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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for Q-value Function

The paper improves energy decay estimates for Dir-stationary Q-valued functions and applies them to Liouville-type theorems and continuity.

problem Improving energy decay estimates for Dir-stationary Q-valued functions.
method Establishing improved decay estimates and applying them to derive Liouville-type theorems and continuity.
result Dir-stationary Q-valued functions exhibit the Lebesgue property and reside in a generalized Campanato-Morrey space.

Q-Distribution Guided Q-Learning corrects overestimation of uncertain OOD actions in offline RL.

problem Overestimation of Q-values for out-of-distribution actions in offline reinforcement learning.
method QDQ applies a pessimistic adjustment to Q-values in uncertain OOD regions based on a consistency model.
result QDQ improves performance on the D4RL benchmark and achieves significant improvements across many tasks.

Investigates Q value evolution in Stable Baselines for DQL in simple vs complex environments.

problem DQL in Stable Baselines struggles with simple non-game environments.
method Comparison of TrafficLight and FrozenLake environments; Q value decomposition analysis.
result Q values meander far from optimal in complex relationships between states.

The paper proves the convergence of Q-value for Gaussian rewards.

problem Existing proofs cannot guarantee convergence of the Q-function for Gaussian rewards.
method Using the central limit theorem and relaxing the condition to E[r(s,a)2]<E[r(s,a)^2]<\infty.
result Proves the convergence of the Q-function under the condition of E[r(s,a)2]<E[r(s,a)^2]<\infty.

We investigate statistical uncertainty quantification for reinforcement learning (RL) and its implications in exploration policy. Despite ever-growing literature on RL applications, fundamental questions about inference and error quantification, such as large-sample behaviors, appear to remain quite open. In this paper…

2019-10-12abs ↗pdf ↗

New approach optimizes policies in adversarial MDPs using adversarial learning.

problem Optimizing policies in adversarial Markov decision processes.
method Adversarial learning on advantage functions, extending previous reductions.
result Stronger regret criteria and performance guarantees for policy optimization.

A new DQN algorithm improves portfolio management and risk assessment in digital assets.

problem Singular prediction mode and limited data source in deep learning models for asset management.
method Introduced DQN algorithm into asset management portfolios, considering market risk.
result Performance exceeds benchmark, proving DRL algorithm's effectiveness in portfolio management.

Study Q-learning with averaging for reinforcement learning, proving efficient inference and error bounds.

problem Efficient inference and error bounds for Q-learning with averaging.
method Functional central limit theorem and asymptotic linear estimator for optimal Q-value function.
result Standardized partial-sum process converges weakly to a rescaled Brownian motion, matching instance-dependent lower bound for error.

New method estimates optimal Q-values with better accuracy for specific problems.

problem Estimating optimal Q-values in reinforcement learning is difficult and varies by problem instance.
method Local minimax framework and variance-reduced Q-learning.
result Sharp lower bounds on estimation accuracy for Q-learning.

In a discounted reward Markov Decision Process (MDP), the objective is to find the optimal value function, i.e., the value function corresponding to an optimal policy. This problem reduces to solving a functional equation known as the Bellman equation and a fixed point iteration scheme known as the value iteration is u…

2019-03-09abs ↗pdf ↗

The paper proposes a method to infer Q-values online with Q-Learning.

problem High variance and instability in reinforcement learning algorithms.
method Adapting FCLT for a modified Q-learning approach and constructing confidence intervals.
result The proposed method provides more stable and reliable inference of Q-values.

A new method stabilizes deep reinforcement learning by using QGraphs to retain replay memory information.

problem Stabilizing model-free off-policy deep reinforcement learning with soft divergence.
method Representing past experiences as a QGraph, selecting a subgraph with favorable structure, and using lower bounds for temporal difference learning.
result QG-DDPG method is less prone to soft divergence and more robust to hyperparameters.

Improved Q-learning for multi-agent reinforcement learning by weighting joint action values.

problem QMIX restricts QQ-values to monotonic mixtures, limiting complex value functions.
method Introduced weighted projection to recover optimal policies, improving performance.
result CW QMIX and OW QMIX outperform baseline QMIX on multi-agent tasks.

Proposes Optimistic Pessimistically Initialised Q-Learning (OPIQ) for better exploration in RL.

problem Pessimistic initialisation of Q-values in deep RL leads to poor exploration performance.
method Augments pessimistically initialised Q-values with count-based bonuses to ensure optimism.
result OPIQ outperforms non-optimistic DQN variants in hard exploration tasks.

Bayesian approach improves ε\varepsilon-greedy exploration in RL.

problem Improving ε\varepsilon-greedy exploration in model-free RL.
method Introducing a Bayesian model update for ε\varepsilon based on BMC.
result Proposed ε\varepsilon- exttt{BMC} algorithm efficiently balances exploration and exploitation.

We study reinforcement learning (RL) in high dimensional episodic Markov decision processes (MDP). We consider value-based RL when the optimal Q-value is a linear function of d-dimensional state-action feature representation. For instance, in deep-Q networks (DQN), the Q-value is a linear function of the feature repres…

2018-02-13abs ↗pdf ↗

Policy gradient is an efficient technique for improving a policy in a reinforcement learning setting. However, vanilla online variants are on-policy only and not able to take advantage of off-policy data. In this paper we describe a new technique that combines policy gradient with off-policy Q-learning, drawing experie…

2016-11-05abs ↗pdf ↗

Bayes-UCBVI tackles reinforcement learning with a new upper confidence bound method.

problem Optimizing exploration in reinforcement learning without bonuses.
method Bayes-UCBVI uses a quantile of a Q-value function posterior as an upper confidence bound.
result Proves a regret bound of order O~(H3SAT)\widetilde{O}(\sqrt{H^3SAT}) for tabular reinforcement learning.

We present a method for a certain class of Markov Decision Processes (MDPs) that can relate the optimal policy back to one or more reward sources in the environment. For a given initial state, without fully computing the value function, q-value function, or the optimal policy the algorithm can determine which rewards w…

2018-06-09abs ↗pdf ↗

We develop a multivalued theory for the stability operator of (a constant multiple of) a minimally immersed submanifold ΣΣ of a Riemannian manifold M\mathcal{M}. We define the multiple valued counterpart of the classical Jacobi fields as the minimizers of the second variation functional defined on a Sobolev space of …

2017-01-30abs ↗pdf ↗

KL regularization helps RL algorithms by implicitly averaging q-values.

problem Understanding why KL regularization improves RL performance.
method An approximate value iteration scheme, studying KL and entropy regularization.
result Strong performance bound combining linear horizon dependency and averaging effect of estimation errors.

We give a formula of the Upsilon invariant of any L-space cable knot Kp,qK_{p,q} using p,ΥKp,Υ_K and ΥTp,qΥ_{T_{p,q}}. The integral value of the Upsilon invariant gives a Q{\mathbb Q}-valued knot concordance invariant. We compute the integral values for L-space iterated cable knots.

2017-03-26abs ↗pdf ↗

SAVO actor improves reinforcement learning by avoiding local optima in complex Q-functions.

problem Gradient ascent in complex Q-functions leads to suboptimal solutions.
method SAVO actor generates multiple action proposals and truncates poor local optima.
result SAVO actor finds optimal actions more frequently and outperforms other architectures.

Explains agent behavior through intended outcomes in reinforcement learning.

problem Proving impossibility of general post-hoc explanations in reinforcement learning.
method Derives local explanations based on intention for Q-function approximations, proving consistency with learned Q-values.
result Demonstrates the necessity of collecting information during training for accurate explanations.

QFIL improves offline RL by filtering data to reduce bias and variance.

problem Improving offline reinforcement learning policies with limited data.
method QFIL uses a filtered dataset to improve policies, trading off bias and variance through quantile selection.
result QFIL provides a safe policy improvement step with function approximation and effectively balances bias and variance.

We propose RUDDER, a novel reinforcement learning approach for delayed rewards in finite Markov decision processes (MDPs). In MDPs the Q-values are equal to the expected immediate reward plus the expected future rewards. The latter are related to bias problems in temporal difference (TD) learning and to high variance p…

2018-06-20abs ↗pdf ↗

Optimal trade execution is an important problem faced by essentially all traders. Much research into optimal execution uses stringent model assumptions and applies continuous time stochastic control to solve them. Here, we instead take a model free approach and develop a variation of Deep Q-Learning to estimate the opt…

2018-12-17abs ↗pdf ↗

The existence of Dirichlet minimizing multiple-valued functions for given boundary data has been known since pioneering work of F. Almgren. Here we prove a multiple-valued analogue of the classical Plateau problem of the existence of area-minimizing mappings of the disk. Specifically, we find, for KN,K \in \mathbb N, $k…

2015-07-07abs ↗pdf ↗

Reinforcement learning agents are faced with two types of uncertainty. Epistemic uncertainty stems from limited data and is useful for exploration, whereas aleatoric uncertainty arises from stochastic environments and must be accounted for in risk-sensitive applications. We highlight the challenges involved in simultan…

2019-05-23abs ↗pdf ↗

Deep neural networks can estimate Q-values efficiently on low-dimensional state-action spaces.

problem Estimating the performance of a reinforcement learning policy using data from a different policy.
method Deep fitted Q-evaluation method leveraging manifold structure and convolutional neural networks.
result Sharp error bound for fitted Q-evaluation depends on intrinsic dimension and function space mismatch.

A novel Q-learning variant reduces underestimation bias in deep actor-critic methods for reinforcement learning.

problem Underestimation bias in deep actor-critic methods for reinforcement learning.
method Introduces a parameter-free Q-learning variant that combines maximum and minimum operators to bound value estimates.
result Improves state-of-the-art performance on OpenAI Gym tasks.

A RL approach optimizes metal AM process parameters for consistent melt pool depth.

problem Optimizing process parameters for metal additive manufacturing to ensure repeatability and control microstructure.
method A Reinforcement Learning (RL) framework based on Q-learning is applied to find optimal laser power and scan velocity combinations.
result The RL framework learns optimal process parameters without prior knowledge, providing a model-free approach.