Improved Random Forests detect pure interactions better.
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We model a closed economic system with interactions that generates the features of empirical wealth distribution across all wealth brackets, namely a Gibbsian trend in the lower and middle wealth range and a Pareto trend in the higher range, by simply limiting the an agents' interaction to only agents with nearly the s…
Most common navigation tasks in human environments require auxiliary arm interactions, e.g. opening doors, pressing buttons and pushing obstacles away. This type of navigation tasks, which we call Interactive Navigation, requires the use of mobile manipulators: mobile bases with manipulation capabilities. Interactive N…
This paper presents a novel study on gas-like models for economic systems. The interacting agents and the amount of exchanged money at each trade are selected with different levels of randomness, from a purely random way to a more chaotic one. Depending on the interaction rules, these statistical models can present dif…
We develop a formalism to study linearized perturbations around the equilibria of a pure exchange economy. With the use of mean field theory techniques, we derive equations for the flow of products in an economy driven by heterogeneous preferences and probabilistic interaction between agents. We are able to show that i…
We translate into the double forms formalism the basic identities of Greub and Greub-Vanstone that were obtained in the mixed exterior algebra. In particular, we introduce a second product in the space of double forms, namely the composition product, which provides this space with a second associative algebra structure…
We present an interactive version of an evidence-driven state-merging (EDSM) algorithm for learning variants of finite state automata. Learning these automata often amounts to recovering or reverse engineering the model generating the data despite noisy, incomplete, or imperfectly sampled data sources rather than optim…
Fine-tuning RL with offline data reduces online interactions.
Interacting systems are prevalent in nature, from dynamical systems in physics to complex societal dynamics. The interplay of components can give rise to complex behavior, which can often be explained using a simple model of the system's constituent parts. In this work, we introduce the neural relational inference (NRI…
In many healthcare settings, intuitive decision rules for risk stratification can help effective hospital resource allocation. This paper introduces a novel variant of decision tree algorithms that produces a chain of decisions, not a general tree. Our algorithm, -Carving Decision Chain (ACDC), sequentially carves o…
This is a survey of some of the work of Tom Farrell and Lowell Jones. This is the lead article of a special issue of the Pure and Applied Mathematics Quarterly. This issue is published in conjunction with the conference "Geometry,Topology, and their Interactions" held in Morelia, Mexico.
Models which estimate main effects of individual variables alongside interaction effects have an identifiability challenge: effects can be freely moved between main effects and interaction effects without changing the model prediction. This is a critical problem for interpretability because it permits "contradictory" m…
Best arm identification (or, pure exploration) in multi-armed bandits is a fundamental problem in machine learning. In this paper we study the distributed version of this problem where we have multiple agents, and they want to learn the best arm collaboratively. We want to quantify the power of collaboration under limi…
We present chemlambda (or the chemical concrete machine), an artificial chemistry with the following properties: (a) is Turing complete, (b) has a model of decentralized, distributed computing associated to it, (c) works at the level of individual (artificial) molecules, subject of reversible, but otherwise determinist…
SDAMI enhances interpretable high-dimensional regression with sparse deep learning and footprint principle.
Expander graphs have been, during the last five decades, the subject of a most fruitful interaction between pure mathematics and computer science, with influence and applications going both ways (cf. [Lub94], [HLW06], [Lub12] and the references therein). In the last decade, a theory of "high dimensional expanders" has …
This is a survey concerning the relationship between Lie Groupoids (and their morphisms) and singular foliations in the sense of Sussmann-Stefan (considered from a purely geometrical point of view). We focus on the interaction between the algebraic and differentiable structures underlying Lie groupoids, and between gro…
This work finds mixed equilibria in zero-sum games using interacting particle dynamics.
Purely data driven approaches for machine learning present difficulties when data is scarce relative to the complexity of the model or when the model is forced to extrapolate. On the other hand, purely mechanistic approaches need to identify and specify all the interactions in the problem at hand (which may not be feas…
New method detects overlapping communities in weighted graphs without pure nodes assumption.
The collective phenomena of a liquid market is characterized in terms of a particle system scenario. This physical analogy enables us to disentangle intrinsic features from purely stochastic ones. The latter are the result of environmental changes due to a `heat bath' acting on the many-asset system, quantitatively des…
We consider few-body bound state systems and provide precise definitions of Borromean and Brunnian systems. The initial concepts are more than a hundred years old and originated in mathematical knot-theory as purely geometric considerations. About thirty years ago they were generalized and applied to the binding of sys…
KG-A2C agent learns natural language IF games by reasoning and constraining action spaces.
The paper analyzes how to combine self-protection and self-insurance for risk reduction.
Upper bounds on constants for Brownian motion with sticky boundary.
Paper tackles policy selection with logged data and limited online interactions.
Algorithm balances online and offline data for linear bandits.
Proposes a new method to better understand complex system interactions.
Study of dynamic competition between old and new technologies using a nonlinear map.
In this paper, we present a deep learning-based (DL-based) algorithm, as a purely mathematical platform, for providing intuitive understanding of the properties of electromagnetic (EM) wave-matter interaction in nanostructures. This approach is based on using the dimensionality reduction (DR) technique to significantly…
We derive a class of macroscopic differential equations that describe collective adaptation, starting from a discrete-time stochastic microscopic model. The behavior of each agent is a dynamic balance between adaptation that locally achieves the best action and memory loss that leads to randomized behavior. We show tha…
Dreamer 4 learns Minecraft tasks from videos alone.
Paper proposes a hybrid RL algorithm that combines offline and online data without needing reward info.
We design new algorithms for the combinatorial pure exploration problem in the multi-arm bandit framework. In this problem, we are given distributions and a collection of subsets of these distributions, and we would like to find the subset that has largest mean, whi…
A novel double-space tensor-product RKHS framework for hybrid uncertainty sensitivity analysis.
The ability of modeling the other agents, such as understanding their intentions and skills, is essential to an agent's interactions with other agents. Conventional agent modeling relies on passive observation from demonstrations. In this work, we propose an interactive agent modeling scheme enabled by encouraging an a…
Study optimal liquidation strategies in lit and dark pools with and without regulation.
Complex environments and tasks pose a difficult problem for holistic end-to-end learning approaches. Decomposition of an environment into interacting controllable and non-controllable objects allows supervised learning for non-controllable objects and universal value function approximator learning for controllable obje…
NOHD optimizes multi-agent systems by decomposing dynamics into irrotational and solenoidal components.
CIB compresses variables causally, preserving key causal interactions.
We propose a series of simple models for the microstructure of a double auction market without intermediaries. We specialize to those markets, such interdealer broker markets, which are dominated by professional traders, who trade mainly through limit orders, watch markets closely, and move their limit order prices fre…
Enhances disease progression modeling using LLMs for complex brain connectivity.
Deep RL improves Diplomacy performance, outperforming previous methods.
In several realistic situations, an interactive learning agent can practice and refine its strategy before going on to be evaluated. For instance, consider a student preparing for a series of tests. She would typically take a few practice tests to know which areas she needs to improve upon. Based of the scores she obta…
The paper characterizes metallic pseudo-Riemannian manifolds using conjugate connections and tensor structures.
Flow approach solves Toda system equations.
Interacting particle methods are increasingly used to sample from complex and high-dimensional distributions. These stochastic particle integration techniques can be interpreted as an universal acceptance-rejection sequential particle sampler equipped with adaptive and interacting recycling mechanisms. Practically, the…
A new invariant for pure braids is defined and shown not to be trivial.