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A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for Rising Bandits

Graph-Triggered Bandits unify rested and restless bandits with graph-defined arm interactions.

problem Modeling sequential decision-making problems with evolving arm rewards.
method Graph-Triggered Bandits (GTBs) framework that generalizes rested and restless bandits using a graph.
result Rested and restless bandits are special cases of GTBs for suitable graphs.

A new framework tackles CASH problem with alternating optimization and Rising Bandits.

problem Efficiently solving the Combined Algorithm Selection and Hyperparameter optimization (CASH) problem.
method Alternating optimization framework using BO for HPO and Rising Bandits for algorithm selection.
result Demonstrated superiority over competitive baselines in extensive experiments.

New definition resolves ambiguity in non-stationary bandit classification.

problem Ambiguity in classifying non-stationary bandits using existing definitions.
method Introducing a formal definition that resolves ambiguity and provides a unified approach.
result Unified approach applicable to both Bayesian and frequentist formulations, resolves classification issues.

EVILL uses randomised perturbations to improve exploration in bandit problems.

problem Improving exploration in structured stochastic bandit problems.
method Solves for the minimiser of a linearly perturbed regularised negative log-likelihood function.
result EVILL matches the performance of Thompson-sampling-style methods in theory and practice.

The paper tackles rested bandits with non-decreasing and concave rewards, deriving lower bounds and an efficient algorithm.

problem Studying the sample complexity and optimal strategies for rested bandits with specific reward properties.
method Deriving regret lower bounds and designing an efficient algorithm R-ed-UCB with theoretical and empirical analysis.
result An efficient algorithm R-ed-UCB with a regret bound of O~(T23)\widetilde{\mathcal{O}}(T^{\frac{2}{3}}) under certain conditions.

We extend the classic multi-armed bandit (MAB) model to the setting of noncompliance, where the arm pull is a mere instrument and the treatment applied may differ from it, which gives rise to the instrument-armed bandit (IAB) problem. The IAB setting is relevant whenever the experimental units are human since free will…

2017-05-21abs ↗pdf ↗

Algorithm improves decision-making with partially observed contexts using pretrained models.

problem Improving decision-making with partially observed contexts in online linear contextual bandits.
method PULSE-UCB algorithm that uses pretrained models trained on auxiliary data to impute missing features.
result Achieves near-optimal performance in i.i.d. context case with Hölder-smooth missing features.

We develop a learning principle and an efficient algorithm for batch learning from logged bandit feedback. This learning setting is ubiquitous in online systems (e.g., ad placement, web search, recommendation), where an algorithm makes a prediction (e.g., ad ranking) for a given input (e.g., query) and observes bandit …

2015-02-09abs ↗pdf ↗

Paper introduces a new analysis framework for stochastic linear bandits.

problem Optimizing decision-making in online experiments with noisy rewards.
method Develops a general analysis framework and algorithms for stochastic linear bandits.
result Introduces new algorithms like SG that improve performance and provide new regret bounds.

A new approach to hedging using contextual bandit models outperforms traditional methods.

problem Effective replication of financial contracts in incomplete markets with low transaction costs.
method Viewing hedging as a contextual kk-armed bandit problem, using reinforcement learning.
result The contextual bandit model provides more accurate and sample-efficient hedging than QQ-learning.

The paper tackles causal bandits for SEMs, proposing algorithms that avoid estimating 2N2^N reward distributions.

problem Designing an optimal sequence of interventions in causal graphical models to minimize cumulative regret.
method Proposes two algorithms for causal bandits for linear structural equation models (SEMs), avoiding the estimation of 2N2^N reward distributions.
result Cumulative regrets scale as ildeO(dL+12NT) ilde{\cal O} (d^{L+\frac{1}{2}} \sqrt{NT}) under bounded noise and parameter space.

Proposes a new algorithm for efficient online model selection of LLMs considering the increasing-then-converging trend.

problem Balancing cost and performance in choosing the best LLM among a diverse set of models.
method Introduces a time-increasing bandit algorithm (TI-UCB) that predicts model performance increases and balances exploration and exploitation.
result Achieves a logarithmic regret upper bound, indicating a fast convergence rate in model selection.

New insights on eluder dimension for function approximation in machine learning.

problem Complexity measure for online bandits and reinforcement learning with function approximation.
method Study the relationship between eluder dimension and generalized rank for different activation functions.
result Eluder dimension can be exponentially smaller or larger than generalized rank depending on the activation function.

Recently, there has been rising interest in Bayesian optimization -- the optimization of an unknown function with assumptions usually expressed by a Gaussian Process (GP) prior. We study an optimization strategy that directly uses an estimate of the argmax of the function. This strategy offers both practical and theore…

2015-10-21abs ↗pdf ↗

Paper addresses RLHF alignment challenges with novel algorithms.

problem Challenges in RLHF alignment, especially in strategic exploration.
method Develops a reverse-KL regularized contextual bandit formulation and proposes efficient algorithms with theoretical guarantees.
result Proposed methods significantly outperform existing RLHF algorithms in real-world experiments.

Auto-sklearn 2.0 simplifies AutoML with meta-learning and meta-feature-free techniques.

problem Designing efficient machine learning pipelines for large datasets under time constraints.
method PoSH Auto-sklearn uses meta-learning and bandit strategy for budget allocation.
result Reduces relative error by up to a factor of 4.5 and improves performance in 10 minutes.

Paper tackles LDP bandits learning with improved results and sub-linear regret.

problem Contextual bandits learning with LDP privacy constraints.
method Simple black-box reduction frameworks for context-free bandits, extended to GLB.
result First result for BCO with multi-point feedback under LDP, sub-linear regret for GLB.

Paper solves stochastic contextual linear bandits using linear bandit algorithms.

problem Stochastic contextual linear bandits with unknown context distribution.
method Establishes a reduction framework to convert to linear bandit problems.
result Achieves nearly optimal regret bound of O(dTlogT)O(d\sqrt{T\log T}).

A framework for auto-tuning hyper-parameters in contextual bandit algorithms.

problem Auto-tuning hyper-parameters in real-time for contextual bandit algorithms.
method Proposes a Syndicated Bandits framework to learn multiple hyper-parameters dynamically.
result Achieves optimal regret bounds under certain scenarios and handles multiple contextual bandit algorithms.

Stochastic multi-armed bandits form a class of online learning problems that have important applications in online recommendation systems, adaptive medical treatment, and many others. Even though potential attacks against these learning algorithms may hijack their behavior, causing catastrophic loss in real-world appli…

2019-05-16abs ↗pdf ↗

Investigates sequential problems on graph structures and large action spaces.

problem Sequential decision-making on graph structures and large action spaces.
method Spectral bandits, side observations, influence maximization, kernel bandits, polymatroid bandits, function optimization, infinitely many-arms bandits.
result Contributions to graph and structured bandits.

Study on indexability of restless multi-armed bandits and rollout policy performance.

problem Maximizing discounted rewards in finite state restless multi-armed bandit problems.
method Decouple the problem into single-armed restless bandits, analyze using value iteration, and compare with Whittle index policy.
result Demonstrates conditions for indexability and compares performance of index policy and rollout policy.

A new framework for structured bandits using influence diagrams and variational Thompson sampling.

problem Complex statistical dependencies in structured bandit problems.
method Influence diagram framework, variational Thompson sampling, tracking structured posterior distribution.
result Empirically evaluated algorithms perform as well as or better than existing baselines.

New algorithm for nonstationary multi-armed bandits with optimal performance.

problem Nonstationary multi-armed bandits with changing model parameters over time.
method Adaptive Resetting Bandit (ADR-bandit) algorithm using adaptive windowing techniques.
result ADR-bandit achieves nearly optimal performance in both abrupt and gradual changes.

First robust bandit algorithm for contextual bandits with sub-linear regret.

problem Vulnerability of linear contextual bandit algorithms to adversarial attacks.
method Proposes a robust bandit algorithm for stochastic linear contextual bandits under fully adaptive and omniscient attacks.
result Sub-linear regret under various attacks without requiring attack information.

Unified framework for high-dimensional bandit problems with low-dimensional structures.

problem Stochastic high-dimensional bandit problems with low-dimensional structures.
method Proposed a simple unified algorithm and a general analysis framework for the regret upper bound.
result Unified algorithm achieves comparable regret bounds in various high-dimensional bandit problems.

We consider the problem of best arm identification in a variant of multi-armed bandits called linked bandits. In a single interaction with linked bandits, multiple arms are played sequentially until one of them receives a positive reward. Since each interaction provides feedback about more than one arm, the sample comp…

2018-11-19abs ↗pdf ↗