We analyze stochastic gradient algorithms for optimizing nonconvex problems. In particular, our goal is to find local minima (second-order stationary points) instead of just finding first-order stationary points which may be some bad unstable saddle points. We show that a simple perturbed version of stochastic recursiv…
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Variance reduction techniques like SVRG provide simple and fast algorithms for optimizing a convex finite-sum objective. For nonconvex objectives, these techniques can also find a first-order stationary point (with small gradient). However, in nonconvex optimization it is often crucial to find a second-order stationary…
New method finds stationary points in bilevel optimization problems.
New algorithm finds approximate stationary points in non-convex optimization.
Improved method finds second-order stationary points privately with better efficiency.
Gradient descent and its variants are widely used in machine learning. However, oracle access of gradient may not be available in many applications, limiting the direct use of gradient descent. This paper proposes a method of estimating gradient to perform gradient descent, that converges to a stationary point for gene…
Improved algorithm finds second-order stationary points in non-convex optimization.
Paper shows no spurious local minima in a specific matrix factorization problem.
Paper improves compressed SGD to reach second-order stationary points.
Paper proposes a method to find approximate SOSP for nonconvex conic optimization problems.
New method solves stochastic optimization problems with random models.
This paper shows that a perturbed form of gradient descent converges to a second-order stationary point in a number iterations which depends only poly-logarithmically on dimension (i.e., it is almost "dimension-free"). The convergence rate of this procedure matches the well-known convergence rate of gradient descent to…
Bandit algorithms have been predominantly analyzed in the convex setting with function-value based stationary regret as the performance measure. In this paper, motivated by online reinforcement learning problems, we propose and analyze bandit algorithms for both general and structured nonconvex problems with nonstation…
Two new algorithms solve nonconvex-strongly concave problems efficiently.
We consider the case of derivative-free algorithms for non-convex optimization, also known as zero order algorithms, that use only function evaluations rather than gradients. For a wide variety of gradient approximators based on finite differences, we establish asymptotic convergence to second order stationary points u…
Simple gradient descent algorithm escapes saddle points efficiently.
New algorithms solve complex minimax problems efficiently.
The Hessian-vector product has been utilized to find a second-order stationary solution with strong complexity guarantee (e.g., almost linear time complexity in the problem's dimensionality). In this paper, we propose to further reduce the number of Hessian-vector products for faster non-convex optimization. Previous a…
PWGF escapes saddle points in nonconvex optimization.
Novel methods for accelerating optimization in complex bilevel and minimax problems.
Stochastic gradient Langevin dynamics (SGLD) is a fundamental algorithm in stochastic optimization. Recent work by Zhang et al. [2017] presents an analysis for the hitting time of SGLD for the first and second order stationary points. The proof in Zhang et al. [2017] is a two-stage procedure through bounding the Cheege…
New algorithm provably converges to second-order stationary points in NMF.
Paper develops a TR-SSQP method for noisy optimization with heavy-tailed noise.
Second-order guarantees for federated learning algorithms.
Adaptive methods such as Adam and RMSProp are widely used in deep learning but are not well understood. In this paper, we seek a crisp, clean and precise characterization of their behavior in nonconvex settings. To this end, we first provide a novel view of adaptive methods as preconditioned SGD, where the precondition…
Under appropriate cooperation protocols and parameter choices, fully decentralized solutions for stochastic optimization have been shown to match the performance of centralized solutions and result in linear speedup (in the number of agents) relative to non-cooperative approaches in the strongly-convex setting. More re…
Nesterov's accelerated gradient descent (AGD), an instance of the general family of "momentum methods", provably achieves faster convergence rate than gradient descent (GD) in the convex setting. However, whether these methods are superior to GD in the nonconvex setting remains open. This paper studies a simple variant…
The alternating gradient descent (AGD) is a simple but popular algorithm which has been applied to problems in optimization, machine learning, data ming, and signal processing, etc. The algorithm updates two blocks of variables in an alternating manner, in which a gradient step is taken on one block, while keeping the …
Two classes of methods have been proposed for escaping from saddle points with one using the second-order information carried by the Hessian and the other adding the noise into the first-order information. The existing analysis for algorithms using noise in the first-order information is quite involved and hides the es…
Efficient method classifies locally stationary time series based on second-order characteristics.
Gradient descent (GD) and stochastic gradient descent (SGD) are the workhorses of large-scale machine learning. While classical theory focused on analyzing the performance of these methods in convex optimization problems, the most notable successes in machine learning have involved nonconvex optimization, and a gap has…
In this paper, we study stochastic non-convex optimization with non-convex random functions. Recent studies on non-convex optimization revolve around establishing second-order convergence, i.e., converging to a nearly second-order optimal stationary points. However, existing results on stochastic non-convex optimizatio…
Paper proposes a new method to find approximate SOSP for nonconvex constrained optimization problems.
New algorithms optimize non-smooth, non-convex objectives with improved complexity.
In this paper, we study the problem of escaping from saddle points in smooth nonconvex optimization problems subject to a convex set . We propose a generic framework that yields convergence to a second-order stationary point of the problem, if the convex set is simple for a quadratic objectiv…
We introduce TrustVI, a fast second-order algorithm for black-box variational inference based on trust-region optimization and the reparameterization trick. At each iteration, TrustVI proposes and assesses a step based on minibatches of draws from the variational distribution. The algorithm provably converges to a stat…
Recent years have seen increased interest in performance guarantees of gradient descent algorithms for non-convex optimization. A number of works have uncovered that gradient noise plays a critical role in the ability of gradient descent recursions to efficiently escape saddle-points and reach second-order stationary p…
The paper analyzes second-order guarantees for optimization in various architectures.
We consider surfaces of class in the -dimensional sub-Riemannian Heisenberg group . Assuming the surface is area-stationary, i.e., a critical point of the sub-Riemannian perimeter under compactly supported variations, we show that its regular part is foliated by horizontal straight lines. In cas…
A new method helps escape saddle points in non-convex optimization.
Two new algorithms improve reinforcement learning by avoiding saddle points.
Paper proposes a method to find approximate SOSP for nonconvex conic optimization problems.
Computing Nash equilibrium (NE) of multi-player games has witnessed renewed interest due to recent advances in generative adversarial networks. However, computing equilibrium efficiently is challenging. To this end, we introduce the Gradient-based Nikaido-Isoda (GNI) function which serves: (i) as a merit function, vani…
This paper tackles the computational complexity of finding approximate stationary points in non-convex optimization.
SONIA optimizes machine learning problems with a novel algorithm.
This paper proposes low-complexity algorithms for finding approximate second-order stationary points (SOSPs) of problems with smooth non-convex objective and linear constraints. While finding (approximate) SOSPs is computationally intractable, we first show that generic instances of the problem can be solved efficientl…
In this paper we study general Schatten- quasi-norm (SPQN) regularized matrix minimization problems. In particular, we first introduce a class of first-order stationary points for them, and show that the first-order stationary points introduced in [11] for an SPQN regularized minimization problem are equiva…
New federated learning methods improve model performance on non-IID data.