A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
Restless bandit problems are instances of non-stationary multi-armed bandits. These problems have been studied well from the optimization perspective, where the goal is to efficiently find a near-optimal policy when system parameters are known. However, very few papers adopt a learning perspective, where the parameters…
In this work, we provide theoretical guarantees for reward decomposition in deterministic MDPs. Reward decomposition is a special case of Hierarchical Reinforcement Learning, that allows one to learn many policies in parallel and combine them into a composite solution. Our approach builds on mapping this problem into a…
The paper tackles performative policy learning with strategic agents, improving scalability and generalizability.
problem Strategic agents adjust their features in response to a released policy, causing endogenous distribution shifts.
method Relaxing parametric assumptions, the paper uncovers a low-dimensional structure in distribution shifts and proposes a gradient-based policy optimization algorithm.
result The proposed algorithm achieves high sample efficiency and provides theoretical guarantees for convergence.
In this paper, we present a new approach to Transfer Learning (TL) in Reinforcement Learning (RL) for cross-domain tasks. Many of the available techniques approach the transfer architecture as a method of speeding up the target task learning. We propose to adapt and reuse the mapped source task optimal-policy directly …
The goal of personalized decision making is to map a unit's characteristics to an action tailored to maximize the expected outcome for that unit. Obtaining high-quality mappings of this type is the goal of the dynamic regime literature. In healthcare settings, optimizing policies with respect to a particular causal pat…
We introduce reinforcement learning for heterogeneous teams in which rewards for an agent are additively factored into local costs, stimuli unique to each agent, and global rewards, those shared by all agents in the domain. Motivating domains include coordination of varied robotic platforms, which incur different costs…
Reinforcement Learning methods are capable of solving complex problems, but resulting policies might perform poorly in environments that are even slightly different. In robotics especially, training and deployment conditions often vary and data collection is expensive, making retraining undesirable. Simulation training…
Bringing transparency to black-box decision making systems (DMS) has been a topic of increasing research interest in recent years. Traditional active and passive approaches to make these systems transparent are often limited by scalability and/or feasibility issues. In this paper, we propose a new notion of black-box D…
Randomized trials, also known as A/B tests, are used to select between two policies: a control and a treatment. Given a corresponding set of features, we can ideally learn an optimized policy P that maps the A/B test data features to action space and optimizes reward. However, although A/B testing provides an unbiased …
In this paper we propose a novel gradient algorithm to learn a policy from an expert's observed behavior assuming that the expert behaves optimally with respect to some unknown reward function of a Markovian Decision Problem. The algorithm's aim is to find a reward function such that the resulting optimal policy matche…
A new method learns the optimal pricing map for semiparametric dynamic pricing problems.
problem Optimizing pricing strategies in a semiparametric valuation model with unknown utility and noise.
method Developed a modular policy called ORBIT that uses a scalar pilot index, localizes a benchmark price, and learns a local polynomial approximation of the oracle price map.
result Achieves regret bound of \( \widetilde{O}\big(T^{\frac{2β-1}{4β-3}}+\sqrt{dT}\big) \) for the linear utility model and minimax sharp lower bound.
Mobile robot navigation in complex and dynamic environments is a challenging but important problem. Reinforcement learning approaches fail to solve these tasks efficiently due to reward sparsities, temporal complexities and high-dimensionality of sensorimotor spaces which are inherent in such problems. We present a nov…
We introduce Recurrent Predictive State Policy (RPSP) networks, a recurrent architecture that brings insights from predictive state representations to reinforcement learning in partially observable environments. Predictive state policy networks consist of a recursive filter, which keeps track of a belief about the stat…