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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

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48 results for Q-value estimation

The paper improves energy decay estimates for Dir-stationary Q-valued functions and applies them to Liouville-type theorems and continuity.

problem Improving energy decay estimates for Dir-stationary Q-valued functions.
method Establishing improved decay estimates and applying them to derive Liouville-type theorems and continuity.
result Dir-stationary Q-valued functions exhibit the Lebesgue property and reside in a generalized Campanato-Morrey space.

Q-Distribution Guided Q-Learning corrects overestimation of uncertain OOD actions in offline RL.

problem Overestimation of Q-values for out-of-distribution actions in offline reinforcement learning.
method QDQ applies a pessimistic adjustment to Q-values in uncertain OOD regions based on a consistency model.
result QDQ improves performance on the D4RL benchmark and achieves significant improvements across many tasks.

POWSS simplifies Q-value estimation in POMDPs with continuous observations.

problem Lack of theoretical justification for online sampling-based algorithms in POMDPs with continuous observation spaces.
method Developed POWSS, a simplified algorithm that estimates Q-values accurately with high probability and can approach optimality with increased computational power.
result POWSS provides formal theoretical guarantees for Q-value estimation in POMDPs with continuous observations.

The paper studies uncertainty quantification and exploration in RL, providing methods and results.

problem Fundamental questions about inference and error quantification in RL remain open.
method The paper fills the literature gap by studying central limit theorem behaviors of Q-values and value functions.
result Explicitly identified closed-form expressions of asymptotic variances for Q-values and value functions.

Investigates Q value evolution in Stable Baselines for DQL in simple vs complex environments.

problem DQL in Stable Baselines struggles with simple non-game environments.
method Comparison of TrafficLight and FrozenLake environments; Q value decomposition analysis.
result Q values meander far from optimal in complex relationships between states.

Proposes Optimistic Pessimistically Initialised Q-Learning (OPIQ) for better exploration in RL.

problem Pessimistic initialisation of Q-values in deep RL leads to poor exploration performance.
method Augments pessimistically initialised Q-values with count-based bonuses to ensure optimism.
result OPIQ outperforms non-optimistic DQN variants in hard exploration tasks.

New approach optimizes policies in adversarial MDPs using adversarial learning.

problem Optimizing policies in adversarial Markov decision processes.
method Adversarial learning on advantage functions, extending previous reductions.
result Stronger regret criteria and performance guarantees for policy optimization.

New method estimates optimal Q-values with better accuracy for specific problems.

problem Estimating optimal Q-values in reinforcement learning is difficult and varies by problem instance.
method Local minimax framework and variance-reduced Q-learning.
result Sharp lower bounds on estimation accuracy for Q-learning.

A new DQN algorithm improves portfolio management and risk assessment in digital assets.

problem Singular prediction mode and limited data source in deep learning models for asset management.
method Introduced DQN algorithm into asset management portfolios, considering market risk.
result Performance exceeds benchmark, proving DRL algorithm's effectiveness in portfolio management.

Study Q-learning with averaging for reinforcement learning, proving efficient inference and error bounds.

problem Efficient inference and error bounds for Q-learning with averaging.
method Functional central limit theorem and asymptotic linear estimator for optimal Q-value function.
result Standardized partial-sum process converges weakly to a rescaled Brownian motion, matching instance-dependent lower bound for error.

Reinforcement learning agents are faced with two types of uncertainty. Epistemic uncertainty stems from limited data and is useful for exploration, whereas aleatoric uncertainty arises from stochastic environments and must be accounted for in risk-sensitive applications. We highlight the challenges involved in simultan…

2019-05-23abs ↗pdf ↗

KL regularization helps RL algorithms by implicitly averaging q-values.

problem Understanding why KL regularization improves RL performance.
method An approximate value iteration scheme, studying KL and entropy regularization.
result Strong performance bound combining linear horizon dependency and averaging effect of estimation errors.

A new method stabilizes deep reinforcement learning by using QGraphs to retain replay memory information.

problem Stabilizing model-free off-policy deep reinforcement learning with soft divergence.
method Representing past experiences as a QGraph, selecting a subgraph with favorable structure, and using lower bounds for temporal difference learning.
result QG-DDPG method is less prone to soft divergence and more robust to hyperparameters.

The paper proves the convergence of Q-value for Gaussian rewards.

problem Existing proofs cannot guarantee convergence of the Q-function for Gaussian rewards.
method Using the central limit theorem and relaxing the condition to E[r(s,a)2]<E[r(s,a)^2]<\infty.
result Proves the convergence of the Q-function under the condition of E[r(s,a)2]<E[r(s,a)^2]<\infty.

Policy gradient is an efficient technique for improving a policy in a reinforcement learning setting. However, vanilla online variants are on-policy only and not able to take advantage of off-policy data. In this paper we describe a new technique that combines policy gradient with off-policy Q-learning, drawing experie…

2016-11-05abs ↗pdf ↗

Paper provides estimates for varifolds with critical mean curvature.

problem Estimating tilt-excess on varifolds with critical mean curvature.
method Generalizing Lipschitz approximation and Sobolev-Poincaré estimates to almost-integral rectifiable varifolds.
result VMO-type estimates for quadratic tilt-excess on varifolds with critical mean curvature.

We propose RUDDER, a novel reinforcement learning approach for delayed rewards in finite Markov decision processes (MDPs). In MDPs the Q-values are equal to the expected immediate reward plus the expected future rewards. The latter are related to bias problems in temporal difference (TD) learning and to high variance p…

2018-06-20abs ↗pdf ↗

Improved Q-learning for multi-agent reinforcement learning by weighting joint action values.

problem QMIX restricts QQ-values to monotonic mixtures, limiting complex value functions.
method Introduced weighted projection to recover optimal policies, improving performance.
result CW QMIX and OW QMIX outperform baseline QMIX on multi-agent tasks.

We give a formula of the Upsilon invariant of any L-space cable knot Kp,qK_{p,q} using p,ΥKp,Υ_K and ΥTp,qΥ_{T_{p,q}}. The integral value of the Upsilon invariant gives a Q{\mathbb Q}-valued knot concordance invariant. We compute the integral values for L-space iterated cable knots.

2017-03-26abs ↗pdf ↗

Optimal trade execution is an important problem faced by essentially all traders. Much research into optimal execution uses stringent model assumptions and applies continuous time stochastic control to solve them. Here, we instead take a model free approach and develop a variation of Deep Q-Learning to estimate the opt…

2018-12-17abs ↗pdf ↗

The paper proposes a method to infer Q-values online with Q-Learning.

problem High variance and instability in reinforcement learning algorithms.
method Adapting FCLT for a modified Q-learning approach and constructing confidence intervals.
result The proposed method provides more stable and reliable inference of Q-values.

Bayesian approach improves ε\varepsilon-greedy exploration in RL.

problem Improving ε\varepsilon-greedy exploration in model-free RL.
method Introducing a Bayesian model update for ε\varepsilon based on BMC.
result Proposed ε\varepsilon- exttt{BMC} algorithm efficiently balances exploration and exploitation.

A novel Q-learning variant reduces underestimation bias in deep actor-critic methods for reinforcement learning.

problem Underestimation bias in deep actor-critic methods for reinforcement learning.
method Introduces a parameter-free Q-learning variant that combines maximum and minimum operators to bound value estimates.
result Improves state-of-the-art performance on OpenAI Gym tasks.

Proposes a new policy gradient algorithm to improve reinforcement learning efficiency and stability.

problem Inefficiency and instability of DDPG in practical applications, and difficulty in controlling Q estimation bias and variance.
method Introduces a Regularly Updated Deterministic (RUD) policy gradient algorithm.
result The RUD algorithm makes better use of new data and has lower Q value variance, leading to improved performance.

Improves neural networks' ability to learn new tasks without forgetting earlier ones.

problem Preventing catastrophic forgetting in neural networks.
method Introducing a second discriminator in the GAN to generate important features for task retention.
result Significant reduction in catastrophic forgetting compared to standard methods.

In a discounted reward Markov Decision Process (MDP), the objective is to find the optimal value function, i.e., the value function corresponding to an optimal policy. This problem reduces to solving a functional equation known as the Bellman equation and a fixed point iteration scheme known as the value iteration is u…

2019-03-09abs ↗pdf ↗

Deep neural networks can estimate Q-values efficiently on low-dimensional state-action spaces.

problem Estimating the performance of a reinforcement learning policy using data from a different policy.
method Deep fitted Q-evaluation method leveraging manifold structure and convolutional neural networks.
result Sharp error bound for fitted Q-evaluation depends on intrinsic dimension and function space mismatch.

We study reinforcement learning (RL) in high dimensional episodic Markov decision processes (MDP). We consider value-based RL when the optimal Q-value is a linear function of d-dimensional state-action feature representation. For instance, in deep-Q networks (DQN), the Q-value is a linear function of the feature repres…

2018-02-13abs ↗pdf ↗

POMBU improves model-based RL's asymptotic performance by estimating and using uncertainty.

problem Model-based reinforcement learning struggles with model errors, leading to suboptimal performance.
method POMBU uses estimated uncertainty to optimize policies conservatively, improving asymptotic performance.
result POMBU outperforms existing methods in sample efficiency and asymptotic performance.

Bayes-UCBVI tackles reinforcement learning with a new upper confidence bound method.

problem Optimizing exploration in reinforcement learning without bonuses.
method Bayes-UCBVI uses a quantile of a Q-value function posterior as an upper confidence bound.
result Proves a regret bound of order O~(H3SAT)\widetilde{O}(\sqrt{H^3SAT}) for tabular reinforcement learning.

QFIL improves offline RL by filtering data to reduce bias and variance.

problem Improving offline reinforcement learning policies with limited data.
method QFIL uses a filtered dataset to improve policies, trading off bias and variance through quantile selection.
result QFIL provides a safe policy improvement step with function approximation and effectively balances bias and variance.

A new Q-learning variant reduces underestimation bias in deep reinforcement learning.

problem Underestimation bias in deep reinforcement learning policies.
method Introducing a novel, parameter-free Deep Q-learning variant.
result Significantly outperforms existing approaches and improves state-of-the-art performance.

Off-policy reinforcement learning (RL) using a fixed offline dataset of logged interactions is an important consideration in real world applications. This paper studies offline RL using the DQN replay dataset comprising the entire replay experience of a DQN agent on 60 Atari 2600 games. We demonstrate that recent off-p…

2019-07-10abs ↗pdf ↗

A RL approach optimizes metal AM process parameters for consistent melt pool depth.

problem Optimizing process parameters for metal additive manufacturing to ensure repeatability and control microstructure.
method A Reinforcement Learning (RL) framework based on Q-learning is applied to find optimal laser power and scan velocity combinations.
result The RL framework learns optimal process parameters without prior knowledge, providing a model-free approach.