Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,982 papers · 148 categories

Trend · papers per month

2.8%5.6%8.3%11.1% · Apr 199619922001200920172026
48 results for Robotic hand trajectories

Deep Reinforcement Learning has shown tremendous success in solving several games and tasks in robotics. However, unlike humans, it generally requires a lot of training instances. Trajectories imitating to solve the task at hand can help to increase sample-efficiency of deep RL methods. In this paper, we present a simp…

2018-11-28abs ↗pdf ↗

New model accounts for continuous human trajectories in robotics.

problem Inaccurate probabilistic models of human behavior in robotics.
method Developed a new probabilistic model that considers distances between continuous trajectories.
result The new model outperforms existing models in explaining human behavior and improving robot inference.

One of the open challenges in designing robots that operate successfully in the unpredictable human environment is how to make them able to predict what actions they can perform on objects, and what their effects will be, i.e., the ability to perceive object affordances. Since modeling all the possible world interactio…

2018-04-09abs ↗pdf ↗

Reinforcement learning optimizes robot trajectories for unknown dynamics.

problem Optimizing robot trajectories for systems with unknown dynamics.
method Curriculum learning with reinforcement learning to generate smooth trajectories.
result Reinforcement learning agent outperforms PID controllers in trajectory tracking.

Hierarchical RL system for robotic manipulation with explainable decision-making.

problem Interpretability of robot decision-making for human operators.
method Dot-to-Dot: Hierarchical Deep Reinforcement Learning.
result Efficient learning of complex actions/states by low-level agent and interpretable high-level representation.

The paper presents a method to reduce arm motion complexity for prosthetics and robotics.

problem Reducing the complexity of human arm motions for robotic and prosthetic control.
method Data-driven techniques including DTW, DBA, Ward's distance, batch-DTW, and fPCA.
result Representative motion clusters and averages for different arm DOF levels.

In Hindsight Experience Replay (HER), a reinforcement learning agent is trained by treating whatever it has achieved as virtual goals. However, in previous work, the experience was replayed at random, without considering which episode might be the most valuable for learning. In this paper, we develop an energy-based fr…

2018-10-02abs ↗pdf ↗

Paper proposes a method for optimizing local policies for trajectory-centric reinforcement learning.

problem Challenges in global policy optimization for non-linear systems and poor performance of open-loop trajectory optimization.
method Formulates trajectory optimization and local policy synthesis as a single optimization problem and solves it as a nonlinear programming instance.
result Demonstrates improved performance of the proposed technique under simplifying assumptions.

A new Bayesian MBRL method improves performance in robotics tasks.

problem Enhancing model-based reinforcement learning with uncertainty.
method Introduces variational inference MPC and probabilistic action ensembles with trajectory sampling (PaETS).
result Consistently improves performance on challenging locomotion tasks.

Develops a method to plan exploration that learns strong policies with fewer samples.

problem Lack of efficient exploration in reinforcement learning for real-world tasks.
method Plans an action sequence that maximizes information gain about the optimal trajectory.
result 2x fewer samples than exploration baselines and 200x fewer than model-free methods.

This work creates a system for understanding human movement in spaces.

problem Simplify communication and interaction between robots and humans in spatial tasks.
method Uses unsupervised learning with neural autoencoding to learn continuous representations of spatio-temporal trajectory data.
result Proposes a method to form prototypical representations of movement based on spatial context.

This research evaluates learning models for bionic robots, focusing on transfer function identification.

problem Developers need guidance on selecting and constructing transfer functions for bionic robots.
method Comprehensive evaluation strategy including data collection, learning model selection, comparative analysis, and transfer function identification.
result A framework for effectively dealing with multi-input multi-output robotic data.

This work presents a methodology to design trajectory tracking feedback control laws, which embed non-parametric statistical models, such as Gaussian Processes (GPs). The aim is to minimize unmodeled dynamics such as undesired slippages. The proposed approach has the benefit of avoiding complex terramechanics analysis …

2018-10-08abs ↗pdf ↗

New method learns state embeddings from demonstrations for improved reinforcement learning.

problem Difficult relationship between observed state and useful policy actions in dynamic problems.
method Variational framework for learning state embeddings that optimize trajectory linearity.
result Learning embedding spaces improves policy gradient reinforcement learning performance.

In Reinforcement Learning (RL), an agent explores the environment and collects trajectories into the memory buffer for later learning. However, the collected trajectories can easily be imbalanced with respect to the achieved goal states. The problem of learning from imbalanced data is a well-known problem in supervised…

2019-02-20abs ↗pdf ↗

Paper learns domain randomization distributions for robust robot policies.

problem Finding good domain randomization parameters for simulation without real data.
method Gradient-based search methods to learn domain randomization distribution.
result Improvements in jump-start and asymptotic performance when transferring policies.

ORIL learns a reward function from unlabeled data to improve robot learning.

problem Leveraging unlabeled data for robot learning.
method ORIL learns a reward function from demonstrator and unlabeled trajectories, annotates data, and trains an agent via offline reinforcement learning.
result ORIL consistently outperforms BC agents on various robotic tasks.

RL controls small soccer robots in a real league, beating human-designed policies.

problem Training robots to play complex, real-world sports.
method Sim-to-Real RL approach, training in simulated environment, applying to real-world robots.
result Robots learned policies to compete effectively, beating human-designed strategies.

This paper evaluates various representations for robotics tasks, improving performance in lifting, stacking, and pushing.

problem Improving data-efficiency in reinforcement learning for robotics with limited data.
method Systematic evaluation of common representations in three robotics tasks: lifting, stacking, and pushing.
result Some representations can perform as well as simulator states as agent inputs, challenging common intuitions.

Paper introduces OTR for efficient offline RL in surgical robotics.

problem Lack of annotated datasets for offline RL in surgical robotics.
method OTR algorithm using Optimal Transport to assign rewards to unlabeled trajectories.
result OTR enables efficient policy learning from large datasets without handcrafted rewards.

Proposes deep optimal feedback control for continuous-time systems with action constraints.

problem Learning optimal feedback control laws for robotic applications.
method Exploits Hamilton-Jacobi-Bellman equation and deep differential networks to learn optimal value function and feedback policy.
result Enables learning an optimal feedback control law that generates an optimal trajectory from any point in state-space without replanning.

SAVED safely learns robot tasks with sparse rewards.

problem Challenges in reinforcement learning for robotics, especially sparse rewards and complex constraints.
method SAVED uses supervision to constrain exploration and learn efficiently, handling complex constraints.
result SAVED outperforms state-of-the-art methods in success rate, constraint satisfaction, and sample efficiency.

This thesis tackles learning reward functions from human comparative feedback.

problem Designing reward functions for complex tasks is challenging and humans often provide suboptimal demonstrations.
method Proposes learning reward functions from comparative feedback (pairwise comparisons, best-of-many choices, rankings, scaled comparisons) and active learning techniques.
result Demonstrates the effectiveness of learning reward functions from comparative feedback in various domains.

A new method for robot manipulation tasks using imagined object goals.

problem Learning robot manipulation in sparse reward environments.
method Train objects to reach target positions, then use predictions to create a curriculum of tasks.
result Higher success rates in challenging learning scenarios compared to alternatives.

SDM Policy accelerates inference for robotic tasks while maintaining high action quality.

problem Prolonged inference times in diffusion-based policies for high-frequency control tasks.
method Two-stage optimization: score matching and distribution matching; dual-teacher mechanism.
result 6x inference speedup with state-of-the-art action quality.

This research enhances exploration in DDPG using latent trajectory optimization.

problem Limited exploration in DDPG with deterministic policies.
method Model-based trajectory optimization for exploration in DDPG, using a learned deep dynamics model.
result Improved performance in continuous control tasks, especially with sparse rewards and images.