, cloud-based solution for real-time Spoken Language Understanding for call centers. It combines large vocabulary, real-time speech recognition, transcript refinement, and entity and intent recognition in order to convert live audio into a rich, actionable stream o…
Patient pain can be detected highly reliably from facial expressions using a set of facial muscle-based action units (AUs) defined by the Facial Action Coding System (FACS). A key characteristic of facial expression of pain is the simultaneous occurrence of pain-related AU combinations, whose automated detection would …
Recurrent neural networks (RNNs) are omnipresent in sequence modeling tasks. Practical models usually consist of several layers of hundreds or thousands of neurons which are fully connected. This places a heavy computational and memory burden on hardware, restricting adoption in practical low-cost and low-power devices…