Paper tackles offline meta-reinforcement learning with a new algorithm.
problem Performing reinforcement learning on limited data from a new task.
method Meta-Actor Critic with Advantage Weighting (MACAW) algorithm.
result Achieves notable gains over prior methods on offline meta-RL benchmarks.
Algorithm learns from offline data to improve performance in target environment.
problem Learning from offline data in a target environment with unknown shifts.
method Adaptive algorithm that uses offline data to improve performance when informative.
result Algorithm provably improves performance over purely online learning when offline data are informative.
Study finds methods to learn multiple solutions from single task in offline RL.
problem Learning multiple solutions from a single task in offline RL.
method Proposed algorithms for offline RL.
result Empirical results show learning of multiple solutions in offline RL.
New method tackles safe reinforcement learning from offline data.
problem Learn optimal policies from fixed data while adhering to safety constraints.
method Combines offline RL with online optimization to minimize cumulative cost.
result Proves approximate optimality of the approach under certain conditions.
Algorithm balances online and offline data for linear bandits.
problem Online learning with an offline dataset in linear bandits.
method Proposes a linear bandit algorithm that uses offline data early and increasingly favors exploration as the horizon grows.
result Establishes regret bounds showing competitive performance with both purely online and offline solutions.
FOCUS improves offline RL by incorporating causal structure into world-models.
problem Learning effective policies from historical data without interaction.
method FOCUS proposes a practical algorithm that learns and leverages causal structure in offline RL.
result FOCUS outperforms plain model-based offline RL algorithms and other causal model-based RL algorithms.
MOReL learns offline RL policies using pessimistic MDPs.
problem Offline RL's data efficiency and velocity.
method Two-step process: learn P-MDP and near-optimal policy in it.
result MOReL is minimax optimal and matches state-of-the-art results.
Fine-tuning RL with offline data reduces online interactions.
problem Optimizing RL with limited online interactions and offline data.
method Developed algorithm extsc{FTPedel} for MDPs with linear structure.
result Optimally reduces the number of online interactions needed.
New method selects best offline RL policies from logged data.
problem Hyperparameter selection challenges offline RL.
method Offline hyperparameter selection for RL algorithms.
result Reliable ranking and selection of policies across hyperparameters.
RORL improves offline RL robustness with conservative smoothing.
problem Distribution shift and robustness issues in offline RL.
method RORL introduces regularization and conservative smoothing for robustness.
result RORL achieves state-of-the-art performance and robustness to adversarial perturbations.
BOMS enhances offline MBRL by improving model selection with Bayesian optimization.
problem Inaccurate model selection in offline MBRL due to distribution shift.
method Proposes BOMS, an active model selection framework using Bayesian optimization.
result Improves model selection with only a small amount of online interaction.
Paper establishes baselines for offline RL from visual observations.
problem Challenges in offline reinforcement learning from visual observations with continuous action spaces.
method Simple baselines and benchmarking tasks for offline RL from visual observations.
result Simple modifications to existing online RL algorithms outperform existing offline RL methods.
This work bridges offline RL and DRL to address distributional shift.
problem Distributional shift in offline RL due to difference in state-action visitation distributions.
method Proposes offline RL algorithms using DRL framework, characterizes sample complexity under single policy concentrability.
result Demonstrates superior performance of proposed algorithms through simulations.
A new offline RL framework unifies imitation learning and vanilla offline RL.
problem Learning from expert datasets without active data collection.
method A new offline RL framework that interpolates between imitation learning and vanilla offline RL, using a weak concentrability coefficient and a lower confidence bound algorithm.
result LCB algorithm achieves a faster rate of 1/N for nearly-expert datasets, and is adaptively optimal for the entire data composition range. Offline RL struggles with sample efficiency due to fundamental barriers.
problem Sample efficiency in offline RL with value function approximation.
method Analyzes the necessity of distributional and representational assumptions.
result Even with concentrability and realizability, sample complexity is polynomial in state space size.
Study tight offline learning bounds for linear MDPs using variance information.
problem Understanding statistical limits with linear function representations in offline reinforcement learning.
method Variance-aware pessimistic value iteration (VAPVI) that reweights Bellman residuals based on estimated variances.
result Improved offline learning bounds expressed in terms of system quantities.
DeepCO uses deep learning for offline combinatorial optimization in warehouse operations.
problem Optimizing warehouse operation sequences in offline settings.
method DeepCO framework utilizing distribution regularized optimization for TSP.
result DeepCO reduces route length by 5.7% on average for TSP problems.
A3RL combines online and offline RL with active sampling to improve policy learning.
problem Combining online and offline RL for sample efficiency and robustness.
method A3RL uses a confidence-aware Active Advantage Aligned (A3) sampling strategy to prioritize data from both online and offline sources.
result A3RL outperforms competing online RL techniques that use offline data.
A simple approach to offline RL without additional complexity.
problem Learning from a fixed dataset of actions with value estimation errors.
method Adding a behavior cloning term to the policy update of an online RL algorithm and normalizing the data.
result Matches the performance of state-of-the-art offline RL algorithms with minimal changes.
Model-Based Offline Planning (MBOP) learns models from offline data to control systems directly.
problem Training RL policies from offline data without direct system interaction.
method Generates models from offline data and uses planning to control the system.
result Near-optimal policies found for simulated systems with minimal real-time interaction.
New assumptions and algorithm solve offline two-player zero-sum Markov games.
problem Solving offline two-player zero-sum Markov games under insufficient assumptions.
method Proposed unilateral concentration assumption and pessimism-type algorithm.
result Algorithm efficiently learns Nash equilibrium under unilateral concentration.
Safe offline RL for chemical reactors using input convex neural networks.
problem Safe control of exothermic polymerization reactors using historical data.
method Gymnasium-compatible simulation, behaviour cloning, implicit Q-learning, input convex neural networks (PICNNs).
result Offline RL with convex action correction outperforms traditional control approaches.
New method learns credit prices offline without interaction.
problem Dynamic pricing of consumer credit.
method Offline deep reinforcement learning with Q-Learning.
result Effective personalized pricing policy learned without online interaction.
A new method combines online and offline learning to tackle contextual bandits with missing action support.
problem Learning optimal policies with logged data when the logging policy has deficient support.
method Hybrid approach using online exploration to exploit supported actions and offline learning to avoid unnecessary explorations.
result Determines an optimal policy with theoretical guarantees using minimal online explorations.
Anchor-TS uses median anchoring to improve online decision-making from offline data with distribution shift.
problem Improving online decision-making from offline data with distribution shift.
method Sample-Mean Anchored Thompson Sampling (Anchor-TS) with median anchoring.
result Anchor-TS safely leverages offline data to accelerate online learning and reduces regret.
This paper bridges offline and online RL by studying policy finetuning with a reference policy.
problem Sample-efficient reinforcement learning in online and offline settings.
method Design of policy finetuning algorithms and analysis of sample complexity.
result Theoretical analysis shows that the optimal policy finetuning algorithm is either offline reduction or purely online RL.
Off-policy reinforcement learning (RL) using a fixed offline dataset of logged interactions is an important consideration in real world applications. This paper studies offline RL using the DQN replay dataset comprising the entire replay experience of a DQN agent on 60 Atari 2600 games. We demonstrate that recent off-p…
ORIL learns a reward function from unlabeled data to improve robot learning.
problem Leveraging unlabeled data for robot learning.
method ORIL learns a reward function from demonstrator and unlabeled trajectories, annotates data, and trains an agent via offline reinforcement learning.
result ORIL consistently outperforms BC agents on various robotic tasks.
New method uses offline data to improve online bandit learning, even when distributions differ.
problem Improving online bandit learning with different offline and online distributions.
method MIN-UCB policy that adapts to offline data when informative, achieving tight regret bounds.
result MIN-UCB policy outperforms UCB policy with offline data and provides tight regret bounds.
New offline RL study shows exponential sample requirement for accurate policy evaluation.
problem Understanding statistical limits of offline RL with linear function approximation.
method Analyzes necessary representational and distributional conditions for sample-efficient offline reinforcement learning.
result Even with realizability and good feature coverage, offline RL requires exponential samples for accurate policy evaluation.
Selective state-adaptive regularization improves offline RL performance.
problem Extrapolation errors and value overestimation in static dataset RL.
method State-adaptive regularization coefficients trust Bellman-driven results selectively.
result Significant improvement in performance on D4RL benchmark.
Offline RL algorithms protect privacy while learning from sensitive data.
problem Learning sensitive data in financial, legal, and healthcare applications.
method Differential privacy guarantees for offline RL algorithms.
result Provable prevention of privacy risks with strong learning bounds.
New benchmarks for offline RL from diverse datasets.
problem Measuring progress in offline RL due to lack of suitable benchmarks.
method Developed benchmarks tailored for offline RL, focusing on diverse dataset properties.
result Revealed deficiencies in existing offline RL algorithms.
New method learns policies from offline data using operator models.
problem Limited understanding of approximation errors in offline reinforcement learning.
method Linking reinforcement learning to Hamilton-Jacobi-Bellman equation, proposing operator-theoretic algorithm.
result Global convergence of the value function and finite-sample guarantees derived.
New algorithm for offline RL with linear approx in MDPs and MGs, nearly optimal.
problem Offline RL with linear function approximation in MDPs and MGs.
method Pessimism-based algorithm with uncertainty decomposition via reference function.
result Nearly minimax optimal performance in offline RL for MDPs and MGs.
FedLCB-Q learns optimal policies from federated offline data with linear speedup.
problem Learning optimal policies from offline data with federated learning.
method Federated offline RL algorithm tailored for Q-learning, using local Q-function updates and central aggregation.
result Achieves linear speedup in sample complexity with collaboration among agents.
Paper offers a fast convergence theory for offline decision making.
problem Offline decision making problems, including reinforcement learning and off-policy evaluation.
method Introduces a framework (DMOF) and algorithm (EDD) with a fast convergence guarantee.
result Demonstrates a fast convergence guarantee with a lower bound complement.
Paper proposes efficient offline neural bandit method.
problem Offline policy learning with neural networks.
method Provable efficient offline contextual bandit with neural network function approximation.
result Method provably generalizes over unseen contexts.
Offline RL with pre-trained features amplifies errors even under mild shifts.
problem Sample-efficient offline RL with pre-trained features under mild distribution shift.
method Empirical study of offline RL with pre-trained neural representations.
result Substantial error amplification occurs even with pre-trained features, requiring stronger conditions for successful offline RL.
CPPO learns policies from partial offline data in MDPs with structural assumptions.
problem Offline Reinforcement Learning with partial coverage assumption.
method Constrained Pessimistic Policy Optimization (CPPO) using a function class and model class constraint.
result CPPO achieves PAC guarantee with partial coverage, learning competitive policies.
Paper proposes a hybrid RL algorithm that combines offline and online data without needing reward info.
problem How to efficiently use online data to improve RL policies using only offline data.
method A three-stage hybrid RL algorithm that uses reward-agnostic exploration and model-based offline RL.
result The hybrid RL algorithm outperforms both pure offline and pure online RL in sample complexity.
A new method, Count-MORL, improves offline reinforcement learning by using state-action frequency.
problem Improving offline reinforcement learning performance.
method Integrates count-based conservatism into model-based offline reinforcement learning.
result The learned policy is near-optimal and outperforms existing methods.
This tutorial reviews offline RL methods and challenges in deep learning.
problem Extracting optimal policies from large datasets without online data.
method Review of existing offline RL algorithms and potential solutions.
result Challenges and open problems in modern deep RL methods.
Optimizes mobile notifications for multiple objectives using reinforcement learning.
problem Optimizing mobile notification systems for multiple objectives.
method End-to-end offline reinforcement learning with Double Deep Q-network and Conservative Q-learning.
result Demonstrates improved performance and benefits of the proposed approach.
Survey of offline RL theory and practical algorithm design challenges.
problem Optimizing return from fixed agent trajectories without additional interactions.
method Theoretical insights and practical algorithm design.
result Conditions for practical offline RL algorithms and their limitations.
Unified hybrid RL algorithm improves online RL performance with offline data.
problem Improving reinforcement learning performance with limited online data.
method A unified hybrid RL algorithm combining offline and online data.
result Unified algorithm achieves state-of-the-art results in sub-optimality gap and online learning regret.
Paper tackles offline SSP with value iteration for policy evaluation and learning.
problem Goal-oriented RL with offline data and cost minimization.
method Simple value iteration algorithms for OPE and offline policy learning.
result Strong instance-dependent bounds implying near-minimax optimal worst-case bounds.
Paper tackles robust offline RL with heavy-tailed rewards.
problem Real-world applications often encounter heavy-tailed rewards, challenging offline RL.
method Proposes ROAM and ROOM algorithms using median-of-means method for robust off-policy evaluation and OPO.
result Demonstrates superior performance on heavy-tailed reward datasets compared to existing methods.