Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

Trend · papers per month

3877751,1621,549 · Jun 202019922001200920172026
48 results for Offline Reinforcement Learning

FOCUS improves offline RL by incorporating causal structure into world-models.

problem Learning effective policies from historical data without interaction.
method FOCUS proposes a practical algorithm that learns and leverages causal structure in offline RL.
result FOCUS outperforms plain model-based offline RL algorithms and other causal model-based RL algorithms.

Paper establishes baselines for offline RL from visual observations.

problem Challenges in offline reinforcement learning from visual observations with continuous action spaces.
method Simple baselines and benchmarking tasks for offline RL from visual observations.
result Simple modifications to existing online RL algorithms outperform existing offline RL methods.

Algorithm learns from offline data to improve performance in target environment.

problem Learning from offline data in a target environment with unknown shifts.
method Adaptive algorithm that uses offline data to improve performance when informative.
result Algorithm provably improves performance over purely online learning when offline data are informative.

New method learns policies from offline data using operator models.

problem Limited understanding of approximation errors in offline reinforcement learning.
method Linking reinforcement learning to Hamilton-Jacobi-Bellman equation, proposing operator-theoretic algorithm.
result Global convergence of the value function and finite-sample guarantees derived.

Efficient offline reinforcement learning with neural networks using differentiable function approximation.

problem Statistical efficiency of offline reinforcement learning with function approximators.
method Pessimistic fitted Q-learning (PFQL) and differentiable function approximation.
result Provably efficient offline reinforcement learning with differentiable function approximation.

Study tight offline learning bounds for linear MDPs using variance information.

problem Understanding statistical limits with linear function representations in offline reinforcement learning.
method Variance-aware pessimistic value iteration (VAPVI) that reweights Bellman residuals based on estimated variances.
result Improved offline learning bounds expressed in terms of system quantities.

Optimizes mobile notifications for multiple objectives using reinforcement learning.

problem Optimizing mobile notification systems for multiple objectives.
method End-to-end offline reinforcement learning with Double Deep Q-network and Conservative Q-learning.
result Demonstrates improved performance and benefits of the proposed approach.

A simple approach to offline RL without additional complexity.

problem Learning from a fixed dataset of actions with value estimation errors.
method Adding a behavior cloning term to the policy update of an online RL algorithm and normalizing the data.
result Matches the performance of state-of-the-art offline RL algorithms with minimal changes.

ORIL learns a reward function from unlabeled data to improve robot learning.

problem Leveraging unlabeled data for robot learning.
method ORIL learns a reward function from demonstrator and unlabeled trajectories, annotates data, and trains an agent via offline reinforcement learning.
result ORIL consistently outperforms BC agents on various robotic tasks.

CODA resolves coordination issues in offline multi-agent reinforcement learning.

problem Coordination failure in offline multi-agent reinforcement learning.
method Diffusion-based multi-agent trajectory generator for data augmentation.
result CODA resolves coordination pathologies in continuous polynomial games and complex benchmarks.

A new method, Count-MORL, improves offline reinforcement learning by using state-action frequency.

problem Improving offline reinforcement learning performance.
method Integrates count-based conservatism into model-based offline reinforcement learning.
result The learned policy is near-optimal and outperforms existing methods.

Offline RL struggles with sample efficiency due to fundamental barriers.

problem Sample efficiency in offline RL with value function approximation.
method Analyzes the necessity of distributional and representational assumptions.
result Even with concentrability and realizability, sample complexity is polynomial in state space size.

FOCAL tackles offline meta-reinforcement learning with efficient task inference and behavior regularization.

problem Efficiently adapt RL algorithms to unseen tasks without interactions, addressing bootstrapping errors and robust task inference.
method FOCAL combines behavior regularization, a deterministic context encoder, and a negative-power distance metric for efficient task inference.
result FOCAL outperforms prior algorithms on meta-RL benchmarks, demonstrating computational efficiency.

Algorithm learns optimal dynamic mechanisms from data.

problem Designing optimal mechanisms for dynamic settings with unknown reward functions.
method Offline reinforcement learning with pessimism principle.
result Learned mechanisms are efficient, individually rational, and truthful.

Pessimistic Q-learning improves sample efficiency in offline reinforcement learning.

problem Insufficient coverage and sample scarcity in offline reinforcement learning datasets.
method Pessimistic Q-learning algorithm for offline reinforcement learning, focusing on variance reduction.
result Near-optimal sample complexity achieved with the proposed algorithm.

Investigates offline RL in factorisable action spaces, overcoming overestimation bias.

problem Overestimation bias in value estimates for unseen state-action pairs.
method Value-decomposition approach in DecQN, adapted for factorised discrete action spaces.
result Demonstrates the effectiveness of factorised approach in offline RL.

New method achieves nearly horizon-free offline reinforcement learning for tabular and linear MDPs.

problem Achieving efficient reinforcement learning without knowing the horizon.
method Simple recursion-based method to bound total variance in offline scenarios.
result Nearly horizon-free sample complexity bounds for offline policy evaluation and optimization.

A3RL combines online and offline RL with active sampling to improve policy learning.

problem Combining online and offline RL for sample efficiency and robustness.
method A3RL uses a confidence-aware Active Advantage Aligned (A3) sampling strategy to prioritize data from both online and offline sources.
result A3RL outperforms competing online RL techniques that use offline data.

Paper tackles robust offline RL with heavy-tailed rewards.

problem Real-world applications often encounter heavy-tailed rewards, challenging offline RL.
method Proposes ROAM and ROOM algorithms using median-of-means method for robust off-policy evaluation and OPO.
result Demonstrates superior performance on heavy-tailed reward datasets compared to existing methods.

Algorithm improves reinforcement learning policies using offline data.

problem Improving reinforcement learning policies with limited online data.
method Designs a single non-reactive policy using offline data with provable guarantees.
result Algorithm achieves better policy quality with less online data.

Safe offline RL for chemical reactors using input convex neural networks.

problem Safe control of exothermic polymerization reactors using historical data.
method Gymnasium-compatible simulation, behaviour cloning, implicit Q-learning, input convex neural networks (PICNNs).
result Offline RL with convex action correction outperforms traditional control approaches.

New offline RL study shows exponential sample requirement for accurate policy evaluation.

problem Understanding statistical limits of offline RL with linear function approximation.
method Analyzes necessary representational and distributional conditions for sample-efficient offline reinforcement learning.
result Even with realizability and good feature coverage, offline RL requires exponential samples for accurate policy evaluation.

Single autoregressive model outperforms ensemble methods in offline reinforcement learning.

problem Offline reinforcement learning with limited data and model errors.
method Infer system dynamics from data and optimize policies on model rollouts, using a single autoregressive model.
result Single autoregressive model achieves better performance than ensembles on the D4RL benchmark.

Paper proposes a hybrid RL algorithm that combines offline and online data without needing reward info.

problem How to efficiently use online data to improve RL policies using only offline data.
method A three-stage hybrid RL algorithm that uses reward-agnostic exploration and model-based offline RL.
result The hybrid RL algorithm outperforms both pure offline and pure online RL in sample complexity.

Transformers learn to make decisions in new contexts from offline data.

problem Understanding when and how transformers can perform in-context reinforcement learning.
method Theoretical framework analyzing supervised pretraining for ICRL, including algorithm distillation and decision-pretrained transformers.
result Transformers can efficiently approximate optimal reinforcement learning algorithms for various environments.

Paper tackles efficient IRL in offline settings with polynomial samples and runtime.

problem Efficiently learning reward functions from expert demonstrations in offline settings.
method Adapting the pessimism principle for offline RL, achieving strong guarantees.
result Achieved efficient IRL in offline and online settings with polynomial samples and runtime.

PyCFRL helps ensure fair reinforcement learning policies from offline data.

problem Ensuring fairness in reinforcement learning policies for disadvantaged groups.
method Sequential data preprocessing to learn counterfactually fair policies.
result PyCFRL implements a novel algorithm for fair RL policy learning.

Improved RL algorithm with linear MDPs for offline learning with partial data coverage.

problem Efficient offline RL with linear MDPs under partial data coverage.
method Primal-dual algorithm with O(ε2)O(ε^{-2}) sample complexity.
result First computationally efficient algorithm with O(ε2)O(ε^{-2}) sample complexity for offline RL with linear MDPs under partial data coverage.

This study tackles offline RL with perturbed data sources, deriving a lower bound and proposing an optimal algorithm.

problem Understanding offline RL with multiple perturbed data sources.
method Derives an information-theoretic lower bound, proposes HetPEVI algorithm considering sample and source uncertainties.
result HetPEVI is optimal up to a polynomial factor of the horizon length and can solve offline RL tasks.

A new method for risk-sensitive reinforcement learning using Spectral Risk Measures.

problem Incorporating risk sensitivity into reinforcement learning algorithms.
method Proposes a novel framework for optimizing Spectral Risk Measures in both online and offline RL algorithms.
result Demonstrates consistent outperformance over existing risk-sensitive methods in various domains.

CPPO learns policies from partial offline data in MDPs with structural assumptions.

problem Offline Reinforcement Learning with partial coverage assumption.
method Constrained Pessimistic Policy Optimization (CPPO) using a function class and model class constraint.
result CPPO achieves PAC guarantee with partial coverage, learning competitive policies.

Paper tackles offline RL with weak assumptions on both function classes and data coverage.

problem Achieve sample-efficient offline RL with weak assumptions on both factors.
method Simple algorithm based on primal-dual formulation of MDPs, with density-ratio function modeling dual variables.
result Polynomial sample complexity achieved under realizability and single-policy concentrability.

Survey of offline RL theory and practical algorithm design challenges.

problem Optimizing return from fixed agent trajectories without additional interactions.
method Theoretical insights and practical algorithm design.
result Conditions for practical offline RL algorithms and their limitations.

RL Unplugged benchmarks offline RL methods across diverse domains.

problem Evaluate offline reinforcement learning methods without online data collection.
method Proposes a benchmark suite with diverse datasets and detailed evaluation protocols.
result Demonstrates the effectiveness of offline RL methods across various domains.

DeepAveragers solves offline RL by solving derived MDPs from static data.

problem Offline reinforcement learning with limited data.
method Solves derived non-parametric MDPs (DAC-MDPs) using deep representations and costs for under-represented parts.
result The approach can lower-bound performance and scale to complex offline RL problems.