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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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170339509678 · Jun 202019922001200920172026
48 results for Online Markov Decision Processes

New algorithms learn in complex decision-making problems with smooth transitions.

problem Learning in complex decision-making problems with smooth transitions.
method UCB and PSRL philosophies applied to episodic Markov decision processes with kernel approximation.
result Low regret learning achieved in continuous state and action spaces.

Algorithm for online decision making with unknown dynamics and aggregate feedback.

problem Online decision making with unknown dynamics and aggregate bandit feedback.
method Developed an algorithm based on online mirror descent with a self-concordant barrier regularization and an increasing learning rate schedule.
result Achieved O(K)O(\sqrt{K}) regret for the online Markov Decision Process with KK episodes.

We consider online learning in episodic loop-free Markov decision processes (MDPs), where the loss function can change arbitrarily between episodes, and the transition function is not known to the learner. We show O~(LXAT)\tilde{O}(L|X|\sqrt{|A|T}) regret bound, where TT is the number of episodes, XX is the state space, $A…

2019-05-19abs ↗pdf ↗

Studies on massive open online courses (MOOCs) users discuss the existence of typical profiles and their impact on the learning process of the students. However defining the typical behaviors as well as classifying the users accordingly is a difficult task. In this paper we suggest two methods to model MOOC users behav…

2019-07-10abs ↗pdf ↗

Study minimax-optimal rates for offline decision-making with function approximation.

problem Statistical complexity of offline decision-making with function approximation.
method Near minimax-optimal rates for stochastic contextual bandits and Markov decision processes, using pseudo-dimension and behavior policy.
result Established performance limits and new characterization of behavior policy.

Improved online Q-learning for MDPs with concentration bounds.

problem Online Q-learning in infinite-horizon discounted MDPs with sublinear regret for large gaps.
method Smoothed εnε_n-Greedy exploration scheme combining εnε_n-greedy and Boltzmann exploration, analyzed using concentration bounds for contractive Markovian stochastic approximation.
result Near-ildeO(N9/10) ilde{O}(N^{9/10}) regret bound for Smoothed εnε_n-Greedy exploration scheme.

Efficiently identifies best policies in tabular MDPs with reduced computational cost.

problem Identifying the best policy in tabular MDPs with high computational cost.
method Combines posterior sampling with online learning to achieve asymptotic optimality.
result Achieves optimal sample complexity and posterior contraction rate with O(S2AH)O(S^2AH) per episode.

ReLEX algorithm improves RL efficiency by selecting optimal representations.

problem Improving reinforcement learning efficiency through better representation selection.
method Proposes ReLEX algorithm for both online and offline RL, focusing on bilinear transition kernels.
result ReLEX algorithms achieve optimal or near-optimal performance in both online and offline RL settings.

Paper proposes a method for learning and planning in time-varying environments.

problem Learning and planning in unknown, time-varying environments.
method Computes the maximally likely model of the environment using maximum likelihood estimation.
result Generalizes learning algorithms for time-invariant Markov decision processes to time-varying ones.

Contrastive UCB improves RL by learning feature representations efficiently.

problem Improving feature learning in RL for online decision making.
method Proposes UCB-based contrastive learning algorithms for RL in MDPs and MGs.
result Proves sample efficiency in learning optimal policies and Nash equilibria.

DR-RPO optimizes robust policies in RL with limited interaction, achieving sublinear regret.

problem Policy optimization in RL under distribution shift and adversarial dynamics.
method DR-RPO algorithm incorporating reference-policy regularization and upper confidence bonus for exploration.
result DR-RPO achieves sublinear regret and polynomial suboptimality bounds in robust RL.

We consider online learning for minimizing regret in unknown, episodic Markov decision processes (MDPs) with continuous states and actions. We develop variants of the UCRL and posterior sampling algorithms that employ nonparametric Gaussian process priors to generalize across the state and action spaces. When the trans…

2018-05-21abs ↗pdf ↗

The paper introduces a method to learn Markov state abstractions for reinforcement learning.

problem Learning Markov state representations in complex environments.
method The paper introduces a novel set of conditions and a training procedure combining inverse model estimation and temporal contrastive learning.
result The approach learns representations that capture the underlying structure of the domain and improve sample efficiency.

Maximize to Explore integrates RL components for efficient policy discovery.

problem Balancing exploration and exploitation in online RL with general function approximators.
method Integrates estimation, planning, and exploration into a single objective function.
result Achieves sublinear regret for MDPs and MGs with general function approximations.

New framework finds periodic policies in reset-free MDPs with sublinear regret.

problem Reset-free reinforcement learning with unknown dynamics and terminal law constraints.
method Periodic framework, periodic policies, periodic regret.
result First non-asymptotic guarantees for reset-free learning in multi-agent settings.

New method for robust policy evaluation in offline reinforcement learning with sequentially exogenous unobserved confounders.

problem Offline reinforcement learning in domains with unobserved confounders.
method Orthogonalized robust fitted-Q-iteration with closed-form solutions and bias-correction.
result Effective in simulations and real-world data, improving robustness and computational ease.

Optimizes mobile notifications for multiple objectives using reinforcement learning.

problem Optimizing mobile notification systems for multiple objectives.
method End-to-end offline reinforcement learning with Double Deep Q-network and Conservative Q-learning.
result Demonstrates improved performance and benefits of the proposed approach.

RL tackles decision making in unknown environments, focusing on efficiency and efficacy.

problem Efficiency and efficacy in RL algorithms for sample-starved situations.
method Markov Decision Processes, model-based and value-based approaches, policy optimization.
result Enhanced understanding and improvements in sample and computational efficacies of RL algorithms.

One-step Bellman alignment improves online RL by reducing task mismatch.

problem Online RL struggles with task similarity defined by rewards or transitions.
method One-step Bellman alignment and re-weighted targeting (RWT) to correct task mismatch.
result Regret bounds show task shift complexity, not target MDP, affects performance.

Paper tests Markov assumption in sequential decision making.

problem Testing the Markov assumption in sequential decision making.
method Forward-Backward Learning procedure to test MA without assuming parametric forms.
result The proposed test plays a crucial role in identifying optimal policies in complex decision processes.

New algorithm for reinforcement learning reduces complexity and guarantees convergence.

problem Reinforcement learning problems with convex occupancy measures.
method MD-CURL, inspired by mirror descent, uses non-standard regularization.
result Achieves convergence guarantees and simple closed-form solution.

Solves online 3D bin packing with deep reinforcement learning under constraints.

problem Challenges of packing items immediately without information and constraints.
method Constrained deep reinforcement learning (DRL) with feasibility predictor.
result Significantly outperforms state-of-the-art methods in online 3D bin packing.

New RL approach learns dynamic VCG mechanisms in unknown MDP environments.

problem Learning dynamic VCG mechanisms in unknown MDP environments.
method Reward-free online RL for exploration, combined with function approximation.
result Regret bound of O~(T2/3)\tilde{\mathcal{O}}(T^{2/3}) for dynamic VCG mechanism learning.

Online Apprenticeship Learning aims to match expert performance without access to cost functions.

problem Learning an agent's policy to match expert performance in an MDP without cost function access.
method Combines mirror descent based no-regret algorithms for policy optimization and cost learning, with optimistic exploration.
result Derives an algorithm with O(K)O(\sqrt{K}) regret, practical for high-dimensional control problems.

Two algorithms improve online reinforcement learning in adversarial linear MDPs with bandit feedback.

problem Online reinforcement learning in linear MDPs with adversarial losses and bandit feedback.
method Two algorithms: one computationally inefficient with $\widetilde{\mathcal{O}}\left(\sqrt{K} ight)$ regret, and one computationally efficient with $\widetilde{\mathcal{O}}\left(K^{\frac{3}{4}} ight)$ regret.
result Achieved improved regret performance compared to existing approaches.

New approach for online learning with adaptive adversaries, simpler and more effective.

problem Online learning with adaptive adversaries, especially in bandits and MDPs.
method Uses standard unbiased estimators and a simple increasing learning rate schedule, aided by logarithmically homogeneous self-concordant barriers and strengthened Freedman's inequality.
result First high-probability regret bounds for adversarial bandits and MDPs, resolving open problems.

FTPL method shows near-optimal regret bounds for AMDPs with bandit feedback.

problem Minimizing regret in AMDPs with adversarial losses and bandit feedback.
method Follow-the-Perturbed-Leader (FTPL) method for AMDPs.
result FTPL achieves near-optimal regret bounds for AMDPs with bandit feedback.

Study online learning in MDPs with aggregate bandit feedback, achieving low regret in both stochastic and adversarial settings.

problem Online learning in finite-horizon episodic MDPs with aggregate bandit feedback.
method Best-of-both-worlds (BOBW) algorithms using FTRL over occupancy measures, self-bounding techniques, and new loss estimators.
result First BOBW algorithms for episodic tabular MDPs with aggregate bandit feedback achieving O(logT)O(\log T) regret in stochastic and O(T){O}(\sqrt{T}) regret in adversarial settings.

Algorithm for online learning in MDPs with linear function approximation and bandit feedback.

problem Online learning in MDPs with changing reward functions and limited feedback.
method Developed MDP-LinExp3 algorithm with theoretical guarantees.
result Proved regret bounds for MDP-LinExp3 algorithm.