PeL separates sensory interface optimization from decision learning.
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In spite of the amazing results obtained by deep learning in many applications, a real intelligent behavior of an agent acting in a complex environment is likely to require some kind of higher-level symbolic inference. Therefore, there is a clear need for the definition of a general and tight integration between low-le…
Deep learning, computational neuroscience, and cognitive science have overlapping goals related to understanding intelligence such that perception and behaviour can be simulated in computational systems. In neuroimaging, machine learning methods have been used to test computational models of sensory information process…
Agents acting in the natural world aim at selecting appropriate actions based on noisy and partial sensory observations. Many behaviors leading to decision mak- ing and action selection in a closed loop setting are naturally phrased within a control theoretic framework. Within the framework of optimal Control Theory, o…
New method decomposes sensory information from neurons into specific stimuli and features.
We consider a scenario where the aim of a group of agents is to perform the optimal coverage of a region according to a sensory function. In particular, centroidal Voronoi partitions have to be computed. The difficulty of the task is that the sensory function is unknown and has to be reconstructed on line from noisy me…
Brain computer interfaces (BCI) enable direct communication with a computer, using neural activity as the control signal. This neural signal is generally chosen from a variety of well-studied electroencephalogram (EEG) signals. For a given BCI paradigm, feature extractors and classifiers are tailored to the distinct ch…
No real-world reward function is perfect. Sensory errors and software bugs may result in RL agents observing higher (or lower) rewards than they should. For example, a reinforcement learning agent may prefer states where a sensory error gives it the maximum reward, but where the true reward is actually small. We formal…
Objects are represented in sensory systems by continuous manifolds due to sensitivity of neuronal responses to changes in physical features such as location, orientation, and intensity. What makes certain sensory representations better suited for invariant decoding of objects by downstream networks? We present a theory…
Algorithm balances learning and coverage for multi-robots over unknown fields.
Large language models predict human sensory judgments across multiple modalities.
The paper develops models to understand sensory coding and cortical topography.
Study shows diffused interface flows to single diffused balls over time.
Perception of artificial agents is one the grand challenges of AI research. Deep Learning and data-driven approaches are successful on constrained problems where perception can be learned using supervision, but do not scale to open-worlds. In such case, for autonomous embodied agents with first-person sensors, percepti…
Deep reinforcement learning (DRL) has shown incredible performance in learning various tasks to the human level. However, unlike human perception, current DRL models connect the entire low-level sensory input to the state-action values rather than exploiting the relationship between and among entities that constitute t…
Unsupervised learning requiring only raw data is not only a fundamental function of the cerebral cortex, but also a foundation for a next generation of artificial neural networks. However, a unified theoretical framework to treat sensory inputs, synapses and neural activity together is still lacking. The computational …
Deep active inference learns policies from sensory inputs.
New interface explains contextual bandits to non-experts.
This paper introduces the probabilistic module interface, which allows encapsulation of complex probabilistic models with latent variables alongside custom stochastic approximate inference machinery, and provides a platform-agnostic abstraction barrier separating the model internals from the host probabilistic inferenc…
We consider the regularity of an interface between two incompressible and inviscid fluids flows in the presence of surface tension. We obtain local in time estimates on the interface in and the velocity fields in . These estimates are obtained using geometric considerations which show th…
Deep model learns protein interfaces from high-order interactions.
Study boundary behavior of limit interfaces in Riemannian manifolds without convexity assumptions.
Graph Convolutional Networks improve prosthetic sensation interpretation.
Study on the regularity of -Gauss curvature flow near flat interfaces.
Analytic patch trees reveal new geometric structures and dimension fields.
Constellation learns group-level visual relationships for abstract reasoning.
Diffuse interface methods have recently been introduced for the task of semi-supervised learning. The underlying model is well-known in materials science but was extended to graphs using a Ginzburg--Landau functional and the graph Laplacian. We here generalize the previously proposed model by a non-smooth potential fun…
Common models for two-phase lipid bilayer membranes are based on an energy that consists of an elastic term for each lipid phase and a line energy at interfaces. Although such an energy controls only the length of interfaces, the membrane surface is usually assumed to be at least across phase boundaries. We consi…
Sensor fusion has wide applications in many domains including health care and autonomous systems. While the advent of deep learning has enabled promising multi-modal fusion of high-level features and end-to-end sensor fusion solutions, existing deep learning based sensor fusion techniques including deep gating architec…
This paper uses bandit algorithms to reduce the cost of user interface experimentation in online retail.
We present sktime -- a new scikit-learn compatible Python library with a unified interface for machine learning with time series. Time series data gives rise to various distinct but closely related learning tasks, such as forecasting and time series classification, many of which can be solved by reducing them to relate…
User interfaces provide an interactive window between physical and virtual environments. A new concept in the field of human-computer interaction is a soft user interface; a compliant surface that facilitates touch interaction through deformation. Despite the potential of these interfaces, they currently lack a signal …
Study on evolving interfaces with complex curvature and density effects.
An increasing number of sensors on mobile, Internet of things (IoT), and wearable devices generate time-series measurements of physical activities. Though access to the sensory data is critical to the success of many beneficial applications such as health monitoring or activity recognition, a wide range of potentially …
Study on liquid-vapor interfaces in stable equilibrium without assuming prior regularity.
In this paper, we consider multi-valued graphs with a prescribed real analytic interface that minimize the Dirichlet energy. Such objects arise as a linearized model of area minimizing currents with real analytic boundaries and our main result is that their singular set is discrete in 2 dimensions. This confirms (and p…
We propose a deep learning strategy to estimate the mean curvature of two-dimensional implicit interfaces in the level-set method. Our approach is based on fitting feed-forward neural networks to synthetic data sets constructed from circular interfaces immersed in uniform grids of various resolutions. These multilayer …
We analyse perception and memory, using mathematical models for knowledge graphs and tensors, to gain insights into the corresponding functionalities of the human mind. Our discussion is based on the concept of propositional sentences consisting of \textit{subject-predicate-object} (SPO) triples for expressing elementa…
New algorithm allows IGL to work with action-inclusive feedback.
Objective: A variety of pattern analysis techniques for model training in brain interfaces exploit neural feature dimensionality reduction based on feature ranking and selection heuristics. In the light of broad evidence demonstrating the potential sub-optimality of ranking based feature selection by any criterion, we …
This work investigates how a naive agent can acquire its own body image in a self-supervised way, based on the predictability of its sensorimotor experience. Our working hypothesis is that, due to its temporal stability, an agent's body produces more consistent sensory experiences than the environment, which exhibits a…
We propose that a simple, Lagrangian 2d duality interface between the 3d XYZ model and 3d SQED can be associated to the simplest triangulated 4-manifold: the 4-simplex. We then begin to flesh out a dictionary between more general triangulated 4-manifolds with boundar…
Brain-Machine Interfaces (BMIs) have recently emerged as a clinically viable option to restore voluntary movements after paralysis. These devices are based on the ability to extract information about movement intent from neural signals recorded using multi-electrode arrays chronically implanted in the motor cortices of…
New AI assistant for power grid operators simplifies complex decision-making.
Study creates web interface to elicit user-preferred metrics.
For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills must handle raw sensory input such as images. In this paper, we propose an algo…
Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the machine to adapt to the users' intentions and preferences. Often, this takes the…
This paper studies nonlinear representation learning dynamics beyond the NTK regime.