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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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48 results for Preference-based Reinforcement Learning

Proposes a new theoretical framework for PbRL that requires less human feedback.

problem Lack of theoretical work capturing practical PbRL frameworks.
method Introduces a reward-agnostic PbRL framework that acquires exploratory trajectories before human feedback.
result Demonstrates improved sample complexity for learning optimal policies in linear and low-rank MDPs.

In preference-based reinforcement learning (RL), an agent interacts with the environment while receiving preferences instead of absolute feedback. While there is increasing research activity in preference-based RL, the design of formal frameworks that admit tractable theoretical analysis remains an open challenge. Buil…

2019-08-04abs ↗pdf ↗

SARA uses similarity to learn rewards robustly and adaptively.

problem Robustness to labeler errors and adaptability to diverse feedback formats.
method Contrastive framework that learns latent representations and computes rewards as similarities.
result Strong performance on offline RL benchmarks and diverse applications.

Unified algorithm tackles various RL goals like reward-free and preference-based learning.

problem Unified approach to multiple RL learning goals.
method Decision-Estimation Coefficient (DEC) framework.
result Unified algorithm handles various learning goals with a single framework.

Improved sample efficiency in preference-based RL with multiple comparisons.

problem Sample inefficiency in preference-based reinforcement learning with pairwise comparisons.
method Proposes M-AUPO, an algorithm that selects multiple actions by maximizing average uncertainty within subsets.
result Achieves a suboptimality gap of $O\left( \frac{d}{T} \sqrt{ \sum_{t=1}^T \frac{1}{|S_t|}} ight)$, improving performance with larger subsets.

Optimizes crowdsourced preference-based subjective evaluation with online learning.

problem Large-scale evaluation of generative media using crowdsourcing due to combinatorial explosion.
method Automatic optimization of pair combination selections and evaluation volumes with online learning.
result Optimizes evaluation by reducing pair combinations and allocating optimal evaluation volumes.

Meta-algorithm for efficient reinforcement learning from human preferences.

problem Learning from human preference comparisons in Markov decision processes.
method Randomized exploration and experimental design for batch comparison queries.
result Meta-algorithm achieves both regret and last-iterate guarantees with minimal preference queries.

Extends reinforcement learning alignment to scalar rewards, improving math reasoning.

problem Designing reinforcement learning algorithms for general LLM alignment.
method Introduces f-GRPO and f-HAL, estimating f-divergences between reward-aligned and unaligned distributions.
result Improves math reasoning RLVR tasks and mitigates reward hacking.

Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by querying users with preference questions. In this paper, we will develop a new al…

2018-10-10abs ↗pdf ↗

Efficiently identifies good policies by choosing contexts for human feedback.

problem Efficiently identifying good policies in applications with high feedback costs.
method Introduces offline contextual dueling bandit setting and an upper-confidence-bound style algorithm.
result Proves a regret bound and shows superior performance over uniformly sampled contexts.

Privacy-preserving reinforcement learning from human feedback using decoupled reward modeling.

problem Training large language models with sensitive user information while preserving privacy.
method Proposes a privacy-preserving framework that imposes differential privacy on reward learning only.
result Privacy contributes an additional additive term to the suboptimality gap, and the upper bound is rate-optimal up to logarithmic factors.

Paper analyzes online reinforcement learning with outcome-based feedback, providing efficient algorithms and fundamental limits.

problem Assigning credit to actions in reinforcement learning with only endpoint rewards.
method Develops a provably sample-efficient algorithm for online reinforcement learning with general function approximation.
result Achieves O(CmcovH3/ε2)O(C_{ m cov} H^3/ε^2) sample complexity, characterizing statistical separation between outcome-based and per-step rewards.

New approach uses inverse reinforcement learning to improve language model training.

problem Training large language models using imitation learning methods.
method Developed a new method of inverse reinforcement learning to optimize sequences directly.
result IRL-based fine-tuning leads to better performance and diversity in language generation.

Efficiently learns reward functions with fewer queries and shorter computation times.

problem Expensive data generation and labeling in robot learning.
method Batch active preference-based learning methods using determinantal point processes (DPP) and heuristic alternatives.
result Our batch active learning algorithm requires only a few queries and computes them in a short amount of time.

Meta-Router optimizes LLM selection using gold-standard and preference-based data.

problem Training a high-quality LLM router with combined data sources is challenging due to bias and scarcity.
method Developed an integrative causal router training framework to correct bias and improve routing accuracy.
result Our approach delivers more accurate routing and improves the trade-off between cost and quality.

Paper introduces a novel framework for recognizing dynamic ranking structures in preference-based data.

problem Complex and noisy preference-based data often hide underlying homogeneous structures.
method Developed an approach to identify dynamic ranking groups using temporal penalties and spectral estimation. Introduced an objective function for detecting structural changes.
result Consistent recognition of ranking groups and structural changes in preference-based data.

A new method reduces the computational burden of safety alignment for large language models.

problem Safety concerns in large language models and the need to align them with human preferences.
method Optimal dualization approach to reduce constrained alignment to an unconstrained problem.
result Our algorithms MoCAN and PeCAN significantly reduce computational burden and improve training stability.

In machine learning, the notion of multi-armed bandits refers to a class of online learning problems, in which an agent is supposed to simultaneously explore and exploit a given set of choice alternatives in the course of a sequential decision process. In the standard setting, the agent learns from stochastic feedback …

2018-07-30abs ↗pdf ↗

The adoption of automated, data-driven decision making in an ever expanding range of applications has raised concerns about its potential unfairness towards certain social groups. In this context, a number of recent studies have focused on defining, detecting, and removing unfairness from data-driven decision systems. …

2017-06-30abs ↗pdf ↗

This paper improves sample efficiency for off-policy evaluation with preference data.

problem Improving sample efficiency for off-policy evaluation with preference data.
method Using a deep neural network to learn the value function and leveraging manifold structure.
result Established a provably efficient guarantee for off-policy evaluation with RLHF.

The goal of task transfer in reinforcement learning is migrating the action policy of an agent to the target task from the source task. Given their successes on robotic action planning, current methods mostly rely on two requirements: exactly-relevant expert demonstrations or the explicitly-coded cost function on targe…

2018-05-12abs ↗pdf ↗

Improves RLHF sample efficiency by scaling reward complexity polynomially.

problem Exponential sample complexity in RLHF algorithms for skewed preferences.
method SE-POPO, an online RLHF algorithm that achieves polynomial sample complexity.
result SE-POPO outperforms existing algorithms in sample efficiency.

Study on identifying most preferred policy in bandits with vector-valued rewards.

problem Identifying the most preferred policy in bandits with vector-valued rewards.
method Derive a novel lower bound on sample complexity, design the Preference-based Track and Stop (PreTS) algorithm, and derive a new concentration inequality.
result The sample complexity of PreTS is asymptotically tight.

This work compares human feedback methods for reward learning in bandits.

problem Understanding how human feedback affects the performance of reward learning methods.
method Theoretical comparison of human feedback approaches in offline contextual bandits.
result Human bias and uncertainty in feedback modeling impact the theoretical guarantees of reward learning methods.

Trajectory-level supervision allows efficient offline reinforcement learning.

problem Offline reinforcement learning
method Developing a statistical theory for offline policy optimization from trajectory-level labels
result Proving a high-probability guarantee of order O~(H2Csa(π)/n)\widetilde O(H^2\sqrt{C_{sa}(\pi^\star)/n})

New framework for reinforcement learning with adversarial preferences in tabular MDPs.

problem Learning from preferences rather than direct rewards in MDPs with adversarial settings.
method Developed PbMDPs framework, established lower bounds, and proposed algorithms for regret minimization.
result Achieved regret bounds of Ω((H2SK)1/3T2/3)Ω( (H^2 S K)^{1/3} T^{2/3} ) for PbMDPs with Borda scores.

Efficiently identifies good policies by choosing contexts for human feedback.

problem Efficiently acquiring human feedback for preference alignment in large language models.
method Formalizes active exploration as a dueling bandit problem and proposes an active exploration algorithm with a polynomial worst-case regret bound.
result Proposed method outperforms baselines with limited human preferences on various language models and datasets.

Paper improves parameter estimation of continuous distributions using preference feedback.

problem Improving parameter estimation of continuous distributions.
method Preference-based M-estimators and deterministic preferences.
result Preference-based estimators achieve an estimation error scaling of O(1/n), significantly faster than sample-only methods.

Many real-world engineering problems rely on human preferences to guide their design and optimization. We present PrefOpt, an open source package to simplify sequential optimization tasks that incorporate human preference feedback. Our approach extends an existing latent variable model for binary preferences to allow f…

2018-01-09abs ↗pdf ↗

Bayesian inverse reinforcement learning (IRL) methods are ideal for safe imitation learning, as they allow a learning agent to reason about reward uncertainty and the safety of a learned policy. However, Bayesian IRL is computationally intractable for high-dimensional problems because each sample from the posterior req…

2019-12-10abs ↗pdf ↗

FraPPE efficiently identifies Pareto optimal arms in multi-objective bandits.

problem Efficiently identifying Pareto optimal arms in multi-objective bandits with confidence.
method Deriving structural properties and using Frank-Wolfe optimisation to solve the maxmin optimisation problem.
result FraPPE achieves optimal sample complexity and identifies the exact Pareto set.

Bayesian framework learns latent preference archetypes for many-objective optimization.

problem Expanding space of trade-offs and context-dependent human values.
method Dirichlet-process mixture model for latent preference archetypes, hybrid queries for efficient information.
result Mixture-aware Bayesian optimization outperforms standard methods on synthetic and real-world benchmarks.

We tackle the problem of constructive preference elicitation, that is the problem of learning user preferences over very large decision problems, involving a combinatorial space of possible outcomes. In this setting, the suggested configuration is synthesized on-the-fly by solving a constrained optimization problem, wh…

2017-11-22abs ↗pdf ↗