This paper analyzes OGDA and EG methods for nonconvex minimax problems.
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Improved convergence rates for saddle-point optimization algorithms.
In this paper we consider solving saddle point problems using two variants of Gradient Descent-Ascent algorithms, Extra-gradient (EG) and Optimistic Gradient Descent Ascent (OGDA) methods. We show that both of these algorithms admit a unified analysis as approximations of the classical proximal point method for solving…
We study the iteration complexity of the optimistic gradient descent-ascent (OGDA) method and the extra-gradient (EG) method for finding a saddle point of a convex-concave unconstrained min-max problem. To do so, we first show that both OGDA and EG can be interpreted as approximate variants of the proximal point method…
New ODE models show saddle-point optimization methods converge differently, with last-iterate convergence for OGDA.
Motivated by applications in Optimization, Game Theory, and the training of Generative Adversarial Networks, the convergence properties of first order methods in min-max problems have received extensive study. It has been recognized that they may cycle, and there is no good understanding of their limit points when they…
In this paper, we study the minimax optimization problem in the smooth and strongly convex-strongly concave setting when we have access to noisy estimates of gradients. In particular, we first analyze the stochastic Gradient Descent Ascent (GDA) method with constant stepsize, and show that it converges to a neighborhoo…
Motivated by applications in Game Theory, Optimization, and Generative Adversarial Networks, recent work of Daskalakis et al \cite{DISZ17} and follow-up work of Liang and Stokes \cite{LiangS18} have established that a variant of the widely used Gradient Descent/Ascent procedure, called "Optimistic Gradient Descent/Asce…