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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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207414620827 · Jun 202019922001200920172026
48 results for Optimal Feedback

Active learning framework for optimizing human preferences in reinforcement learning.

problem Selecting most informative feedback for training models of human preferences.
method Proposes an active learning framework to collect preferential feedback online or offline.
result Errors in DPO logit estimates diminish with more feedback.

Advocates a local feedback approach for RL in unknown systems.

problem Finding optimal feedback laws in unknown nonlinear dynamical systems.
method Searches over a local feedback representation consisting of an open-loop sequence and an optimal linear feedback law.
result Results in highly efficient training and superior performance compared to global methods.

Proposes a TS approach for Bayesian optimization with preferential feedback.

problem Optimizing with preference feedback in complex applications.
method Uses Thompson Sampling with a dueling kernel and anchor invariance.
result Performance matches standard TS for scalar feedback in finite time.

Unified framework for analyzing online convex optimization across various settings.

problem Analyzing online convex optimization in different settings and feedback types.
method Unified framework allowing systematic proposal and analysis of meta-algorithms.
result Comparable regret bounds for various feedback types and adversary types.

A new one-point feedback scheme improves ZO algorithms for black-box optimization.

problem Optimizing black-box functions without gradient information.
method Proposes a one-point feedback scheme to estimate gradients using residuals.
result Matches query complexity of two-point schemes for deterministic Lipschitz functions.

Paper studies CLO with partial feedback, improving decision-making in uncertain contexts.

problem Improving decision-making in contexts with uncertain cost coefficients using partial feedback.
method Unified class of offline learning algorithms for CLO with different types of feedback, using IERM framework.
result Fast-rate regret bound for IERM with partial feedback and misspecified model classes.

PILAF optimizes reward models from human feedback for better policy alignment.

problem Creating accurate reward models from human feedback for policy optimization.
method Policy-Interpolated Learning for Aligned Feedback (PILAF) that explicitly aligns preference learning with maximizing underlying oracle reward.
result PILAF is optimal from both optimization and statistical perspectives, demonstrating strong performance in RLHF settings.

PCTS optimizes noisy, delayed, multi-fidelity feedbacks in black-box optimization.

problem Optimizing unknown functions with noisy, delayed, and multi-fidelity feedbacks.
method ProCrastinated Tree Search (PCTS) with DUCB1 and DUCBV algorithms.
result PCTS achieves better regret bounds for delayed, noisy, and multi-fidelity feedbacks.

Study optimal arms in combinatorial bandits with semi-bandit feedback and finite budget.

problem Finding optimal arms in combinatorial bandits with semi-bandit feedback and finite budget constraints.
method Proposes a generic algorithm covering various arm elimination strategies and derives lower bounds.
result Demonstrates sufficient and necessary budget requirements for finding the best arm.

New method learns from either positive or negative feedback alone.

problem Limited applicability of existing preference optimization methods in scenarios with only unpaired feedback.
method Decouples learning from positive and negative feedback, using expectation-maximization (EM) to optimize probability of positive outcomes and explicitly incorporate negative examples.
result Stable learning from negative feedback alone demonstrated.

The paper addresses learner privacy in convex optimization with feedback.

problem Privacy risks from eavesdropping adversaries observing learner's queries.
method Optimally obfuscating learner's queries to make their learned optimal value hard to estimate.
result Query complexity overhead is additive in LL in the minimax formulation, multiplicative in LL in the Bayesian formulation.

This paper tackles combinatorial optimization under uncertainty with limited feedback.

problem Tackling combinatorial optimization problems with uncertain or unknown parameters.
method Review of techniques for combinatorial pure exploration with limited bandit feedback.
result Introduction of methods for combinatorial optimization under uncertainty with limited observation.

SLHF uses sequential game theory to optimize preferences from human feedback.

problem Optimizing preferences from human feedback in sequential settings.
method SLHF frames the problem as a sequential-move game between Leader and Follower, decomposing the optimization into refinement and adversarial optimization.
result SLHF achieves strong alignment across diverse preference datasets and scales to large models.

Paper tackles combinatorial reinforcement learning with preference feedback.

problem Modeling long-term user engagement in scenarios like recommender systems and online advertising.
method Assumes a contextual MNL preference model with linear mean utilities and approximates item values. Proposes MNL-VQL algorithm.
result Achieves nearly minimax-optimal regret for linear MDPs with preference feedback.

Paper introduces a new framework for optimizing non-convex functions.

problem Optimizing non-convex functions, especially DR-submodular and concave functions.
method Developed a general meta-algorithm to convert linear/quadratic optimization to optimization of upper-linearizable/quadratizable functions.
result Unified approach to concave and DR-submodular optimization problems.

RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for PO with mediator feedback.

problem Policy Optimization in continuous control tasks.
method RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for regret minimization in PO.
result Achieving constant regret under certain circumstances in PO with mediator feedback.

New framework for resilient bi-criteria optimization under noisy feedback.

problem Bi-criteria combinatorial optimization with noisy function evaluations.
method Introducing (α,β,δ,extttN)(α,β,δ, exttt{N})-resilience and developing a black-box framework.
result Achieves sublinear regret and constraint violation for bi-criteria bandit problems.

We use online convex optimization (OCO) for setpoint tracking with uncertain, flexible loads. We consider full feedback from the loads, bandit feedback, and two intermediate types of feedback: partial bandit where a subset of the loads are individually observed and the rest are observed in aggregate, and Bernoulli feed…

2017-09-12abs ↗pdf ↗

The paper tackles combinatorial pure exploration with various feedback structures and proposes efficient algorithms.

problem Identifying the optimal action in a combinatorial space with limited feedback and nonlinear rewards.
method Designs polynomial-time adaptive algorithms for CPE-BL and CPE-PL, providing sample complexity analyses.
result The proposed algorithms achieve sample complexity close to lower bounds and outperform existing methods.

Neural algorithms optimize arm selection with human preference feedback for complex reward functions.

problem Optimizing arm selection with noisy human preference feedback for complex, non-linear reward functions.
method Neural network to estimate reward function using preference feedback, upper confidence bound and Thompson sampling algorithms.
result Sub-linear regret guarantees for efficient arm selection in contextual dueling bandits.

RLHF uses human feedback to train AI models, posing statistical challenges.

problem Aligning AI models with human preferences using noisy, subjective feedback.
method Supervised fine-tuning, reward modeling, policy optimization, statistical ideas.
result Statistical methods for reward function learning and policy optimization.

MAXMINLCB optimizes unknown target functions with preference feedback using a Stackelberg game approach.

problem Optimizing unknown target functions with pairwise comparisons and human feedback.
method MAXMINLCB, a zero-sum Stackelberg game, balances exploration and exploitation.
result MAXMINLCB consistently outperforms existing algorithms with a rate-optimal regret guarantee.

Dual active learning improves RLHF by selecting optimal conversations and teachers.

problem Efficiently aligning LLMs with human preferences using RLHF from feedback.
method Offline RL for conversation and teacher selection, dual active reward learning, pessimistic RL.
result The proposed algorithm achieves minimal generalized variance and outperforms state-of-the-arts.

New algorithm for active learning from feedback coding.

problem Efficiently selecting examples for labeling in active machine learning.
method Formalized structural similarities between active learning and feedback channel coding, developed an optimal transport-based algorithm called Approximate Posterior Matching (APM).
result Learning performance comparable to existing methods at reduced computational cost.

We consider wireless transmission of images in the presence of channel output feedback. From a Shannon theoretic perspective feedback does not improve the asymptotic end-to-end performance, and separate source coding followed by capacity-achieving channel coding, which ignores the feedback signal, achieves the optimal …

2019-11-25abs ↗pdf ↗

Continuous-time distributed mirror descent with integral feedback converges to global optimum.

problem Distributed optimization of a global strongly convex function with local convex components.
method Continuous-time distributed mirror descent with integral feedback.
result Asymptotic convergence to global optimum with constant step-size.

Stochastic structured prediction under bandit feedback follows a learning protocol where on each of a sequence of iterations, the learner receives an input, predicts an output structure, and receives partial feedback in form of a task loss evaluation of the predicted structure. We present applications of this learning …

2016-06-02abs ↗pdf ↗

Sayer uses implicit feedback to optimize system policies.

problem Leveraging implicit feedback to improve system policies is difficult due to bias and incompleteness.
method Sayer combines randomized exploration and unbiased counterfactual estimators to evaluate and train new policies using implicit feedback.
result Sayer can accurately evaluate and train new policies that outperform existing ones.

We propose a generalization of the best arm identification problem in stochastic multi-armed bandits (MAB) to the setting where every pull of an arm is associated with delayed feedback. The delay in feedback increases the effective sample complexity of standard algorithms, but can be offset if we have access to partial…

2018-03-29abs ↗pdf ↗

Unified LP framework for offline reward learning from human demonstrations and feedback.

problem Reward learning from human demonstrations and feedback with robustness and sample efficiency.
method A novel linear programming framework for offline reward learning.
result Unified LP framework achieves better performance compared to MLE.